Comments
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Ok so we got a fix in the latest patch. Yay people can say my name again after 2 months or can they? Half of my faction can still not PM me even though they are on the latest patch? Do they have old files or something? My name is still filtered with half of my faction but the other have has no issues? What is going on…
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So question for the GM's. My name is still censored. Yes I was told it would be fixed in todays patch(not holding my breath). But my name has still been censored for twice as long as most people whos name was fixed already. Yet we get the same compensation. Doesn't really seem fair. And tbo the compensation is a bit weak.…
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Everyone seems to have a sin alt. Cause yes they are so OP pve. PVP they are amazing too. You can put your adversary to sleep just but NOT attacking. Or you can stand next to your target wait for them to fight off several players so they have no apoth and no chi on their genie then pounce. Even better pounce in groups of 2…
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I personally know around 30 more words I did not know before.
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That they wont bother to look at... Waste of time people. This is a game issue. Has nothing to do with your system. Do the Dev's play the same game we do? I play on four various different systems, laptops PC etc. It's all exactly the same. The only real major difference between them is a is a bit of graphical difference…
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OK next time 2x is on for 11 days. Everyone that didnt get name filtered cant speak to anyone or get invited to squads. Wait .. that would mean no one playing the game. I have never really seen compensation before for anything other than something that effected the entire server. This is unique because it only effects…
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For COA it's 4 orbs. Prepare for JR to be overloaded by noobs.
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The bosses already seal.... so nothing is changing for the melee players, what I'm suggesting means range players would not get sealed repeatedly, currently all players are sealed. Case and point, how many archers do you see using a bow on bosses that seal? Stuff all, most of them are right up in the bosses face using…
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Another person that hasn't read this thread. It is the opposite of a APS QQ thread. If you can't be bothered reading what other people wrote how can you expect us to read your unpuctiated off topic speal? Pretty sure archers have the same range as casters. Pretty sure archers have similar DPH, pretty sure archers also ahve…
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You are .. how can I saw this.. not very smart. And have not red anytning anyone has posted. You just pretend what people have written and go off on your own little rant. NO ONE IS ASKING FOR A NERF TO MELEE, non APS and aps people are still getting sealed. You are either challanged or do not do high end instances. How…
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Some good reply's. I like the idea of rainbow squads, but really that is not going to change much, but a rainbow squad could have a few extra drops or something? Because most squads are near rainbow anyways. No one is complaining about not being able to get squads. Heck as a cleric it's probably easier than ever, because…
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Everyone I play with has all there level 11 skills. They all almost certainly have +8-+12 weapons. A +12 wiz vs a +12 5.0 on a ? boss with a cleric healing, equals a 5.0 killing it about 6 or 7 times faster. No one is talking about PVP this is purely about PVE.
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Pretty sure he didn't read it. I didnt ask to change anything about 5.0. If your a melee squad you are already stuffed. OH NO arhcers will be the most sort after instead of of something else? Barbs can't hold agro with high aps anyway, unless they are aps themselves. Even with seal on barbs but not on casters they are…
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Rubbish. As you get higher and higher you deal more damage to Skull ? bosses. So once you are around 100 more than 1 veno is not really going to outdamage most classes. U are better off filling it with classes that can add to the squad. Again, no they don't. Just by leveling and reducting the level difference you will up…
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Cleric debuffs stack with each other. IE, dimentional seal, I can cast it twice and it will reduce def further. Pretty sure this is true if say 2 diferent clerics stacked them up. I remember reading somewhere upto 5?
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It seems nirvana need less stones than PW agent. My +8 weapon needs 150 to transfer at PW agent. Someone was saying a +8 at Nirvana costs three times less or more.