Marutah - Harshlands Arc User

Comments

  • go to your pw folder>Element>user data in that folder there should be a txt file called System Settings open that up, and about halfway down it has the resolution settings RenderWid= RenderHei= just set those to 1400x900 and when you load up the Launcher, where it has the dropdown selection where the screen resolution is…
  • i wonder if theyll ever fix the tamed pet models? its sad, because theres a lot of underused pets that im sure the main reason they are underused is that they look like ****.. this game is about looks (otherwise there wounldnt be fashion and glowy effects and all that.. ) might as well hope that they can make our pets look…
  • the lightarmor.. i dig halter tops on girls
  • i have only 1 question.. because im vain, and want my char to look the best at all times... 1) does anyone have a picture of this genie? a) can you change the apperance of this said genie? b) will there be diffrent forms? (diffrent models) or are all genies going to look the exactly same..
  • a) im not a horse b) your not some all knowing guru.. everything you have posted is all based off one loosly defined 'logic' by you.. i still find it hard to belive that you dont accept the '% to crit' is just that.. % to crit per hit.. but instead you think its % of crits over the course of 6,221 hits.. it boggles the…
  • Frequency of crits over a long period of time, and Chance to crit (which is what the crit% is) are 2 diffrent things.. i think were both just taking the crit% as diffrent things.. i highly doubt the game devs made it so that 6221 hits was the equalizer in crit precentage calculations.. if its a static unchangeable number…
  • omglazerz.. if what you claim to be true is true, then a crit% will be a constant.. (because you claim my %chance to crit per hit is false) now if thats the case, that %crit is total with a large scale number.. i have 1 question.. what %is it taking it from? its 2% crit is a static number like you claim, then out of 100…
  • everyone is taking the math way beyond a level that is unneeded.. its really quite simple.. Char with 2%crit rate 2% chance to crit per hit 98% chance to hit (or miss depending on mobs eva etc) if the char has 3% crit, each hit has 3%chance to crit and 97% to be hit/miss its based per hit, so in theroy you can have 15…
  • on topic: the wolf is pretty sweet, reminds me of the the swift timber wolves from Wow. $50..? not worth that much..but still cool none the less.. and graphics on high or low settings still look better then any f2p game ive ever played.. ps: the picture of the dude posted in the link above is by far the fugliest **** i…