Nayethe - Lost City Arc User

Comments

  • Sounds like an interesting build, though not altogether practical. Your skills are all based around your magic stat, so adding strength and dexterity for your armor and vitality for your survivability would leave your primary stat very low. Plus, for each point of vitality you add, you only get 10 extra HP. Also, your…
  • Sometimes in dungeons, the tank is in trouble, and he does not have full control of the mobs attacking him. If you don't want him dead (It's generally a good idea to keep the tank alive!), you have to heal him. Unfortunately, this will draw aggro to you. Sleep the enemy chasing you, then cast Plume Shell (or the other way…
  • I agree. Not all of us are made of money. That is why I'm not sure I want to get the Demon's Heart Ring right away. It would make me kill faster, but I still can't survive many hits. That's why I feel that getting myself Dark Pants of Hades first will be the best plan, since they will boost my survivability. Other than…
  • My advice: If you want to be a supporter, make some friends and join a nice guild. Making friends will be easy, since people are always looking for Clerics! And, if you are a good Cleric and know how to heal, people will PM you and ask for your help! You'll get invited to a lot of FB and TT parties, both of which can be…
  • A quick argument for Demon Ironheart: it can heal the tank's mana, making him waste less MP potions for skills. Your heals should be strong enough to keep him alive anyway, so giving him MP would be a nice bonus. That said, I'm definitely going Sage. I'm a PvEer at heart, and the Sage skills seem much better for PvE…
  • Thunderball... moderately useful in boss fights, since those take some time. The damage certainly adds up, but it's low enough that you're not going to be stealing aggro with it, which will certainly make your tank happy! A few extra thousand damage from occasional Thunderballs from you will make the boss fight go just a…
  • Well, what's your focus? If you're a healer and like to do TT runs or be a part of Zhen parties, then Blue Bubble is your skill. If you're a PvP Cleric, then Tempest will be what you want. Beware, though, Tempest costs A TON (spirit and coin). You should level it now ONLY if you're really heavy into PvP. You will get…
  • My two cents on Blue Bubble: If you want to be invited to TT runs, GET IT. You really need a good Cleric with Blue Bubble for the Drum Boss in 1-1 in particular. It's costly, both coin-wise and SP-wise, but it is an awesome friend-maker, and might just get you invited along on FB mold runs and other profitable things. Of…
  • Yes, I agree about Wield Thunder. I am an almost pure MAG build Cleric, and I do a lot more damage by casting a Great Cyclone-Plume Shot combo than by casting just Wield Thunder. Both options take about the same amount of time to channel and cast, and casting two spells saves me mana! Still, Wield Thunder is great for…
  • Well, I think I've decided that I'm going for channeling. I do a lot more PvE stuff than PvP, and I kill things with very few shots (5 max usually). So, with even 20% crit, I would crit once per mob on average, but it wouldn't even matter since the mob would be dead anyway! So killing (or healing) just a little faster…
  • If you're mainly a PvE Cleric: Eventually, you should invest in Elemental Seal (lowers m.def). In Twilight Temple (AKA HH or TT) runs, there are bosses with insane amounts of HP. Unless you want the fight to take forever, you'll want to lower these bosses' defenses! Venomancers (you should bring one of these with you on…
  • Well, as I was flying with the fast flapping wings, my body would rock forward and backward very noticeably. I definitely did not like that! It was a bit awkward... However, the wings flapping faster looked a little more realistic. I know that Winged Elves are supposed to be magical, but it would take a lot of magic for…
  • Captain Obvious Man statement: Well, it is really all up to you and what you like. Dying too quick? Add some VIT! Want to kill faster? Add more MAG! More serious advice: As a mostly pure MAG Cleric, I would say to not follow in my footsteps if you're into PvP. You HAVE to get the jump on a potential attacker if you want a…
  • If you have friends helping you level, a FSC can have its benefits. But I know it would drive me insane to play a FSC and have lower attack power from under-leveled attack spells! But that's because I solo a lot, and need my attacks at a decent level. But still, props to you for being a FSC! I know I'm not brave enough to…
  • I recommend a Purify of lvl 5 by the time you get to your FB69 (which for some reason happens at lvl 70...), as it will be needed for some of the bosses in there. It also helps to have it leveled somewhat mid-60s when you will likely heal for Krimson several times, and need to purge his nasty debuff! Hope this helps!
  • Well, I never get a rez, but I'm too impatient just to lay there! Plus, needing a few more kills means extra time to gather money for my very expensive gear. Sure it sucks to lose XP, but... I may be crazy for saying this, but there is a bright side to dying a few times, if you're patient. More on topic, though. My rez is…
  • Personally, I would go with HP shards in my armor. Why? Because, in addition to my robes, I wear phys def accessories (belt and necklace) so I'm not quite so squishy when Archers come PKing! And... the percent of damage reduction I get from mag def accessories is an extra 1-2%, where I can easily get an extra 5-10% damage…
  • Well, this is how I made money, but it may not be the best for everyone: I waited until about level 60 before I had any money! Kept buying endless supplies of potions, not gathering herbs... Needless to say, I was a pretty huge noob. Then, finally, I found Hands of Terrandes at level 60, and I suddenly realized the best…
  • I agree to go with Grief's Breath. Why? When you hit 80 and make your next TT sword, you'll get -3% channeling from that. Stack that with the -6% from Sleeves of Sea Captain and the -3% from your Rank 4 robes, and you already have -12% channeling. (And you can find other channeling gear as well.) Nothing to scoff at,…
  • Friendly correction: Just so you know, Heaven's Tear is a PvE server, not a PvP server (There will be PKing on any server, though probably less on PvE). The thing to know about a pure MAG Cleric is that you will be a glass cannon. At lvl 6x, Blademasters many levels below you will have more HP than you! This means, as…
  • I believe that it is at lvl 89 that you get your third and final spark, though don't quote me on that! Not 100% sure myself! Another perk to Advanced Spark Eruption (lvl 59) is that it regenerates a percentage of your total MP (basically a free MP potion). With your insane MP burn rate as a Cleric, the extra MP definitely…
  • As you get higher in level, arcane gear becomes more and more useful for PvE soloing. You'll still have cruddy physical defense, but mobs will be doing more magical damage to you by then! With a good 65%+ damage reduction on magic damage given by arcane robes, you won't care that you're a bit squishy when it comes to…
  • Here's how I look at it: don't charge to revive people! With Revive, you're basically investing all that valuable coin and spirit in your fellow players. Put some coin in, and get some benefits later. Revive a player in a FB to keep the run going smoothly. Revive a grinding buddy so you can keep grinding. Revive lots of…
  • Agreed. I can't tell you how many times Plume Shell has saved me in FBs. Plus, if you have Chromatic Seal, cast that AFTER Plume Shell, and the mob may never get to you before the tank regains control.
  • I'll make a quick argument for my personal build, which is a healer-attacker hybrid. Here's how I do it: Do a pure magic build. Yes, you're vulnerable to physical attacks (which are what you face in the early levels), and yes you don't have much HP. But you're going to be choosing and using your skills in such a way that…
  • As I'm sure you know, Forp, Attack Cleric is a mindset, not a build. This is because you will get enough SP to max all of your skills eventually. But many new players are inexperienced, and do not know this yet! All they see is that, in the lowish levels, that they don't have the SP to keep all of their skills leveled.…
  • Agreed, Inna. Much as you may like to see the Barbarian's health at full, you must not heal him until he attacks all of them, or they will come after you. Being hurt makes the tank's job harder, as he is closer to death. However, if you heal him and the mobs aggro you, he will have to chase them down and aggro them before…
  • I'm the same way, Enina. I have Ironheart Blessing maxed, and I even bought Blue Bubble. That's enough supporting skill to get by in 95% of circumstances. But I solo a lot, so I need my attack skills at high levels. Great Cyclone and Plume Shot are maxed, and Wield Thunder is as high as I can get it. The rest of my skill…
  • Some tips from a 6x former-FAC (pure MAG build): (1) You will have different roles, depending on whether you're in a squad or soloing. In a squad, unless you have another reliable Cleric, you will be relegated to a healing role. Period. Healing may not be what you WANT to do, but it may be what you HAVE to do, especially…