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What Love should the Raptor Get?

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    On topic: we recetnly discussed a few Klingon ship designs over in the "Klingons need more Klingon ships" thread and I just had an idea for one of my ships to serve as a possible additional Raptor hull:
    mister_dee wrote:
    Many months ago, when there were only the K't'inga and it's rather unattractive refit and no D7 skin, I assumed the D7 would become either a T1 or T2 ship.
    So my idea back then was a different K't'inga skin.
    It was based in a line from the "Starship Spotter" that the K't'inga was no longer in production by the time of the Dominion War, but in service.
    My thought was that the K't'inga would leave a gap in the KDF ship roster since there would be no "light cruiser" to replace it.
    Of course we have the Raptors but in their case it's more like they are heavy destroyers and not so much light cruisers.
    So my idea was that the 3rd K't'inga skin could be a new design, a more modern ship that took over for lost K't'ingas and that the Klingons would step up prodiction of this new ship in times of war.
    It's essentially to the K't'inga what the Excalibur is to the Constitution, a new prodiction vessel that has similar in-combat stats but would probably be somewhat different out of combat.
    As a newer ship it would probably be more maintenance-friendly and have a more efficient propulsion system, longer operational range etc.
    However those details would not be reflected in-game so it would be identical to the K't'inga as far as STO is concerned.

    It's clearly a ship of the late 24th century as far as aestetics are concerned and would be a bit larger than the K'tinga but I think it should be clearly visible that it's an heir to the K't'inga even though it has some characteristics of the Vor'cha.
    It does have the familiar K't'inga-stle monstrous three-deck torpedo launchers fore and aft but it has the forward one where the Vor'cha would have its main disruptor cannon.
    This was my attempt to show the new ship is a blend of two completely different generations of ships.

    http://img651.imageshack.us/img651/8277/klingont3cruiserproposau.jpg
    http://img840.imageshack.us/img840/992/klingont3cruiserproposa.jpg
    http://img651.imageshack.us/img651/9548/klingont3cruiserproposam.jpg
    http://img412.imageshack.us/img412/1945/klingont3cruiserproposag.jpg
    http://img412.imageshack.us/img412/992/klingont3cruiserproposa.jpg
    http://img651.imageshack.us/img651/992/klingont3cruiserproposa.jpg
    http://img842.imageshack.us/img842/992/klingont3cruiserproposa.jpg

    Roach asked me about some stats and I had an idea:
    mister_dee wrote:
    I've been thinking about the stats thing a little bit.
    And I've got idea regarding my K't'inga replacement design:

    If the K't'inga retrofit became a cruiser Raptor hybrid with Commander Engy and LtC Tac,
    why not make the ship I posted one of the "missing" Raptor versions and reverse that arrangement?
    Give it Commander Tac and LtC Engy.
    This would also reflect a certain evolution in smaller Klingon ships further and further towards a purely Tactical focus, as is indicated in the "Raptor Revealed" article:

    http://www.warcry.com/news/view/89845-Star-Trek-Online-Klingon-Raptor-Revealed

    Based on this, that K't'inga replacement design would predate the Raptor, perhaps it would be a design created during the Dominion War based on lessons learned there but introduced into service afterwards.

    Any feedback from you guys?
    Would any self respecting Raptor pilot fly this thing?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Aesthetically speaking very retro look and feel to it and some may like that. I would like to see something that is a progression or similar to the current design as a skin or other ship in general. I have been working on a couple of designs, mostly by pencil. I have Heavy rapto along the lines of Qin and a MVAM type ship with I think innovative twist on MVAM BOFF layout. A little teaser, KDF MVAM answer think BoP/Raptor union. :eek:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    mister_dee wrote:
    Would any self respecting Raptor pilot fly this thing?

    I would fly it, but then I'm a new "toy" fanatic. I think a Cruiser/Raptor hybrid would do a Tac toon some good.
    Unfortunately the Warcry article does not let me see the picture on this PC, besides I like yours better.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Roach wrote: »
    I would fly it, but then I'm a new "toy" fanatic. I think a Cruiser/Raptor hybrid would do a Tac toon some good.

    HMM, again totally off topic but now that you say "toy", I mayhave the right piece of horribly bad music for you.
    Rumor has it the Romulans use a recording of it to torture their prisoners with it but since it begins with "I'm a Klingon boy with my Klingon toy" I just thought it might fit.:D

    The written text at the beginning is German and says:
    "To all those who carry a little Klingon within them...let him out"

    http://www.youtube.com/watch?v=IazjpiQEw9Y&feature=related
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    mister_dee wrote:
    HMM, again totally off topic but now that you say "toy", I mayhave the right piece of horribly bad music for you.
    Rumor has it the Romulans use a recording of it to torture their prisoners with it but since it begins with "I'm a Klingon boy with my Klingon toy" I just thought it might fit.:D

    The written text at the beginning is German and says:
    "To all those who carry a little Klingon within them...let him out"

    http://www.youtube.com/watch?v=IazjpiQEw9Y&feature=related

    LOL. Ok I wandered offtopic. It happens with me.
    Minutia amazes me
    That was just ........ different.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    mister_dee wrote:
    HMM, again totally off topic but now that you say "toy", I mayhave the right piece of horribly bad music for you.
    Rumor has it the Romulans use a recording of it to torture their prisoners with it but since it begins with "I'm a Klingon boy with my Klingon toy" I just thought it might fit.:D

    The written text at the beginning is German and says:
    "To all those who carry a little Klingon within them...let him out"

    http://www.youtube.com/watch?v=IazjpiQEw9Y&feature=related

    Uh...let the Klingon out?....bad idea says I....Who let the Klinks out?...great I can see Q telling Picard to put his dog back on its leash...Not going there...

    As far as torture goes, lock a Romulan in a Klingon bilge or the bathroom (there's only one you know) and seal the door...He'll rethink his idea of torture... :eek: :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Ok so after flying the new MVAM for a little while, my opinion has changed.

    Raptors need a buff ......

    The advanced MVAM is far superior. The boff slots make it better than any other escort type in the game, this thing can be loaded for a ton of surviveability or with a BoP type setup for some nasty dps, add to that all the bonuses from the three parts, and a little spam on demand and viola OP.

    Actually its almost pointless to fly anything else but a MVAM.

    P.S. No cloak does not make up for anything, the boff arrangements on this thing are far more powerful than cloak.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Ok so after flying the new MVAM for a little while, my opinion has changed.

    Raptors need a buff ......

    The advanced MVAM is far superior. The boff slots make it better than any other escort type in the game, this thing can be loaded for a ton of surviveability or with a BoP type setup for some nasty dps, add to that all the bonuses from the three parts, and a little spam on demand and viola OP.

    Actually its almost pointless to fly anything else but a MVAM.

    P.S. No cloak does not make up for anything, the boff arrangements on this thing are far more powerful than cloak.

    The only problem with the MVAM is the gap between the really good and the really bad pilots. I figure it is pretty easy to set up but for some reason the gap between good players and bad players is huge sort of like the G-X. My opinion about the MVAM is still on the fence because I have blown up my fair share and the key is to get it back into one piece. Given I have run into more inexperienced pilots of the MVAM then pilots like ayatanhi
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    The only problem with the MVAM is the gap between the really good and the really bad pilots. I figure it is pretty easy to set up but for some reason the gap between good players and bad players is huge sort of like the G-X. My opinion about the MVAM is still on the fence because I have blown up my fair share and the key is to get it back into one piece. Given I have run into more inexperienced pilots of the MVAM then pilots like ayatanhi

    Agreed , as always player skill is a factor, but that needs to be dealt with on the players end.

    The problem is the capability and potential of this ship (MVAM) vs the Raptor. Hell this thing is better than ALL of the escorts.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Agreed , as always player skill is a factor, but that needs to be dealt with on the players end.

    The problem is the capability and potential of this ship (MVAM) vs the Raptor. Hell this thing is better than ALL of the escorts.

    From what I have seen the Gamma section is the only section that worries but it worries my like the defiant worries me in my Raptor.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Agreed , as always player skill is a factor, but that needs to be dealt with on the players end.

    The problem is the capability and potential of this ship (MVAM) vs the Raptor. Hell this thing is better than ALL of the escorts.

    This escort is better imo than most other escorts, I do feel though that we should be able to do something else to make it better...especially at the next level coming out in season 4...They are still planning to raise the level cap in season 4 right????
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Having been toying with my KDF more lately and playing with my KDF fleeties more lately I decided that if I were to make another character, and have them use the Raptor. This is what I'd want.


    Tier 5 Retrofit Heavy Raptor
    With normal Battle Cloak


    That is all.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Having been toying with my KDF more lately and playing with my KDF fleeties more lately I decided that if I were to make another character, and have them use the Raptor. This is what I'd want.


    Tier 5 Retrofit Heavy Raptor
    With normal Battle Cloak


    That is all.
    What would you be sacrificing for this BC?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    No BC for any ship that isnt a BOP.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Victory275 wrote: »
    No BC for any ship that isnt a BOP.

    That's my thought exactly, and many other people feel this way apparently from reading this and other similar threads..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    What would you be sacrificing for this BC?

    Either an Engineering console or the ensign tac slot. Or both, both would be a good offset.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Either an Engineering console or the ensign tac slot. Or both, both would be a good offset.

    No thank you. Again no BC. I don't get what everyone's obssession is with having BC. On Fed side many want the Def-R to have BC in trade for a console slot. BC is kewl, but not that kewl.... it just costs too much. Just look at the BOP shields and hull. U want BC get a BOP.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Victory275 wrote: »
    No thank you. Again no BC. I don't get what everyone's obssession is with having BC. On Fed side many want the Def-R to have BC in trade for a console slot. BC is kewl, but not that kewl.... it just costs too much. Just look at the BOP shields and hull. U want BC get a BOP.

    I would agree. NO BC better turn would be nice or at least put the turn axis near the middle like the defiant.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    I'm a Defiant retro user on my main and I personally don't want the thing to have battle cloak because its not a Federation technology. But on the KDF side a Raptor having normal battle cloak, not enhanced[/i] is not an unusual or OPd proposition. However Captain Data's suggestion of a better turn rate is better, as my reasoning for the battle cloak is that I couldn't get the damn thing to turn well enough to bear on my friends retro when we tested out the Raptor. The idea of the Battle Cloak was to offset not being able to come in for a second strike on some enemies by being able to cloak move away and reorient. But a better turn rate would off set that entirely making a BC unnecessary.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    A BC on a Raptor would be a pretty big improvement tbh.....if you don't understand why then you must spend too much time carebearing it up.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Victory275 wrote: »
    BC is kewl, but not that kewl.... it just costs too much. Just look at the BOP shields and hull. U want BC get a BOP.


    If you have a BC, you don't need hull and shields - you just need to boost your resistances and then cloak to escape.

    A Raptor (or Defiant) with BC would be massively deadlier.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    MajorFury wrote: »
    A BC on a Raptor would be a pretty big improvement tbh.....if you don't understand why then you must spend too much time carebearing it up.


    Would politely disagree with you on this. Would BC make the Raptor deadly, oh hell yeah, would it make the hit and run tactic more popular on the KDF side yeah. I would rather be able to turn like an escort then like a cruiser. If they decide to either a turn rate/axis change or BC I would be fine if they decide to neither I would say maybe make ensign tac an ensign universal.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Would politely disagree with you on this. Would BC make the Raptor deadly, oh hell yeah, would it make the hit and run tactic more popular on the KDF side yeah. I would rather be able to turn like an escort then like a cruiser. If they decide to either a turn rate/axis change or BC I would be fine if they decide to neither I would say maybe make ensign tac an ensign universal.

    I agree completely. I respect everyone's viewpoint on this, but I'm personally not interested in a BoP with less turn, speed, and no Universal BO stations. I really like having my two eps consoles and would rather not give one of them up if as someone suggested earlier you lose an eng console slot. I'd lmuch prefer an increase to turn or speed and /or a universal ensign BO station.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Either an Engineering console or the ensign tac slot. Or both, both would be a good offset.

    Meh, I am not of the mind that would be enough to compensate, and they would take more...therefore I must respectufully disagree that a BC is a good thing to have...I like Roach's idea best....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    The Escorts offer some suggestions for how to add a new Raptor type:
    • The Advanced with it's Science-heavy buildout is my preferred Blueside PvE ship, particularly now that they added the multi-vector console to the game (can be applied to both the base Advanced and the new Multi-Vector). I'm quite happy with the results of swapping the Ensign slot to a Sci.
    • A Fleet's added survivability is also quite attractive, though not as much imho. Changing the Ensign and keeping the console layout favoring Engineering is an effective build to be sure.
    • Personally, I'd love a hybrid, where the Ensign slot becomes Science, and we retain the 3 Engineering consoles.
    I'd LOVE to see a variant with 1 Universal console slot (so 2 Eng, 2 Sci, 4 Tac, 1 Universal) and 1 universal Ensign slot to let us be a bit more creative. At LEAST make the Ensign slot a Universal one on the Qin itself, and any other future variants, but maybe that's just me.

    Barring the application of universals, I'd prefer an Advanced equivalent.



    I'd also love to see the way they handled the multi-vector console come to Klingons as a Universal Battle Cloak console for both BoPs and Raptors, but to be fair I spend most of my time uncloaked because I'm fighting, not because I cant cloak. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Jnoh wrote:
    The Escorts offer some suggestions for how to add a new Raptor type:
    • The Advanced with it's Science-heavy buildout is my preferred Blueside PvE ship, particularly now that they added the multi-vector console to the game (can be applied to both the base Advanced and the new Multi-Vector). I'm quite happy with the results of swapping the Ensign slot to a Sci.
    • A Fleet's added survivability is also quite attractive, though not as much imho. Changing the Ensign and keeping the console layout favoring Engineering is an effective build to be sure.
    • Personally, I'd love a hybrid, where the Ensign slot becomes Science, and we retain the 3 Engineering consoles.
    I'd LOVE to see a variant with 1 Universal console slot (so 2 Eng, 2 Sci, 4 Tac, 1 Universal) and 1 universal Ensign slot to let us be a bit more creative. At LEAST make the Ensign slot a Universal one on the Qin itself, and any other future variants, but maybe that's just me.

    Barring the application of universals, I'd prefer an Advanced equivalent.



    I'd also love to see the way they handled the multi-vector console come to Klingons as a Universal Battle Cloak console for both BoPs and Raptors, but to be fair I spend most of my time uncloaked because I'm fighting, not because I cant cloak. ;)

    An added Universal console would make the ship more deadly but less survivable. I would see most people running the uni as a third eng console which is what the current VA raptor is specced at. BC is would serve a purpose but I think it would only get used sometimes so really wouldn't be much of a net gain for the raptor. I feel the raptor falls between the Defiant and Fleet but seems to turn worse than the both of them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    An added Universal console would make the ship more deadly but less survivable. I would see most people running the uni as a third eng console which is what the current VA raptor is specced at. BC is would serve a purpose but I think it would only get used sometimes so really wouldn't be much of a net gain for the raptor. I feel the raptor falls between the Defiant and Fleet but seems to turn worse than the both of them.

    Aye, that seems to be the case there...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    If the Qin turned better or had a LTC:engineer BOff slot I would be happy.
    Heck if it just turned a fuzz better I would be happy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Roach wrote: »
    If the Qin turned better or had a LTC:engineer BOff slot I would be happy.
    Heck if it just turned a fuzz better I would be happy.

    Here here.


    Good to see you back roach.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2011
    Thanks. Glad to be back.
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