Can somebody explain to me, why so many people vote for a new Faction, while we still have nearly no content for the two existing factions?
If the team decides to implement a new faction, it would have to invest a huge ammount of resources for this project, which means, that this would extremely slow the other projects, which should be implementing some kind of Endgame content, especially team content.
This game exists for 2,5 years now and we still have only 3 stf's that grant "useful" rewards and terradome. Besides these 4 stf's, we only have some fleet actions, that include only extremely primitive "kill all" orders.
The only challenging (i didn't say interesting) team content, we already have, is the no win scenario. But we have nothing, that forces a team to use specific ship abilities to conter boss attacks or other barriers, that could motivate players to use their brains.
In the films and series Star Trek was much more about thinking, solvinf problems, finding sollutions and so on. Yet, in STO we still have "kill everything, that's targetable" missions in nearly every form, you can imagine. I can't understand, why this doesn't get boring to so many people so that they wish another faction instead of content.
Hmm... didn't Hugh make his own 'colony' of liberated Borg drones, seen in VOY?
Perhaps they can come to the Alpha quadrant, somehow, and make a new home in the galaxy. Every race leaves them alone, because they don't want to cause undue trouble like their former Collective, but they can help also lash out against the Borg.
And considering the oft-mentioned fact that the galaxy needs to be united against the Borg, and push them back, they'd be a great help in that fight.
While your citation is incorrect (the colony of liberated Borg in VOY had nothing to do with Hugh, see the Memory Alpha page for the episode "Unity"), renegade liberated Borg is the ONLY way I can see a Borg faction working.
I can literally see zero way for one to work in the actual Collective without completely changing how the Collective functions.
Please Devs, Mr Stahl, DO NOT make the Borg Collective a playable faction. I don't care if those plans are for this year or 2-3 years from now. Erase it off the white board NOW. :mad:
Please.:(
If you must . . . at least make them liberated renegades completely separate from the Collective. I don't like that either, but I could stomach it as a compromise.
If you find yourself participating in a discussion, and you know nothing can ever persuade you to alter your view, please recognize that you are not being objective about the subject at hand and further discussion with you is futile.
=/\= Fleet Admiral Shin
Subscriber since 1-28-2010
Can somebody explain to me, why so many people vote for a new Faction, while we still have nearly no content for the two existing factions?
If the team decides to implement a new faction, it would have to invest a huge ammount of resources for this project, which means, that this would extremely slow the other projects, which should be implementing some kind of Endgame content, especially team content.
This game exists for 2,5 years now and we still have only 3 stf's that grant "useful" rewards and terradome. Besides these 4 stf's, we only have some fleet actions, that include only extremely primitive "kill all" orders.
The only challenging (i didn't say interesting) team content, we already have, is the no win scenario. But we have nothing, that forces a team to use specific ship abilities to conter boss attacks or other barriers, that could motivate players to use their brains.
In the films and series Star Trek was much more about thinking, solvinf problems, finding sollutions and so on. Yet, in STO we still have "kill everything, that's targetable" missions in nearly every form, you can imagine. I can't understand, why this doesn't get boring to so many people so that they wish another faction instead of content.
Can someone please explain that to me?
well the question is asking about 2013 .... but also ask cryptic and raptr and several post over the last month or so have indicated season 7 and 8 look great for new content.... lets just hope they deliver
While we're on a rant here, I guess I'll give my two cents. My main issue is lack of story line and neglect. I mean, Throughout all 6 series and 10 movies, you would think there would be plenty of things to pull stories from. I mean, Voyager encountered a ton of new species that are perfectly usable, the Hirogen are a prime example. There was also rumor to the Voth appearing eventually. I mean, wheres that? Wheres the story of the Hirogen abuse of artifical lifeforms (mainly holograms)? Whats going on with the Xindi? Could you explore the relationship between Q and the El-Aurians (Guinan)? Theres a whole bunch of stories to do and explore. As for neglect, you have so many factions to play with! Hirogen, Breen, Dominion, Reman, Romulans, Nausicans... why is everything fighting the Borg? I mean, all we're seeing is what killed the tv series in the first place. Voyager's big let down was the oversimplification and general nerf of the Borg. Now I hear the possibility of Time Ships coming into play(though I can't find anything to validate that rumor)! I mean, Enterprise died because of all the stupid temporal story lines they did! Seriously, you have a whole galaxy to explore and plenty of factions to play with. Lets see some more use of these poor neglected people! Also, you should have a little more Q, he did show up more than twice in the series...
Hmmm.... so much anger.
I'll start by saying I play Fed and KDF about equally; same number of toons on both sides. I enjoy both sides for different reasons and I genuinely feel that the KDF needs levels 1-20 in order to create parity between the two factions. Please note, I said levels 1-20. When I played Fed, levels 1-20 were done in about 10 episodes with doffing. So my two pence is that the ability to play as a Klingon from the beginning, a good tutorial and two 5 episode chapters would do wonders for gameplay and the players in general (see almost any thread I've posted in for tutorial idea). This is not a huge request and could be done in about the same time as a FE series (as it only needs to be one-sided).
IF the Romulans were introduced as a playable faction, and not as a toon on KDF or Fed side, then one lesson I hope Cryptic learn is not to do it backwards, like they have with the KDF.
Start Romulans from level 1, with tutorial, and allow someone to level up from there with a couple of chapters of episodes, some PvP, doffing and STF's. You can more easily add more content in episode form later.
An argument many Romulan supporters make is valid, adding beginning content to KDF doesn't make a lot of sense for a bunch of lvl 50 players (myself included)... BUT we still want it and will, no doubt, play it (every General should get his hands dirty).
Please, Cryptic, if the Romulans must appear this early and delay KDF completion, make the Romulans playable from level 1 and add content accordingly. I for one would PAY to have more toon slots and play RSE if this were done as I would rather have my dessert later than fill up on it and waste a good starter and main.
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
There were more instances of Qo'noS open back then, there were more people running amok. There were more Klingons then than there are in game right now.
Sorry, but after the KDF went up to level 20, there have been more Klingons then ever before, back in the old days KDF side was a ghost town, and only the most hardcore players were on the KDF side, and those that maxed out their KDF in those days, they were truly the best PVPers in the game being s only way to level was PVP. The First city chat is not as bad as ESD yet, but it's no longer as dead as it once was.
Wouldn't it be funny if they came out with a full Romulan faction that you could start from the beginning - I don't believe 1 word about the KDF getting new content - Dan has said exactly what he has said about the KDF this time many many times before and nothing
Fool me once shame on you! Fool me twice(or three/four/five), shame on ME!
Well, I seem to belong to a meownority who wants to see the fundry improved. Butt there is nuffin better to finally create missions that actually have space bosses (Dreadnought level), customizable group sizes, scaling or not depending on the basics the author can set up individually. More maps, more character custom options etc. etc. that's how I'd like to see the fundry.
"Everything about the Jham'Hadar is lethal!" - Eris
Original Join Date: January 30th, 2010
Also gota add that if a romulan faction is going to be added they have to redo the featured episodes just for the roumlan faction e.g. the roumlans weren't present at ds9 during the 2800 series, and they were the main enemies of obisek's faction. It'll be a lot more work for them to do just to keep the featured series for the romulans
some of the FEs would be problematic.
Devidian, several of the eps could be directly converted from the Fed version. Either they already have a masking effect to disguise you(Night of the comet), or they don't need one(What lies beneath). But there is at least one where you'd need some sort of holographic disguise added to your chars.
Breen, no conversion needed AFAIK. The Breen already want to kill Romulans, they don't need even a flimsy pretext for it.
2800: some conversion would definately be needed on some of them. Oddly, the first would need little. The story works fine even without a Romulan ambassador.
The FEs with B'Vat and his cronies... No self respecting Romulan needs a reason to make the lives of Klingons miserable.
The hard one would be the Reman FE series...... Yeah... that one is problematic as the Romulans are the bad guys.
I definately want to see Foundry improvements, that would be my number 2 choice. #1 is still Romulans though.
I would be fine with just the first 10 levels of a Romulan faction to start with but I voted for and fully expect a FULL Romulan faction. Not some fringe element that is subservient to the KDF or Federation
Uh, What's the point in having another faction when both the FED and the KDF have the exact same end game content? A new faction is only interesting if it comes with NEW things to do with it.
Uh, What's the point in having another faction when both the FED and the KDF have the exact same end game content? A new faction is only interesting if it comes with NEW things to do with it.
Like the Romulan Alliance System? Of course you do, it sounds fine to you because you aren't Romulans, you're FED or KDF who are going to make a Romulan alt, it makes a HUGE difference in perspective.
Devidian, several of the eps could be directly converted from the Fed version. Either they already have a masking effect to disguise you(Night of the comet), or they don't need one(What lies beneath). But there is at least one where you'd need some sort of holographic disguise added to your chars.
Breen, no conversion needed AFAIK. The Breen already want to kill Romulans, they don't need even a flimsy pretext for it.
2800: some conversion would definately be needed on some of them. Oddly, the first would need little. The story works fine even without a Romulan ambassador.
The FEs with B'Vat and his cronies... No self respecting Romulan needs a reason to make the lives of Klingons miserable.
The hard one would be the Reman FE series...... Yeah... that one is problematic as the Romulans are the bad guys.
I definately want to see Foundry improvements, that would be my number 2 choice. #1 is still Romulans though.
I think the Reman feature would be particularly interesting from a Romulan perspective if you assume there is a faction with the faction that is not influenced by the Iconians and actually opposes them and Sela. From that perspective you don't really need to change all that much.
B'vat's story is not a FE, it is just a serialized Fed story and should remain as such.Except for his cameo in The Devidians.
The 2800 will work for Romulans the same as for Klingons., although adding a Romulan Ambassador would be needed for the Doff integration.
Romulans on 23rd Century Drozana Station? Hell yeah, have them try to pose as Vulcans
As the title suggests, knowing that many of the devs are watching this forum means this post is going to get swamped. Anyway, a lot of the survey choices can compliment each other. I'm expecting Cryptic to do exactly that. I'll put my 2 cents in as far as priorities:
1. KDF faction (been asked for since day 1)
2. PvP (yeah, I know. Not many people who are playing this game are PvP players. That's because a lot the PvPer's left. It's also why the Klingon side is feels abandoned sometimes.)
3. Crafting (General principals. People were warning Cryptic that adding dilithium requirements to the crafting system would kill it back when season 4 was in Beta. Sure enough, they were right. A crafting system that incorporates a mini-game and specialized skill requirements would be nice.)
4. Exploration (basis of Star Trek, enough said)
5. More Fleet Missions / STFs (Right now, I think this, Star Trek's fan base, and FTP is what's fueling STO. Also, I think these missions and PvP could be incorporated)
6. Playable Romulans (The popular vote. However, I don't blame Cryptic for not including them. I blame J.J. Abrams for making the race almost extinct.)
7. More Foundry Improvements (Catch 22 at finding good one that is working properly. I usually just do the "quickies".)
8. More Featured Episodes (some factioned based ones please)
9. Improve Duty Officer System (no complaints)
10. More Rare Ships (sure, give people their Vesta. Frankly, I'm starting to look forward to when we run out of iconic Federation ships to add to the game. I think that when we do, balancing out the ships between factions and in PvP will become possible.)
Last, but not least: I still don't know why the leveling requirements were lessened. Upgrading my ship was half the fun when I started this game. Now, unless you're lvl 50, you're leveling too fast to bother.
TBH all the talk of how they would have to redo FE's for romulans... Its all wishful thinking if you look at how they thought about the KDF and just copy and pasted it without any type of difference other than a tone of anti-kdf bias aka the fed contact you talks to you. They will just copy and paste and just tell you to pretend that those are tal shiar and that you are just regular military and you are just fighting a different part of the romulan heirarchy.
When they talk about how they are going to do all these factions its just going to be a few missions for only those certain races or what not and then they will just join fed or kdf and be copy and paste the rest of the way. Even some podcasters have called them out on it but it doesn't change the fact that the easiest and laziest way to deliver something is the way it will be done and rushed at that.
Oh yeah when they run out of ships to make they will make new ones that are like 1% better than the ones you have so you keep buying the brand new vanilla ships when they come out.
Also PvP is going to take some major work its kind of funny and sad at same time when I tested ground pvp it was like whoever shot the other first won that round and pretty much all science skills are broken in ground pvp.
Q: (tovalmorgan) Are you ever going to fix the decloaking bug? Whenever your bridge officers talk to you or any kind of interaction window pops up on the screen while you are cloaked, the pop up window forces your ship to decloak.
Dstahl: To clear up some confusion about this issue, let me shed some light on how cloak is intended to relate to interactions within the game. It is our intention that any interaction within the game will remove stealth. Anytime you are expected to take a game action of clicking on a button to respond, whether it is to scan something, or acknowledge a bridge officer, or make a command decision via a contact option, it should pull you out of stealth. With that said, there are undoubtedly missions out there that were made prior to the inception of the mini-contacts (the ones that fly across your screen) which are just providing information and shouldn?t need to be acknowledged. One reason we created mini-contacts was to allow information to be given by your bridge crew without you needing to acknowledge it for game design purposes. If you feel that a specific mission contact could be switched to a mini-contact that doesn?t need acknowledgement, then that is the type of suggestion that should be made. We can then look at the mission specifically and determine whether it warrants a mini-contact or not.
how can you possibly explain that my bridge officer talking to me ON MY OWN SHIP causing me to decloak is WORKING AS INTENDED?
show me one example in Star Trek where a bridge officer turned to speak to his captain and caused the ship to decloak.
that is total TRIBBLE. and just one more example how you dont give a damn about the KDF players.
"We are the Perfect World. Life as you know it is over. We will add your monetary distinctiveness to our own. Your player base will adapt to service us. Resistance is Futile."
I want to play Romulans just as much as the rest of you guys, but with that said we NEED more Klingon content/ships 1st to have that faction fully functional before just making another half complete faction added to the game. To add another faction to the game before finishing one that was supposed to be fully complete at the games launch would just be another epic fail. Please..Please flesh out the Klingon faction before introducing a 3rd faction.
I love how the two things Cryptic has done least (KDF content and making a playable RSE) are leading in this poll
Like the Romulan Alliance System? Of course you do, it sounds fine to you because you aren't Romulans, you're FED or KDF who are going to make a Romulan alt, it makes a HUGE difference in perspective.
No kidding, the perfect time to have released the RSE was with the Reman FE, the next best time? The release of our colony world.
you may want to think of a third best then :rolleyes: the colony world is planned for season 7 if i remember and no way will the RSE be done ready for november lol
No kidding, the perfect time to have released the RSE was with the Reman FE, the next best time? The release of our colony world.
Very funny. :P You'd expect them releasing a new Romulan faction with a colony planned for release before the end of this year?
EDIT: Okay, I'm slow. You win, rrincy.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
I didn't say it would happen, I said they were the best time to have done so.
Like the Romulan Alliance System? Of course you do, it sounds fine to you because you aren't Romulans, you're FED or KDF who are going to make a Romulan alt, it makes a HUGE difference in perspective.
I think the Reman feature would be particularly interesting from a Romulan perspective if you assume there is a faction with the faction that is not influenced by the Iconians and actually opposes them and Sela. From that perspective you don't really need to change all that much.
B'vat's story is not a FE, it is just a serialized Fed story and should remain as such.Except for his cameo in The Devidians.
The 2800 will work for Romulans the same as for Klingons., although adding a Romulan Ambassador would be needed for the Doff integration.
Romulans on 23rd Century Drozana Station? Hell yeah, have them try to pose as Vulcans
Oh yes... doing the Vault in a Romulan aligned ship would be VERY interesting! the Romulan civil war spin does sound like a good idea for this.
B'vat wasn't an FE? Oh, oops. He needs to be shot repeatedly with a Romulan issue disruptor pistol anyways. Even so Romulans need a way to get Hargh'Peng torpedos. It's Pitifully Easy to get them as KDF( a doff mission in OL sectorblock).
Well, see.... actual romulans would have little trouble. But with some of the members of a Romulan faction it might be problematic. Then again.... considering how many different and somewhat bizzarre alien races you can use while playing the mission as a Fed, a Hirogen would barely be noticed. But only if in a Federation Uniform. It'd be amusing to play the ep as your char but in the uniform of 23rd century Starfleet. Maybe give the Romulan version a permanent polymorph effect kinda like the Q transformation.
As for rare ships:
Jem'hadar ship? Boring!
Galor? Ooh! shiny guns! BORING!
D'Kora? Hmm... kinda cool-ish.
Tuffli? I'd like to have one.
Tholian ships? Cool.
New ships need to be interesting to make them worth it. A lot of lock-box ships bore me.
I would be fine with just the first 10 levels of a Romulan faction to start with but I voted for and fully expect a FULL Romulan faction. Not some fringe element that is subservient to the KDF or Federation
Full faction or not at all Cryptic
I suppose you'll be settling for no faction at all. Remember, you voted for Playable Romulans not Romulan Faction. Playable Romulans means a C-Store racial unlock for both KDF and Fed.
Jack Emmert: "Starfleet and Klingon. ... So two factions, full PvE content." Al Rivera hates Klingons Star Trek Online: Agents of Jack Emmert All cloaks should be canon.
Comments
If the team decides to implement a new faction, it would have to invest a huge ammount of resources for this project, which means, that this would extremely slow the other projects, which should be implementing some kind of Endgame content, especially team content.
This game exists for 2,5 years now and we still have only 3 stf's that grant "useful" rewards and terradome. Besides these 4 stf's, we only have some fleet actions, that include only extremely primitive "kill all" orders.
The only challenging (i didn't say interesting) team content, we already have, is the no win scenario. But we have nothing, that forces a team to use specific ship abilities to conter boss attacks or other barriers, that could motivate players to use their brains.
In the films and series Star Trek was much more about thinking, solvinf problems, finding sollutions and so on. Yet, in STO we still have "kill everything, that's targetable" missions in nearly every form, you can imagine. I can't understand, why this doesn't get boring to so many people so that they wish another faction instead of content.
Can someone please explain that to me?
While your citation is incorrect (the colony of liberated Borg in VOY had nothing to do with Hugh, see the Memory Alpha page for the episode "Unity"), renegade liberated Borg is the ONLY way I can see a Borg faction working.
I can literally see zero way for one to work in the actual Collective without completely changing how the Collective functions.
Please Devs, Mr Stahl, DO NOT make the Borg Collective a playable faction. I don't care if those plans are for this year or 2-3 years from now. Erase it off the white board NOW. :mad:
Please.:(
If you must . . . at least make them liberated renegades completely separate from the Collective. I don't like that either, but I could stomach it as a compromise.
If you find yourself participating in a discussion, and you know nothing can ever persuade you to alter your view, please recognize that you are not being objective about the subject at hand and further discussion with you is futile.
=/\= Fleet Admiral Shin
Subscriber since 1-28-2010
well the question is asking about 2013 .... but also ask cryptic and raptr and several post over the last month or so have indicated season 7 and 8 look great for new content.... lets just hope they deliver
I'll start by saying I play Fed and KDF about equally; same number of toons on both sides. I enjoy both sides for different reasons and I genuinely feel that the KDF needs levels 1-20 in order to create parity between the two factions. Please note, I said levels 1-20. When I played Fed, levels 1-20 were done in about 10 episodes with doffing. So my two pence is that the ability to play as a Klingon from the beginning, a good tutorial and two 5 episode chapters would do wonders for gameplay and the players in general (see almost any thread I've posted in for tutorial idea). This is not a huge request and could be done in about the same time as a FE series (as it only needs to be one-sided).
IF the Romulans were introduced as a playable faction, and not as a toon on KDF or Fed side, then one lesson I hope Cryptic learn is not to do it backwards, like they have with the KDF.
Start Romulans from level 1, with tutorial, and allow someone to level up from there with a couple of chapters of episodes, some PvP, doffing and STF's. You can more easily add more content in episode form later.
An argument many Romulan supporters make is valid, adding beginning content to KDF doesn't make a lot of sense for a bunch of lvl 50 players (myself included)... BUT we still want it and will, no doubt, play it (every General should get his hands dirty).
Please, Cryptic, if the Romulans must appear this early and delay KDF completion, make the Romulans playable from level 1 and add content accordingly. I for one would PAY to have more toon slots and play RSE if this were done as I would rather have my dessert later than fill up on it and waste a good starter and main.
Jo Cox 22.6.1974 - 16.6.2016
Sorry, but after the KDF went up to level 20, there have been more Klingons then ever before, back in the old days KDF side was a ghost town, and only the most hardcore players were on the KDF side, and those that maxed out their KDF in those days, they were truly the best PVPers in the game being s only way to level was PVP. The First city chat is not as bad as ESD yet, but it's no longer as dead as it once was.
Plus having the KDF stay at level 20 lowers the risk of low level players joining Fleet events, just sayin :P
Fool me once shame on you! Fool me twice(or three/four/five), shame on ME!
Romulans first, then more klingon stuff, then more Series episodes.
As for the Klingons, the factioN's style may not be for some people. They may find the Romulans a more entertaining alternative to the KDF.
I do agree on the thing that Borg should not be playable though. They are just not cut out for it as a species.
Original Join Date: January 30th, 2010
Devidian, several of the eps could be directly converted from the Fed version. Either they already have a masking effect to disguise you(Night of the comet), or they don't need one(What lies beneath). But there is at least one where you'd need some sort of holographic disguise added to your chars.
Breen, no conversion needed AFAIK. The Breen already want to kill Romulans, they don't need even a flimsy pretext for it.
2800: some conversion would definately be needed on some of them. Oddly, the first would need little. The story works fine even without a Romulan ambassador.
The FEs with B'Vat and his cronies... No self respecting Romulan needs a reason to make the lives of Klingons miserable.
The hard one would be the Reman FE series...... Yeah... that one is problematic as the Romulans are the bad guys.
I definately want to see Foundry improvements, that would be my number 2 choice. #1 is still Romulans though.
My character Tsin'xing
Full faction or not at all Cryptic
I think the Reman feature would be particularly interesting from a Romulan perspective if you assume there is a faction with the faction that is not influenced by the Iconians and actually opposes them and Sela. From that perspective you don't really need to change all that much.
B'vat's story is not a FE, it is just a serialized Fed story and should remain as such.Except for his cameo in The Devidians.
The 2800 will work for Romulans the same as for Klingons., although adding a Romulan Ambassador would be needed for the Doff integration.
Romulans on 23rd Century Drozana Station? Hell yeah, have them try to pose as Vulcans
1. KDF faction (been asked for since day 1)
2. PvP (yeah, I know. Not many people who are playing this game are PvP players. That's because a lot the PvPer's left. It's also why the Klingon side is feels abandoned sometimes.)
3. Crafting (General principals. People were warning Cryptic that adding dilithium requirements to the crafting system would kill it back when season 4 was in Beta. Sure enough, they were right. A crafting system that incorporates a mini-game and specialized skill requirements would be nice.)
4. Exploration (basis of Star Trek, enough said)
5. More Fleet Missions / STFs (Right now, I think this, Star Trek's fan base, and FTP is what's fueling STO. Also, I think these missions and PvP could be incorporated)
6. Playable Romulans (The popular vote. However, I don't blame Cryptic for not including them. I blame J.J. Abrams for making the race almost extinct.)
7. More Foundry Improvements (Catch 22 at finding good one that is working properly. I usually just do the "quickies".)
8. More Featured Episodes (some factioned based ones please)
9. Improve Duty Officer System (no complaints)
10. More Rare Ships (sure, give people their Vesta. Frankly, I'm starting to look forward to when we run out of iconic Federation ships to add to the game. I think that when we do, balancing out the ships between factions and in PvP will become possible.)
Last, but not least: I still don't know why the leveling requirements were lessened. Upgrading my ship was half the fun when I started this game. Now, unless you're lvl 50, you're leveling too fast to bother.
When they talk about how they are going to do all these factions its just going to be a few missions for only those certain races or what not and then they will just join fed or kdf and be copy and paste the rest of the way. Even some podcasters have called them out on it but it doesn't change the fact that the easiest and laziest way to deliver something is the way it will be done and rushed at that.
Oh yeah when they run out of ships to make they will make new ones that are like 1% better than the ones you have so you keep buying the brand new vanilla ships when they come out.
Also PvP is going to take some major work its kind of funny and sad at same time when I tested ground pvp it was like whoever shot the other first won that round and pretty much all science skills are broken in ground pvp.
how can you possibly explain that my bridge officer talking to me ON MY OWN SHIP causing me to decloak is WORKING AS INTENDED?
show me one example in Star Trek where a bridge officer turned to speak to his captain and caused the ship to decloak.
that is total TRIBBLE. and just one more example how you dont give a damn about the KDF players.
you may want to think of a third best then :rolleyes: the colony world is planned for season 7 if i remember and no way will the RSE be done ready for november lol
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
EDIT: Okay, I'm slow. You win, rrincy.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
B'vat wasn't an FE? Oh, oops. He needs to be shot repeatedly with a Romulan issue disruptor pistol anyways. Even so Romulans need a way to get Hargh'Peng torpedos. It's Pitifully Easy to get them as KDF( a doff mission in OL sectorblock).
Well, see.... actual romulans would have little trouble. But with some of the members of a Romulan faction it might be problematic. Then again.... considering how many different and somewhat bizzarre alien races you can use while playing the mission as a Fed, a Hirogen would barely be noticed. But only if in a Federation Uniform. It'd be amusing to play the ep as your char but in the uniform of 23rd century Starfleet. Maybe give the Romulan version a permanent polymorph effect kinda like the Q transformation.
As for rare ships:
Jem'hadar ship? Boring!
Galor? Ooh! shiny guns! BORING!
D'Kora? Hmm... kinda cool-ish.
Tuffli? I'd like to have one.
Tholian ships? Cool.
New ships need to be interesting to make them worth it. A lot of lock-box ships bore me.
My character Tsin'xing
I suppose you'll be settling for no faction at all. Remember, you voted for Playable Romulans not Romulan Faction. Playable Romulans means a C-Store racial unlock for both KDF and Fed.
Al Rivera hates Klingons
Star Trek Online: Agents of Jack Emmert
All cloaks should be canon.