Instead of griping about it only happening to apply to Federation ships, you should be griping that it should apply to more Klingon ships as well.
What do you mean more? There would have to be any KDF ships that get a discount to start with before you can say more. What we need more of are Fed ships, as there are only 5 that get a discount. We need KDF ships period.
Or they could do the sane thing, and lower the price of fleet ships in general. $20 for a per character purchase that you have to use in game currency as well, and that only after tons of grinding is nutty in the first place.
What do you mean more? There would have to be any KDF ships that get a discount to start with before you can say more. What we need more of are Fed ships, as there are only 5 that get a discount. We need KDF ships period.
AGREED. 100% Agreed.
I'd start with the B'rel but I do suspect a part of that involves more T5 Klingon C-Store ships as well.
There is absolutely no reason to exclude that. It is a discount applied for a purchase made.
There is no point in BUYING or OWNING a T5 C-Store ship from the category listed.
You can say that Fleet ships are too expensive. I agree. You can say that Klingons should have more Fleet versions of their C-Store ships. I agree. You can say that Klingons should have more C-Store ships. I agree.
But there is absolutely zero validity in discounting the purchase price of a T5 C-Store ship in factoring in the discount. The discount is offered because of the purchase. The discount is not offered without the purchase even if people own that ship without the purchase.
The cost of a T5 C-Store ship is part of the price. Discounting that is insanity. It's inventing a reason to be upset by ignoring a purchase that was made.
There are plenty of good reasons to be upset. There are plenty of good reasons to be upset as a Klingon player. Yours are meritless.
Clearly you do not understand simple economics. Clearly no amount of explaining it will cause you to understand it. This conversation is terminated.
Jack Emmert: "Starfleet and Klingon. ... So two factions, full PvE content." Al Rivera hates Klingons Star Trek Online: Agents of Jack Emmert All cloaks should be canon.
Clearly you do not understand simple economics. Clearly no amount of explaining it will cause you to understand it. This conversation is terminated.
No, YOU do not understand the situation. Some people will (rather stupidly unless they have more than 1 character to get ships for) buy a T5 ship for the sole purpose of getting the discount. What they do not understand (except in abovementioned scenario) is that this results in MORE payment - instead of 20$, they pay 25$ for their ship. The cost of the T5 ship will be divided between the characters, so if the player wants the fleet version on two characters, it'll be 15$ per character. Somewhere around 12$ (rough estimate) for 3 characters, 10$ for 4...
However. The total price DOES grow by 5$ per character (or 20$ if your ship doesn't have a discount), which is what's completely wrong in this.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
I've contributed enough resources to gain 50k fleet credits toward the construction of a Tier I Starbase and a Tier I shipyard. I'll have to keep contributing once someone decides to start the Project to get the ship provisions, and then I assume I'll have to pay for the provision. I have already purchased the 4 ship modules, and have the 20k fleet credits.
All-in-all, the Fleet Heavy Qin Raptor will cost the combined contributions of massive, in-game resources by myself and my fleet mates, plus $20. That assumes that I am allowed one of the provisions. I'd rather just pay $25 or $30 to get it out of the C-Store.
Honestly, in the end, the whole Starbase system is just a huge resource sink with little or no real reward.
__________________________________
STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
Hello,
I allready own the cstore or zen version of the Rhode Island Refit which is what the fleet version is made from the Fleet science vessil retrofit , my understanding is if u own the cstore version of the ship it coast only 1 module to get the ship , mine is showing me i need 4 models, please explain or is this a bug or what ty
The C-Store Rhode Island is a Tier 2 (T2) ship. Fleet module discounts only apply fleet ships that have a Tier 5 (T5) C-Store counterpart. And even that's complete bunk as the recently added Fleet Advanced Escort receives no discount for having purchased the Multivector Advanced Escort, despite the fleet version having the exact same boff layout and it's description basically telling the player to go spend money in the C-Store and purchase the MVAE for its console.
And don't even get me started on the KDF not having any ships that qualify for a module discount.
Hello,
I allready own the cstore or zen version of the Rhode Island Refit which is what the fleet version is made from the Fleet science vessil retrofit , my understanding is if u own the cstore version of the ship it coast only 1 module to get the ship , mine is showing me i need 4 models, please explain or is this a bug or what ty
The Rhode Island cost 750 zen. The fleet version takes it to T6, so better than a ship costing 2,500 Zen. Someone who paid $20 or $25 only needs one additional fleet module to get a ship to T6, so why are you expecting your $7.50 ship to cost only $5 more to get to the same power?
The Rhode Island cost 750 zen. The fleet version takes it to T6, so better than a ship costing 2,500 Zen. Someone who paid $20 or $25 only needs one additional fleet module to get a ship to T6, so why are you expecting your $7.50 ship to cost only $5 more to get to the same power?
I'm not i am expecting to get some credit for it thats why , also back when i got mine i beleave they where a bit more then 750, if i remember correctly, at least the cost of 1 module make it 3 modules instead of 4 it still coat me , my point is to be fair and treat every body the same, give atleast partial credit or no credit to any body
I've been perusing the Ship store at the new Fleet Base. So far I don't see much worth even looking at. I see a Fleet upgrade to the Defiant Retrofit. That's okay. STO Wiki lists a Fleet upgrade for the Armitage... where is it? It doesn't show up in the Ship store. I was certain there'd been mention at some point(s) in the past of a Fleet upgrade for the Excelsior Retrofit... don't see that either. So far the only Fleet ship I've seen that really induces salivation is on the Kleenex side... that's the K'Tinga Retrofit/Fleet K'Tinga Retrofit (gots ta have one of doze!).
So where's the good stuff? Are they hiding it? Do more ships become available as the Base levels up? Or have the Devs just not released 'em all, yet?
*STO*Its mission: To destroy strange new worlds, to seek out new life and new civilizations... and then kill them, to boldly annihilate what no one has annihilated before!
Fleet module discounts only apply fleet ships that have a Tier 5 (T5) C-Store counterpart. And even that's complete bunk as the recently added Fleet Advanced Escort receives no discount for having purchased the Multivector Advanced Escort, despite the fleet version having the exact same boff layout and it's description basically telling the player to go spend money in the C-Store and purchase the MVAE for its console.
That's not true. You're going to have that discount. Devs said it was just a mistake on their side.
The Rhode Island cost 750 zen. The fleet version takes it to T6, so better than a ship costing 2,500 Zen. Someone who paid $20 or $25 only needs one additional fleet module to get a ship to T6, so why are you expecting your $7.50 ship to cost only $5 more to get to the same power?
The Rhode Island is an account-wide unlock; the Fleet Ships are single character. So why are you expecting us to be happy paying $20 or $25 for a ship for a single character when it used to get us a ship for our whole account?
I think that's where a big issue is for a lot of players right now. New stuff is coming out as single character unlocks for the same or higher price than the existing account unlocks.
As much as I have enjoyed STO, I've noticed my own more recent posts have become less favorable because of things like this. I've bought most of the uniform sets and such because it adds more customizability and immersion for me. I have purchased extra character slots and Boff slots for the same reason (30+ characters right now). I've been here since beta and really was looking forward to the vision DStahl was espousing in his Engineering Reports. That vision is what led my wife and I to go lifetime instead of dropping out.
I play STO to relax and play fun adventures. I do *not* play STO or any other MMO to feel pressured to grind, grind, grind to get a new shiny that serves no other real purpose than to enable me to grind, grind, grind some more. I can handle the grind as *one part* of the game, but not as the primary focus.
That's not true. You're going to have that discount. Devs said it was just a mistake on their side.
Yeah, it's a little buggy. Isn't there a ship that was supposed to be in the Fleet ship store but isn't even available right now?
If you suspect you should have a discount, or something should be available, hold off on spending real money on it (or a less desired alternative) until you're certain it's not just a bug that's keeping it expensive/inaccessible.
Just to toss in my two cents, I will never buy another point of Zen as long as the Fleet Module system remains the way it is. This is just insulting and disrespectful to your consumers, and I won't financially support a company that forces you to shell out money for something that you also grind months for, and on top of it, the purchase is not account wide, you must buy it again and again.
Make modules an alternative to tier. You want a tier 4 ship but your fleet is only 2? Two modules cover the gap. That makes their existence alot more useful, but allows people to acquire the Fleet Ships without needing to drop a paycheck once their fleet is up to snuff.
So I had the unfortunate purchase of a fleet heavy cruiser. Thought 'hey, I liked it grinding! Might like it now'. Well tier one ships are garbage, they don't reflect the cost. 20$ for the rubbish that is the fleet heavy cruiser is an insult. These ships either need to cost one fleet module or reflect the cost. For 5 dollars more I could have gotten the escort carrier. Why charge outrageous prices for the junk of the fleet ships?
Also change it so when I press U in space it goes to my ship tab... not my character one...
I see most of the fleet ships more like a way to fly a shipskin you really liked at an VA-compareable level. Exactly what Retrofits are good for. (there are exceptions)
My wife got pretty crazy about some of the ships, she will buy at least one ship from every Tier available.
I'm still undecided which ships finally to buy, the Fleet Armitage will be pretty obvious for my Tac, before today's blog I even thought about the Fleet Oddy.
Big advantage with some Fleet ships (those for 200K) is, you can grind them pretty quick, only takes some provisions, no cash involved.
For the Fleet Versions you need 1 or 4 FSMs. One is farmed ingame relatively quick via Dilithium (atm it's roughly 40 ZEN per Character per day), 4 are still doable (or just buy from Exchange, sometimes you can get very lucky).
The Fleetships finally made me more comfortable with playing another toon or two till VA.
I like flying a ship with a good, narrowed down build. Currently thinking about a Tac, which will fly a Sciship later.
I see most of the fleet ships more like a way to fly a shipskin you really liked at an VA-compareable level. Exactly what Retrofits are good for. (there are exceptions)
My wife got pretty crazy about some of the ships, she will buy at least one ship from every Tier available.
I'm still undecided which ships finally to buy, the Fleet Armitage will be pretty obvious for my Tac, before today's blog I even thought about the Fleet Oddy.
Big advantage with some Fleet ships (those for 200K) is, you can grind them pretty quick, only takes some provisions, no cash involved.
For the Fleet Versions you need 1 or 4 FSMs. One is farmed ingame relatively quick via Dilithium (atm it's roughly 40 ZEN per Character per day), 4 are still doable (or just buy from Exchange, sometimes you can get very lucky).
The Fleetships finally made me more comfortable with playing another toon or two till VA.
I like flying a ship with a good, narrowed down build. Currently thinking about a Tac, which will fly a Sciship later.
It's the same as the 2yr freebie if you already have it. If not then yea, have at it XD.
I'll just face the perils of the galaxy in my trusty runabout, thank you very much.
Starfleet honors the memory of Captain Phineas C. Corkscrew who, in 2153, invented the revolutionary Corkscrew Maneuver, which has ever since made it possible for starships to move up and down in space by turning at a 45-degree angle.
I can only imagine how much more worse off the 200,000 version is. They don't make money off of it.
They have a compareable statalocation to any Admiralship buyable for Dilithium (aka "Free By"-ships), which is more than enough to do any kind of PVE.
For PvP Min/Maxing you might consider Fleetversions.
Advantage for your up to 20 bucks is usually:
1 Console
10% more Hull and Shieldmodifier
Nothing which makes or breaks the possibility to play the game.
So don't buying Fleetversions is actually "a way to fly a shipskin you really liked at an VA-compareable level".
Sometimes I buy ships for cash, because I like the way they play.
But sometimes I wished to fly a ship, because of their looks. Before S6 this made it harder for others to play with me. Now I can finally switch my ship, and be fine.
The Fleet Patrol is a nice upgrade, but well worth $20? No.
Well I don't know.. compare the stats to the T5 Tac Escort (Z-Mart Version, which I have owned for quite some time). For giving up the console and -1 to turn rate, I got... stronger hull, stronger shields, more crew, and extra engineering console.
And, I didn't spend a red cent... EC is incredibly easy to come by, and you can buy the fleet modules off the exchange.
This was posted in the last round of 'Ask Cryptic' but was not answered. I think it's a fair point so I've decided to repost it here (if somewhat less whiny):
---
I, and many others, have previously bought the Nomad costume for the Federation Star Cruiser, as well as costumes for other ships before they were taken down from the C-Store.
Considering that we've already spent money on these ships (440 C-Store Points in my case) could we not get the Fleet versions of our ships for fewer Fleet Ship Modules? I (foolishly) thought that we would by default but looking on my Starbase's ship selector screen we will still have to shell out for 4 FSMs, which I think is a little unfair considering that we paid for the costumes that are now they're being included in Fleet versions 'for free'.
...
Considering that we've already spent money on these ships (440 C-Store Points in my case) could we not get the Fleet versions of our ships for fewer Fleet Ship Modules? I (foolishly) thought that we would by default but looking on my Starbase's ship selector screen we will still have to shell out for 4 FSMs, which I think is a little unfair considering that we paid for the costumes that are now they're being included in Fleet versions 'for free'.
---
Discuss.
Though C-Store 'Skins' only cost a fraction of the price for C-Store Ships... If there was a discount, it would have to be only a fraction of the C-Store discount... (say one module instead of 3 modules...) If the price of the 'Skin' is less then the price of a 'module', then this wouldn't be worth the trouble for PWE/Cryptic to implement...
I think it would be a smart move to make it so that any C-Store ship purcahse results in needing less modules. I would not boycott fleet ships if it were this way.
For instance, the Scourge Destroyer is a captain level ship costing 1500 zen, even if I were to purchase it, i'd still need to pay 2000 zen (plus time, and time equals money to grind for the other stuff) to get the fleet modules to purcahse the fleet version. Why not cut out one (or three) fleet modules, since I already purchased the ship. I don't care that its not T5.... Quite frankly if I buy a T5 ship, i'm not going to buy a fleet equivalent, so I don't give a rats TRIBBLE about the discount there. However if for the lower level ships we were to get a discount if we purchase the zen store equivalent of the fleet ship, then i'd not only buy the fleet variant to use it at end game, but the zen store version for use at that level. Otherwise I am buying a captain level ship that will last me a few days and getting little benefit from it after that.
Cloaking generators break down at first sign of language.
Comments
What do you mean more? There would have to be any KDF ships that get a discount to start with before you can say more. What we need more of are Fed ships, as there are only 5 that get a discount. We need KDF ships period.
Or they could do the sane thing, and lower the price of fleet ships in general. $20 for a per character purchase that you have to use in game currency as well, and that only after tons of grinding is nutty in the first place.
AGREED. 100% Agreed.
I'd start with the B'rel but I do suspect a part of that involves more T5 Klingon C-Store ships as well.
Clearly you do not understand simple economics. Clearly no amount of explaining it will cause you to understand it. This conversation is terminated.
Al Rivera hates Klingons
Star Trek Online: Agents of Jack Emmert
All cloaks should be canon.
No, YOU do not understand the situation. Some people will (rather stupidly unless they have more than 1 character to get ships for) buy a T5 ship for the sole purpose of getting the discount. What they do not understand (except in abovementioned scenario) is that this results in MORE payment - instead of 20$, they pay 25$ for their ship. The cost of the T5 ship will be divided between the characters, so if the player wants the fleet version on two characters, it'll be 15$ per character. Somewhere around 12$ (rough estimate) for 3 characters, 10$ for 4...
However. The total price DOES grow by 5$ per character (or 20$ if your ship doesn't have a discount), which is what's completely wrong in this.
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
I've contributed enough resources to gain 50k fleet credits toward the construction of a Tier I Starbase and a Tier I shipyard. I'll have to keep contributing once someone decides to start the Project to get the ship provisions, and then I assume I'll have to pay for the provision. I have already purchased the 4 ship modules, and have the 20k fleet credits.
All-in-all, the Fleet Heavy Qin Raptor will cost the combined contributions of massive, in-game resources by myself and my fleet mates, plus $20. That assumes that I am allowed one of the provisions. I'd rather just pay $25 or $30 to get it out of the C-Store.
Honestly, in the end, the whole Starbase system is just a huge resource sink with little or no real reward.
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
I allready own the cstore or zen version of the Rhode Island Refit which is what the fleet version is made from the Fleet science vessil retrofit , my understanding is if u own the cstore version of the ship it coast only 1 module to get the ship , mine is showing me i need 4 models, please explain or is this a bug or what ty
The C-Store Rhode Island is a Tier 2 (T2) ship. Fleet module discounts only apply fleet ships that have a Tier 5 (T5) C-Store counterpart. And even that's complete bunk as the recently added Fleet Advanced Escort receives no discount for having purchased the Multivector Advanced Escort, despite the fleet version having the exact same boff layout and it's description basically telling the player to go spend money in the C-Store and purchase the MVAE for its console.
And don't even get me started on the KDF not having any ships that qualify for a module discount.
The Rhode Island cost 750 zen. The fleet version takes it to T6, so better than a ship costing 2,500 Zen. Someone who paid $20 or $25 only needs one additional fleet module to get a ship to T6, so why are you expecting your $7.50 ship to cost only $5 more to get to the same power?
I'm not i am expecting to get some credit for it thats why , also back when i got mine i beleave they where a bit more then 750, if i remember correctly, at least the cost of 1 module make it 3 modules instead of 4 it still coat me , my point is to be fair and treat every body the same, give atleast partial credit or no credit to any body
So where's the good stuff? Are they hiding it? Do more ships become available as the Base levels up? Or have the Devs just not released 'em all, yet?
The Rhode Island is an account-wide unlock; the Fleet Ships are single character. So why are you expecting us to be happy paying $20 or $25 for a ship for a single character when it used to get us a ship for our whole account?
I think that's where a big issue is for a lot of players right now. New stuff is coming out as single character unlocks for the same or higher price than the existing account unlocks.
As much as I have enjoyed STO, I've noticed my own more recent posts have become less favorable because of things like this. I've bought most of the uniform sets and such because it adds more customizability and immersion for me. I have purchased extra character slots and Boff slots for the same reason (30+ characters right now). I've been here since beta and really was looking forward to the vision DStahl was espousing in his Engineering Reports. That vision is what led my wife and I to go lifetime instead of dropping out.
I play STO to relax and play fun adventures. I do *not* play STO or any other MMO to feel pressured to grind, grind, grind to get a new shiny that serves no other real purpose than to enable me to grind, grind, grind some more. I can handle the grind as *one part* of the game, but not as the primary focus.
Yeah, it's a little buggy. Isn't there a ship that was supposed to be in the Fleet ship store but isn't even available right now?
If you suspect you should have a discount, or something should be available, hold off on spending real money on it (or a less desired alternative) until you're certain it's not just a bug that's keeping it expensive/inaccessible.
Make modules an alternative to tier. You want a tier 4 ship but your fleet is only 2? Two modules cover the gap. That makes their existence alot more useful, but allows people to acquire the Fleet Ships without needing to drop a paycheck once their fleet is up to snuff.
Also change it so when I press U in space it goes to my ship tab... not my character one...
My wife got pretty crazy about some of the ships, she will buy at least one ship from every Tier available.
I'm still undecided which ships finally to buy, the Fleet Armitage will be pretty obvious for my Tac, before today's blog I even thought about the Fleet Oddy.
Big advantage with some Fleet ships (those for 200K) is, you can grind them pretty quick, only takes some provisions, no cash involved.
For the Fleet Versions you need 1 or 4 FSMs. One is farmed ingame relatively quick via Dilithium (atm it's roughly 40 ZEN per Character per day), 4 are still doable (or just buy from Exchange, sometimes you can get very lucky).
The Fleetships finally made me more comfortable with playing another toon or two till VA.
I like flying a ship with a good, narrowed down build. Currently thinking about a Tac, which will fly a Sciship later.
It's the same as the 2yr freebie if you already have it. If not then yea, have at it XD.
A 20$ ship skin... no thanks
I can only imagine how much more worse off the 200,000 version is. They don't make money off of it.
They have a compareable statalocation to any Admiralship buyable for Dilithium (aka "Free By"-ships), which is more than enough to do any kind of PVE.
For PvP Min/Maxing you might consider Fleetversions.
Advantage for your up to 20 bucks is usually:
1 Console
10% more Hull and Shieldmodifier
Nothing which makes or breaks the possibility to play the game.
So don't buying Fleetversions is actually "a way to fly a shipskin you really liked at an VA-compareable level".
Sometimes I buy ships for cash, because I like the way they play.
But sometimes I wished to fly a ship, because of their looks. Before S6 this made it harder for others to play with me. Now I can finally switch my ship, and be fine.
But not all tier 1 is garbage. The Fleet Patrol escort is a very nice upgrade of the Patrol Escort. Well worth it.
The Fleet Patrol is a nice upgrade, but well worth $20? No.
Well I don't know.. compare the stats to the T5 Tac Escort (Z-Mart Version, which I have owned for quite some time). For giving up the console and -1 to turn rate, I got... stronger hull, stronger shields, more crew, and extra engineering console.
And, I didn't spend a red cent... EC is incredibly easy to come by, and you can buy the fleet modules off the exchange.
Star Trek Online, Now with out the Trek....
---
I, and many others, have previously bought the Nomad costume for the Federation Star Cruiser, as well as costumes for other ships before they were taken down from the C-Store.
Considering that we've already spent money on these ships (440 C-Store Points in my case) could we not get the Fleet versions of our ships for fewer Fleet Ship Modules? I (foolishly) thought that we would by default but looking on my Starbase's ship selector screen we will still have to shell out for 4 FSMs, which I think is a little unfair considering that we paid for the costumes that are now they're being included in Fleet versions 'for free'.
---
Discuss.
For instance, the Scourge Destroyer is a captain level ship costing 1500 zen, even if I were to purchase it, i'd still need to pay 2000 zen (plus time, and time equals money to grind for the other stuff) to get the fleet modules to purcahse the fleet version. Why not cut out one (or three) fleet modules, since I already purchased the ship. I don't care that its not T5.... Quite frankly if I buy a T5 ship, i'm not going to buy a fleet equivalent, so I don't give a rats TRIBBLE about the discount there. However if for the lower level ships we were to get a discount if we purchase the zen store equivalent of the fleet ship, then i'd not only buy the fleet variant to use it at end game, but the zen store version for use at that level. Otherwise I am buying a captain level ship that will last me a few days and getting little benefit from it after that.