PWCH new update release 04/22/2015

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  • Joe - Morai
    Joe - Morai Posts: 1,299 Arc User
    edited April 2015
    Someone please translate the skill adjustments/primal skills for the nightshades. All I can read is "strenghtened" or improved/increased. The hell? If they make them even stronger then ya, they will be the strongest classes, at least the stormbringer =P
    My Barb:
    mypers.pw/1.8/#146464

    My SB:
    mypers.pw/1.8/#141476
  • glaesum
    glaesum Posts: 128 Arc User
    edited April 2015
    For these images we should say thank _DVD_b:victory.
    (well if anyone really wonder about that update and need that info)

    1. Game rewards for achievement levels of 4th Sky.
    http://savepic.net/6695795.htm

    2. Board with new dailies.
    http://savepic.net/6725491.htm

    3. New passive skills (book for 3rd we should get via 4th sky quest).
    http://savepic.net/6730612.htm

    * also other correction, 2nd passive skill seems affect on hp/mp charms (not hp/mp regeneration).

    4. Astrolabe.
    http://savepic.net/6716274.htm
    http://savepic.net/6705010.htm
    Nec sutor ultra crepidam
  • therev
    therev Posts: 157 Arc User
    edited April 2015
    A new game mechanic that lowers ur accuracy by 90% while ur taking damage, seems to be the next big thing b:surrender

    and for the r10 argument, just look at how many people are actively pursuing nuema portal set, I doubt itll be a big thing unless people make it a big thing ^^ I dont think there's enough big spenders around anymore to make it a big thing, its highly reliant on a chain reaction, if there's no one to start off this chain reaction not much will happen ^^ then again I dont think people will quit either, just like nuema portal didnt scare off many people

    I think the new gear may just be S+ cards or smtn, arent they already listed as existant in the game?

    Catdog best anime
    https://youtu.be/opVr7YZgLwc
    As Above, So Below MementoVivere
  • Joe - Morai
    Joe - Morai Posts: 1,299 Arc User
    edited April 2015
    glaesum wrote: »
    For these images we should say thank _DVD_b:victory.
    (well if anyone really wonder about that update and need that info)

    1. Game rewards for achievement levels of 4th Sky.
    http://savepic.net/6695795.htm

    2. Board with new dailies.
    http://savepic.net/6725491.htm

    3. New passive skills (book for 3rd we should get via 4th sky quest).
    http://savepic.net/6730612.htm

    * also other correction, 2nd passive skill seems affect on hp/mp charms (not hp/mp regeneration).

    4. Astrolabe.
    http://savepic.net/6716274.htm
    http://savepic.net/6705010.htm

    Thank you very much for this Info! Now we know that our blood reserves are useless cause it seems that we need new Blood for the new passives and wtf...a passive that reduces charm Cooldown? Like wtf? thats not good.
    My Barb:
    mypers.pw/1.8/#146464

    My SB:
    mypers.pw/1.8/#141476
  • XXHotXx - Morai
    XXHotXx - Morai Posts: 1,246 Arc User
    edited April 2015
    Thank you very much for this Info! Now we know that our blood reserves are useless cause it seems that we need new Blood for the new passives and wtf...a passive that reduces charm Cooldown? Like wtf? thats not good.

    i already imagine unkillable sins with mystic buff that ofc will stack with those passives...

    this game is completely derailing
    mypers.pw/1.7/#123510
    mypers.pw/1.7/#123524

    i58.tinypic.com/231jj8.jpg
  • Joe - Morai
    Joe - Morai Posts: 1,299 Arc User
    edited April 2015
    i already imagine unkillable sins with mystic buff that ofc will stack with those passives...

    this game is completely derailing

    I HOPE! It's "just" 0.1 seconds each level. A second shorter CD wouldnt totally destroy the game...but will surely do some dmg with the passive HP increase buff. Anything above that would make certain classes unkillable ._.
    My Barb:
    mypers.pw/1.8/#146464

    My SB:
    mypers.pw/1.8/#141476
  • Euzebe - Sanctuary
    Euzebe - Sanctuary Posts: 230 Arc User
    edited April 2015
    Yes Yes, moar hp and faster charm ticks. Barbs were lacking, this was needed
  • LilyWinters - Archosaur
    LilyWinters - Archosaur Posts: 128 Arc User
    edited April 2015
    Thank you very much for this Info! Now we know that our blood reserves are useless cause it seems that we need new Blood for the new passives and wtf...a passive that reduces charm Cooldown? Like wtf? thats not good.

    I wouldn't jump to that conclusion before we're sure it's not just a graphic change. I'll cross my fingers for a graphic change atleast... b:shocked
    Whoever said nothing is impossible never tried slamming a revolving door.
  • RankNine - Momaganon
    RankNine - Momaganon Posts: 1,241 Arc User
    edited April 2015
    i already imagine unkillable sins with mystic buff that ofc will stack with those passives...

    this game is completely derailing

    empowered vigor + that = love
    [SIGPIC][/SIGPIC]
    noob, can only run, spawnkiller, only white vodoo, only plays for kd,
    never kills anyone, only gear, no skill, no life, cash only, eats dogfood to cash more, lives at moms,
    only survives cause of cleric heals, if we had your gear you would lose. b:cryb:cryb:cry
  • XXHotXx - Morai
    XXHotXx - Morai Posts: 1,246 Arc User
    edited April 2015
    empowered vigor + that = love

    ah wait yea it was a psychic buff but if i am not mistaken there was some other class able to cast something similar, maybe clerics i forgot

    still why there isnt a single thing that would give love to wizards :( b:cry
    mypers.pw/1.7/#123510
    mypers.pw/1.7/#123524

    i58.tinypic.com/231jj8.jpg
  • DionDagger - Dreamweaver
    DionDagger - Dreamweaver Posts: 1,140 Arc User
    edited April 2015
    ah wait yea it was a psychic buff but if i am not mistaken there was some other class able to cast something similar, maybe clerics i forgot

    still why there isnt a single thing that would give love to wizards :( b:cry

    because wizards can still hit people for stupid numbers without breaking a sweat :P
  • XXHotXx - Morai
    XXHotXx - Morai Posts: 1,246 Arc User
    edited April 2015
    because wizards can still hit people for stupid numbers without breaking a sweat :P

    not at endgame, not at equal gears
    mypers.pw/1.7/#123510
    mypers.pw/1.7/#123524

    i58.tinypic.com/231jj8.jpg
  • matthieudoncacci
    matthieudoncacci Posts: 126 Arc User
    edited April 2015
    Are you more information about the astrolab system ?
    How are the bonuses ?
    They said it is random bonuses: if it is ****, can we overwrite ? Does it cost something to get bonuses or is it more like meridian and pills ?

    I know it is hard to get information on a thing not even released yet but if someone knows, it would be great ^^
    OmbreChild - sage sin - Morai - 105-105-103
    mypers.pw/5/#276700
    OlyChryst - sage cleric - Morai - 101
    OgreCador - demon barb - Morai - 100
  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited April 2015
    because wizards can still hit people for stupid numbers without breaking a sweat :P

    Look at Wizards forum.

    It is so popular like Wizard's class.

    In such rate almost all threads there will be necro threads.

    Also read at least last threads (posted in 2015).


    They show information, necessary for Wizards now.
  • DEMHEALSMAN - Dreamweaver
    DEMHEALSMAN - Dreamweaver Posts: 1,396 Arc User
    edited April 2015
    Look at Wizards forum.

    It is so popular like Wizard's class.

    In such rate almost all threads there will be necro threads.

    Also read at least last threads (posted in 2015).


    They show information, necessary for Wizards now.

    Look at the forums in general, lol.
    Soon™
    Well, maybe later, semi-retired.
  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited April 2015
    Look at the forums in general, lol.

    Already looked at class forums.

    And had compared them with Wizard's.

    Forum of Assassins is popular.

    Forums of new classes too.
  • Poopinpanto - Heavens Tear
    Poopinpanto - Heavens Tear Posts: 274 Arc User
    edited April 2015
    primal land is a joke..daily land..its pretty but just as bare as all the other maps in this game..lots of old structures that look like they could be a instance but NOTHING..man this game should be covered with tons of new instances for ****..TT..come on that **** getting old make a new kinda TT...no wait don't cause it might get closed like nirv and stuff.
  • glaesum
    glaesum Posts: 128 Arc User
    edited April 2015
    I wouldn't jump to that conclusion before we're sure it's not just a graphic change. I'll cross my fingers for a graphic change atleast... b:shocked

    Well, with info I've now.. for new passive skills need new items
    (may get via 4th sky quest chain + new daily). b:surrender

    Are you more information about the astrolab system ?
    How are the bonuses ?
    They said it is random bonuses: if it is ****, can we overwrite ? Does it cost something to get bonuses or is it more like meridian and pills ?

    Astrolabe.
    http://s017.radikal.ru/i423/1504/2e/9b9048e32cc0.jpg
    It's star one here.
    http://s018.radikal.ru/i501/1504/39/1a32b55a4487.png.
    It has got unique bonuses set (16 bonuses) for each class. Like spirit, elemental or physic defense etc.
    Everyone can get randomly up to 10 bonuses. Also, astrolabe may be devoured like war avatars. Maximum level is 100.

    Additional astrolabe has got 2 attributes. It's a "qualification" and "star moving". For what it... now unknown.

    Alsob:chuckle characters with astrolabe 've some special target effects (different with states)
    http://savepic.net/6707880.htm

    Bonuses
    lvl. exp.
    1 6
    2 6
    3 7
    4 7
    5 8
    6 9
    7 10
    8 11
    9 12
    10 14
    11 15
    12 17
    13 18
    14 20
    15 22
    16 25
    17 27
    18 30
    19 33
    20 36
    21 40
    22 44
    23 48
    24 53
    25 59
    26 65
    27 71
    28 78
    29 86
    30 95
    31 104
    32 115
    33 126
    34 139
    35 153
    36 168
    37 185
    38 204
    39 224
    40 246
    41 271
    42 298
    43 328
    44 361
    45 397
    46 437
    47 481
    48 529
    49 582
    50 640
    51 704
    52 774
    53 852
    54 937
    55 1031
    56 1134
    57 1247
    58 1372
    59 1509
    60 1660
    61 1826
    62 2009
    63 2210
    64 2431
    65 2674
    66 2942
    67 3236
    68 3560
    69 3916
    70 4307
    71 4738
    72 5212
    73 5733
    74 6306
    75 6937
    76 7631
    77 8394
    78 9233
    79 10157
    80 11173
    81 12290
    82 13519
    83 14871
    84 16358
    85 17994
    86 19793
    87 21773
    88 23950
    89 26345
    90 28980
    91 31878
    92 35065
    93 38572
    94 42429
    95 46672
    96 51340
    97 56474
    98 62121
    99 68333
    100 75166
    Sky/lvl exp spirit

    1_1 1073 10
    1_2 1288 12
    1_3 1545 15
    1_4 1854 19
    1_5 2225 24
    1_6 2670 30
    1_7 3204 37
    1_8 3845 45
    1_9 4614 54
    1_10 5075 64
    2_1 5583 75
    2_2 6141 87
    2_3 6755 100
    2_4 7430 114
    2_5 8173 129
    2_6 8991 145
    2_7 9890 162
    2_8 10879 180
    2_9 11967 199
    2_10 13163 219
    3_1 14480 240
    3_2 15928 262
    3_3 17521 285
    3_4 19273 309
    3_5 21200 334
    3_6 23320 360
    3_7 25652 387
    3_8 28217 415
    3_9 31039 444
    3_10 34143 474
    4_1 37557 505
    4_2 41312 537
    4_3 45444 570
    4_4 49988 604
    4_5 54987 639
    4_6 60486 675
    4_7 66534 712
    4_8 73188 750
    4_9 80506 789
    4_10 88557 829


    *(ty Lorn for his info)*
    Nec sutor ultra crepidam
  • matthieudoncacci
    matthieudoncacci Posts: 126 Arc User
    edited April 2015
    Thank you for the info glaesum.
    It will be again a hard work to get great bonuses.
    It will never end...
    OmbreChild - sage sin - Morai - 105-105-103
    mypers.pw/5/#276700
    OlyChryst - sage cleric - Morai - 101
    OgreCador - demon barb - Morai - 100
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited April 2015
    557247 vitae for 4th sky level in total...lol. I hope primal dailies got greatly increased or that's just gonna be annoying as hell.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • lestadsan
    lestadsan Posts: 18 Arc User
    edited April 2015
    Is someone working on the tradutions of Nightshade's primal skills and normal skills upgrades? By the little I could understand, Duskblade's Night Owl and Dual Accordance will be merged and Grief will get some love on upgrades too.
  • eirghan
    eirghan Posts: 1,912 Arc User
    edited April 2015
    Wow does that table mean a total of 829 spirit bonus from finishing sky level 4?
  • geirskokul
    geirskokul Posts: 54 Arc User
    edited April 2015
    eirghan wrote: »
    Wow does that table mean a total of 829 spirit bonus ftom finishing sky level 4?

    Awesome, that will end up putting me well over 1000, I'll be unstoppable....except that others will be likely 1200+ lol
  • therev
    therev Posts: 157 Arc User
    edited April 2015
    eirghan wrote: »
    Wow does that table mean a total of 829 spirit bonus ftom finishing sky level 4?

    So if someone like me that hates numbers what will that give me if my spirit is 906 atmb:cute
    https://youtu.be/opVr7YZgLwc
    As Above, So Below MementoVivere
  • geirskokul
    geirskokul Posts: 54 Arc User
    edited April 2015
    therev wrote: »
    So if someone like me that hates numbers what will that give me if my spirit is 906 atmb:cute

    add almost another 400 so more than enough to wipe up my weak 644 b:chuckle
  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited April 2015
    Updated my client (750mb download)

    Here are the new / updated skills (untranslated): http://pastebin.com/raw.php?i=AFHX5Zgt
    Diff with how they were before https://www.diffchecker.com/ja0cqrqn

    Here's the mapping from skill IDs to english skill names in our current client for the translators. (ignore the last 0/1 in the numbers above)
    http://pastebin.com/raw.php?i=BAmua2dZ

    I didn't really take a look at the translations but there are new skills and updated skills for both new classes. The duskblade has more updates on existing skills than the stormbringer.

    Also I think the Charm Cooldown passive says it increases the charm cooldown on your target when you attack. That's a bit weird for a passive though. Maybe it's an attack skill?

    The Swimming passive seems to only be for primal world swimming.

    I'll try to find some NPC dialogue that explains this 'astrolabe' ****.
    [sigpic][/sigpic]
    PWI Calculators - aster.ohmydays.net/pw
  • attackerv
    attackerv Posts: 295 Arc User
    edited April 2015
    I saw there is a new item by 999 golds for astrolabe. not sure what this item is

    since 999 golds in pwcn, here it could be 300-400 golds. It should be very OP item.

    b:chuckle
    Main Chars in tidewell:
    Attacker_V: archer
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    xNightshadowx: db
  • tek1nig
    tek1nig Posts: 793 Arc User
    edited April 2015
    Which are sage and which are demon > Google translate is giving me some weird results xP
    VWjvQZ8.jpg
    Assassin - SyntherosX - 105, 105, 105 Calc : https://mypers.pw/13/#654396
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  • Joe - Morai
    Joe - Morai Posts: 1,299 Arc User
    edited April 2015
    What I could figure Out this far from google translate:

    Changed skills for SB:

    Lunar Shadow: Increases the duration from 20 seconds to 25 seconds.

    No other changes for SBs.

    Primal Skills for SB: (I will only state the changes)

    Moonblade:

    Base DMG + 250% of weap DMG + 10859 in 4 Hits.

    When you are in Reaper Form the CD gets reduced to 6 Seconds instead of 15 seconds and the additional effects for Sage and Demon have a 100% chance to proc.

    So for Sage you get a 30% dmg increase for 5 seconds...
    and Demons get healed by the forth hit for 12% of their base magical DMG + 1303

    Lunar Sacrifice:

    It pretty much just removes the penalty. So you !!too!!! will gain 500% of physical and magical Defense while casting this skill. No more having to reduce your own def by 100%.

    This makes this skill so friggin OP...can't even find words for it. Our own "Dew of Star Protection" every 90 seconds =P

    Combo Skill of Cumulonimbus and Snowstorm:

    Base DMG + 250% of weap DMG + 9212 combined Water and Metal DMG.

    Depending on which type of Charges you have (either 3 Metal or 3 water) you gain 40% (50% in Sage) more dmg for that respective element. That pretty much makes this skill really amazing.

    Demon Version takes over the effect from Cumu = 30% chance to stun the target for 3 seconds.

    Searing Moonlight:

    additional dmg gets boosted to 10127 per Tick and the max AMP cap is now set to 30% instead of the former 15%. Amazing. It also does something I cant figure out:

    "Increased by 30% during each combustion damage the target of 3%
    Dafa force value.
    " What does that mean? Does it reduce the max HP or does it drain MP? Not sure.

    Thundersnow:

    Can't really figure this one out. The way it is written down in the Pastebin Aster provides it would actually weaken the skill instead of improving it:

    Comprehension of the requirements on Sin
    Additional effects of frost mine enemies, inflicting 60% basis
    Attach spell damage plus 100% attack power equipment 3377 gold
    Department of injury, and make it subject to a 100% within 15 seconds
    Goldwater mix of attack damage spells, frost mine works best
    Multi-layer stacking 5.
    Goldwater later turned mixed sustained damage caused by 20%
    Reduce cooldown to 1 second

    Help appriciated. <3 BTW: This is just what I could figure out, not 100% accurate!
    My Barb:
    mypers.pw/1.8/#146464

    My SB:
    mypers.pw/1.8/#141476
  • tek1nig
    tek1nig Posts: 793 Arc User
    edited April 2015
    Can anyone Translate the Duskblade skills b:thanksf:money
    VWjvQZ8.jpg
    Assassin - SyntherosX - 105, 105, 105 Calc : https://mypers.pw/13/#654396
    Loyal Perfect World Player 9 Year Vet.
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