Hmmm.. a strong argument could be made that STO is NOT PWE's game, it is OUR game, that they are the custodians of. The fact that they operate under licence is one example of the difference. Star Trek fans are the ones who will be paying the bills, not necessarily the transient gamers, who may simply be looking for something new to hunt, like the Hirogen. Star Trek has existed in a number of different versions for a VERY long time, and looks to be continuing on further through other versions of movies, and hopefully series. Star Trek, at its core, draws people together, and that is what appeals to so many people.
Reading through the Forums, there are a variety of "wish lists", ranging from quality control, to canon purity, to volume and variety of content. As a business concern looking to expand and grow, I suspect that PWE is working to understand how each of these lists can best be dealt with, and how the issues and their solutions relate to their bottom line. We have seen a major change already, in the dropping away of the lockboxes. Whether that is permanent, or only a pause, remains to be seen. If it is permanent, that could underscore a dramatic change in PWE perception of the player base of this game.
We will see what happens....
You guys need to let PWE run the show and play the game. I know every player out there entertains the fantasy that they can do it better. While they do have a commitment to putting out more content, it's still a business. They have to collect opperating revenue somehow. Either get used to it or go do something else.
That is a GREAT first post!!
I always LOVE it when somebody's very first post ignores the usual "hi my name is..." format, and plays like company propaganda, lol.
This isn't China...the rest of the world doesn't fall for that. Jeeeez.
I always LOVE it when somebody's very first post ignores the usual "hi my name is..." format, and plays like company propaganda, lol.
This isn't China...the rest of the world doesn't fall for that. Jeeeez.
I'm going to use that nagus guys logic and say, GREAT reply to his post, ignoring everything he wrote, and just writing a dismissive response, with no constructive arguement!!
JEEEEZ!
And here's some constructive arguement for you. What is pwe doing that's so wrong with the game? All I'm hearing from you is that theyre Asian and don't listen to fans.
What would you do if you were in their position?
Starting? It's been this way for awhile. I've had 3 level 50's since the CAP went to 50 (give or take a few weeks). I've ran all the STF's, gotten all of the gear.. There hasn't been anything for me to do in game for a loooooooooooooong time..
Starting? It's been this way for awhile. I've had 3 level 50's since the CAP went to 50 (give or take a few weeks). I've ran all the STF's, gotten all of the gear.. There hasn't been anything for me to do in game for a loooooooooooooong time..
It's OK to take a break you know. Try out some other games.
When you get back, there'll be new content waiting for you I'm sure. (At least season 6, if not more)
i don't get what people's rage about PWE's current business model with STO's f2p is all about. honestly, there are FAR FAR WORSE companies out there, and lemme regale you all of such a tale. out of courtesy i will keep the company's name and the game in question anonymous.
this past year and change i have been playing a very visceral action rpg alongside STO. the game featured physics related combat as well as wonderfully done characters. just recently the NA branch of the company released the current endgame of its korean version and along with it, end game gear. now the problem with this is, the end game gear can only be obtained by crafting using materials from the endgame dungeons. now mind you, not all the materials are created equal, and some have a significantly (read : exponentially) lower drop rate than others. so how can one get these? well, you could just keep doing the dungeons over and over hoping for the drops, that could work right? except these endgame dungeons can only be done once a day on each character you have. but hey, no worries. out of the kindness of their hearts, the north american company added a item in the cash shop that allows you to run these dungeons twice a day (for a whole month) on a character that purchased them! but if you want to run it twice a day on another character that character will need to buy the item too!
now, imagine star trek online working like that. imagine that the stfs can only be run once a day, and to run it more times in a day you need to buy an item from the cash shop. does that not sound even more horrible than this "horrible way that perfect world is running sto"?
i don't get what people's rage about PWE's current business model with STO's f2p is all about. honestly, there are FAR FAR WORSE companies out there, and lemme regale you all of such a tale. out of courtesy i will keep the company's name and the game in question anonymous.
this past year and change i have been playing a very visceral action rpg alongside STO. the game featured physics related combat as well as wonderfully done characters. just recently the NA branch of the company released the current endgame of its korean version and along with it, end game gear. now the problem with this is, the end game gear can only be obtained by crafting using materials from the endgame dungeons. now mind you, not all the materials are created equal, and some have a significantly (read : exponentially) lower drop rate than others. so how can one get these? well, you could just keep doing the dungeons over and over hoping for the drops, that could work right? except these endgame dungeons can only be done once a day on each character you have. but hey, no worries. out of the kindness of their hearts, the north american company added a item in the cash shop that allows you to run these dungeons twice a day (for a whole month) on a character that purchased them! but if you want to run it twice a day on another character that character will need to buy the item too!
now, imagine star trek online working like that. imagine that the stfs can only be run once a day, and to run it more times in a day you need to buy an item from the cash shop. does that not sound even more horrible than this "horrible way that perfect world is running sto"?
I agree. Things could be alot worse. Now, I'm not saying they won't be over time, but ATM there is content coming, and for a FTP game there's not really anything you HAVE to purchase. I get that people have complaints from time to time, but what I read here is pwe ruined sto, whaaaaaa, and no real explanation for it.
I don't mind the lock boxes and I like STO's f2p model. I've played other f2ps out there and I really like how STO is doing things in that regard.
What concerns me is the recent trend of new and overpowered ships in c-store. Odyssey obsoleted other fed cruisers. Atrox gave the feds a carrier, killing one of rare advantages of KDF. Armitage pretty much obsoleted all other escorts and killed KDF's advantage in having a free dps ship which equal and event surpass feds' best c-store escorts. If this continues, we will be getting increasingly more powerful ships while old stuff becomes obsolete. Right now, the "old stuff" is usually the free stuff, but in the future it will become the stuff we paid for. When that happens, the game will become pay to win, or more precisely pay to stay competent.
What I would like to see in c-store is some new concepts, new ships and other new content that gives you an alternative choice, not just an improvement over existing content.
I see PWE as a bad thing.
Free to Play where you can buy 'goodies'; I'm not a fan of, but I can live with.
The gambling I find the worst part. And on top of the gambling, they have to annoy players with global messages and an unending avalanche of lock-boxes. I've noticed a distinct lack of good drops of stuff when the lock-boxes came. Sure they can say that they don't affect the rate of other stuff, but I don't believe it.
Sometimes I think I play STO just to have something to complain about on the forums.
My biggest complaint about PW's influence on STO was the lockboxes, and specifically the hyper in-your-face way they were presented. However if the recent Doff packs are an indication of how these ships will be released in the future, I dont have an issue with that. With people having the ability to play every single mission in the game for absolutely free, I have no problem with paying for things I dont really *need* but might simply *want*.
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
This thread has now most definitely run its course, and isn't providing any constructive feedback or discussion, so due to this as well as the nature of the original post/high number of trolling posts here; I'm closing this thread down.
For future reference please remember that it helps a great deal when posts which violate the PWE Community Rules and Policies are not responded to and are reported via submitting a Community Ticket (click here).
If you think any of your posts within a thread have violated the PWE Community Rules and Policies, please edit your posts before a moderator takes action.
If you feel you need to get in touch with PWE BranFlakes to discuss the actions taken by any Community Moderator, you can do so by submitting a support ticket (click here).
Comments
Reading through the Forums, there are a variety of "wish lists", ranging from quality control, to canon purity, to volume and variety of content. As a business concern looking to expand and grow, I suspect that PWE is working to understand how each of these lists can best be dealt with, and how the issues and their solutions relate to their bottom line. We have seen a major change already, in the dropping away of the lockboxes. Whether that is permanent, or only a pause, remains to be seen. If it is permanent, that could underscore a dramatic change in PWE perception of the player base of this game.
We will see what happens....
That is a GREAT first post!!
I always LOVE it when somebody's very first post ignores the usual "hi my name is..." format, and plays like company propaganda, lol.
This isn't China...the rest of the world doesn't fall for that. Jeeeez.
Join Date: Sep 2008
:mad: :mad: :mad: :mad: CHANGE THE FORUMS BACK !!!
El Oh El :biggrin:
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
I'm going to use that nagus guys logic and say, GREAT reply to his post, ignoring everything he wrote, and just writing a dismissive response, with no constructive arguement!!
JEEEEZ!
And here's some constructive arguement for you. What is pwe doing that's so wrong with the game? All I'm hearing from you is that theyre Asian and don't listen to fans.
What would you do if you were in their position?
It's OK to take a break you know. Try out some other games.
When you get back, there'll be new content waiting for you I'm sure. (At least season 6, if not more)
this past year and change i have been playing a very visceral action rpg alongside STO. the game featured physics related combat as well as wonderfully done characters. just recently the NA branch of the company released the current endgame of its korean version and along with it, end game gear. now the problem with this is, the end game gear can only be obtained by crafting using materials from the endgame dungeons. now mind you, not all the materials are created equal, and some have a significantly (read : exponentially) lower drop rate than others. so how can one get these? well, you could just keep doing the dungeons over and over hoping for the drops, that could work right? except these endgame dungeons can only be done once a day on each character you have. but hey, no worries. out of the kindness of their hearts, the north american company added a item in the cash shop that allows you to run these dungeons twice a day (for a whole month) on a character that purchased them! but if you want to run it twice a day on another character that character will need to buy the item too!
now, imagine star trek online working like that. imagine that the stfs can only be run once a day, and to run it more times in a day you need to buy an item from the cash shop. does that not sound even more horrible than this "horrible way that perfect world is running sto"?
I agree. Things could be alot worse. Now, I'm not saying they won't be over time, but ATM there is content coming, and for a FTP game there's not really anything you HAVE to purchase. I get that people have complaints from time to time, but what I read here is pwe ruined sto, whaaaaaa, and no real explanation for it.
What concerns me is the recent trend of new and overpowered ships in c-store. Odyssey obsoleted other fed cruisers. Atrox gave the feds a carrier, killing one of rare advantages of KDF. Armitage pretty much obsoleted all other escorts and killed KDF's advantage in having a free dps ship which equal and event surpass feds' best c-store escorts. If this continues, we will be getting increasingly more powerful ships while old stuff becomes obsolete. Right now, the "old stuff" is usually the free stuff, but in the future it will become the stuff we paid for. When that happens, the game will become pay to win, or more precisely pay to stay competent.
What I would like to see in c-store is some new concepts, new ships and other new content that gives you an alternative choice, not just an improvement over existing content.
Free to Play where you can buy 'goodies'; I'm not a fan of, but I can live with.
The gambling I find the worst part. And on top of the gambling, they have to annoy players with global messages and an unending avalanche of lock-boxes. I've noticed a distinct lack of good drops of stuff when the lock-boxes came. Sure they can say that they don't affect the rate of other stuff, but I don't believe it.
The.Grand.Nagus
[SIGPIC][/SIGPIC]
Join Date: Oct 2008
Location: NPW Forums
This thread has now most definitely run its course, and isn't providing any constructive feedback or discussion, so due to this as well as the nature of the original post/high number of trolling posts here; I'm closing this thread down.
Cheers,
Alecto