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Kumari is now, OP

brokenmirror2012brokenmirror2012 Member Posts: 0 Arc User
edited March 2013 in Federation Discussion
Now that you've fixed the bugs, the kumari is one of the tankyest ships, with some of the highest DPS in STO...

Proposed ways to fix:
Lower Shield Mult to 0.6 And Lower hull base to 29k. That way its a true glass cannon.

Other ways ofc

Make Cannons unique to 4. No more then 4 DHCs/DCs on a ship at once. 5 DHCs is destructively powerful.

Everyone whos argument is Power drain: Please do some math.

Normal Escort 4 DHCs 12 each. 3 Turrets 8 each.
12x4+3x8=72 Power... Sustainable through Power buffs, where u can stay above 100 power.
Kumari
5 DHCs at 12 power 2 turrets at 8 power.
12x5+2x8=76.

All you people complaining about drain: Why? What does FOUR power do? Its FOUR Power, Its very manageable to compensate for FOUR more power. Come on, if I can sustain 4 DHCs/3 turrets in a JHAS with 101-105 power, I can sustain a Kumari with 5 DHCs and 2 turrets at 98-102 power.

POWER IS NOT AN ISSUE.
[SIGPIC][/SIGPIC]
Post edited by brokenmirror2012 on
«134

Comments

  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited February 2013
    I will admit to some oddities when confronted with first strike assults on my kumari, it seems my crew repairs the hull very fast when within the 80% range, takes 3 seconds to bring it back up to 100% without any buffs, this is with 10 crew after a harsh assult.

    but I do have to state, it is very much a glass cannon, I have been killed so many times it aint funny anymore, but I do some considerable damage before I die so yea...there is that.

    As for the shields, damage is quite harsh on them, three shots and shields are gone, but again the hull reps very freaking fast.
  • john98837john98837 Member Posts: 761 Arc User
    edited February 2013
    Not sure where your getting the idea its much of a tank, the best boff layout for tanking is still the exact same setup you would do on a jem hadar attackship, and pretty much the same as the fleet patrol escort as well. On the other hand its shields, hull, speed, and turn rate are all lower than the jem hadar attack ship, and i think lower than the fleet patrol escort. If you want to say its a better tank than a fleet defiant ok, i will go with you there, but thats about it.

    As to damage, if anything its still under powered. The versions that have any survivability lack a 5th tac console slot like the jem hadar attack ship has, and the one that does have the 5th tac console has what has to be the worst boff layout i have ever seen, even worse than than the fleet defiant and that takes some effort.

    For $50 I expect a powerful ship, this one so far has been nothing but a let down and I will probably go back to my jem hadar attack ship if its not improved. Considering what a revolutionary ship the Vesta set was for science officers this ship set is a joke so far.
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited February 2013
    The whole point of the ship is to introduce the 5 cannon capability.

    Nerfing anything is bad, just work around the problems or buy the ship.
  • brokenmirror2012brokenmirror2012 Member Posts: 0 Arc User
    edited February 2013
    The whole point of the ship is to introduce the 5 cannon capability.

    Nerfing anything is bad, just work around the problems or buy the ship.

    This ship introduces the 5 cannon capability in a ship... that can tank like Escorts with 4 Cannons, and turn like escorts with 4 cannons. In no way is 1 extra cannon worth... 1 less turret. IN ANY WORLD
    [SIGPIC][/SIGPIC]
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited February 2013
    I have to agree with the OP on this.

    Ones bad enough. Run into a pack of them and the games not even worth the effort. I don't really understand how this contributes to the betterment of the game of PvP.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited February 2013
    The only ship that can put out op insane dps, is the Tac version, but That gives up boff layout for the 5th Tac slot. Which makes it the squishiest of the three ships and is therefore the "glass" cannon.
    The other two lose the 5th Tac console slot in favour of more survivability, which is the trade off.
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
    What I feel after I hear about every decision made since Andre "Mobile Games Generalisimo" Emerson arrived...
    3oz8xC9gn8Fh4DK9Q4.gif





  • klintobean81klintobean81 Member Posts: 69 Arc User
    edited February 2013
    It's about time the Feds get a ship that can stick it to the Klingons!

    Almost every PVP match I've played since the beginning of STO the Klingons seem totally overpowered and the majority of matches the Klingons clean house.

    Nothing will ever be perfect, Cryptic will probably tweak the attributes. It's just a matter of time.

    -Klintobean
  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited February 2013
    This ship introduces the 5 cannon capability in a ship... that can tank like Escorts with 4 Cannons, and turn like escorts with 4 cannons. In no way is 1 extra cannon worth... 1 less turret. IN ANY WORLD

    I Have seen a few of the Kumaris take a beating, but they don't last as long as you think.

    and the other fact is, the damage they put out is definately more, you are mistaking OP for minorly unbalanced for specific forms of the kumari, in all three classes the Kumari class is the least able to take a hit, even the Kyzon class cant take much of a beating. the Charal class can take a few hits before getting taken down.

    three shots on the Kumari can wipe its shields, five in the Kyzon can wipe its shields, six in the Charal can wipe its shields. The only difference between the three, the Charon and Kyzon can rep the shields fast, and the Charon can specialize in repairing the hull.

    it is supposed to have its damage, it is supposed to be this way. dont cry NERF whenever something new comes to the field. they do some hard damage, and with the right boff setup they can take a beating before quickly dying.

    the Fleet Defiant tanks harder than the Kumari does FFS.
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited February 2013
    I have to agree with the OP on this.

    Ones bad enough. Run into a pack of them and the games not even worth the effort. I don't really understand how this contributes to the betterment of the game of PvP.

    when did PvP ever enter the equation? the ships contribute to one thing, and one thing only; keeping the game servers up and running, and the staff paid, since hundreds of thousands of players are sinking money into the things
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • mrkollinsmrkollins Member Posts: 0 Arc User
    edited February 2013
    No thanks, now i have a chance against a JHAS with the Kumari. I just need Zen and i dont need to enter the lottery of Lockboxes.
    Division Hispana
    www.divisionhispana.com
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited February 2013

    Proposed ways to fix:
    Lower Shield Mult to 0.6 And Lower hull base to 29k. That way its a true glass cannon.

    If you do this to the ship noone would buy it. 29k hull and 0.6 !!! shield modifier? That would render it useless. This wouldn't be a glass cannon, this would be a joke. A bad one.

    The Kumari is already a glass cannon. It has about the least survivability of all escorts. Yes it hits hard, but it also is the easiest one to be blown up. You have to adjust to this ship and find it's weakness to counter it and you can't do in a day since it's release.
    People should really be more focused on their own strategy rather than shouting for nerfs all of the time. It has become quite boring by now...
    HQroeLu.jpg
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited February 2013
    This ship reminds me of my BoPs.

    This is a GOOD thing!

    Now where's my "Andorian Battle Cloak?"
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited February 2013
    Now where's my "Andorian Battle Cloak?"

    in your dreams, because as long as the federation continues to honor the treaty of algeron (which i don't understand why they are, since it was made with the romulan star empire, which kind of doesn't exist anymore), no federation member will ever have cloaks on their ships (excluding the obvious special cases like the defiant and galaxy-x)
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited February 2013
    Now where's my "Andorian Battle Cloak?"

    I will ripp them out of every Andorian ship myself, even if they are tied to life support.

    Also I say Cloaks fine, Battlecloaks not so fine.

    I wanna see the KDF get some more unique ships, maybe something to do with unique types of cloaks so unique that the feds will never get them, normal cloaks I am fine with so long as they remain consoles and not an ability of every ship.
  • blitzy4blitzy4 Member Posts: 839 Arc User
    edited February 2013
    Now where's my "Andorian Battle Cloak?"

    It is working as intended. It turns the ship blue
    jKixCmJ.jpg
    "..and like children playing after sunset, we were surrounded by darkness." -Ruri Hoshino



  • rs2965rs2965 Member Posts: 0 Arc User
    edited February 2013
    Instead of these people looking to nurf my game play all of the time, it would be a refreshing change to have them ask for their ship to get a buff.

    Some people have learned too much from the fine example set by conservatives...
  • blitzy4blitzy4 Member Posts: 839 Arc User
    edited February 2013
    Look to the galaxy threads. You'll see that allot.
    jKixCmJ.jpg
    "..and like children playing after sunset, we were surrounded by darkness." -Ruri Hoshino



  • darkfader1988darkfader1988 Member Posts: 0 Arc User
    edited February 2013
    You really think thy are going to nerf a Cstore sold ship? its already been sold tons of times now.

    And its not that OP at all. lol turn rate is quite ****ty.
    MT - Sad Pandas
  • admgreeradmgreer Member Posts: 0 Arc User
    edited February 2013
    I have the bundle and am not impressed with it. I have some further testing to do to find the right build. I bought the XI cannons from the Dil store and they dont impress me at all. I ran it with the Adaptive Maco set and 4 DCH and 1 Torp. and 2 turrets and it does not hit as hard as my JHAS or my tier 5 MVAE, or my vesta, the Tac vesta beam lance hits harder that the Andorian console ability, the Andorian escourt is a KDF alpha strikers dream. It can get one shotted no problem and lacks the power to hit back as hard as a Grumba lance or a BOP alpha. I think it needs to be Buffed some, I will think twice before buying another ship bundle from cryptic. They hit a home run with the vesta but dropped the ball on this one so far.
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited February 2013
    in your dreams, because as long as the federation continues to honor the treaty of algeron (which i don't understand why they are, since it was made with the romulan star empire, which kind of doesn't exist anymore), no federation member will ever have cloaks on their ships (excluding the obvious special cases like the defiant and galaxy-x)

    But they are Andorian ships, not specifically Federation.

    In TOS they were Space pirates so Andorian Battle Cloak FTW!

    Maybe if Cryptic was allowed to share the OP Battle Cloak with the Feds without overwhelming forum rage, the KDF might get some more ships.

    Can't get something for nothing.
  • sudoku7sudoku7 Member Posts: 2 Arc User
    edited February 2013
    But they are Andorian ships, not specifically Federation.

    In TOS they were Space pirates so Andorian Battle Cloak FTW!

    Maybe if Cryptic was allowed to share the OP Battle Cloak with the Feds without overwhelming forum rage, the KDF might get some more ships.

    Can't get something for nothing.

    Klingons don't get much in terms of C-Store ships/etc because they don't sell well enough. It's an unfortunate cyclic issue.

    However, giving the Federation more 'toys' wouldn't increase the population Red-side, so it still won't be worth the cost.

    They need a population base to justify C-Store content for them specifically. And to get that population base, they need a content base to attract players.
  • razhgalrazhgal Member Posts: 74 Arc User
    edited February 2013
    i bought the bundle and i am testing the ships.

    i like the fact that the damage is compareable to a guramba, which so far i always preferred if i was asked to join a stf or such, to set a time record.

    some may say, its not "glass-cannon"-enough like.
    some may say the damage is not enough, compared how vulnerable it is.


    i would say both are right.

    the problem i see though is, if the ship would be made more vulnerable, then it would need a damage boost.

    and vice versa, if it would be more tougher, shield/hull wise, then it would need a damage reduction.


    for now i stick to saying, this ship is fun enough for the zen value, but there will be enough people who wouldnt agree with me.


    my engineer will continue to fly the dkora though, my tac will fly the kumari for now, but my sci captain, might return to the wells class.

    if my tac kdf char would have the option between guramba and kumari, i'd choose guramba.
    if my engi kdf char must choose between chel grett /bop or kumari, i'd choose the cherel kumari.
    Romeo - Engineer D'Kora / Leia - Science Charal
    Sirius - Tactical Kumari / Hatschy - Tactical Scimitar
    lil - Engineer Corvette / Dark - Tactical Guramba
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited February 2013
    But they are Andorian ships, not specifically Federation.

    andoria is a federation member, and as such is bound by its laws and treaties
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited February 2013
    But they are Andorian ships, not specifically Federation.

    In TOS they were Space pirates so Andorian Battle Cloak FTW!

    Maybe if Cryptic was allowed to share the OP Battle Cloak with the Feds without overwhelming forum rage, the KDF might get some more ships.

    Can't get something for nothing.

    In TOS, they were members of the Federation.

    And here's the thing about the Kumari. It's weak when you get out of its front arc. You use CC to beat it and you can do that consistently. Just force it not to face you and you're good.

    It's not terribly OP I think. It just requires a specific strategy.

    It's especially vulnerable against other escorts and science vessels if run well.

    I'd wager it mostly only seems OP if you're in a cruiser and I'm inclined to say that cruisers are underpowered.

    Mainly, I think cruisers just need more turn and significant resistance buffs... and trying to get DPS out of a cruiser in a competitive setting tends to miss the point.

    I'd also say PvP needs work. PvP shouldn't be a damage game and dueling is something PvP shouldn't be designed around. Well designed PvP emphasizes roles and not everyone's role is damage.

    But something doesn't need nerfed because cruisers are underpowered. Cruisers need buffed.

    And science or escorts who can't tuch the Kumari need to rethink their builds.
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited February 2013
    Mainly, I think cruisers just need more turn and significant resistance buffs...

    amen to that; i'm of the opinion that no ship in the game should have a turn rate of less than 7, unless they're truly massive like cubes, certain dreadnaughts, and unimatrix command vessels
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited February 2013
    It's about time the Feds get a ship that can stick it to the Klingons!

    Almost every PVP match I've played since the beginning of STO the Klingons seem totally overpowered and the majority of matches the Klingons clean house.

    Nothing will ever be perfect, Cryptic will probably tweak the attributes. It's just a matter of time.

    -Klintobean


    Its sad and funny that I had jokingly said in another thread that maybe the Devs made some uberships to massage wounded egoes.
    Its sadder still that maybe some actually believe they do need such vessels because they did not see the fine weapons they already possesed.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • darkfader1988darkfader1988 Member Posts: 0 Arc User
    edited February 2013
    If you do the math for once Zyro you will come to the conclusion that only the Kumari outDPS'es the Bug, in fact both other variants have LOWER DPS.

    And the first is probably only very slightly. Stop QQn for once and come with facts.

    I regret spending 5000 zen on it anyway it doesnt loook that cool at al, i wanted a tholian mesh weaver as escort :C
    MT - Sad Pandas
  • brokenmirror2012brokenmirror2012 Member Posts: 0 Arc User
    edited February 2013
    If you do the math for once Zyro you will come to the conclusion that only the Kumari outDPS'es the Bug, in fact both other variants have LOWER DPS.

    And the first is probably only very slightly. Stop QQn for once and come with facts.

    I regret spending 5000 zen on it anyway it doesnt loook that cool at al, i wanted a tholian mesh weaver as escort :C

    MT idk about u, but id LOVE to run 4 DHCs and a BO3 at once. 40k Crit with the DPS of a defiant... Im sorry. What were u saying?
    [SIGPIC][/SIGPIC]
  • erei1erei1 Member Posts: 4,081 Arc User
    edited February 2013
    MT idk about u, but id LOVE to run 4 DHCs and a BO3 at once. 40k Crit with the DPS of a defiant... Im sorry. What were u saying?
    BO3 that stop you from shooting for several seconds. What were you saying ?
    [SIGPIC][/SIGPIC]
  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited February 2013
    erei1 wrote: »
    BO3 that stop you from shooting for several seconds. What were you saying ?

    weapons battery, or EPtW, or EPS power transfer, or any other number of things that can instantly restore weapons power after a BO strike
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
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