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Let's talk AFK Players

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  • jetwtfjetwtf Member Posts: 1,207
    edited July 2013
    Simple solution? add some GM's to the game with the ability to monitor player activity and enter into qeued events at any time. Once an hour check each qeue event to see if everyone is participating. if the GM finds an idle player at spawn going over the accolades list or whatever and hitting greed everytime something dies then kick the player with a warning and flag his account to show a warning. 3 warnings and 48 hour ban. GM's will get a warning that a player has not moved, fired weapons, or used X skill in X amount of time but is still active by having the qeue event turn red in font color.

    When those GM's are not monitoring events they can clean the zone chat up as well as take care of basic problems.
    Join Date: Nobody cares.
    "I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
  • cabezadetortugacabezadetortuga Member Posts: 251 Arc User
    edited July 2013
    I have a solution to this:

    If you don't engage enemies in combat for a period of 5 minutes in an STF, you get automatically booted from group, are banned from joining any STFs for 24 hours, and are given -1000 marks of whatever category of marks the STF provided. Let people drop into negative marks held, too.

    You could also subject AFKers who do not engage in combat for 5 minutes in an STF to a reputation rank demotion. Demoted players could possibly lose access to reputation gear until their position is reattained.

    Just some thoughts.
  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited July 2013
    I had ideas in other threads but I had a recent experience that has made me rethink it all. during a mirror event I lagged out and the server not responding. when it finally came back the mission was over I was next to the bank and had a ton of hate mail from some guy saying he was banning me from his channel or something like that.

    now really I do not like afk players that sit and even take loot from players, but with the server issues this game has at times , it would be really hard to punish people for it, because I know most of the time they are there they move in and out of harms way while doing nothing. but I have seen some ship fighting then just start off out into space also . im sure that's what happened to mine the other day. but the rest of us have no way to know that.

    So I really think the best idea is just start your own. now that being said a simple vote end mission due to leeches. nobody would get anything but it would if you really hate AFK stuff force people to put their time where their mouth is. you really dislike AFK and don't want them to get a reward end the mission. they get nothing you get satisfaction.

    you want to be greedy and get the rewards anyway then you are only slightly better than they are because your supporting the system. and continue as normal.

    and like the mission I was in when it lagged out it is not fair to the others involved that this game left my toon in space taking up a slot that another player could have filled. but I was not there to get any rewards by clicking take loot . like the afk people do.

    something needs to be done but its not as simple as it seems.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited July 2013
    I have a solution to this:

    If you don't engage enemies in combat for a period of 5 minutes in an STF, you get automatically booted from group, are banned from joining any STFs for 24 hours, and are given -1000 marks of whatever category of marks the STF provided. Let people drop into negative marks held, too.

    You could also subject AFKers who do not engage in combat for 5 minutes in an STF to a reputation rank demotion. Demoted players could possibly lose access to reputation gear until their position is reattained.

    Just some thoughts.

    What about server disconnects or slow internet?
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  • cavewarkcavewark Member Posts: 131 Arc User
    edited July 2013
    whats even more frustrating that the whole AFK player issue is the fact this thread has reached 120+ pages of people who do not want afkers in the game. and PWE / Cryptic still have their collective heads in the sand going LALAALAL you will get bored LALALAALLA really loudly running around a room. Hoping it will go away, all that the player base is asking for is the ability to remove afkers from random groups.

    Once we know that afkers are not profiting from the obvious macro bot programs they are running to earn dilithium or fleet marks or romulan marks or whatever. then we will shut up about it.
  • aarons9aarons9 Member Posts: 961
    edited July 2013
    cavewark wrote: »
    whats even more frustrating that the whole AFK player issue is the fact this thread has reached 120+ pages of people who do not want afkers in the game. and PWE / Cryptic still have their collective heads in the sand going LALAALAL you will get bored LALALAALLA really loudly running around a room. Hoping it will go away, all that the player base is asking for is the ability to remove afkers from random groups.

    Once we know that afkers are not profiting from the obvious macro bot programs they are running to earn dilithium or fleet marks or romulan marks or whatever. then we will shut up about it.

    the problem is these guys really arent afk.. the hit need and are probably typing in fleet chat.

    they wont add a vote to kick option..
    they wont take off the leaver penalties or cooldowns.


    so i guess just deal with it.. its not a problem.. working as intended..
    [12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
    [12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
  • cabezadetortugacabezadetortuga Member Posts: 251 Arc User
    edited July 2013
    What about server disconnects or slow internet?

    Why in the world would a server disconnect or slow internet cause someone to act in game as if they were afk for 5 minutes?

    If you disconnect then you disconnect and are no longer in the instance, so I do not see what that has to do with anything. I think that you are confusing the issues.
  • corvallecorvalle Member Posts: 254 Arc User
    edited July 2013
    aarons9 wrote: »
    the problem is these guys really arent afk.. the hit need and are probably typing in fleet chat.

    they wont add a vote to kick option..
    they wont take off the leaver penalties or cooldowns.


    so i guess just deal with it.. its not a problem.. working as intended..

    Yep, as it should be. People need to stop complaining. Players can play exactly how they want, if you dont like, feel free to private match/queue.
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited July 2013
    AFK players, and the new trend of players leaving fleet actions right before the final bosses so they can uber-grind is just over the top silly now. Has there been ANYTHING from ANY dev/Cryptic rep in this thread? It's at 121 pages now.....
  • corvallecorvalle Member Posts: 254 Arc User
    edited July 2013
    AFK players, and the new trend of players leaving fleet actions right before the final bosses so they can uber-grind is just over the top silly now. Has there been ANYTHING from ANY dev/Cryptic rep in this thread? It's at 121 pages now.....

    Why should they respond? AFK is not against the TOS. Go complain somewhere else please.
  • cavewarkcavewark Member Posts: 131 Arc User
    edited July 2013
    ok so cryptic have said that being afk isn't against the TOS BUT they have basically said quitting an STF is which is why you get the leaver penalty.

    how is that even fair, if I choose to leave an STF because the other 4 people are afk I get punished ?

    what should I do also go afk till it fails ?
  • bhthephoenixbhthephoenix Member Posts: 127 Arc User
    edited July 2013
    how would we gauge that tho? damage dealt? damage received? healing done? buffs given? ... a lot of the STFs require say one person guarding a spot so it doesn't fail that person would obviously end up dealing and receiving less damage along with every other metric being lower in number but is just as vital and is participating just as much as those DPSing

    I don't see a system that could reliably gauge participation short of a live person being a referee

    I have played way too many games where people don't pay attention to the Kang. One of my biggest problems is that I have a wireless modem and so sometimes I might appear AFK but am really waiting for the server to come back.

    One of the better solutions would be that if you don't press a key every two minutes or so you get dropped from the game.
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited July 2013
    corvalle wrote: »
    Why should they respond? AFK is not against the TOS. Go complain somewhere else please.

    LOLWUT? Go be fat somewhere else, please.
  • romeowhiskey4romeowhiskey4 Member Posts: 266 Arc User
    edited July 2013
    Another thread about leeching.

    Seeing that Cryptic don't appear to be taking this very seriously, should fleets be responsible for their own?

    End of the day we have all been victims of someone leeching in a pug, and it seems a lot actually belong to different fleets.

    I understand Starfleet Dental have someone that people can go to if anyone in their fleet is 'misbehaving' and as such, would other fleet leaders be interested in this? i.e nominating themselves on the forums to be a point of contact in a particular fleet. Not naming and shaming anyone in public, but putting people forwards as points of contact fleet for fleets on here so someone can look it up on here, find the fleet and someone can go to them if they have an issue with a member of their fleet... And the fleet takes it's own action whatever that may be.
    Obviously, if the leecher is not in a fleet they are going to be immune but...well.. they ain't gonna go far without a fleet for their leeched fleet marks.

    Would this work? If so, is there any interest?
  • romeowhiskey4romeowhiskey4 Member Posts: 266 Arc User
    edited July 2013
    Yep! that's one solution.... but this is merely an alternative...?
  • twoofnine1twoofnine1 Member Posts: 0 Arc User
    edited July 2013
    report ANY & ALL leeching or other abuse by 801st members to TOMAS@801st.info or @oneofnine1 in game TY and have a good day
    ____________________________________
    In Game handle @oneofnine1
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  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited July 2013
    As you're not allowed to name names on the forum, for a very good reason, there's no viable way to inform Fleet leaders that their players are leeching. At best all you could do is have all the Fleet leaders post their Fleets' names in a thread and agree that you could PM them to let them know if one of their players was leeching.

    I would demote or expel someone in my Fleets if I learned they were leeching - but it would need to be corroborated to me via video so that I could see it happening. Just like Cryptic, I'd need to assume the player was innocent and just being targeted by someone who just doesn't like them without proof of the leeching.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited July 2013
    The best way to prevent leeching is to have the game monitor activity and give players that don't meet that activity level then they are given nothing or a consolation prize. Of course, this would only deal with public queues since private queues have their own ways of dealing with leechers. If a leecher does an elite STF and gets only 5 Omega Marks instead of 60 or more, then they will either learn to do something else or actively participate in the STF. Of course, this would punish players that D/C too often, but it is a small price to pay.
  • josephdridgewayjosephdridgeway Member Posts: 517 Arc User
    edited July 2013
    thecosmic1 wrote: »
    ~snip~

    I would demote or expel someone in my Fleets if I learned they were leeching - but it would need to be corroborated to me via video so that I could see it happening. Just like Cryptic, I'd need to assume the player was innocent and just being targeted by someone who just doesn't like them without proof of the leeching.
    This right here.
    Fleet Admiral Joseph D. Ridgeway
    The Armada
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  • romeowhiskey4romeowhiskey4 Member Posts: 266 Arc User
    edited July 2013
    thecosmic1 wrote: »
    As you're not allowed to name names on the forum, for a very good reason, there's no viable way to inform Fleet leaders that their players are leeching. At best all you could do is have all the Fleet leaders post their Fleets' names in a thread and agree that you could PM them to let them know if one of their players was leeching.


    Exactly what I was going for... Nothing on the forums, just a point of contact in game. Backed up with considerable evidence too.
  • cabezadetortugacabezadetortuga Member Posts: 251 Arc User
    edited July 2013
    When there is a leecher, the only logical solution that we, as players, are left with is to go AFK ourselves. Even if the mission fails, it is still better to get a single timer for a single STF than to be blocked out from all STFs.

    If one were in a hurry, then one could even use tractor beam repulsors to actually make the mission fail.

    The only way to deal with leechers is to make sure that they get absolutely NOTHING.
  • taschenbillard12taschenbillard12 Member Posts: 6 Arc User
    edited July 2013
    When there is a leecher, the only logical solution that we, as players, are left with is to go AFK ourselves. Even if the mission fails, it is still better to get a single timer for a single STF than to be blocked out from all STFs.

    If one were in a hurry, then one could even use tractor beam repulsors to actually make the mission fail.

    The only way to deal with leechers is to make sure that they get absolutely NOTHING.

    lol logical? that rly hurts - yeah thats a great way to deal with that, how about dont playing the game if you dont like it?
  • jetwtfjetwtf Member Posts: 1,207
    edited July 2013

    End of the day we have all been victims of someone leeching in a pug, and it seems a lot actually belong to different fleets.

    Actualy no not everyone has come across these. I have yet to see 1 person park someplace and not participate except to hit greed. I have seen a few I wish they would have though.

    As for a way to report players to a fleet leader, I think there should be one. There is allot of behaviour in this game that could be cleaned up if fleet leaders knew members were doing it, such as racist comments in zone chat or leeching in an ESTF.
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  • taschenbillard12taschenbillard12 Member Posts: 6 Arc User
    edited July 2013
    jetwtf wrote: »
    Actualy no not everyone has come across these. I have yet to see 1 person park someplace and not participate except to hit greed. I have seen a few I wish they would have though.
    didnt happen to me either, so since i did not see that behavior therefore it cant exist;
    thats about the same bs like to say that hole thing is a problem at all only because i ran into someone who needed to leave his computer because of urgent matters

    @op if you want what seems to be whtat you want, in every other mmo i came across , you would seek some like minded people, (maybe even a fleet hm?) and schedule a date with them-but since you think when someone participates in a pug pve event his life ends for the next 15min its safe to conclude you dont have one?
  • aarons9aarons9 Member Posts: 961
    edited July 2013
    with all the server TRIBBLE that is going on, i would guess that 80% of those "leechers" were just people who lagged out during the loading screen.. its happened to me before.. once i got in, the match was almost over.

    while you are loading your ship is parked there doing nothing..
    [12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
    [12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
  • jetwtfjetwtf Member Posts: 1,207
    edited July 2013
    didnt happen to me either, so since i did not see that behavior therefore it cant exist;
    thats about the same bs like to say that hole thing is a problem at all only because i ran into someone who needed to leave his computer because of urgent matters

    @op if you want what seems to be whtat you want, in every other mmo i came across , you would seek some like minded people, (maybe even a fleet hm?) and schedule a date with them-but since you think when someone participates in a pug pve event his life ends for the next 15min its safe to conclude you dont have one?

    Where did I state it doesnt exhist? Right i did not. Do not assume to know what others are thinking especialy when i agreed with the OP that a way to report players to fleet leaders would be good for bad behaviour INCLUDING leeching. So how about the next time you want to make yourself look superior please do yourself a favor and read the whole post before you make yourself look like an idiot. Or are you afraid someone can right click your character and get a "Contact Fleet leader" option.
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  • xparr15xparr15 Member Posts: 283 Arc User
    edited July 2013
    When there is a leecher, the only logical solution that we, as players, are left with is to go AFK ourselves. Even if the mission fails, it is still better to get a single timer for a single STF than to be blocked out from all STFs.

    If one were in a hurry, then one could even use tractor beam repulsors to actually make the mission fail.

    The only way to deal with leechers is to make sure that they get absolutely NOTHING.

    Of Course! Why didn't I think of that? One person steals food so we should just stop selling food. That fixes all our problems, right?

    I personally don't pug so I don't have problems with AFK, but from what people say on the forums, I gather that in a pug match its fairly common. So if you commonly decide to AFK as well, how are you any different from the person who did it in the first place.
  • taschenbillard12taschenbillard12 Member Posts: 6 Arc User
    edited July 2013
    jetwtf wrote: »
    Where did I state it doesnt exhist? Right i did not. Do not assume to know what others are thinking especialy when i agreed with the OP that a way to report players to fleet leaders would be good for bad behaviour INCLUDING leeching. So how about the next time you want to make yourself look superior please do yourself a favor and read the whole post before you make yourself look like an idiot. Or are you afraid someone can right click your character and get a "Contact Fleet leader" option.

    uh sorry , i didnt mean that; i try again (sry for my bad english)
    i dont see that sort of behaviour, but only because i dont see it that doesnt mean that it does not exist - so the op has seen this once,twice? how often actually? and while this happens to him all the time?, its quite funny of him to assume thats a real problem (only because he has experienced it - since i can hold the same argument with never seen that)
    and i cant see how anyone could tell if something like the op suggests does happen it is because of 'leeching' or the thousand other things that could be related too(including bugs)
  • jetwtfjetwtf Member Posts: 1,207
    edited July 2013
    Augh Ok, that is a valid counter argument ofcourse. I myself do not think the problem is as bad as people make it out to be, but I agree with the OP's concept of a way to prevent actual leeching because it will also benifit in other ways by having the ability to inform fleet leaders if a member is being an TRIBBLE in other ways that could give the fleet a bad reputation. I have been a leader in other groups and getting a report that a member under me was being a problem was something I wanted. My reputation as a leader was based on my groups reputation, if one member harms that reputation then I wanted to know about it.

    Examples on where this report feature could be used that has nothing to do with leeching..

    1. A member is in an ESTF with someone with little to no experiance and starts belittling them in chat during the ESTF with more than enough L2P and links to guides to be more of a problem than the inexperianced player. This behaviour is unexcusable.

    2. Insulting teammates and opposition during PvP. "you suck noob, you should just quit now" Is not good and should not be tolerated. that kind of behaviour only hurts the whole PvP community.

    3. starting arguments in Zone chat.

    4. intentional griefing anywhere.

    And those are just 4 off the top of my head i think many fleet leaders would want to know about. Screenshots or video proof of such behaviour for disciplinary action, if none is provided simply discuss the report so the player is warned that behaviour like that is not acceptable. It would be a good system.
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  • taschenbillard12taschenbillard12 Member Posts: 6 Arc User
    edited July 2013
    i agree , and i would talk to a fleet leader about those things too; and there might of course no proof needed if things like that happen often with certain players;
    i played other mmos and complained to guild leaders bc of behaviour of their people; again i think thats a no problem, you can reach out to that leaders, there is no game feauture needed for that i think (not sure how this is in sto, is there an interface where you can search for players/guilds ?)
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