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The Carrier, from a PVP Point of View.

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  • thishorizonthishorizon Member Posts: 1,158
    edited June 2012
    guys.

    stop 1v1'ing this guy.

    everytime you kill yourself via fbp you further cement his thinking that 1v1 is somehow viable in this game. (outside of escort dogfights, which i find entertaining even tho i suck at it)

    actually, i will elaborate on that thought a bit. only tac escort vs tac escort should really be considered for 1v1. engie scorts are lulz, and sci scorts should never really lose to tac scorts.

    crazy defense + ability to clear all damage buffs trumps the ability to hit really hard for 30 seconds any day of the week.

    a carrier or cruiser, when PILOTED to efficiency, should never die in a 1v1. sure, minimax is gonna pop people here and there, but even he can only cut thru 12k shields and 50k hull in 1 pass maybe 1/100 times.

    but good team builds arent build around 1 second of maximum spike. if he would lose that damn tcd he would live 50% longer, and do 50% more damage too. this is what a TEAM needs, for you to stay alive, and do more damage :)

    in my escort all my heals go to the cruiser or carrier when he needs them. because he has the ability to keep me alive so much longer than the 5-10 secs he needs me, i rely on him the whole rest of the time.

    in an MMO where the ships and playable characters are build around TEAMPLAY, 1v1 will only get you in trouble. EPTS may not be a team heal, but its far more valuable to your team than you know. it keeps you alive...thats objective #1

    so i dont know how many times we can all say it to this guy, or how we could say it differently. we have been anywhere from enabling to harsh with him, and he still doesnt get it.

    hell, even the hardest PVE levels of the game are made for 5 people to work together as a TEAM.

    have fun kill bad guys

    horizon
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  • thishorizonthishorizon Member Posts: 1,158
    edited June 2012
    sophlogimo wrote: »
    Well, the difference against a really good escort captain's well-timed alpha strike is a matter of a dozen seconds or so in favor of my build vs an 1pts1/epts2/auxto2sif). Those fights against members of the Spanish Inquisition were very interesting, but if anything, they prove that the build works well enough, but that I can optimize my tactics, that is, the timing and use of the abilities.



    It is for those who want to play that way. Why do you insist on trying to impose your preferred playstyle on others?

    And besides, you are confusing threads. This one is about carrier builds in general. The USS Tolerance has her own thread.

    no, he is not imposing anything.

    you are just an idiot, not playing the game as it was made to play.

    this is a MMO based on teamplay where as the ships and playable captains are designed to offset each others strengths and weaknesses.

    again, the last levels of the game, STF's, are made for teamplay. PVP is made for teamplay. the episodes are there for you to RP.
  • aytanhiaytanhi Member Posts: 107 Arc User
    edited June 2012
    sophlogimo wrote: »
    I am in no way saying that my ship is the best of the best. But you calling the Tolerance TRIBBLE is just nonsense after that.

    Sorry Sophlogimo, but as it is now, the USS Tolerance is an inferior starfleet vessel in Federation wargames and fighting the klingons off of our borders.

    The problem is, because of these 1 on 1s, you are building your carrier around 1 v 1 matches and not actual engagements.

    We aren't confusing threads, we just have good memory about what you do with your ship and what you tried to do in the PVP community (Brag) a couple of days ago.
    [SIGPIC][/SIGPIC]
    Aytanhi of TSI, TSI fleet founder and leader OrganizedPVP channel Admin
    Feel free to ask me about PVP or starship strategies. "No, I am not Borg!"
    /channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match
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  • thishorizonthishorizon Member Posts: 1,158
    edited June 2012
    you just really like playing lone wolf don't you.

    and you arent even that good at it.

    gonna get far in life with that mindset bro, real far.....
  • aytanhiaytanhi Member Posts: 107 Arc User
    edited June 2012
    sophlogimo wrote: »
    Then sue me for having bad and wrong fun. :rolleyes:

    You're disrupting our synergy especially in our little community of pvpers. Nobody goes around spamming the channel about how badass their ship is (Except 2 other people and they were ridiculed like mad), even the best pvpers don't do it. And I can honestly say, you are far from being a decent captain that let alone one that even has bragging rights in this game.

    Also....

    Is your name Mikey?
    [SIGPIC][/SIGPIC]
    Aytanhi of TSI, TSI fleet founder and leader OrganizedPVP channel Admin
    Feel free to ask me about PVP or starship strategies. "No, I am not Borg!"
    /channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match
  • thishorizonthishorizon Member Posts: 1,158
    edited June 2012
    sophlogimo wrote: »
    Then sue me for having bad and wrong fun. :rolleyes:

    dude......

    i live have fun kill bad guys......

    this is horizon speaking to you.......have you no memory?

    and if your "fun" means taking a fail build into a losing match evertime.....go ahead and knock yourself out man.

    the reason we all keep posting and bantering with you is because you have some level of passion for the game. and with the right direction, could be great for your gameplay experience.

    wouldnt you rather be seen as a respectable player in the community that people want to team with? or seen as the guy to target first because he pops like a 13 yr olds first forehead zit.
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  • thishorizonthishorizon Member Posts: 1,158
    edited June 2012
    sophlogimo wrote: »
    I never claimed it was "badass". I said I did achieve quite good results. And I did, even with that first build.

    And really, if you guys are so insecure about your "synergy", then maybe you should have more parties.

    Now, will someone please take this thread back on topic? I did my attempts.

    no.

    if you would stop posting then we might get back on topic.
  • thishorizonthishorizon Member Posts: 1,158
    edited June 2012
    and by going around challenging people to 1v1's thats what you are doing.

    trying to be a badass. by yourself, and losing.

    thats why you have no credibility.
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  • thishorizonthishorizon Member Posts: 1,158
    edited June 2012
    sophlogimo wrote: »
    Hm, then winning 2:0 against one of the ragers here might calm you guys down? If only I could believe that. (Why do I have troube believing that? Ah, right...)

    Okay, one last attempt to get back on topic: Does anybody know if the "Recall flight deck doffs" who give a bonus to Defense work on shield repair units, too?

    shelev explained the finer points of those commands a few pages back.

    and lol, we are all calm, here, you bring this upon yourself.

    you are not even good at being passive aggressive. lol
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  • aytanhiaytanhi Member Posts: 107 Arc User
    edited June 2012
    sophlogimo wrote: »
    And really, if you guys are so insecure about your "synergy", then maybe you should have more parties.

    It's all fun and a giant party until a new guy commits like 8+ party fouls
    [SIGPIC][/SIGPIC]
    Aytanhi of TSI, TSI fleet founder and leader OrganizedPVP channel Admin
    Feel free to ask me about PVP or starship strategies. "No, I am not Borg!"
    /channel_join OrganizedPVP If you are interested in learning PVP, looking for a team, or a private match
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited June 2012
    I would suggest both sides to ..., well, shut up on the topic. It's really leading nowhere.

    sophlogimo View Postproved that his build works for 1v1. Now some will say that was not surprising and to be expected, but if that's all he wanted anyway, he has done what he set out to be. Even if you or I find 1v1 utterly irrelevant due tot he way STO's healing and resistance system works, his build works for 1v1 and that won't change no matter how many times we argue that real PvP is team-based.

    On the other hand, I don't get why Sophlogimo still bothers trying to argue his 1v1 build - he knows it worked, right. You still won't get anyone to say it's a good build, because for most PvPers - and certainly pretty much everyone posting in this thread or the original thread on the USS Tolerance - the performance in a 1v1 is not relevant and cannot make a good build, because our builds are expected to work in team scenarios - some PuGs, some Premades, but all typically 3v3 or more.

    You're probably not very likely to be able to test your build(s) as controlled as in a 1v1, so it will require more guessworking and experimentation then the 1v1 scenario. That's one of the big PuGger challenges, I think. PvP fleets can to some extent cope with that, since they can organize larger test groups and internal matches, but even then it's difficult.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • mavairomavairo Member Posts: 579
    edited June 2012
    sophlogimo wrote: »
    Hm, then winning 2:0 against one of the ragers here might calm you guys down? If only I could believe that. (Why do I have troube believing that? Ah, right...)

    Okay, one last attempt to get back on topic: Does anybody know if the "Recall flight deck doffs" who give a bonus to Defense work on shield repair units, too?

    You didn't win jack. You warped out like a scared little girl after I gave you a 30 percent test run.

    There were witnesses. You Warped. Rather than allow your opponent to possibly adapt and refine their strike timing you ran like a scared little girl, wearing a polyester dress that just caught on fire.

    Put it this way, these threads are for good builds. The only reason you didn't die was by virtue of luck. I gaurantee that I won't be killing Kila, with the same setup I used on you (which wasn't even a proper dueling setup).

    You should go back to your own thread and try to garner attention there, rather than defending your totally inept build here. And yes your build is fail "Oh but I killed you! So you must suck too!" I'm not a duelist anymore. I have long since lost the art, and long since stopped really caring about it because I have come to understand just how little 1v1 means in Arenas. Nothing. And also? If you look at your overall score to me? you are 2 and 7 son. So sit down shut up and go cry some more about why no one respects you.

    If I loaded up on Hazard 2 (which wouldn't be difficult, because your build is so bad that it can't threaten my shields), and came at you again, with unchanged boffs I'd go in one side of your ship and outside the other before you could finish me with fpb3. Or if I brought out my old AE instead of this full energy build, I'd hose you so bad you'd press your little FBP3, and for all your troubles rather than getting a lucky BO2 strike reflected, a blue white death torp up your aft and out your bow.

    God forbid you fight a sci scort. Because they'll just wait for your FPB3 sub nuc it off and GG your face off.
    To put it in terms that even you can understand. You built what you consider the ultimate Dueling Ship. I came at you with a Team Based Ship and almost vaped you in my first pass. And again on my second and thirds At Will. The real kicker? I didn't even use my best equipment on you. I fielded a DBB that had 0 Accs on it to discern whether or not Acc was still working on overloads. It is. So there's a pretty good chance that those three shots I missed you on when you were at 30 percent? would have hit and sent you to the respawn point... and subsequently the Warp Out too.

    Kila's on the other hand? Has a good chance at withstanding all of that, while doing crowd control, and keeping me from laying on any extended pain.

    Your ship on the other hand? Is literally a FBP3 and that's it. 2 people would absolutely plow right on through you, with -at least- one survivor with you going to the respawn point.
  • shelevshelev Member Posts: 51 Arc User
    edited June 2012
    sophlogimo wrote: »
    Did he mention shield repair units? Ah, then I have overlooked it.

    Shield rep drones in specific then.

    Escort is good, thats how you assign them to heal others.
    Intercept does NOTHING
    Attack is hit and miss.
    Recall doesn't always work to heal yourself, sometimes it does sometimes it doesn't.

    Shield rep drones by nature are VERY difficult to use effectively, imo the hardest pet type to use ingame.
    They use a channeled repair beam which works, but it has a cooldown, and they have a short range on it (comparable to siphon drones).

    Right now they are usable but they really need an increase on there range to be realistically useful imo.
    The short range combined with there CD's on there repair beams means they are difficult to test when "the game is being stupid" and when "they simply don't function that way in that situation" sadly sometimes those can be the same darn thing.
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  • redrickyredricky Member Posts: 1,004 Arc User
    edited June 2012
    mavairo wrote: »
    There were witnesses. You Warped. Rather than allow your opponent to possibly adapt and refine their strike timing you ran like a scared little girl, wearing a polyester dress that just caught on fire.

    roflcopter.

    /threadwin
    _______________
    CommanderDonatra@Capt.Sisko: ahhh is it supposed to do that?
    Norvo Tigan@dontdrunkimshoot: hell ya, maybe
  • husanakxhusanakx Member Posts: 1,609 Arc User
    edited June 2012
    Wait hold on your not really talking about shield drones and defense buff boffs are you.... lol.
    You are going for real ignore the carrier mode I guess.

    Someone a few pages mentioned that you where being a bit passive aggressive... it sort of explains you play style as well doesn't it. Your not planning to win your planning to let the other guy loose. I think we should all continue 1 on 1ing you however we should all just not shoot at you. Cirlce and heal perhaps shoot your pets. Well repair drones can be ignored as well I guess.

    I see where you are going and how utterly useless it seems.... once again and this is a serious question.
    For what you are intending to achieve, what is gained by flying a tactical captain ? (really you have no dmg to ramp up... so what do you gain)
  • broken1981broken1981 Member Posts: 0 Arc User
    edited June 2012
    aytanhi wrote: »
    You're disrupting our synergy especially in our little community of pvpers. Nobody goes around spamming the channel about how badass their ship is (Except 2 other people and they were ridiculed like mad), even the best pvpers don't do it. And I can honestly say, you are far from being a decent captain that let alone one that even has bragging rights in this game.

    Also....

    Is your name Mikey?

    lol which mikey are you talking about? mikey from sob or mikey that was from risa? mikey from risa (seith) is a very nice guy on ts. mikey from sob is just a moron but very funney with trash talk. actually that guy was op with it till i pwned his carrier using sphyon drones. but either way mikey from sob is fun to 1v1 with. no matter how bad hes losing he will trash talk but in a respectfull way.
    Join Date: Dec 2007Originally Posted by BROKEN1981
    I can throw [Fireworks] at you and hope you catch on fire and burn to death lol
  • mavairomavairo Member Posts: 579
    edited June 2012
    More food for thought, about sophies carrier and why it doesn't work in a 5v5. In a real arena I'd dump him down to 30 percent, he'd pop his green diaper, and FBP3, and I would simply continue on my merry way, and dump my second alpha (you know the one I killed myself with) into one of your unsuspecting team mates and probably send him to the respawn point.

    Infact I would dump an alpha into you on purpose, just to get my go down fighting up, around 300 percent or so, and go dump that into someone else on your team. And since you won't be healing them because you've been all but fried (and you -have- to heal yourself, lest someone else come in to fry you) that's that much less resources available on your team. And your crowd control blows so there's no threat there either.

    Which definitely -will- send them to the respawn point because they probably figured "oh hey, that carrier's absorbing shots for me" not being any bit the wiser of you having FBP3 on your ship.

    So yes Duchess, your ship don't work :wink: well I suppose it does, if you wanna boost my dps.
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited June 2012
    sophlogimo wrote: »
    If it is tested, then I guess this would be the place to post the build, if he already hasn't.

    It's not the best build, and I agree it does need some Beams but...:

    Race: Joined Trill (Traits: Hypermetabilism, Joined Symboite, Accurate, Warp Theorist)

    Fore:
    Very Rare Plasma Torpedo Launcher Mk XI [Acc][CrtH]x2, Very Rare Plasma Torpedo Launcher Mk XI [CrtD]x2 [CrtH], Very Rare Chroniton Torpedo Launcher Mk XI [CrtH]x3
    Deflector: Very Rare Tachyon Deflector Mk XII [PrtG][FlwC][InC]
    Engines: Borg
    Shield: Borg
    Aft:
    2x Uncommon Plasma Mine Launcher Mk XII [CrtH],Very Rare Plasma Torpedo Launcher Mk XI [Acc][CrtH]x2

    Devices: Engine Battery, Subspace Field Modulator
    Engineering Consoles: Borg Console Rare Ablative Hull Armor Mk XI, Rare Tetraburnium Armor Mk XI
    Science Consoles: 4x Rare Particle Generator Mk XI
    Tactical Consoles: 2x Rare Ambiplasma Envelope Mk XII
    Hanger: Advanced Danube Runabouts, Peregrine Fighters

    Bridge officer Powers:
    Lt Tactical: Tactical team I, Torpedo Spread II
    LtC Engineering: Emergency Power to Shields I, Aux to Structural Integrity I, Reverse shield Polarity II
    Cmd Sci: Polarized Hull I, Transfer Shield Strength II, Tractor Beam Repulsors II, Feedback Pulse III
    LtC Sci: Tractor Beam I, Hazard Emitter II, Science Team III

    Active Space Duty Officers: (NOTE: The Polarize Hull Doff will be removed for either a 3rd Shield Distribution Doff, or a 3rd Torpedo Doff)
    1x Rare Shield Distribution Officer, 2x Rare Projectile Weapons Officers, 1x Deflector Officer (Polarize Hull)1x Uncommon Shield Distribution Officer

    Skills:
    Starship Attack Patterns (6), Starship Energy Weapons (6), Starship Maneuvers (6), Starship Stealth (0), Starship Energy Weapon Specilization (0)
    Starship Weapons Training (9), Starship Projectile Weapons (6), Starship Targeting Systems (6), Starship Threat control (0), Starship Projectile Weapon Specilization (0)

    Driver Coil (0), Structural Integrity (9), Starship-Electroplasma (6), Starship Engine Performance (6), Starship Armor Reinformcement (0)
    Starship Batteries (0), Starship Subsystem Repair (4), Starship Impulse Thrusters (6), Starship Hull Plating (0), Starship Auxiliary Performance (6)
    Starship Hull Repair (9), Starship Warp Core Efficiency (6), Starship Shield Performance (6), Starship Weapons Performance (6)

    Starship Flow Capaciters (6), Starship Insulators (6), Starship Graviton Generators (0), Starship Inertial Dampners (6), Starship Countermeasures (0)
    Starship Shield Emitters (9), Starship Shield Systems (9), Starship Particle Generators (9), Starship Sensors (6), Starship Decompiler (6)
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
  • mavairomavairo Member Posts: 579
    edited June 2012
    le sigh just use sto academy for you skill spec, much cleaner to read. Even I'm doing it!
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited June 2012
    mavairo wrote: »
    le sigh just use sto academy for you skill spec, much cleaner to read. Even I'm doing it!

    But but.. I worked so hard to type all that garbage out.. how dare I have to do something easy.. :tongue:
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited June 2012
    As far as Doffs that can give a Carrier a Defensive boost..

    Meh.. honestly Even the 10% Boost you'd get from a Very Rare Flight Deck Officer Recall Doff I dont' think would help an Atrox or a Vor'quv. A Vor'quv it is a nifty option, but those ships have such low defenses it would not really help much.

    Now the Kar'fi or the Akira is another matter. Especially the Akira since it's an Escort.

    If your not an Akira/Kar'fi, use the Pet recharge Versions, or the Intercept and maybe even Escort versions. That's my Thoughts on the matter.
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
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  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited June 2012
    Well so far from my testing of the Polarized Hull Doffs, they pretty much don't work well at all. The amount of Damage Reflected per Rarity is to low. The Chance that it reflects is too low. And the fact that when it reflects it'll only reflect one shot at the most every 4 seconds during the 15 seconds that Polarized hull is up. Do not waste a Doff slot on these officers at this time. As you will be disappointed in their performance. And this is from using 2x Rare versions. (Rare versions 4% chance to reflect up to 20% damage, Very rare is I think 5% chance to reflect up to 25% damage)
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
This discussion has been closed.