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Ask Cryptic: February 2013 - Submit Your Questions, Please!

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    destroyer4316destroyer4316 Member Posts: 0 Arc User
    edited February 2013
    My question is that we were told that an andorian ship was incoming. Last time we heard it was set for January 2013. Has this been changed and when will we get this new andorian ship?
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    hanoverhanover Member Posts: 0 Arc User
    edited February 2013
    When will Mk XII Very Rare consoles be added as crafting options?
    Does Arc install a root kit? Ask a Dev today!
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    xlocutusofborgxxlocutusofborgx Member Posts: 1,376 Arc User
    edited February 2013
    Ok a few questions, if you cant answer them all thats fine.. so here we go..

    1) With having a much bigger Dev team now, which has been mentioned by Dan Stahl, why are there alot of constant issues being overlooked that make it onto holodeck, and has been like this for quite sometime now? To me its almost like you guys disreguard quality in your work entirely. And to note its things like the plasma flamethrower, romulan embassy "special" outfit, maco adapted and kdf adapted visual issues, and other things that should be ready are not yet ready... How are you going to improve and really get down to quality then just hurling items without any look over and expect players to continue to deal with that type of attitude where there is no fix in sight for months on end? Your words of how much you care about the game, dont reflect how your work is shown in game.

    2) With most successfull MMO's, there has always been a constant "theme" that Developers over the course of the games life introduce new classes/player races to the game. To give the game more variety. When can we see a new class be introduced for STO? We currently have Engineers, Science and Tactical captains, what about a possible "Command" Class?

    3) When can we see new improvements to the game, that have been talked about for quite sometime.. for example "new hair tech, exploration revamp, pvp "not that I care for this personally, but iam sure others do", the map to rule them all "sectors connected togeather"?

    4) KDF Content, when can we see a huge improvement to this faction that has been "to me" neglected on a constant basis. Such improvements as, New uniforms, new ships, missions that spand to end level like the Federation "faction" and so on.

    5) Maco Adapted Visual and KDF Adapted Visual STF armor display issues, eta on fix? Link to maco adapted visual issues
    borgsignaturecopy2-zpse8618517.png
    R E S I S T A N C E - I S - F U T I L E
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    paragon92518paragon92518 Member Posts: 268
    edited February 2013
    Hello Captains!

    Please post your questions below and dStahl will answer selected questions from all those received. Please post them today as I will ship questions off to Daniel tomorrow.
    Brandon =/\=

    Dear Mr. Stahl,

    As a 10 console ship, will FLEET Ambassador have a 3rd Sci, OR 4th Tac slot?
    and...

    will Zhukov/Yamaguchi skins be available for purchase in the Z-Store?
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    mirrorseacatmirrorseacat Member Posts: 170 Arc User
    edited February 2013
    May we have Undershirt-less options for Male Characters?
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    afree100afree100 Member Posts: 332 Arc User
    edited February 2013
    What happened to the development of the new PvP map that was said would/might be coming in a few months, a few months ago, is it still in development or has it been put on hold and are there any other details that you could share?

    Edit: An idea for the reputation system would be a button that fills all the requirements for a project so you don't have to fill them yourself (maybe buying goods you don't have directly from the replicator if you don't have them so you don't have to do it yourself) It would be nice if you could queue a lot of mark conversion projects at a time or shorten the 15 seconds because after quite a few STFs it is really annoying to wait 15secs and fill them up again (from 4 STFs its something like 350 marks which takes 105 seconds just to wait, it can be really annoying to take that long when doing nothing else).

    Would it also be possible to re-add the borg bridge officers to the omega reputation?
    Starfleet M.A.C.O. KDF Honor Guard
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    nileight1nileight1 Member Posts: 249 Arc User
    edited February 2013
    KDF clothing options.
    Are we ever gonna see any OUTSIDE of the lobi store?
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    tazurensavulentazurensavulen Member Posts: 1,204 Arc User
    edited February 2013
    When will the Borg one shot invisible Torpedo that hits for well over 200k non-crit damage be fixed? Or is it "Working as Intended"?
    signature_for_kerbal_space_program_by_lord_inu_hanyou-dbhp8de.png
    [06/16 11:51] [Combat (Self)] Your Advanced Dual Heavy Radiant Antiproton Cannons - Hypercharge deals 237970 (113626) Antiproton Damage(Critical) to Tactical Cube.
    AHAHAHA! Eat it Borg!
    [09/15 11:01] [Combat (Self)] You lose 12187085 Cold Damage from Death.
    Death is OP, please nerf. I BLAME KURLAND FOR THIS!
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    redrickyredricky Member Posts: 1,004 Arc User
    edited February 2013
    Currently it is possible to set yourself on fire if you are too close to a High Yield Plasma Torpedo explosion. Don't you think it would be cool if the Romulan or Reman set actually received a buff from doing this?
    _______________
    CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
    Norvo Tigan@dontdrunkimshoot: hell ya, maybe
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    deusemperordeusemperor Member Posts: 136 Arc User
    edited February 2013
    My question is have you guys considered expanding the active doff slots? Maybe make that option part of a new embassy. You already expanded assignment slots and with all the different type of doffs you guys make there is no room to use any of them. Having max 8 active space and 8 active ground would be fantastic!
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    kekvinkekvin Member Posts: 633 Arc User
    edited February 2013
    -When r we going to get the ability to send ships from our drydick (Shiplist) on assignments like we can with DOFF's?
    -When will we get the Niagra, Freedom, New Orleans classes of ships?
    -Is cryptic willing to purchase any additional rights to startrek material via something like Kickstarter? (Comics, Books, Games)
    -Will we get our hands on a 2409 version of the Oberth, Miranda and Excelsior?
    -Will the Galaxy X get Monarch parts?
    -Will the nebula ever get the Venture parts?
    -When are we going to be able to promote our BOFF's to Captain rank?
    -When Will we see the Sona in game?
    -Will the T5 Galaxy get access to the the T4 Galaxy Varients?
    -Will we see more TMP era ships added to game like the Akula?
    -Any detail on the Next Future epsoide series?
    -When will we get additional sectors?
    -When will the next Reputation be added?
    -Will we get an alternative skin for the Odessay?
    -When will the federation get a full 2 bay carrier?
    -Will we get any STF's baised around other Races like Dominion, Romulian, Iconion, Sona, Voth, Gorn, Tholion?
    -Will we ever get the ability to assign Targets to our Fleet reinforcement? AS in Defend this target, Attack this target, ect
    -You previously said in a Q&A sesion "Trek ships from other games are tricky. They need Approval from CBS". What ships from other ST games would u add if u were allowed
    to by CBS?
    -Did u get the pic i sent of the vulcan cruiser seen in "Future Tense" as youve said before "if its in an epsoide its fair game". If / When will we see this ship
    -Andorian ship/s? more info please
    -Ship Tier revamp?
    -Sectors (Homeworlds) for Breen and tholions?
    -Computer / Warp Cores for ships?
    -More ST Cast VO?
    -Space Adventure zone when??
    -Will we ever get bonus objective baised on what ship we have? (eg if we play the dominion Series with either the buy, Dread or Escort Carrier)
    -More Dev interaction in game? (Playing along side playes maybe as cryptic Characters?)
    -When will Cryptic Characters turn up in STF's?
    -You said Delta would come b4 gamma. Is there an ETA on this?
    -Will we see the NX Refit in game?
    -Exploration revamp?
    -Why was the Jem Har'dar Cruiser and fighter left out the last lockbox?
    -You said in a Q/A "Old Fleet Actions will return when they have been remastered" Any ETA on this?
    -When will the Typhoon and Jupiter Class be added into game?
    -We have a Defiant, A Enterprise. Will we see a Voyager NPC?
    -Will all the sectors be redone to be on par with the patrols from Tau Dewa?
    -Every Time i go into Tau Dewa RA its epty. Any way u can improve this?
    -When are we going to be able to capture NPC ships as we go through missions?
    -With the 3rd annie event there was so much lag on the server it made ground combat frustrating to say the least.How does cryptic plan to deal witht the increase in player traffic
    at such events. bcos we kno the same will happen at the launch of the "Realse thats bigger than a season"
    -When are we going to get more 'trek' Style weapons?
    -Are there any plans to Add Luna Colony or Montana?
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    daelosprimedaelosprime Member Posts: 27 Arc User
    edited February 2013
    1) I was watching a Voyager episode recently and during a battle they said they were venting plasma. Are effects of this type ever going to make it in game?

    2) When our ships take damage in space battles they show it though when our characters are wounded on the ground they stay pristine. Any chance of wound (or Dirt) effects getting added?

    3) I recently got the Vesta class and love it to death, except there is no special bridge for it so I feel a bit cheated after paying all that zen to get it. Is this going to be remedied anytime soon?

    4) Are there any plans to expand the rep system to other groups? I personally would love a rep system with Section 31 or pirates, possibly with a choice between which rep system to progress down (ie: if you like Section 31 you get theirs, if not Starfleet Intelligence instead).

    5) Will it be possible to introduce (maybe through lockboxes) mini-faction ships like Section 31 specialized ships? And I'd love to have one of then equipped with Omega molecule-based weapons (Omega Lance maybe).
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    nitrous82nitrous82 Member Posts: 0 Arc User
    edited February 2013
    Would you please re-introduce the Jem'Hadar attack ship back into the game in some form?? maybe add it to the Lobi store?? seeing as the only way to get a hangar of it for the dreadnought is to own one. Or maybe another way to get a hangar of it?
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    wesleycrasherwesleycrasher Member Posts: 117 Arc User
    edited February 2013
    Whatever happened to:
    Special Task Force: Children of Khan

    Amar Singh escapes from Federation custody, and he and an underground group of Augments steal the U.S.S. Asgard and race toward the remains of the Mutara Nebula. Can you stop them before they start a new Eugenics War?
    Fight a fleet assembled by Princep Khan and his followers.
    Beam onto the Asgard, and battle through its corridors to save civilians and crew.
    Confront the Princep. Can you deal with his transporter tricks?
    Save the divided Asgard and give the saucer section a chance to escape!

    Because you've had plenty of time to finish it and it sounds fun and we haven't had any end game content but borg (been beating on them for 3 years now) and tholians (tedious to fight with all the weapon disables and cc spam).
    All the toys you can't afford.
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    nikkyvixnikkyvix Member Posts: 241 Arc User
    edited February 2013
    I have been absent for a few months so I apologize if some of these have been adressed, but:

    1. Currently, Fleets have no in-game means of recording their own knowledgebase or conversational library. Having to explain verbally to every new player what has come before (fleet rules, current updates like news and polls or fleet mechanics discussions) can be tiring. Has there been any consideration for allowing fleets to utilize or earn a sort of Trek-themed messageboard or BBS for member convo and records?

    2. Will there be any consideration towards utilizing bridge officers in Fleet Projects in a similar facility to Duty Officers and other requirements to complete?

    3. Is there consideration for an alternate UI color scheme for the KDF? The red hurts the eyes of some of my fleetmates, to say nothing of players who are colorblind and cannot see the UI properly.

    4. Is there a possible fix for Ferasan tails clipping through the Honor Guard cape attachment?


    Thank you.
    [SIGPIC][/SIGPIC]
    The Artist Formerly Known As Nikotaka ][ Join Date: Jan 2010
    "Can anyone remember when we used to be explorers...?"
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    ceekayzeroceekayzero Member Posts: 411 Arc User
    edited February 2013
    Is there any chance of Sci captains getting a buff in the upcoming expansion/super-season to make their abilities as potent as those of tac officers? Likewise, is there any chance that Attack Pattern Omega could be balanced so Escorts running it are more vulnerable to science abilities?
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    celillarnoncelillarnon Member Posts: 56 Arc User
    edited February 2013
    So lately I've been feeling as a Sci captain that my class-specific captain powers aren't contributing much in PVE. Very few enemies have buffs worth being removed with Subnucleonic Beam (although things have gotten better there, good job), but the main problem is that I have fewer damage-boosting powers than either an engineer or a tactical captain. Damage isn't everything, but it's definitely the most important thing.

    Photonic Fleet is the one I have particular problems with. Right now it feels like a power with no good use - the summons aren't even powerful enough to distract enemies effectively. Are there any plans to improve the ability, such as make it scale with particle generators or be affected by Photonic Science Officer cooldown reduction?
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    whatinblueblazeswhatinblueblazes Member Posts: 200 Arc User
    edited February 2013
    Is there any chance that we'll be seeing increased diversity of gameplay between factions in the future? While the UFP and KDF have distinct ships and races, they essentially play the same way. Could we eventually see new gear, kits, skills, sets, and other unique factional touches that make the factions stand apart and truly play differently?

    I know it sounds like a great deal of work for you guys, but I suspect you would see a lot more interest in the KDF (and in the UFP) if the gameplay were distinguished further.

    Thank you!
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    kamiyama317kamiyama317 Member Posts: 1,295 Arc User
    edited February 2013
    Hello I have 3 questions:

    1. Are there any plans to buff/change the Kinetic Cutting Beam? I would like Directed Energy Distribution Manifolds to buff it, also I think making it work with subsystem targeting is a good idea.

    2. I have heard rumors about a Summer Event this year, if you do plan on having one is it at all possible that you could provide a way to earn easy Omega Marks by raising pets? Sort of like how the Winter Epohhs worked during the Winter Event? I think Assimilated Mugatos would be great!

    3. I read that there are plans to add Warp Cores to the game as new type of ship equipment. If Warp Cores are added, will all the 3 piece space sets become 4 piece space sets? I would love to see new 4 piece abilities added to each set, and mixing 2 and 2 from different sets would add a lot of depth to picking what ship gear you want.

    Thanks for your time!
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    noknagusnoknagus Member Posts: 7 Arc User
    edited February 2013
    I know the question has been asked about changing your character species. Has anyone given any thought to possibly adding a reputation or way to earn species skills or traits that you can add to your existing species? ex: I'm a human and would like to learn say the nerve pinch that vulcans do. So I go to vulcan and do some type of missions or vulcan reputation to earn that particular vulcan skill. Could we some type inter-species training for our captains within our own factions?
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    theboilermantheboilerman Member Posts: 31 Arc User
    edited February 2013
    1. Can we get the off-duty uniforms on our Boffs? I had high hopes of turning one of my Bajorans into a Vedek...

    2. Can we expect an expansion of the DOFF system? If so, when?
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    epsiloniaepsilonia Member Posts: 151 Arc User
    edited February 2013
    Coming from a fleet with a Tier 5 shipyard, I have plenty of questions oriented around ships.

    When is further fleet ship customization slated? (Additional ships, cosmetic options/pieces/effects, etc.)

    When will certain issues, such as Type 6 skin being unselectable for the Fleet Aquarius, be fixed? Why is the Fleet Aquarius as weak as a Tactical Escort Refit (a C-Store Captain-level ship)? Will it be given any abilities to compensate for being a T4 shipyard vessel that is far worse than a T1 shipyard vessel?

    The Romulan set was very disappointing cosmetically, and half of the fun of putting the pieces on the ship comes from seeing what it visually does to that ship. Will cosmetic effects ever be added for set-piece items that do not have them?

    There was also mention of set-piece items owned by the player being cosmetic options in the ship tailor. Is this feature still something being worked on? When can it be estimated to be released, if it is?

    Will bridge officer slots on fleet ships ever be reconsidered? There are a few that could certainly benefit from having at least one universal slot that lack any.
    Fleet Leader of the first completed T5 Shipyard on Holodeck (January 24, 2013)
    Part of the first team to beat the No Win Scenario (both KDF and Fed)
    It's been a long road, getting from there to here~
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    rickskynightrickskynight Member Posts: 171 Arc User
    edited February 2013
    I've been a Science Capt. as my main my entire game play career in STO. People said in the beginning that difficulty-wise, science was the hardest to get going. I wish I knew that before I picked that path lol. But I stuck with it, and now my toon seems to be out dpsing even the tacs in most stfs. Maybe I just know how to play my toon or maybe its all those accolades I have racked up for passives.

    The thing is Cryptic, I want Captain Proton Doffs!
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    elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited February 2013
    Will the KDF marauding boff outfits' I mean ALL of those federation boffs in klingon ships.. FINALLY become changeable? :)
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
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    jexsamxjexsamx Member Posts: 2,802 Arc User
    edited February 2013
    Is a Romulan faction still in the cards after the Update Formerly Known as Season 8 is released? Previous statements imply it would not happen before S9, but recent changes in naming structure and how this upcoming update is being presented throws potential that timetable into question.
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    nierionnierion Member Posts: 326 Arc User
    edited February 2013
    One aspect of the game I'd like to mention which many have said before is the refinement cap. You've made dilithium easier to earn, but with some of the dilithium requirements being high in regards to Crafting, Fleet Projects and Upgrading Doffs have you considered increasing the refinement cap?

    You could do it in such a way that LTS / Gold players get an automatic increase to say 12000 per day and you can buy up to 2-3 more increases of 4000 each on the C-Store for say 500 or even 1000 Zen. I think that would be far more worth while.

    I'd also say that looking at scaling some of the requirements based on fleet size still needs to be introduced, you could do it in a way that it works without people taking advantage of it. If a fleet goes down in size you could make it so the requirements don't change for a week or 2.

    Another aspect I'd like to see improved is the space combat and ground combat. I'd like to see a more tactically focused space combat similar to Starfleet Command & Bridge Commander. Also not having to corkscrew all the way to the top and bottom of the map is very irritating, i know some people say it's not easy to do with all the programming involved but I've seen companies revamp their games before and it's paid off. Even SE have started revamping FFXIV and it's paying off. Looking at a long term aspect I think it could be worth while.
    api.php?action=streamfile&path=%2F187011%2FFleet%20Files%2FMember%20Signatures%2FNierion.png&u=146876
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    starcommando101starcommando101 Member Posts: 0 Arc User
    edited February 2013
    1) With the state of fleets now, will Fleet Merger (It shouldn't be called a Fleet Alliance) become a reality? some small fleets don't want to abandon the work they have done with their members to join a new fleet, so will this come upon discussion seriously?
    (Fleet Alliance should be for future Fleet vs Fleet PvP)

    2) Fleet Dreadnought is confirmed now? What about Saucer Separation?

    3) Any word on the PvP Tech? Is that coming out Season 9 or 10?

    4) More use for the Starbase other than a social hub? It needs functionability.

    5) The Borg XII Space set needs to be looked at, the difference from XI is not very much....
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
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    bluedarkybluedarky Member Posts: 548 Arc User
    edited February 2013
    Will we be getting the BOffs as NPCs tech in the Foundry at some point?
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    kirimuffinkirimuffin Member Posts: 692 Arc User
    edited February 2013
    When will we be going to the Delta Quadrant? Will this involve new playable species?
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    i8472i8472 Member Posts: 225 Arc User
    edited February 2013
    How is it this "universe" is still around since Volcan was destroyed in the movie by JJ Abrams... and in the temporal ambasador episode it changed the time line in stead of creating an alternate universe when 1 ship The U.S.S Enterprise C doesn't make it to where ever it supposed to go?
This discussion has been closed.