Its quite novel trying to set up a mission with your fleet, then half of the roster disappears simultaneously. I would love to know what their definition of resolved is.
[SIGPIC][/SIGPIC] Harden up Princess Looking for an Oceanic fleet? Check out our website: www.ausmonauts.com
You people whining and crying and blaming cryptic need to take some networking lessons. It's not cryptic, but their isp or one of the ones on the way. The servers obviously arent crashing because not EVERYONE is getting kicked off, and there's little cryptic can do except ***** at their isp to fix things faster...
and almost every friend I have in STO DC's as well. Game freezes...like someone hit the pause button..and boots me to the login screen. Seriously....can nobody keep this game running?
You people whining and crying and blaming cryptic need to take some networking lessons. It's not cryptic, but their isp or one of the ones on the way. The servers obviously arent crashing because not EVERYONE is getting kicked off, and there's little cryptic can do except ***** at their isp to fix things faster...
You people whining and crying and blaming cryptic need to take some networking lessons. It's not cryptic, but their isp...
And you know this how? It could be an upstream provider issue, but it could very well be an issue within their data center(s). You seem to think "network issue" only means ISP issue.
As for "whining and crying" to Cryptic, they are the provider and we are the customers. Even if you're right and the problem is something 3rd party, it is Cryptic's responsibility to get it fixed.
As for "whining and crying" to Cryptic, they are the provider and we are the customers. Even if you're right and the problem is something 3rd party, it is Cryptic's responsibility to get it fixed.
I'll remember that when I'm hosting a Pay per view boxing at my house and my cable goes out and I need to fix and not the cable company.
You folks are lucky. I was disconned at least 20 times in the last 4 hours and my game is so laggy that I can't even fight in the Arenas anymore. One second I have my foe in front of me, then after a very brief freezeup, I am suddenly 30+ KMs past my foe with shields going down fast.
But I shouldn't complain...one of my fleet's leaders has been unable to log on since his last discon...4 days ago. Fortunately, TeamSpeak DOES work and we are at least able to keep him posted as to what is going on.
And you know this how? It could be an upstream provider issue, but it could very well be an issue within their data center(s). You seem to think "network issue" only means ISP issue. ....
It could also be that in the real world, nearly all of the trans-pacific cable links are over-subscribed for their capacity, and the only real solution is to lay more cables to meet the ever growing demand for more bandwidth...
As if Cryptic/PWE has control over current conditions, or can afford the multi-billion dollar costs of laying a new link...
Has a certain country in the Far East manage to have TRIBBLE the servers and are causing all this disconnection mayhem? Just sayin'. If they have managed to hack all over the US government and businesses, Cryptic would be childs play to them! :rolleyes:
Has a certain country in the Far East manage to have TRIBBLE the servers and are causing all this disconnection mayhem? Just sayin'. If they have managed to hack all over the US government and businesses, Cryptic would be childs play to them! :rolleyes:
But a Ferengi would ask... "Whats the profit in doing this"... And if the Servers were TRIBBLE, then all US players would be affected, which is simply not the case here...
It could also be that in the real world, nearly all of the trans-pacific cable links are over-subscribed for their capacity, and the only real solution is to lay more cables to meet the ever growing demand for more bandwidth...
As if Cryptic/PWE has control over current conditions, or can afford the multi-billion dollar costs of laying a new link...
I've done several tracert's this morning and every time, the hold up is through the Boston connection...
Me thinks that the Internetz are at the point where that are just being overwhelmed and nobody wants to spend more money to put in more bandwidth.
(it's not just the the trans-continental lines)
I've had latency issues with all my favorite sites for months now, not just STO.
I've found the best time for me to play (with the least issues) is after midnight EST.
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
As some of you have reported, the server looks healthy, so this is most likely a networking hiccup as Champs is also affected. The team continues to investigate.
I'm having a persistent lag for over 2 days now. Based in Central Europe.
-/netgraph shows constant spikes every third to half a second
-ping spikes between 111ms to 700+
-Moving NPC's on maps jitters alot
-When huge mobs are on maps the green graph becomes a a square... I'm talking here lvl 8-10 in No Win Scenario
What I've checked so far was:
-started the game on another computer - same problem
-switched 2 ISP's - problem remains (UPC and T-online)
-updated drivers for network and video - problem still there
-tried EU proxy - can't find the account server
What else can I try? Can someone @Cryptic check this ?
Thanks
PS:
added also a trace:
Tracing route to 208.95.184.55 over a maximum of 30 hops
1 37 ms 20 ms 24 ms catv-80-98-245-254.catv.broadband.hu [80.98.245.254]
2 75 ms 8 ms 9 ms catv-89-135-214-78.catv.broadband.hu [89.135.214.78]
3 14 ms 15 ms 14 ms at-vie15a-rd1-xe-1-0-0.aorta.net [84.116.134.1]
4 13 ms 14 ms 14 ms 213.46.173.125
5 13 ms 15 ms 14 ms at-inn01a-ra1-so-1-0-0-0.aorta.net [213.46.173.226]
6 111 ms 112 ms 110 ms xe-1-2-0.bos11.ip4.tinet.net [89.149.183.13]
7 * 111 ms 119 ms internap-gw.ip4.tinet.net [77.67.77.54]
8 114 ms 111 ms 111 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.41]
9 113 ms 124 ms * perfectworldent-4.border11.bsn.pnap.net [216.52.61.78]
10 111 ms * 111 ms 208.95.184.55
Possible Solution for EU players:
-set in your launcher to use EU proxy.
-add the following to the options window:
"-SetProxy eu2.proxy.crypticstudios.com 80"
Note* eu1 is preffered by the client but it's not working.
the above ensures the client will always choose the eu2 which works.
US users might have the same naming, maybe us1 and us2
might be worth to try.
As fast as these threads are created the Mods quash them... get out your tinfoil hat, guys, they're trying to keep quiet about their own failures.
I get disconnected about once every 15-30 minutes while I'm doing things (usually in combat), but seldom when I'm just sitting in space tinkering with Doff missions.
...
What else can I try? Can someone @Cryptic check this ?
Thanks
PS:
added also a trace:
Tracing route to 208.95.184.55 over a maximum of 30 hops
1 37 ms 20 ms 24 ms catv-80-98-245-254.catv.broadband.hu [80.98.245.254]
2 75 ms 8 ms 9 ms catv-89-135-214-78.catv.broadband.hu [89.135.214.78]
3 14 ms 15 ms 14 ms at-vie15a-rd1-xe-1-0-0.aorta.net [84.116.134.1]
4 13 ms 14 ms 14 ms 213.46.173.125
5 13 ms 15 ms 14 ms at-inn01a-ra1-so-1-0-0-0.aorta.net [213.46.173.226]
6 111 ms 112 ms 110 ms xe-1-2-0.bos11.ip4.tinet.net [89.149.183.13]
7 * 111 ms 119 ms internap-gw.ip4.tinet.net [77.67.77.54]
8 114 ms 111 ms 111 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.41]
9 113 ms 124 ms * perfectworldent-4.border11.bsn.pnap.net [216.52.61.78]
10 111 ms * 111 ms 208.95.184.55
.
Trace Route shows the issue is related to the Trans-Atlantic cable provider tinet.net and its Boston hub gateway to the STO servers... Post your trace route results into this PWE Tech support thread so they have the information, and can act upon it... http://techsupport.perfectworld.com/showthread.php?t=4181
It's been bad all night (averaging 3-5 disconnects per hour), but over the past few hours it has been nothing short of infuriating. I have gotten a 'leaver penalty' somehow TWICE from disconnects and been unable to continue the omega grind AND NOW I can't take more than two steps on ANY character in ANY location before getting the 'server not responding' message. I've spent about fifteen minutes each on three other games recently to see if it was internet stability and have not seen any issues whatsoever.
Comments
ETA: And another...
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
lol I was going to say that lol
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Harden up Princess
Looking for an Oceanic fleet? Check out our website:
www.ausmonauts.com
So.... chill.
The doors, Mister Scott!
Harden up Princess
Looking for an Oceanic fleet? Check out our website:
www.ausmonauts.com
And Redshirt...
A wild fanboy appears.
As for "whining and crying" to Cryptic, they are the provider and we are the customers. Even if you're right and the problem is something 3rd party, it is Cryptic's responsibility to get it fixed.
I'll remember that when I'm hosting a Pay per view boxing at my house and my cable goes out and I need to fix and not the cable company.
but yeah same here, ship looks like its having a seizure trying to move
But I shouldn't complain...one of my fleet's leaders has been unable to log on since his last discon...4 days ago. Fortunately, TeamSpeak DOES work and we are at least able to keep him posted as to what is going on.
As if Cryptic/PWE has control over current conditions, or can afford the multi-billion dollar costs of laying a new link...
I've done several tracert's this morning and every time, the hold up is through the Boston connection...
Me thinks that the Internetz are at the point where that are just being overwhelmed and nobody wants to spend more money to put in more bandwidth.
(it's not just the the trans-continental lines)
I've had latency issues with all my favorite sites for months now, not just STO.
I've found the best time for me to play (with the least issues) is after midnight EST.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Cheers,
Brandon =/\=
-/netgraph shows constant spikes every third to half a second
-ping spikes between 111ms to 700+
-Moving NPC's on maps jitters alot
-When huge mobs are on maps the green graph becomes a a square... I'm talking here lvl 8-10 in No Win Scenario
What I've checked so far was:
-started the game on another computer - same problem
-switched 2 ISP's - problem remains (UPC and T-online)
-updated drivers for network and video - problem still there
-tried EU proxy - can't find the account server
2 screenshots bellow:
http://smokeweed.servebeer.com:48321/lag1.jpg
http://smokeweed.servebeer.com:48321/lag2.jpg
What else can I try? Can someone @Cryptic check this ?
Thanks
PS:
added also a trace:
Tracing route to 208.95.184.55 over a maximum of 30 hops
1 37 ms 20 ms 24 ms catv-80-98-245-254.catv.broadband.hu [80.98.245.254]
2 75 ms 8 ms 9 ms catv-89-135-214-78.catv.broadband.hu [89.135.214.78]
3 14 ms 15 ms 14 ms at-vie15a-rd1-xe-1-0-0.aorta.net [84.116.134.1]
4 13 ms 14 ms 14 ms 213.46.173.125
5 13 ms 15 ms 14 ms at-inn01a-ra1-so-1-0-0-0.aorta.net [213.46.173.226]
6 111 ms 112 ms 110 ms xe-1-2-0.bos11.ip4.tinet.net [89.149.183.13]
7 * 111 ms 119 ms internap-gw.ip4.tinet.net [77.67.77.54]
8 114 ms 111 ms 111 ms border11.te7-1-bbnet1.bsn.pnap.net [63.251.128.41]
9 113 ms 124 ms * perfectworldent-4.border11.bsn.pnap.net [216.52.61.78]
10 111 ms * 111 ms 208.95.184.55
Trace complete.
And Nettest output
contacting nettest server..
Local IP: 89.135.121.TRIBBLE
Ping: 176.5 msec
Port: 80: timed out
Port: 80: 17 KB/sec 13 KB/sec 27 KB/sec 500
Port: 443: timed out
Port: 443: 13 KB/sec 36 KB/sec 24 KB/sec 500
Port: 7255: 18 KB/sec 33 KB/sec 29 KB/sec 500
Port: 7255: timed out
Port: 7003: 12 KB/sec 5 KB/sec 20 KB/sec 500
Port: 7003: 18 KB/sec 5 KB/sec 27 KB/sec 500
Port: 7202: 13 KB/sec 5 KB/sec 22 KB/sec 500
Port: 7202: 13 KB/sec 5 KB/sec 23 KB/sec 500
Port: 7499: 14 KB/sec 5 KB/sec 24 KB/sec 500
Port: 7499: 14 KB/sec 5 KB/sec 28 KB/sec 500
Port: 80: 13 KB/sec 5 KB/sec 23 KB/sec 500
Idle NIC bandwidth Send: 4 KB/sec Recv: 7 KB/sec
hit return to exit
Possible Solution for EU players:
-set in your launcher to use EU proxy.
-add the following to the options window:
"-SetProxy eu2.proxy.crypticstudios.com 80"
Note* eu1 is preffered by the client but it's not working.
the above ensures the client will always choose the eu2 which works.
US users might have the same naming, maybe us1 and us2
might be worth to try.
I get disconnected about once every 15-30 minutes while I'm doing things (usually in combat), but seldom when I'm just sitting in space tinkering with Doff missions.
game THREW me out of an almost finished STF just to give me the 1 hour timer???