Since the change, I personally went from getting about 300 Fms a day with various missions, and maybe 1 foundry mission.. to getting about 800 a day with the HUGE increase in rewards on all FM maps. This was a huge +++ to Cryptic and Dan.. IMO.
This change has greatly increased the number of players in the Deferi zone , the Nukara zone, and all Fleet events. Heck, the zones give you 72 FMs per hard completed a day.. you can finish all 3 in the time it took you to get through one long lousy Foundry mission. 60 < 216 .. which would you rather????
Flame away but I am right, this was a good decision. We are playing an MMORPG, not a RPG.
The CDF (Cryptic destruction Force:D) will complain till the end of time.
But like I always says...As long as people are complaining their still playing. :cool:
Since the change, I personally went from getting about 300 Fms a day with various missions, and maybe 1 foundry mission.. to getting about 800 a day with the HUGE increase in rewards on all FM maps. This was a huge +++ to Cryptic and Dan.. IMO.
This change has greatly increased the number of players in the Deferi zone , the Nukara zone, and all Fleet events. Heck, the zones give you 72 FMs per hard completed a day.. you can finish all 3 in the time it took you to get through one long lousy Foundry mission. 60 < 216 .. which would you rather????
Flame away but I am right, this was a good decision. We are playing an MMORPG, not a RPG.
Did you even read the thread? The discussion is not about Fleet Marks any more.
How the Devs see Star Trek, apparently:
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Did you even read the thread? The discussion is not about Fleet Marks any more.
Then someone needs to start a new thread as the title of the thread is now mis-leading.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Then someone needs to start a new thread as the title of the thread is now mis-leading.
thisisoverlord is already working on that. See the purple text in his post above.
How the Devs see Star Trek, apparently:
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
thisisoverlord is already working on that. See the purple text in his post above.
I have read his text (and this thread) and he seems unwilling to do that as it has been suggested since the original topic and reason for this thread in the first place has been answered and iterated to the point the original issue and situation for this thread have changed.
If he has the support, the new thread he makes regarding the issues he wants addressed should reach similar 'threadnaught' status in short order.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
But like I always says...As long as people are complaining their still playing. :cool:
Not the case for me, my energies are devoted elsewhere now, partly on moving forwards with a more organized player driven critique and oversight of the game.
:cool:
I have read his text (and this thread) and he seems unwilling to do that as it has been suggested since the original topic and reason for this thread in the first place has been answered and iterated to the point the original issue and situation for this thread have changed.
If he has the support, the new thread he makes regarding the issues he wants addressed should reach similar 'threadnaught' status in short order.
As the purple text states I am waiting for the end of this week before I move onto the consultation stage with other players, I am hoping however for us to do a lot more than just create a new thread.
Furthermore it is not up to me whether this thread gets closed or not, that is a matter for the moderators of this forum.
::An important note for those who are interested in a more long term sustained debate and action, please contact me via PM I have already got a number of players on-board, I will keep the consultation open to interested parties for one more week, after that point discussions with how to move forwards will take place, people are of course free to join in at any point but to have your say early on is crucial we want this to be as community driven as possible::
I have read his text (and this thread) and he seems unwilling to do that as it has been suggested since the original topic and reason for this thread in the first place has been answered and iterated to the point the original issue and situation for this thread have changed.
If he has the support, the new thread he makes regarding the issues he wants addressed should reach similar 'threadnaught' status in short order.
I'm not sure why wanting to wait a week or so for players to PM with constructive ideas before starting a "roundtable discussion" makes you unwilling to start a thread.
Give it time, no one wnats to jump into something without clear focus.
We must seperate legitimate complaints from just plain haters.
How the Devs see Star Trek, apparently:
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Since the change, I personally went from getting about 300 Fms a day with various missions, and maybe 1 foundry mission.. to getting about 800 a day with the HUGE increase in rewards on all FM maps. This was a huge +++ to Cryptic and Dan.. IMO.
This change has greatly increased the number of players in the Deferi zone , the Nukara zone, and all Fleet events. Heck, the zones give you 72 FMs per hard completed a day.. you can finish all 3 in the time it took you to get through one long lousy Foundry mission. 60 < 216 .. which would you rather????
Flame away but I am right, this was a good decision. We are playing an MMORPG, not a RPG.
Good morning STO! It is people like this that only see the struck match and not the forest that's ablaze around them. The fleet mark removal was the struck match but the game is burning down around us. The problem isn't merely about fleet marks any longer. Please just pick a few random pages and actually READ THEM before making a comment like this.
We (as Star Trek fans) are watching an IP be abused, a game turned into a horrid grind-fest, and the current owners laughing at us all the way to the bank. Some of us are boycotting this injustice in various ways, I have barely spent a dime on this game since Season 7 hit.
Anyway...Power to the people! Keep fighting the Good Fight!
Good morning STO! It is people like this that only see the struck match and not the forest that's ablaze around them. The fleet mark removal was the struck match but the game is burning down around us. The problem isn't merely about fleet marks any longer. Please just pick a few random pages and actually READ THEM before making a comment like this.
We (as Star Trek fans) are watching an IP be abused, a game turned into a horrid grind-fest, and the current owners laughing at us all the way to the bank. Some of us are boycotting this injustice in various ways, I have barely spent a dime on this game since Season 7 hit.
Anyway...Power to the people! Keep fighting the Good Fight!
And you really think that the game is worse off than it was pre-season 6? Dilithium wasn't even a useful currency, the extent of level 50 content was running the 6 STFs over and over again for the chance of possibly getting something useful with a bunch of empty fleet actions sitting ignored.
Was the whole thing with the starbase and how it works poorly managed? Of course it was. They also made stupid decisions in what they were going to cut out from different missions at the beginning of Season 7. But at least there's actually things to do now with some long-term goals. Sure not everything is perfect, far from it, but at least there is actually some diversity of things to do! They might not have done it well, but there at least is so much more end-game content than there was before.
And you really think that the game is worse off than it was pre-season 6? Dilithium wasn't even a useful currency, the extent of level 50 content was running the 6 STFs over and over again for the chance of possibly getting something useful with a bunch of empty fleet actions sitting ignored.
Was the whole thing with the starbase and how it works poorly managed? Of course it was. They also made stupid decisions in what they were going to cut out from different missions at the beginning of Season 7. But at least there's actually things to do now with some long-term goals. Sure not everything is perfect, far from it, but at least there is actually some diversity of things to do! They might not have done it well, but there at least is so much more end-game content than there was before.
There isn't actually much new end-game content at all and in fact the 3 ground STF's are pretty much mothballed as very few people now play them.
What they did was to attach rewards to parts of the game that people weren't playing in order to try to get them to play that content. The content itself is still boring but people queue for it now because there is at least some reward for doing it whereas before there simply wasn't.
The reputation systems didn't add much new content they just repackaged old content and bolted on a few extra's in return for awful time-gating and dilithium sinks that have have fundamentally changed the nature of the exchange to the benefit of cryptics bottom line on Zen sales.
And you really think that the game is worse off than it was pre-season 6? Dilithium wasn't even a useful currency, the extent of level 50 content was running the 6 STFs over and over again for the chance of possibly getting something useful with a bunch of empty fleet actions sitting ignored.
As opposed to the present where endgame consists of grinding the same 6 STFs (unless you're a sucker for punishment and want to run Hive), grind out fleet marks in the same 4 mind numbing queues? Where any and everything is gated behind an ever-increasing dilithium paywall? Where fleet actions get played for that random time you actually get a useful mk XII purple?
Don't even get me started on the fleet holding situation...
Good morning STO! It is people like this that only see the struck match and not the forest that's ablaze around them. The fleet mark removal was the struck match but the game is burning down around us. The problem isn't merely about fleet marks any longer. Please just pick a few random pages and actually READ THEM before making a comment like this.
We (as Star Trek fans) are watching an IP be abused, a game turned into a horrid grind-fest, and the current owners laughing at us all the way to the bank. Some of us are boycotting this injustice in various ways, I have barely spent a dime on this game since Season 7 hit.
Anyway...Power to the people! Keep fighting the Good Fight!
maybe stick to topic then, im not reading a topic that states its about oranges just to find out its about grenades.
That Cryptic's fast-becoming-cyclic policies of removing in-game currencies and then having to hastily and clumsily patch them back in is eroding what little trust and goodwill a large number of this community have left.
This game won't survive as a costly full-on Asian grinder MMO - and that's exactly where it's headed - all you have to do is look at what Season 7 attempted to remove and what was added as 'content' to see what the roadmap for STO is.
THIS, but with a correction.....
This issue has put one hell of a knot in my belly at late. I see the pattern.
It seems to me, that this game is taking on some of the WORST Asian MMOs have to offer:
. The full on grind
. The kompu gacha
. The global game announcements.
. The bugs that don't get fixed.
. The endless stream of content designed to be dilithium sinks.
. The frequent "adjusting" of in game currencies to encourage more and more grinding.
WITHOUT adding the positives to this game we were promised, or many of us have asked for:
. A complete Klingon faction
. More story based content and progression
. Bug fixes
. Playable Romulans
This was my first MMO and as a lifetime player, I didn't buy a lifetime membership to a Asian lockbox grindfest, so you can imagine that this is becoming a full on culture shock at times for me.
I spend a lot more of my time doing things now a days, that are not fun at all.
I think a lot of what Asian MMOs are about, just aren't popular in the U.S. or other countries as they are in Asian countries.
This might be why SOME countries have cracked down on lock boxes after all the complaints they've gotten.
But now this is affecting our beloved game, the one I bought a lifetime subscription to.
So here we are, drawing lines with each update, that each new patch here or there crosses.
I really don't place the blame on Cryptic, I place the blame on Perfect World.
They're going to make their money off of this game, if it kills this game......Unfortunately.
I believe that it is Perfect World, pushing extreme Asian MMO mechanics, (It's what they do, because it's what they know), then leaving Cryptic holding the bag when the player backlash arrives.
I also believe that it is Cryptic that has listened to our feedback and made adjustments FOR US.
So Cryptic is the hero here in my opinion.
They are trying to adapt this game, make it an Asian MMO hybrid, perhaps one that will be palatable to western players.
But they will always have to take direction from our Perfect World overlords.
They are trying to adapt this game, make it an Asian MMO hybrid, perhaps one that will be palatable to western players.
But they will always have to take direction from our Perfect World overlords.
This is something we'll never know the truth of, I'm inclined to agree that directives from above *may* be imposing selection pressures (to take from evolutionary science) upon Cryptic however I am not convinced at all that Cryptic victims in all this as well.
The truth is perhaps a little more grey than that.
There isn't actually much new end-game content at all and in fact the 3 ground STF's are pretty much mothballed as very few people now play them.
What they did was to attach rewards to parts of the game that people weren't playing in order to try to get them to play that content. The content itself is still boring but people queue for it now because there is at least some reward for doing it whereas before there simply wasn't.
The reputation systems didn't add much new content they just repackaged old content and bolted on a few extra's in return for awful time-gating and dilithium sinks that have have fundamentally changed the nature of the exchange to the benefit of cryptics bottom line on Zen sales.
There only isn't end game content if you don't play it. There's a ton of new solo content. New Romulus + Nukara, 4 ground missions you can play with boffs in the Romulan reputation tiers, Mine trap, the space tholian missions etc.. They aren't the most efficient for grinding, but its not like you can't possibly play them. They only don't exist if you have the mind-set that the game is a job and you are trying to maximize your benefit rather than playing the content.
There only isn't end game content if you don't play it. There's a ton of new solo content. New Romulus + Nukara, 4 ground missions you can play with boffs in the Romulan reputation tiers, Mine trap, the space tholian missions etc.. They aren't the most efficient for grinding, but its not like you can't possibly play them. They only don't exist if you have the mind-set that the game is a job and you are trying to maximize your benefit rather than playing the content.
Doalxk those are no missions they're grind missions. I wanted actual episodes. I have NO interest in the new romulas missions. the only one I really play is the patrol. There's no real story, we have hints of one but no real story.
Doalxk those are no missions they're grind missions. I wanted actual episodes. I have NO interest in the new romulas missions. the only one I really play is the patrol. There's no real story, we have hints of one but no real story.
So then, just do foundry missions if you want story missions. There are some actually good story missions hiding in there.
And my point is that there isn't a "content drought" there is just a drought of the specific types of content that you want.
Following that logic, the entire year where Cryptic did absolutely nothing prior to the F2P conversion doesn't count because the foundry was active. What kind of impact did that have on STO?
Oh. Right.
Cryptic doesn't get to take credit for work that it's players do.
So then, just do foundry missions if you want story missions. There are some actually good story missions hiding in there.
THAT'S NOT WHAT I JOINED THIS GAME FOR. They have an UNFINISHED STORY IN THE GAME. But what do the spend their time on? messing with STF where it wasn't needed and add more dil content but without more dil rewards. and nothing really in content since S5 mionus temperal ambassador. THAT'S IT! I not spending anymore real money on STO till some changes are made. thus they have lost money.
There only isn't end game content if you don't play it. There's a ton of new solo content. New Romulus + Nukara, 4 ground missions you can play with boffs in the Romulan reputation tiers, Mine trap, the space tholian missions etc.. They aren't the most efficient for grinding, but its not like you can't possibly play them. They only don't exist if you have the mind-set that the game is a job and you are trying to maximize your benefit rather than playing the content.
The majority of 'content' added with Season 7 should not be end game/level content. As previously stated in any other MMO those places would be starter/beginner areas. Also, as many people have stated this game was FUN (if not then entertaining) before Season 7. This game has become a job of sorts and barely entertaining if at all. So yes it was better before Season 7.
On a different note:
sar?casm
[sahr-kaz-uhm] noun
1. harsh or bitter derision or irony.
2. a sharply ironical taunt; sneering or cutting remark
If anything in my previous post was sarcastic it was because it was read as such. I was actually being quite polite and was in a fairly decent mood.
Anyway...Power to the people! Keep fighting the Good Fight!
For every person who steps up and says, "I'm not spending any more money"...
There's probably a least a hundred others who will..., without the slightest thought.
Even if you manage to get 1000 people to post in this thread, that they will do this...
That still leaves about One Hundred Thousand that won't.
This isn't an up-hill battle...
This is like trying to defend the Alamo with just Davey Crockett, William Travis and James Bowie.
It'll be a valiant fight, but ultimately will be very short lived and accomplish nothing.
I'm not saying you don't have valid points, it's just that too many others simply don't care because they are enjoying the game the way it is...
Until your rally cry has something behind it besides your personal wishes, it's falling on deaf ears.
STO Member since February 2009. I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born! Forever a STO Veteran-Minion
Fleet Marks will becoming common rewards for "Group Queued Gameplay" whereas Dilithium will be focused on more solo Mission Gameplay.
You plan on killing our fleet's entire evening gameplay session. We have no trouble finding all the marks we need, rather we have a CHRONIC dilithium shortage because dilithium is used for a multitude of different things only one of which is the starbase. And now we can't get dil as a team, rather we have to spend solo time doing it? This means our fleet will be forced to change from spending 2 hours a night being friends and doing stuff together, to spending 2 hours a night doing whatever it is you want us to do to earn dilithium. What's even the point of being in a fleet if there is no encouragement to play together while earning the game's most valuable commodity? To unlock amazing end-game high-tier equipment? Oh, wait, we don't need that gear, because now the bulk of our time is spent replaying episodes with no tactics and no drawback whatsoever to respawning-zerg-assault.
Until your rally cry has something behind it besides your personal wishes, it's falling on deaf ears.
Bug fixes and new content aren't personal wishes; these things benifit all players.
How the Devs see Star Trek, apparently:
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
On February 13, Task Force Spectre first Fleet to hit tier 5 Starbase
On February 14, Patch makes changes to reward system
Increasing Dilithium and Energy Credits rewards
Decreasing Fleet Marks rewards
This creates a backlash, many players state that Fleet Marks rewards are too low, current reward levels greatly favoring large fleets.
.... (snip) ...
Like a stated in the beginning, this how I saw these events.
As soon as a fleet hit tier 5, they had to slow fleet progression. Of course large fleets need more Dilithium. Players will only give some of their 8,000 per day because there many things that need Dilithium other their fleet. But, there is only one place to spend fleet marks. Fleet change is needed.
Task Force Spectre has (or had) over 350+ members. Its an extremely large fleet. As a result of building up a massive cache of fleet resources, Task Force Spectre can use them to recruit new members. Task Force Spectre is in a unique position, which allows them to give out recruitment and membership perks. Smaller fleets are unable to recruit new members, for they do not have enough resources available.
Since many players know the fleet bases require intense grinding, they are going to seek out and join a higher tier fleet. Why bother joining a smaller fleet, right?
Here is the kicker... During the production of Task Force Spectre's fleet base, the fleet owner has been hiding garbage under the carpet. Other words, even though their lawn may look greener, the contents underneath it contains extreme controversy. As Task Force Spectre was moving up the ranks, the owner ended up making unpopular choices. Its not as simple as, "We got there in one piece". While their success may be commendable, the journey Task Force Spectre took is filled with controversial twists and turns. How do I know? I intentionally left the fleet due to the controversy. Fleet politics stinks.
Bloated dilithium and fleet marks requirements are only part of the issue. If Cryptic is willing to reduce the fleet cap sizes, while also reducing the resource requirements, the end results would be: (1) stronger bonds between fleet members, (2) less stress and pressure on fleet owners and members, (3) less greedy players, and (4) the rewarding sense of accomplishment.
While those larger fleets look alluring, the reality is that a lot of them have scars. Cryptic should be pushing for the establishment of smaller fleets, for it will help with the serious morale issues created by the system.
I do not blame fleet owners, nor do I blame fleet members.
I blame the excessive grinding, which Cryptic introduced into the game.
Comments
The CDF (Cryptic destruction Force:D) will complain till the end of time.
But like I always says...As long as people are complaining their still playing. :cool:
Did you even read the thread? The discussion is not about Fleet Marks any more.
http://sto-forum.perfectworld.com/showpost.php?p=8189131&postcount=2311
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Then someone needs to start a new thread as the title of the thread is now mis-leading.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
thisisoverlord is already working on that. See the purple text in his post above.
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
I have read his text (and this thread) and he seems unwilling to do that as it has been suggested since the original topic and reason for this thread in the first place has been answered and iterated to the point the original issue and situation for this thread have changed.
If he has the support, the new thread he makes regarding the issues he wants addressed should reach similar 'threadnaught' status in short order.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Not the case for me, my energies are devoted elsewhere now, partly on moving forwards with a more organized player driven critique and oversight of the game.
:cool:
As the purple text states I am waiting for the end of this week before I move onto the consultation stage with other players, I am hoping however for us to do a lot more than just create a new thread.
Furthermore it is not up to me whether this thread gets closed or not, that is a matter for the moderators of this forum.
::An important note for those who are interested in a more long term sustained debate and action, please contact me via PM I have already got a number of players on-board, I will keep the consultation open to interested parties for one more week, after that point discussions with how to move forwards will take place, people are of course free to join in at any point but to have your say early on is crucial we want this to be as community driven as possible::
#2311#2700#2316#2500
I'm not sure why wanting to wait a week or so for players to PM with constructive ideas before starting a "roundtable discussion" makes you unwilling to start a thread.
Give it time, no one wnats to jump into something without clear focus.
We must seperate legitimate complaints from just plain haters.
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Good morning STO! It is people like this that only see the struck match and not the forest that's ablaze around them. The fleet mark removal was the struck match but the game is burning down around us. The problem isn't merely about fleet marks any longer. Please just pick a few random pages and actually READ THEM before making a comment like this.
We (as Star Trek fans) are watching an IP be abused, a game turned into a horrid grind-fest, and the current owners laughing at us all the way to the bank. Some of us are boycotting this injustice in various ways, I have barely spent a dime on this game since Season 7 hit.
Anyway...Power to the people! Keep fighting the Good Fight!
And you really think that the game is worse off than it was pre-season 6? Dilithium wasn't even a useful currency, the extent of level 50 content was running the 6 STFs over and over again for the chance of possibly getting something useful with a bunch of empty fleet actions sitting ignored.
Was the whole thing with the starbase and how it works poorly managed? Of course it was. They also made stupid decisions in what they were going to cut out from different missions at the beginning of Season 7. But at least there's actually things to do now with some long-term goals. Sure not everything is perfect, far from it, but at least there is actually some diversity of things to do! They might not have done it well, but there at least is so much more end-game content than there was before.
There isn't actually much new end-game content at all and in fact the 3 ground STF's are pretty much mothballed as very few people now play them.
What they did was to attach rewards to parts of the game that people weren't playing in order to try to get them to play that content. The content itself is still boring but people queue for it now because there is at least some reward for doing it whereas before there simply wasn't.
The reputation systems didn't add much new content they just repackaged old content and bolted on a few extra's in return for awful time-gating and dilithium sinks that have have fundamentally changed the nature of the exchange to the benefit of cryptics bottom line on Zen sales.
#2311#2700#2316#2500
As opposed to the present where endgame consists of grinding the same 6 STFs (unless you're a sucker for punishment and want to run Hive), grind out fleet marks in the same 4 mind numbing queues? Where any and everything is gated behind an ever-increasing dilithium paywall? Where fleet actions get played for that random time you actually get a useful mk XII purple?
Don't even get me started on the fleet holding situation...
maybe stick to topic then, im not reading a topic that states its about oranges just to find out its about grenades.
so shove your sarcasm.
Throwing a hissy fit when someone objects to your condescension is on topic then?
replying to what they said.
That is all.
Adios.
THIS, but with a correction.....
This issue has put one hell of a knot in my belly at late. I see the pattern.
It seems to me, that this game is taking on some of the WORST Asian MMOs have to offer:
. The full on grind
. The kompu gacha
. The global game announcements.
. The bugs that don't get fixed.
. The endless stream of content designed to be dilithium sinks.
. The frequent "adjusting" of in game currencies to encourage more and more grinding.
WITHOUT adding the positives to this game we were promised, or many of us have asked for:
. A complete Klingon faction
. More story based content and progression
. Bug fixes
. Playable Romulans
This was my first MMO and as a lifetime player, I didn't buy a lifetime membership to a Asian lockbox grindfest, so you can imagine that this is becoming a full on culture shock at times for me.
I spend a lot more of my time doing things now a days, that are not fun at all.
I think a lot of what Asian MMOs are about, just aren't popular in the U.S. or other countries as they are in Asian countries.
This might be why SOME countries have cracked down on lock boxes after all the complaints they've gotten.
But now this is affecting our beloved game, the one I bought a lifetime subscription to.
So here we are, drawing lines with each update, that each new patch here or there crosses.
I really don't place the blame on Cryptic, I place the blame on Perfect World.
They're going to make their money off of this game, if it kills this game......Unfortunately.
I believe that it is Perfect World, pushing extreme Asian MMO mechanics, (It's what they do, because it's what they know), then leaving Cryptic holding the bag when the player backlash arrives.
I also believe that it is Cryptic that has listened to our feedback and made adjustments FOR US.
So Cryptic is the hero here in my opinion.
They are trying to adapt this game, make it an Asian MMO hybrid, perhaps one that will be palatable to western players.
But they will always have to take direction from our Perfect World overlords.
This is something we'll never know the truth of, I'm inclined to agree that directives from above *may* be imposing selection pressures (to take from evolutionary science) upon Cryptic however I am not convinced at all that Cryptic victims in all this as well.
The truth is perhaps a little more grey than that.
#2311#2700#2316#2500
There only isn't end game content if you don't play it. There's a ton of new solo content. New Romulus + Nukara, 4 ground missions you can play with boffs in the Romulan reputation tiers, Mine trap, the space tholian missions etc.. They aren't the most efficient for grinding, but its not like you can't possibly play them. They only don't exist if you have the mind-set that the game is a job and you are trying to maximize your benefit rather than playing the content.
Doalxk those are no missions they're grind missions. I wanted actual episodes. I have NO interest in the new romulas missions. the only one I really play is the patrol. There's no real story, we have hints of one but no real story.
So then, just do foundry missions if you want story missions. There are some actually good story missions hiding in there.
The existence of UGC doesn't excuse a content drought.
And my point is that there isn't a "content drought" there is just a drought of the specific types of content that you want.
Following that logic, the entire year where Cryptic did absolutely nothing prior to the F2P conversion doesn't count because the foundry was active. What kind of impact did that have on STO?
Oh. Right.
Cryptic doesn't get to take credit for work that it's players do.
THAT'S NOT WHAT I JOINED THIS GAME FOR. They have an UNFINISHED STORY IN THE GAME. But what do the spend their time on? messing with STF where it wasn't needed and add more dil content but without more dil rewards. and nothing really in content since S5 mionus temperal ambassador. THAT'S IT! I not spending anymore real money on STO till some changes are made. thus they have lost money.
Game, Set, Match
The majority of 'content' added with Season 7 should not be end game/level content. As previously stated in any other MMO those places would be starter/beginner areas. Also, as many people have stated this game was FUN (if not then entertaining) before Season 7. This game has become a job of sorts and barely entertaining if at all. So yes it was better before Season 7.
On a different note:
sar?casm
[sahr-kaz-uhm] noun
1. harsh or bitter derision or irony.
2. a sharply ironical taunt; sneering or cutting remark
If anything in my previous post was sarcastic it was because it was read as such. I was actually being quite polite and was in a fairly decent mood.
Anyway...Power to the people! Keep fighting the Good Fight!
For every person who steps up and says, "I'm not spending any more money"...
There's probably a least a hundred others who will..., without the slightest thought.
Even if you manage to get 1000 people to post in this thread, that they will do this...
That still leaves about One Hundred Thousand that won't.
This isn't an up-hill battle...
This is like trying to defend the Alamo with just Davey Crockett, William Travis and James Bowie.
It'll be a valiant fight, but ultimately will be very short lived and accomplish nothing.
I'm not saying you don't have valid points, it's just that too many others simply don't care because they are enjoying the game the way it is...
Until your rally cry has something behind it besides your personal wishes, it's falling on deaf ears.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Challenge accepted!
Cry havoc and let slip the dogs of war....... :P
You plan on killing our fleet's entire evening gameplay session. We have no trouble finding all the marks we need, rather we have a CHRONIC dilithium shortage because dilithium is used for a multitude of different things only one of which is the starbase. And now we can't get dil as a team, rather we have to spend solo time doing it? This means our fleet will be forced to change from spending 2 hours a night being friends and doing stuff together, to spending 2 hours a night doing whatever it is you want us to do to earn dilithium. What's even the point of being in a fleet if there is no encouragement to play together while earning the game's most valuable commodity? To unlock amazing end-game high-tier equipment? Oh, wait, we don't need that gear, because now the bulk of our time is spent replaying episodes with no tactics and no drawback whatsoever to respawning-zerg-assault.
This is a bad idea.
Bug fixes and new content aren't personal wishes; these things benifit all players.
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Since many players know the fleet bases require intense grinding, they are going to seek out and join a higher tier fleet. Why bother joining a smaller fleet, right?
Here is the kicker... During the production of Task Force Spectre's fleet base, the fleet owner has been hiding garbage under the carpet. Other words, even though their lawn may look greener, the contents underneath it contains extreme controversy. As Task Force Spectre was moving up the ranks, the owner ended up making unpopular choices. Its not as simple as, "We got there in one piece". While their success may be commendable, the journey Task Force Spectre took is filled with controversial twists and turns. How do I know? I intentionally left the fleet due to the controversy. Fleet politics stinks.
Bloated dilithium and fleet marks requirements are only part of the issue. If Cryptic is willing to reduce the fleet cap sizes, while also reducing the resource requirements, the end results would be: (1) stronger bonds between fleet members, (2) less stress and pressure on fleet owners and members, (3) less greedy players, and (4) the rewarding sense of accomplishment.
While those larger fleets look alluring, the reality is that a lot of them have scars. Cryptic should be pushing for the establishment of smaller fleets, for it will help with the serious morale issues created by the system.
I do not blame fleet owners, nor do I blame fleet members.
I blame the excessive grinding, which Cryptic introduced into the game.
They do? Their YouTube video showed they had less than 70 or so.
P.S. Anyone know how I can get my original join date and my post count back? :mad: