Comments
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I think the fastest most efficient FC squads I went with after lvl 95 consisted of a barb OR a cleric, and the rest DD. If you have a barb with ToP there was no need for a cleric so you might as well just get another DD class. On the other hand if you had a cleric there was no reason to have a barb as the BMs could easily…
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Archer's aren't as terrible endgame as some would lead you to believe. However, I would say we are at a disadvantage in 1 vs 1 PvP. That doesn't mean you can't kill people with gear similar or even better than your own and playing an archer can still be very fun. You should know that most players with high level characters…
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Thunderous Blast isn't just 800 more damage. It adds an extra 665 damage. It's just the Demon Version adds and additional 800 on top. That makes the damage go from 3354 to 4819 which is pretty significant. Winged Blessing doesn't just give 1% more crit. It also gives 10% more accuracy (which is needed endgame) and 2 more…
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You speak as though I've never Pvped without a Blessing. I'm well aware of the fact that they give archer's an advantage. I'll was never trying to justify my Jone's Blessing. I was simply pointing out that there are other ways of achieving it's extra damage. You say archers can't kill other classes with similar gear yet I…
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Could you explain how having a +12 Nirvana Bow puts you in a different class than "heavily cash-shopped BMs and Barbs? I would put them in the same class.
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Again... The Jone's Blessing is part of the game. It looks as though it's going to be around a while. Also, I can compare them to genies because last I checked there isn't a counter to Extreme Poison and Frenzy which adds more damage than the Jone's blessing. If I can kill a barb using Jone's Blessing than I can kill it…
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So you are agreeing with me that most barbs don't have that 30-40K HP that I said they don't have? I've seen plenty of barbs with over 20K HP but your "average" barb just doesn't have it. Also considering most people have enough Jone's blessings to last them a year I wouldn't count on them not being a part of the game…
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Yes. I 4 shot a lvl 100 Barb. Doesn't happen all the time but it did that time. No they were not AFK and I already mentioned that his gear was HH99 +5. There was no Triple Spark, Attack Charms, Frenzy, or Extreme Poison, Tangling Mire or HP CHARMS involved. Highest grade arrows? Yes...why wouldn't I be using them.
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I didn't say I could 1 shot all or even most of the BMs on this server. I'm saying I critted for 8600+ on a lvl 99 one. I only did it 1 time. His gear wasn't particularly that great. It was a mix of HH90 and HH99 around +3.
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It isn't that hard for Archers to kill people. Just the other day I 4 shot a lvl 100 Barb with all HH99 Gold Gear +5. (one of my hits was a crit for over 5500) Oh yeah, he was also a sage barb in tiger form. We were both uncharmed but not everyone likes to waste charms in world PvP. What's all this nonsense about 30-40K HP…
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You mentioned that you don't want to spam skills...Well the Crit increase from Stunning Arrow lasts 10 sec and the Crit increase form Sharptooth lasts 15 sec. I wouldn't exactly call using a single still every 10-15 sec skill spaming. I'm also pretty sure that the with the 12% increase in crit a demon archer will out dd a…
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^ This argument is flawed. You can't just say you have 38% crit and most demon archers you know have 38-42%. You are comparing two different archers with different builds/gear. The bottom line is that if you were demon your crit would be 50%. Demon archers get 12% more crit and that's a big deal. I also don't think that…
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The problem is that when they come out of stealth and hit you...you are stunned. You don't get a chance to do anything. You can't cast Elven Alacrity/Holy Path to get away or winged shell or anything. And they can keep you stunned for way longer than it takes them to kill you. The only thing I can think of that works is…
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I never really felt like archers were less powerful than other classes even at 90+. I felt like we were stupid OP at 7x, then at 8x we start losing power and by 90 we are the same as everyone else. This is at least how it has been for me.
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1) No. Odds are he/she is going to hit you every time. It's the Barbs and BMs that MIGHT miss you. Same goes for Assassins 2) This is correct. Blessing of the Condor will take away the evasion effect of Wings of Protection and you will have to rebuff.
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I've spent hours just testing Blessing of the Condor on a lot of different BMs and Barbs and I can say 4 out of 5 times is an approximate number of times they hit. There isn't any math or numbers to it. Just observation. And this skill rarely makes archers and assassins miss.
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LIES!!! This skill will never make an opponent your level miss 100% of the time. Any BM or Barb wearing an accuracy ring will still hit you more often than not.
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I'd say the Assassin 79 skill that heals them over time is more useless than Elven Alacrity. As for the Archer skills. I have both and they both are slightly useful however neither one is really worth getting. If you want to get one I would say Elven Alacrity. Running faster is always good and you can cast it on others as…
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This is a good plan. However if you are up to it I would recommend getting the HH90 Blinding Radiance for level 90 instead of the Windcatcher Xbow but it's harder to get. Both weapons are fine though if you aren't planning on getting a Frost Weapon.
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I might just be a little to obsessed with being an archer but don't you think you are giving them more credit than they deserve? It's not like they do everything we do better than we do it plus a whole lot more.
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In general you are right. Slingshots are best with normal attacks and Xbows are best for when you are using skills. However, there are certain levels in which this is not the case. For example if I'm not mistaken the Crimson Horn: Soulsmasher (Bow) is the superior weapon from level 80 to 85 at which time you can get a…
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I never had to kite a single mob. Even before lvl 20 most of the mobs were dying before they reached me or only getting 1 attack. Opening with Take Aim knocks off about half of their HP at low lvls and frost arrow is learned at level 9. Of course I ran or flew away if I lured too many. I still do that.
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I don't know why people say archers need to kite in PvE. Max your bow mastery, winged blessing, blazing arrow, and frost arrow. Start from max range and use Frost Arrow >> Normal >> Normal >> Knockback (when you reach lvl 19) Normals to finish. If you are pure dex then the mobs almost always die before they reach you. The…
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I would say the Heavenly Lord Rings are way better than the Misty Rings for Archers. The extra %50 accuracy just isn't worth the decrease in Physical Attack and Critical Hit. If you really want more accuracy (which by lvl 95+ you probably will) then get a Ring of Mastadon's Strength or even better a Lunar Ring.
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I wouldn't recommend any other build but pure dex for archer. This means 1 str, 4 dex every level. If you want to use fists just use the highest level fists possible with the pure dex build because archers don't really become effective with fists until high levels when -interval gear and demon spark are available.…
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I recommend the skills Asterelle^^ posted. I might add: Wind Shield: Reduces damage received and increases attack speed. Peircing Flames: Does small amount of damage and stuns your opponent for 3 sec, 20m range Blood Clot: Makes you immune to bleed effects (useful against the Blazing Phoenix)
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As of right now I am level 95 and my experiences have been that we are average when played correctly against every class. The exception being that when we are 7x we kill everything super easy. I must say though that the Tideborn were not released when I was 7x so I'm not sure how we would fair against them.
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I put Phoenix Dance on one of my genies for fun once just to see what it was like. I must say the animation looks really cool but when phoenixes are flying all over the screen it makes everyone lag and they get mad. I used it once in the bonus room in Frost and the lag caused the wizard to get killed. I would recommend not…
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Overall I'd say this is a terrible guide. The skill names are not from this version of PWI. A ton of the information goes against what most experienced archers would say about builds and skills as well as the archer guides this forum already has.
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WoG gives you 7 more seconds of anti stun and running away really fast isn't always necessarily what you want to accomplish. I use the cast time to block powerful attacks or ganks when Absolute Domain is unavailable. Also don't forget that when PvPing in the air you don't get the speed benefit from Elven Alacrity. I…