Fleet Mark grind is more annoying than any other 'ingredient' for fleet projects. Could there be a boost to the Officer of the Watch daily since it is 1) wholly designed by the dev team, 2) rewards no dilithium, 3) is only for fleet members, 4) encourages people to visit their fleet holdings (and maybe make people feel easier about paying 200,000 dilithium for those weekly special projects).
Are there ways we'll be able to search for fleets based on factors like starbase level, number of members, and users active within a given period of time?
Are there any plans to make it so everyone in the fleet can see what project is queued without being able to change it (read-only), since fleets want people to know what to be prepared for but may not want virtually anyone being able to change which projects come next?
Can we get the name of our starbase to appear when doing missions like Starbase Blockade, Fleet Alert, etc. or for it to have an object name in the map instance when visiting the system in the Eta Eridani block?
Some more flexibility in who can donate to projects when (give group A priority for X time), or allow rank B to modify certain projects but not others)?
Will we be seeing Tier 2 or 3 shuttle/fighter craft via fleet at any point?
When will the andorian escort be released? and can you give us any stats for it? Will it be a Z-store ship?
Have you considered adding additional reputation levels to romulan and omega force reps in order to add more content to these already great groups?
are you planning of adding flyable scorpion fighters, or other romulan vessels or even allowing the use of opposing faction ships (in a limited manner) for both KDF/FED players via the reputation system?
Will we be getting personal ship reputation, in order to customize the interior of our ships, or gain even more exterior customization ??
I posted a suggestion for a passive stealth caitian escort for the feds, would you consider making it???
Since season 7 the use of dilithium has spiraled out of control, and a lot of low level fleets are struggling to do reputations, fleets, and embassy, and with plans to add even more reputation tabs which I imagine will have even more dilithium costs, plus the inmense dilithium cost of higher tier fleet and embassy projects, wouldn't raising the daily dil refinement cap be a sensible solution? Perhaps 15k per day or 13k per day? Or maybe lower the Dilithium cost across the board and increase the price on all other required items?
Would you please add a upgrade mission to the reputions in order to reset the selected skills?? Its a bother that I would have to do a full respect and spend zen or a token just to switch out a single skill. just make it a 10 or 15k dilithium cost.
there are a few upgrades that could be done to the reputation and fleet projects interface, like adding a fill all, deposit all available materials button. a grid view interface for the available projects , or a sort feature allowing you to see only mk x, xi, or xii, are any of the upgrades in the books to be implemented? can you consider allowing the cancellation of projects? not projects that have been started or ones that you have already began contributing to but projects that are empty that you might click by mistake?
any chance you are going to remove the cap or greatly increase the number of romulan marks for the romulan stfs? It a little ridiculous that omega stfs can give you up to 130 marks plus bnp's but romulan stfs are capped at low 20's and 30's, we understand you wanted people to visit new Romulus and earn marks there, but some of us love space and do most if not all of our playing there.
I love fighters, and recently I held a fleet event of carriers vs fighters, however even with 9 fighters vs 2 carriers we still got totally owned, so will there ever be a way to do larger battles, or maybe cap one team at 2-3 or whatever and have their remaining slots switch to the other team??
Would you consider making a fighter only stf???
can you change fleet support power so that it uses ships you have available in your ship slots ?????
1. with he reputation systen why does it unlock at 50 because that negates all 10 gear in it correct so can it be bumped down to 40 where 10 is
2. The Dilithium exchhange is s broken can the cap belowered; or atleast add a dilithium
slot in the account shared bank this woulbe a better option for leveling a t toon
Over the last year, the Federation have had ships being developed and released on the Z-Store. Will we see this kind of devotion for KDF ships to help fill out their line?
Play my missions on Holodeck! Return of Ja'Dok Series (6 Part Series) Enemy of the Exile Series (4 Part Series) Task Force Ja'Dok Series (3 Part Series)
Will the no Honor Guard Helmet and no Honor Guard Be'ves uniform option for female characters be fixed soon?
The compressed cryo launcher being overpowered in ground pvp issue has been raised by many people on the forums over the past few months, can we at least get a yes or no answer as to whether the devs consider it overpowered or working as intended?
Can we have a 5 man Romulan ground mission?
An plans on adding more stuff to existing rep systems? Romulan could use more items like a ground set with unique visuals like Omega has.
Since you have announced something big for May and don't call it Season it is clear that it has to be in the order of an expansion or mini-expansion.
Can you tell us if this is going to be a (store) purchase or just a free update to the game like a Season.
Question 1:
When will we see a proper exploration system in the game? None of this "complete 3 random exploration cluster" things, but true "Seek out new life and new civilization" type exploration.
Question 2:
In lieu of adding a "one galaxy map to rule them all", can you atleast make it possible to travel via the "Galaxy Map" in the UI, without getting transfer popups everytime I switch map?
Question 3:
What is the possibility of adding a "Computer Core" replacement for the currently obstructive Bridge Officer station setup? Let players find/craft/buy specific Computer Cores, tailored to the players preference. A Cruiser Captain, may choose to use a Tactical Computer Core, in order to be more effective as a DPS.
Question 4:
We are Captains. Can you please make the game realize this? Even if you select your title as Captain, the game will still call you Vice Admiral in most instances, since that is your level 50 rank. A better solution, would be to have us field-promoted to Captain immediately following the tutorial, and then simply having a Level designation listed. Admiral rank/title should be something you earn by extraordinary means.
Several questions, most of them pointless to anyone but me...
1. Plans have been mentioned in the 'coming features' about ship population uniforms so that we can have the NPCs on our ships wearing the same (or at least similiar, but simpler versions of the same) uniforms as our captains and BOffs, has there been any progress made on this?
2. Also in 'Ship Interior', the Captain's Quarters, will they ever serve a purpose?
3. Personal thing - any chance of getting most Adventure Zone-related DOff assignments? I like how you can "Research New Romulus History", "Research Tagged Epohhs" and the various "Raise Epohh" assignments - they give New Romulus more of a feel that your entire crew is helping instead of a ship full of officers sitting in orbit while their captain and a single BOff run around on planet.
A few suggestions; mission givers could have "Research (blank)" missions, Plant Samples for the Crater, Artifacts for the Ruins, Water Samples for the river, etc., or "Aid Construction on New Romulus" for the Staging Area.
Defera could have "Study Recovered Cortical Implants", "Assist in Implant Removal Surgeries for Liberated Assimilated Deferi", "Trauma Counseling for Liberated Assimilated Deferi", "Defend Base Camp"
Nukara Prime could have "Research Tholian Scientific Reports", you get the idea.
4. Speaking of DOffs, I'd like to propose an addition to the C-Store; we can increase our number of DOff slots, bank slots, inventory slots, ship and character slots... I'd like to propose being able to purchase additional Assignment Points over the twenty we have now - maybe in sets of five up to a max of fifty?
5. I'm a non-fleet player, I have no desire to join a fleet, but with "Investigate Officer Reports", Nukara Prime and the Defera Invasion Zone, I have a number of fleet marks in my assets. Would it be possible to add a way to convert these into another form of game currency, even if it's just Reputation Marks or something?
That's all I have at the moment, I hope some of these questions will be considered to be answered.
"If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross; but it's not for the timid." -- Q, TNG: "Q-Who?"
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Firstly, I just wanted to say a big thanks to the team for the Anniversary mission - very immersive - with the alternate versions of BOFFs being a particularly nice touch.
My question is about the possibility of a T5 Cruiser Retrofit. A lot of people have expressed a desire to fly a Tier 5 Constitution. However, most people are aware of the IP constraints Cryptic is under, with CBS having vetoed the possibility of a T5 Connie.
However, there are also other Cruiser shipmodels - the Vesper/Exeter/Excalibur - all of which I believe are original Cryptic designs - which are merely inspired by the Constitution - they not actually the same class of ship. I don't know of anything in STO lore which says that they are 23rd century ships either.
Is there any possibility therefore of making a Tier 5 version of the 'Cruiser' - ie: the Vesper/Exeter/Excalibur available as a C-Store ship? The Constitution costume would presumably be locked on it. This could provide a 'Constitution-like' experience, whilst the Constitution costume would be locked.
In theory this would get a new ship out whilst not requiring a huge amount of design/animation work - as the models already exist.
is there any way we could see a reduction in the STF death penalty, it can be a major headache when stuck with bad groups.
I know this has been asked before, but is there any way that Elite STF's can be experience gated like raids are in other games, players who come into elites under prepared can ruin the experience for other players who are geared appropriately for them
Is there a way so that when an item is purchased from the lobi store that it becomes earnable on alt characters by in game means, like GPL or Dilithium
We are the Borg, you will be assimilated, If we feel like it
1. What's your attitude towards persisting in-game bugs that have been reported numerous times, sometimes even acknowledged by the team on the forums, yet are not being fixed despite constant reminders of disappointed community? A good example is the Marauding Bridge Officer that cannot be customized in the tailor, which has been an issue since Season 5 launched...
2. With your main development focus being the FED side, KDF has never been and will probably never be a fully developed faction in terms of content, ships, costumes and such. This said, I am curious why this little unique content they do receive, such as new uniforms, is being thrown mostly to the Lobi Store or other means that are not easily accessible by all players? Do you honestly believe this is the right way to "encourage" more people to play as Klingons if they get so little to begin with?
Any word on if the Galaxy Interior once to be part of the aborted Galaxy Pack might be released? I hate the oversized interiors that are the about the only option in the game (unless you want to look like an Escort or Constitution-class), and while they might work on Odyssey-class ships, many would prefer an interior that actually looked like it was aboard a smaller cruiser-sized ship.
Also, any possibility we can get a means to turn off the 'Object Interact Bonfire' effect? This is a very distracting part of the game I don't need or appreciate, and would like the option to deactivate something that tends to blind me when I'm trying to sit at my desk and do work.
1. If you can discuss what is on the scedule for the year and give some hints if not full details that would be nice.
2. Staffing, will you be staffing up this year if so what is the projected staff count for sto by the end of 2013 and what do you think content wise that could produce for 2014? Its speculation but an answer of some sort would be appreciative as i do want to see faster content per year compared to the last if possible as do we all i bet.
3. Consoles, there are alot of consoles in the game that get very little attention. Namely sci consoles and things like chronoton torp consoles which if you using a chron ur not really using it for damage but for the turn rate debuff. So my question is will you ever be lookin at some or all consoles and revamping them i.e combiining similar ones and removing little used ones or buffing ones to make them more attractive to use compared to the "regular" stuff most people i know ingame would go for.
4. Boffs and space traits. There is only 3 that i know of tho maybe a 4th but im not sure. What is the chances of getting more boffs to have space traits as there seems to be a majority for ground but not for space in comparison.
5. There was once talk of awhile ago before f2p that it might have been possible to do FE back to back for the most part for a year. You and the players seemed eager at the time. With staff being alot better than when that talk was around, will you take another look at this and decide on maybe allocating at least maybe a few FE series per year. Take in account we would be happy with 1 episode story arcs, 2 parters are nice too, 5 is of course golden but highly unneccasary as it limits the story to generally 1 event to be based around on compared to single or 2 parter episodes. Anyhow any feedback on this would be appreciated because imo thats the best content sto has offered for those missing storys to play.
Is there anyway or possibility of making something like training chips like they did in SWG for Astromech training
Give people the ability to buy either by Dil or by C-Points a pack of Training Holo Chips
Captains can "train" or programme the holo chips much like they can with Bridge Officers
They can then be traded or sold on the exchange to train Bridge Officers up in those skills as some BO can not be traded and so cant be given certain skills from other captains
1) The Mirror Universe starships are a welcome addition. Do you consider releasing iconic though lower-tiered classes, like the Mirror Consitution and NX (i.e. ISS Enterprise NX-01/NCC-1701) within the year?
2) What do you think about playable Aenar, Benzite bridge officers and Denobulan duty officers?
3) Costumes: Remember the Starfleet combadge from the TNG episodes "Parallels" and "Future Imperfect"? They are combadge and rankpin in one, though standard pins can be worn in addition to them (cf. "Parallels"). Are they possible in-game, from a technical point of view?
Is there any possibility at all that we could get a little more info on the upcoming revamp of the character creator? will there be new features you can mention, or better traits? Will skin types be finally made full body instead of just the head?
In a recent interview there was mention of a crafting reputation, any details on this yet like how it will effect crafting or what kind of rewards can we expect?
Any hints for the Upcoming Romulan business hinted at by the teaser?
seems sto never had enough people working on the game. are you still hiring? if you are, have you thought about recruiting the people or developers from the star trek infinity mmorpg (browser based game) that went flop. even though the game didnt make it the people working there had great ideas and was true to star trek.
why havent the red alerts been fixed in game?
why cant the into the frey daily ever pop up?
why doesnt any of the bug tickets submitted ever get resolved?
why do you dan stahl lie to people and say that we the people were suppose to police the foundry missions and it didnt work so you changed it to the way it is now? when in fact we the players did police the missions and the developers ignored our comments and did nothing.
Will we ever be able to modify the appearance of our KDF marauder BOFFs?
Is there any chance we'll get an escort pack with three different versions like the Odyssey and Vesta packs?
The new "gold" level items like the fleet and mol'rihan tribbles, why can't we put them on our boffs?
Have you ever considered changing the dilithium refinement caps based on status? For instance, keeping silver players at 8k, bumping gold players up to 12 and lifers up to 16? The extra 1000 every two days is nice to know it's there but not really worth it. I would think an increase in the cap might be enough to get some players to pony up $15/month
Are there any plans to make the Captain's Table worth visiting? High stakes dabo would be nice. Maybe also super exclusive doff missions too
Let us upgrade the Seleya Ceremonial Lirpa and Kri'stak Blade
When will we see a fix for the STF Reputation system?
-Including the Tailor problems with Female toons,
*Chest options for female Honourgaurd (Cleavage Outfit Mainly advertised on the styles.), Helmets - Maco, Omega, HG.
*These problems presist after unlocking ALL styles regarding the items. I unlocked ALL Styles. Omega and Honour guard and still NOTHING. The Helmet Catergory isnt even existing, Where my Pre S7 toon has all the options for her items.
-The problems with unlocking items, Styles etc missing in the Reputation system tray.
-The Accolades related to the STF Omega reputation system.
-The other problems that people suffer from with the S7 Patch and Pre S7 items.
Can we finally get an answer or a comfirmation on these points. You launched Season 7 but the whole system screwed up things then it fixed.
And will there be a fix for the crooked feet on the KDF Female honour guard boots. Standart boots.
For more information see the Bug section, the dozen emails send by customers and the tickets ingame that bin purely addressed by your CSR teams If I might add sadly. GM's not reading the tickets or just blantly giving advice that was described as tried and still ignored by them.
So far, you guys have granted two out of three wishes I've really wanted for this game, a Beam Overloaded Fire at Will from the 1000 day Heavy Destroyer Lotus's, and the Embassy ground kits greater than mark 10 with level 4 powers. But my third and final wish: Can we also look forward to Level 4 Space powers?
Can u get carrier pets to more reliably use full impulse, like saucer and MVAM pets? I don't like finishing a battle using Flying to the next combat group and having to re-summon my entire squadron when I enter a new battle because there to far away to be usefull
Comments
My STOwiki page | Reachable in-game @PhyrexianHero
Fed Armada: Section 31 (level 730, 2700+ members)
KDF Armada: Klingon Intelligence (level 699, 2100+ members)
When will the andorian escort be released? and can you give us any stats for it? Will it be a Z-store ship?
Have you considered adding additional reputation levels to romulan and omega force reps in order to add more content to these already great groups?
are you planning of adding flyable scorpion fighters, or other romulan vessels or even allowing the use of opposing faction ships (in a limited manner) for both KDF/FED players via the reputation system?
Will we be getting personal ship reputation, in order to customize the interior of our ships, or gain even more exterior customization ??
I posted a suggestion for a passive stealth caitian escort for the feds, would you consider making it???
Since season 7 the use of dilithium has spiraled out of control, and a lot of low level fleets are struggling to do reputations, fleets, and embassy, and with plans to add even more reputation tabs which I imagine will have even more dilithium costs, plus the inmense dilithium cost of higher tier fleet and embassy projects, wouldn't raising the daily dil refinement cap be a sensible solution? Perhaps 15k per day or 13k per day? Or maybe lower the Dilithium cost across the board and increase the price on all other required items?
Would you please add a upgrade mission to the reputions in order to reset the selected skills?? Its a bother that I would have to do a full respect and spend zen or a token just to switch out a single skill. just make it a 10 or 15k dilithium cost.
there are a few upgrades that could be done to the reputation and fleet projects interface, like adding a fill all, deposit all available materials button. a grid view interface for the available projects , or a sort feature allowing you to see only mk x, xi, or xii, are any of the upgrades in the books to be implemented? can you consider allowing the cancellation of projects? not projects that have been started or ones that you have already began contributing to but projects that are empty that you might click by mistake?
any chance you are going to remove the cap or greatly increase the number of romulan marks for the romulan stfs? It a little ridiculous that omega stfs can give you up to 130 marks plus bnp's but romulan stfs are capped at low 20's and 30's, we understand you wanted people to visit new Romulus and earn marks there, but some of us love space and do most if not all of our playing there.
I love fighters, and recently I held a fleet event of carriers vs fighters, however even with 9 fighters vs 2 carriers we still got totally owned, so will there ever be a way to do larger battles, or maybe cap one team at 2-3 or whatever and have their remaining slots switch to the other team??
Would you consider making a fighter only stf???
can you change fleet support power so that it uses ships you have available in your ship slots ?????
God, lvl 60 CW. 17k.
2. The Dilithium exchhange is s broken can the cap belowered; or atleast add a dilithium
slot in the account shared bank this woulbe a better option for leveling a t toon
Return of Ja'Dok Series (6 Part Series)
Enemy of the Exile Series (4 Part Series)
Task Force Ja'Dok Series (3 Part Series)
The compressed cryo launcher being overpowered in ground pvp issue has been raised by many people on the forums over the past few months, can we at least get a yes or no answer as to whether the devs consider it overpowered or working as intended?
Can we have a 5 man Romulan ground mission?
An plans on adding more stuff to existing rep systems? Romulan could use more items like a ground set with unique visuals like Omega has.
Will the skill cap increase add new skills to choose from, or will we have more points to go back and fill up earlier skills?
Will we only see fleet equipment with the Ultra Rare quality, or will drops/crafting/rewards be ultra rare too?
In the future, could it be possible to get non-Borg STFs, with applicable loot/reputation trees?
Commander Science, Lieutenant Commander Engineering, Lieutenant Commander Universal, Lieutenant Tactical, Ensign Science
Can you tell us if this is going to be a (store) purchase or just a free update to the game like a Season.
When will we see a proper exploration system in the game? None of this "complete 3 random exploration cluster" things, but true "Seek out new life and new civilization" type exploration.
Question 2:
In lieu of adding a "one galaxy map to rule them all", can you atleast make it possible to travel via the "Galaxy Map" in the UI, without getting transfer popups everytime I switch map?
Question 3:
What is the possibility of adding a "Computer Core" replacement for the currently obstructive Bridge Officer station setup? Let players find/craft/buy specific Computer Cores, tailored to the players preference. A Cruiser Captain, may choose to use a Tactical Computer Core, in order to be more effective as a DPS.
Question 4:
We are Captains. Can you please make the game realize this? Even if you select your title as Captain, the game will still call you Vice Admiral in most instances, since that is your level 50 rank. A better solution, would be to have us field-promoted to Captain immediately following the tutorial, and then simply having a Level designation listed. Admiral rank/title should be something you earn by extraordinary means.
1. Plans have been mentioned in the 'coming features' about ship population uniforms so that we can have the NPCs on our ships wearing the same (or at least similiar, but simpler versions of the same) uniforms as our captains and BOffs, has there been any progress made on this?
2. Also in 'Ship Interior', the Captain's Quarters, will they ever serve a purpose?
3. Personal thing - any chance of getting most Adventure Zone-related DOff assignments? I like how you can "Research New Romulus History", "Research Tagged Epohhs" and the various "Raise Epohh" assignments - they give New Romulus more of a feel that your entire crew is helping instead of a ship full of officers sitting in orbit while their captain and a single BOff run around on planet.
A few suggestions; mission givers could have "Research (blank)" missions, Plant Samples for the Crater, Artifacts for the Ruins, Water Samples for the river, etc., or "Aid Construction on New Romulus" for the Staging Area.
Defera could have "Study Recovered Cortical Implants", "Assist in Implant Removal Surgeries for Liberated Assimilated Deferi", "Trauma Counseling for Liberated Assimilated Deferi", "Defend Base Camp"
Nukara Prime could have "Research Tholian Scientific Reports", you get the idea.
4. Speaking of DOffs, I'd like to propose an addition to the C-Store; we can increase our number of DOff slots, bank slots, inventory slots, ship and character slots... I'd like to propose being able to purchase additional Assignment Points over the twenty we have now - maybe in sets of five up to a max of fifty?
5. I'm a non-fleet player, I have no desire to join a fleet, but with "Investigate Officer Reports", Nukara Prime and the Defera Invasion Zone, I have a number of fleet marks in my assets. Would it be possible to add a way to convert these into another form of game currency, even if it's just Reputation Marks or something?
That's all I have at the moment, I hope some of these questions will be considered to be answered.
^Words that every player should keep in mind, especially whenever there's a problem with the game...
My question is about the possibility of a T5 Cruiser Retrofit. A lot of people have expressed a desire to fly a Tier 5 Constitution. However, most people are aware of the IP constraints Cryptic is under, with CBS having vetoed the possibility of a T5 Connie.
However, there are also other Cruiser shipmodels - the Vesper/Exeter/Excalibur - all of which I believe are original Cryptic designs - which are merely inspired by the Constitution - they not actually the same class of ship. I don't know of anything in STO lore which says that they are 23rd century ships either.
Is there any possibility therefore of making a Tier 5 version of the 'Cruiser' - ie: the Vesper/Exeter/Excalibur available as a C-Store ship? The Constitution costume would presumably be locked on it. This could provide a 'Constitution-like' experience, whilst the Constitution costume would be locked.
In theory this would get a new ship out whilst not requiring a huge amount of design/animation work - as the models already exist.
I know this has been asked before, but is there any way that Elite STF's can be experience gated like raids are in other games, players who come into elites under prepared can ruin the experience for other players who are geared appropriately for them
Is there a way so that when an item is purchased from the lobi store that it becomes earnable on alt characters by in game means, like GPL or Dilithium
2. With your main development focus being the FED side, KDF has never been and will probably never be a fully developed faction in terms of content, ships, costumes and such. This said, I am curious why this little unique content they do receive, such as new uniforms, is being thrown mostly to the Lobi Store or other means that are not easily accessible by all players? Do you honestly believe this is the right way to "encourage" more people to play as Klingons if they get so little to begin with?
Also, any possibility we can get a means to turn off the 'Object Interact Bonfire' effect? This is a very distracting part of the game I don't need or appreciate, and would like the option to deactivate something that tends to blind me when I'm trying to sit at my desk and do work.
2. Staffing, will you be staffing up this year if so what is the projected staff count for sto by the end of 2013 and what do you think content wise that could produce for 2014? Its speculation but an answer of some sort would be appreciative as i do want to see faster content per year compared to the last if possible as do we all i bet.
3. Consoles, there are alot of consoles in the game that get very little attention. Namely sci consoles and things like chronoton torp consoles which if you using a chron ur not really using it for damage but for the turn rate debuff. So my question is will you ever be lookin at some or all consoles and revamping them i.e combiining similar ones and removing little used ones or buffing ones to make them more attractive to use compared to the "regular" stuff most people i know ingame would go for.
4. Boffs and space traits. There is only 3 that i know of tho maybe a 4th but im not sure. What is the chances of getting more boffs to have space traits as there seems to be a majority for ground but not for space in comparison.
5. There was once talk of awhile ago before f2p that it might have been possible to do FE back to back for the most part for a year. You and the players seemed eager at the time. With staff being alot better than when that talk was around, will you take another look at this and decide on maybe allocating at least maybe a few FE series per year. Take in account we would be happy with 1 episode story arcs, 2 parters are nice too, 5 is of course golden but highly unneccasary as it limits the story to generally 1 event to be based around on compared to single or 2 parter episodes. Anyhow any feedback on this would be appreciated because imo thats the best content sto has offered for those missing storys to play.
Give people the ability to buy either by Dil or by C-Points a pack of Training Holo Chips
Captains can "train" or programme the holo chips much like they can with Bridge Officers
They can then be traded or sold on the exchange to train Bridge Officers up in those skills as some BO can not be traded and so cant be given certain skills from other captains
Is there a time frame on when displayable kits/armor will be added to Klingons or any details of what will be added to Klingons?
Will the scaling reward system for foundry be added in S8, sooner, or somewhere beyond S8?
Is there consideration of some increase in the Dilithium refining cap in the form of some refinery mini game or some other system?
Will any new equipment unlocks/items be added to the existing rep systems in the near term?
2) What do you think about playable Aenar, Benzite bridge officers and Denobulan duty officers?
3) Costumes: Remember the Starfleet combadge from the TNG episodes "Parallels" and "Future Imperfect"? They are combadge and rankpin in one, though standard pins can be worn in addition to them (cf. "Parallels"). Are they possible in-game, from a technical point of view?
Thanks!
In a recent interview there was mention of a crafting reputation, any details on this yet like how it will effect crafting or what kind of rewards can we expect?
Any hints for the Upcoming Romulan business hinted at by the teaser?
why havent the red alerts been fixed in game?
why cant the into the frey daily ever pop up?
why doesnt any of the bug tickets submitted ever get resolved?
why do you dan stahl lie to people and say that we the people were suppose to police the foundry missions and it didnt work so you changed it to the way it is now? when in fact we the players did police the missions and the developers ignored our comments and did nothing.
Is there any chance we'll get an escort pack with three different versions like the Odyssey and Vesta packs?
The new "gold" level items like the fleet and mol'rihan tribbles, why can't we put them on our boffs?
Have you ever considered changing the dilithium refinement caps based on status? For instance, keeping silver players at 8k, bumping gold players up to 12 and lifers up to 16? The extra 1000 every two days is nice to know it's there but not really worth it. I would think an increase in the cap might be enough to get some players to pony up $15/month
Are there any plans to make the Captain's Table worth visiting? High stakes dabo would be nice. Maybe also super exclusive doff missions too
Let us upgrade the Seleya Ceremonial Lirpa and Kri'stak Blade
-Including the Tailor problems with Female toons,
*Chest options for female Honourgaurd (Cleavage Outfit Mainly advertised on the styles.), Helmets - Maco, Omega, HG.
*These problems presist after unlocking ALL styles regarding the items. I unlocked ALL Styles. Omega and Honour guard and still NOTHING. The Helmet Catergory isnt even existing, Where my Pre S7 toon has all the options for her items.
-The problems with unlocking items, Styles etc missing in the Reputation system tray.
-The Accolades related to the STF Omega reputation system.
-The other problems that people suffer from with the S7 Patch and Pre S7 items.
Can we finally get an answer or a comfirmation on these points. You launched Season 7 but the whole system screwed up things then it fixed.
And will there be a fix for the crooked feet on the KDF Female honour guard boots. Standart boots.
For more information see the Bug section, the dozen emails send by customers and the tickets ingame that bin purely addressed by your CSR teams If I might add sadly. GM's not reading the tickets or just blantly giving advice that was described as tried and still ignored by them.
2). Any word on a Mac client?