Comments
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Overall I chose S3. 1.5k HP is, in a sense, equivalent to 10 defense levels which is more useful than 5 attack levels. And BMs with magic marrows up will not care about those 400 mdef loss from lunar nirvana helm + cape.
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Demon cyclone heel shines in PvP when you have 2.50 APS base because it will put it up to 3.33 APS while sage only boosts it to 2.86 APS. This allows demon to have greater defense in APS: http://pwcalc.com/63f5a01924211218
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Never underestimate a seeker in full JoSD. They can temporarily reach tremendous attack levels. Even full JoSD +12 BM without magic marrow can actually be 1 shotted by a crit-zerk heartseeker.
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Nice guide! I have learned a great deal. I want to add a few things: 1. Against barbs or any other class alike, if I use physical marrow, I actually take more damage. The reason is that the barb has poisoned fang, and some will use fire pills = massive elemental damage added. I would only spam demon bell. 2. Against…
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One other thing that's important about this game is teamwork. Many instances in this game cannot be done by 1 person alone (not counting the uber geared players). Having someone to play with is vital. If you are a barb or BM, it's better to find a cleric friend who can help you with TT. Even if you're f2p, it's higly…
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3000 spike damage after pvp damage reduction of 75%, becomes 750 damage. After armor damage reduction of 80%, it becomes 150 damage. So the max zerk crit from axe does about 150*4 = 600 more damage than max zerk crit from spear in endgame pvp.
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Sorry for not having read all of your posts. Please don't ban me for "plagiarizing." b:chuckle
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In Chinese servers, the genesis expansion is already under test. Check out the following youtube video: http://www.youtube.com/watch?v=3PMHSX-8K0o b:victory
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Omg, thanks for the information. I get it now. I don't think that seekers will be standing on the kite. According to the historical use of the flying kites, the kite will be tied to their back while flying. It is actually quite original. b:thanks
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I agree that according to Chinese myth, immortal paladins fly on swords, but I'm not sure about kites...
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I know right. Nowadays, why don't they change BM's aerogear to a giant fist that flies at the speed of 5m/s if the BM is 5aps. b:chuckle
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Blademasters fly on swords. Earthguard should fly on GIANT swords!!! b:chuckle
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Even if it's spammable, it still costs about 1000 mp and probably a long cast time (?).... I don't know. Again this is merely a speculation. Only time can tell. :) Here are some more pictures of Seeker's and Mystic's skills. http://w2i.wanmei.com/news/gamenews/20101130/57263.shtml
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They will not be veno copycats because some summon can last for a certain period of time. I think the "devil" only lasts 40 seconds. But don't quote me on that. b:kiss
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I agree with you that leveling to 100 is not an overnight process; therefore, some skills that are not helpful endgame are helpful during the process of leveling. Your advice is more "realistic" when applied to PWI due to the difficulty in leveling, and I highly recommend them to players in PWI. My advice, however, was…
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Fist from lvl 1 for pve. Axe/Fist/Pole for pvp. For pve you don't need to level any skills except Aura of Golden Bell for self defense + Diamond Sutra for quick heal + Cyclone Heel for speed increase. Maybe Cloud Sprint for escaping and at lvl 60+ Heaven's Flame for its dmg amp. Why? because spark + auto attack with fist…
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I recommend Fist for pve and Fist/Axe/Pole for pvp. 3 str 2 dex