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Post your worst STF experiance

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  • legendarylycan#5411 legendarylycan Member Posts: 37,284 Arc User
    edited July 2013
    I'm not sure if the problem is in the ship, trying to be jack of all trades, or the majority of the players who went for it don't know how to set it up and fly it right.
    trust me, it ain't the ship - it's the captain; it's ALWAYS the captain...if they can even deserve to be called that
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • thumpyechothumpyecho Member Posts: 298 Arc User
    edited July 2013
    ....Hooray this is still going!!....232 pages, 2300+ posts and still going strong!!!....

    On an unrelated note,the only bad events I have anymore are usually FA and whatnot because some LT. or some such jumped in with his/her Miranda......then depending on how bad it goes I'll just leave and try again.....I guess I'm a bad teammate....

    ...Even the pugs aren't so bad (at least ISE) anymore.....on the very rare occasions I have to actually pug an STF......everybody has enough boom boom now to just faceroll ISE - in my stupid opinion the old 10% is(at least for the moment) a mostly antiquated tactic - still effective but unnecessary for the most part.....Even in CSE I've seen more and more teams doing RML...so...there's that....

    ...And I love my Scimitar.....even though I'm still working the kinks out of it...:D
  • sampa4sampa4 Member Posts: 2 Arc User
    edited July 2013
    For me, my worst STF experience was when I placed my oldest character, Vice Admiral Sampa Firespitter, equipped with the full Jem'Hadar ground set and newly acquired Mk XII Sonic Antiproton assault minigun into the ground elite mission...what was it...Khitomer in Stasis. SHEESH!!!! At one point, I think I had at least 60-100 assorted borg drones swarming ME and ignoring the rest of my team mates in the same room! :eek: Despite how hard I fought, I eventually was killed! Now, I am permanently banning myself from playing ground STF elite missions...permanently... or at least until I can get a hold of some Mk XII fleet armor or MACO armor and weapons!
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited July 2013
    lol. just ran a gorn minefield, and someone ended up rage blocking me :D

    so we start normally, I go on my usual route, where I can kill 8 frigates without any trouble, and I was even happier, as I have found an efficient way of doing it, so I was happy. I kill my frigates, free the freighters, and see that 7 are to be freed.

    however I see a player, lets call him Jack, goes to the next spawn points, the mines. usually, I just free one or two ships before heading there myself, but as I am a lone sci in a beamscort, I thought noone would get hurt, if I went there as well.

    now, when I am there, I notice we stopped at 9/10 freighters, and Jack has his fleetmate also with him, Jill, who was silent. now another dude, wrote in chat, that too many are on our side, waiting for spawn, so he will not free the last freighter.

    now that person I admire. srsly, whoever does this, I rly like. he knows his stuff, and stands his ground. rly no sarcasm here, he did the right thing. so realizing this, I stated the obvious. I will free the last ship, as it is highly unlikely, that anyone would be capapble of taking the first place from me.

    Jack states that its not like there are many ways of taking first place. I did not go into details, as the only way I know you can get first place is by DPS. and technically, him going ahead to the spawns, confirms this. I am like, meh, went and freed the last ship, and went back, while Jack and Jill blasting their way through.

    we get to the end, Jack barely gets ahead of us (also, he was in a Scimi, so yeah, thats the new Ody), but gets first to the final boss. in the end, he writes a kinda angry comment. I guess he did not get first place, like he thought he would.
    I also assume that, because I got it. I was not shy to share that info with the group :D

    he wrote something in PM to me about the fact that its not the first place, but how you act is important or whatever. it was written quite well, tho as he always went first to spawns, and I doublebacked to finish what he didnt, felt kinda ironic. tho could not share this with him, as he blocked me.

    shame, because I woulda given him 200k EC, that the first place meant (its even generous I think, cause it wasnt that much, lol), if I could write on him.

    10k DPS Vesta threads: 1; 2
  • codewarrior316codewarrior316 Member Posts: 53 Arc User
    edited July 2013
    Joined an CSE pickup (from PESTF by the way.) Chatty group. Way to chatty for my taste normally, but whatever. Sounds like they have no idea what they are doing but start the mission anyway... I take the cautious approach and just head for the middle cube and go to work. Not really watching as they blow the right cube in no time at all before the middle was fully primed. Fast forward to the end (in about 4-5 mins maybe), and find out someone was parsing dps - I have like 12K and was 4th! LOL

    No, not the worst STF experience but funny story anyway :)
  • questeriusquesterius Member Posts: 8,496 Arc User
    edited July 2013
    sampa4 wrote: »
    For me, my worst STF experience was when I placed my oldest character, Vice Admiral Sampa Firespitter, equipped with the full Jem'Hadar ground set and newly acquired Mk XII Sonic Antiproton assault minigun into the ground elite mission...what was it...Khitomer in Stasis. SHEESH!!!! At one point, I think I had at least 60-100 assorted borg drones swarming ME and ignoring the rest of my team mates in the same room! :eek: Despite how hard I fought, I eventually was killed! Now, I am permanently banning myself from playing ground STF elite missions...permanently... or at least until I can get a hold of some Mk XII fleet armor or MACO armor and weapons!

    The jem hadar ground set is fine, but mini guns against the borg is inviting both aggro and near instant adapting to your damage.

    Try any pulse wave assault instead.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • djxprimedjxprime Member Posts: 522 Arc User
    edited July 2013
    I have one to add to the list. Just got off of a Conduit: Infected Elite because I decided that it was going to be nothing but an uphill battle. The first indication was when it took over 3 minutes to kill the just cube in the beginning. Three of the other members of my team kept getting KOed. I believe all three of them were in patrol escorts. After that, three of us went to the left, killed the cube, and started on generators while one was waiting to respawn after dying multiple times and another briefly went AFK. By some miracle, I think we were able to stay with the 10% rule and killed the generators pretty quickly. But then when I started firing on the transformer, I noticed that things seemed to be going slowly. That was then when I noticed that the three that died at the start of the match died AGAIN. Needless to say we failed the optional and I found myself running away from a few sphere. The only other guy that didn't die started complaining saying that he had better communication on Xbox (funny, considering I didn't see anything in the chat window from him earlier). I finally decided to say "TRIBBLE it," because if the first few minutes of that had already gone to TRIBBLE, I didn't want to put up with the frustration of the remainder of that match. I abandoned the match and chose to suck it up for the leaver penalty. I also added 4 more names to my what is becoming a long ignore list.
    Kkerp5u.jpg?1

    "No matter where you go...there you are."
  • carasucia83carasucia83 Member Posts: 568 Arc User
    edited July 2013
    Does having had no new ones for nearly 3 years count as a 'bad experience'?
    "So my fun is wrong?"

    No. Your fun makes everyone else's fun wrong by default.
  • sampa4sampa4 Member Posts: 2 Arc User
    edited July 2013
    questerius wrote: »
    The jem hadar ground set is fine, but mini guns against the borg is inviting both aggro and near instant adapting to your damage.

    Try any pulse wave assault instead.

    Ok, I'll try that! Thanks for the advice!
  • questeriusquesterius Member Posts: 8,496 Arc User
    edited July 2013
    sampa4 wrote: »
    Ok, I'll try that! Thanks for the advice!

    If you want a good testing ground for anti borg (Defrea borg are way to squishy) try the foundry mission "Defense of Starbase 57" .

    The most recommended weapons against the borg are Pulsewave assault, split beam rifles, melee and http://sto.gamepedia.com/Synchronic_Proton_Distortion_Prototype_Assault_Rifle
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • wildchild8wildchild8 Member Posts: 0 Arc User
    edited July 2013
    Joined an CSE pickup (from PESTF by the way.) Chatty group. Way to chatty for my taste normally, but whatever. Sounds like they have no idea what they are doing but start the mission anyway... I take the cautious approach and just head for the middle cube and go to work. Not really watching as they blow the right cube in no time at all before the middle was fully primed. Fast forward to the end (in about 4-5 mins maybe), and find out someone was parsing dps - I have like 12K and was 4th! LOL

    No, not the worst STF experience but funny story anyway :)

    lols i remember this one... was good fun! we had you hook line and sinker at the start though! (pretended we where all noobs... ) oh we did chuckle... but good sport and sure now you're in dps11k with us! whoop!

    PESTF is watched by DPS5k and DPS11k, guys from these DPS channels regularly host games on PESTF and I myself actively recruit by running DPS test runs for DPS5k invites as of recent so its nice to know we have solid guys on PESTF and over time id like to be able to get more guys pumping out them big DPS numbers on channel.

    Good story though!
    [SIGPIC][/SIGPIC]
    www.elitedefensestarfleet.com

    /channel_join PublicEliteSTF
    PublicEliteSTF Channel Info: bit.ly/PublicEliteSTFV2
    WE WANT A KDF BOP 3 PACK!!
  • jake81499jake81499 Member Posts: 249 Arc User
    edited July 2013
    There I was... :cool:

    Just a little while ago in a CSN.

    Pugged in and said 'HI' as usual.

    No response.

    I flew over to the right and started on the nodes.

    All 4 of the others went to the Kang.

    All 4 had damages.

    I killed what I could at cube 1 and was watching as the other ships went Boom, Boom, Boom and Boom.

    All 4 died from a couple BOPS that got through.

    I flew to the Kang, killed the BOPS, and sent it a heal.

    The other 4 came right back to the Kang and sat.

    I typed, 'Any of you guys know how to use your heals?'

    No response.

    And again I watched them all go Boom, Boom, Boom, and Boom.

    Somebody typed, 'They're too strong for me, I'm outa here'. :eek:

    The other three followed him. :mad:

    Now I sat there by myself and waited to see if anyone else would pug in.

    I saw one pug in but he bailed right away.

    I killed what I could and just bailed.

    I probably could have done it by myself but had stuff to do.

    Oh Well.... :D
  • incursis01incursis01 Member Posts: 26 Arc User
    edited July 2013
    Currently play Infected: The Conduit, while we were finishing off the spheres from the left side, one noob started on the right. He didn't go after the cube, he went straight for the generators.

    I was surprised it took so long for someone to see him cause his DPS was garbage. Anyways he destroyed a generator with the cube still up above with 100% HP and we ended up losing the optional despite a science vessel trying to put the nanite spheres in a gravity well.

    Still deciding if I should leave now. 2 escorts and 3 cruisers. getting nowhere
  • chakittychakitty Member Posts: 0 Arc User
    edited July 2013
    incursis01 wrote: »
    Currently play Infected: The Conduit, while we were finishing off the spheres from the left side, one noob started on the right. He didn't go after the cube, he went straight for the generators.

    I was surprised it took so long for someone to see him cause his DPS was garbage. Anyways he destroyed a generator with the cube still up above with 100% HP and we ended up losing the optional despite a science vessel trying to put the nanite spheres in a gravity well.

    Still deciding if I should leave now. 2 escorts and 3 cruisers. getting nowhere

    That reminds me of what happened a few days ago. I was on my Eng toon in her Vesta and was rocking out the DPS, used GW to hold the spheres on the left side while the others finished off the transformer. Headed right and got held up by the gate. Once I got to the other side, the cube was still intact and someone had already blown a generator and despite my best efforts, I wasn't able to stop a nanite sphere from getting to the transformer.
  • questeriusquesterius Member Posts: 8,496 Arc User
    edited July 2013
    Funny enough, before the omega torpedo (which evaporates its target) there was a tactic to weaken the generators and use the explosion of the cube.

    Never as reliable as the 10% rule though.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • nakedcrooknakedcrook Member Posts: 0 Arc User
    edited July 2013
    My worst STF experience is as follows:

    I queued for Cure Elite. I was almost immediately dropped into a game. When I spawned, I found out I was dropped into a failed cure instance. I was still punished with the one hour cooldown on Cure.

    I decided to go and queue for Vortex. I was, once again, dropped into a Vortex mission that was at 9/10, with the final probe on approach. Needless to say, we failed. I was then punished the the 60 minute cool down on Vortex.

    At this point, I was pretty Peeved. I finally decided to queue for Khitomer. I was dropped into a bugged instance where the Tac Cube refused to spawn, and we could not beat the scenario. I was forced to back out, and suffer a quitting penalty.

    Needless to say, I was done with STO for that day. I wanted nothing more of it for the day.
    [SIGPIC][/SIGPIC]

    If you oppose the Reputation nerf, feel free to use my signature
  • questeriusquesterius Member Posts: 8,496 Arc User
    edited July 2013
    reyan01 wrote: »
    Yeah, since spheres gained the ability to use EPtE the old GW tactic isn't reliable, sadly.

    It seems that nukara mines are the new gravity well. Only thing that works.
    The old tractor mine doesn't slow them down.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • nikkyvixnikkyvix Member Posts: 241 Arc User
    edited July 2013
    questerius wrote: »
    It seems that nukara mines are the new gravity well. Only thing that works.
    The old tractor mine doesn't slow them down.

    I have noticed this myself.

    The tricky thing is placing the mines in the path of the spheres, because otherwise they'll just run away from them indefinitely. Takes a bit of predicting their flight plan and maneuvering to intercept and time the mine triggering, but it does kill their momentum long enough to get some good damage off.
    [SIGPIC][/SIGPIC]
    The Artist Formerly Known As Nikotaka ][ Join Date: Jan 2010
    "Can anyone remember when we used to be explorers...?"
  • satanailofhwbgsatanailofhwbg Member Posts: 158 Arc User
    edited July 2013
    I use GW3 (spec-ed Graviton Gens at 170) plus Target Engine subsystem. If the damn thing is close enough and still kicks, I use TB2.
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  • codewarrior316codewarrior316 Member Posts: 53 Arc User
    edited July 2013
    wildchild8 wrote: »
    lols i remember this one... was good fun! we had you hook line and sinker at the start though! (pretended we where all noobs... ) oh we did chuckle... but good sport and sure now you're in dps11k with us! whoop!

    PESTF is watched by DPS5k and DPS11k, guys from these DPS channels regularly host games on PESTF and I myself actively recruit by running DPS test runs for DPS5k invites as of recent so its nice to know we have solid guys on PESTF and over time id like to be able to get more guys pumping out them big DPS numbers on channel.

    Good story though!

    Yea you had me good, I didn't even know where to go with the way ya'll were talking. Just took the center which probably improved my numbers a bit. Glad to be a member of the DPS- channels and avoiding all the complaints in this thread and setting new best personal times, etc.
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  • sussethraisussethrai Member Posts: 137 Arc User
    edited July 2013
    The most irritating thing here (and in most of the Tholian space events, too) is the Tholian FaW3 spam; if the Borg Spheres have EPtE3, that's what the Tholians have. In Azure Nebula, it keeps people from sneaking up on the base and releasing the Romulan ships while other players keep the Tholian ships occupied. In Vault Ensnared, the FaW3 spam from the Tholian support vessels keeps you from clearing out the vault weavers quickly; I can go through 3 days worth of Evasive-inna-can in 1 Vault mission trying to get away from the little nuisances. I suppose I should give the Tholians credit for finding something that used the game mechanics against the players.
    "Susse-thrai" had been the name bestowed upon her, half in anger, half in affection, by her old crew on Bloodwing; the keen-nosed, cranky, wily old she-beast, never less dangerous than when you thought her defenseless, and always growing new teeth far back in her throat to replace the old ones broken in biting out the last foe's heart.
    Romulans: left one homeworld, lost another, third time's the charm?
  • orondisorondis Member Posts: 1,447 Arc User
    edited July 2013
    Okay I just had my worst.

    I usually pug ISE since the majority of those who do it seem to know the tactics. Now normally this is the biggest problem when pugging an STF, on this occasion though that wasn't the case.

    You know ISE and how it's the easiest and most basic of the ESTFs? Know that cube that dies in seconds at the start, the VERY start?

    Two cruisers and an escort died during that cubes brief existence. They died so fast I wondered if they were flying T2 ships for a second.
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
    Selia - Lvl 60 Tactical - Eclipse
  • rck01rck01 Member Posts: 808 Arc User
    edited July 2013
    reyan01 wrote: »
    I've seen that happen numerous times, and have posted about it in this very thread a few times. It's usually ships being used by players who have NO concept of the fact that their ship has numerous damaged systems and seemingly even less idea of the fact that they need to repair said damage.

    The worst thing is that these players, in their VERY broken ships, will often fly at the target, get insta-killed, and then complain that the mission is "broken". :rolleyes:

    Saying that, I have seen ships that had no damage at all do the same - namely fly at the target and get insta-killed. Can only assume that their ships are set up VERY badly.

    I won't go near an elite STF with less than 40 of each type of Component in my inventory. Whenever I use some, I always replenish the supply at ESD before logging put. Ditto for all four battery types. It's just good manners to show up prepared.

    As for the Vault Ensnared, that's what BFAW3 is for. Nothing clears out the Tholian clutter like a well spec'd cruiser running aux2bat. :-)

    RCK
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited July 2013
    rck01 wrote: »
    I won't go near an elite STF with less than 40 of each type of Component in my inventory. Whenever I use some, I always replenish the supply at ESD before logging put. Ditto for all four battery types. It's just good manners to show up prepared.

    As for the Vault Ensnared, that's what BFAW3 is for. Nothing clears out the Tholian clutter like a well spec'd cruiser running aux2bat. :-)

    RCK

    Did you know you can also put them in you bank and still be able to use them in STF's? :D
    (only the components ofcourse!)

    And i take my hat off for your BFAW3/Aux2bat build, been using that lately and i just love the poof sounds where ever i go :) !
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • questeriusquesterius Member Posts: 8,496 Arc User
    edited July 2013
    40 of each?
    I have 20 of each in my inventory, but they have been gathering dust for some time now.

    Recently i find myself annoyed by the size and lack of maneuverability from the Scimitars. Almost got blown up by point blank thaleron burst from donatra because i got stuck between two of those flying bricks.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • ryftlordryftlord Member Posts: 0 Arc User
    edited July 2013
    Recently in IGE, my team was at the boss room, we had just blown the generator in the middle when I made the derp move of getting caught in one of the plasma jets and getting Insta-KOed.

    Ok fair enough, my bad.

    The real problem came when one of my teammates had the lovely idea of trying to rez me when I was clearly still under the plasma jet.

    I tried to tell him to just let me respawn, but in the end it took my character actually glitching through the roof of the room for him to stop... ended up running out of critical regens and was left with 3 head traumas, 4 internal bleeding, and 1 combat exhaustion...

    I realize why no one ever PUGs CGE and IGE anymore...
    Ja'kreen - "The Laughing Vulcan"
    Mirror Ja'kreen
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    Active RPer
  • johnny1051johnny1051 Member Posts: 0 Arc User
    edited July 2013
    questerius wrote: »
    40 of each?
    I have 20 of each in my inventory, but they have been gathering dust for some time now.

    Recently i find myself annoyed by the size and lack of maneuverability from the Scimitars. Almost got blown up by point blank thaleron burst from donatra because i got stuck between two of those flying bricks.

    What I love is having a scimitar player initiate the thaleron while Donatra does the same, and everyone else on team trying to figure out which green beams to EM away from. Queue "Yakety Sax" lol
    [SIGPIC][/SIGPIC]
  • rovakiinrovakiin Member Posts: 107 Arc User
    edited July 2013
    johnny1051 wrote: »
    What I love is having a scimitar player initiate the thaleron while Donatra does the same, and everyone else on team trying to figure out which green beams to EM away from. Queue "Yakety Sax" lol

    LOL that visual made me laugh harder than I should have :D
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