New big updated release of pwcn today

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attackerv
attackerv Posts: 295 Arc User
edited August 2014 in General Discussion
too busy to translate point by point b:surrender

just give some baisc info, details may be given by others

1) new faction pvp event, Wed or Thurday (random) , 20:00-21:00.

each land in the world will be created a souce point and a base point. a carriage will carry the source to base. if reach base, the land owner faction will have the source. If the carriage is killed by other faction, other faction will get the source. If the base is destroyed by other faction, other faction will own the source in the base.

reward: some tokens will be given to player. Tokens can be exchanged lots of things

one of best thing is a pot, which give 100 sprit and reduce 20% dmg of crit in one hour b:dirty


2) TW buff. the attacker will have buff. but own more lands, less buff.


3) active point system

the daily quest will be makred active quest or inactive quest by random daily. If u finish active quest, u will get active point. Then, u can use active point to finish other daily quest directly.

4) new sky lvl (3rd).
all passive skills will reach lvl 10

5) new map in primal world ( right side) and new quest


6) new fashion and weapon fashion

sry my bad English and no time to give more details. I believe other good man will let u know more.

b:cute
Main Chars in tidewell:
Attacker_V: archer
Seraphim_V: Veno
xNightshadowx: db
Post edited by attackerv on
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Comments

  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited May 2014
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    Hey dude its fine!
    Can you give a link to where you found this information? :)
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  • Dblazen - Dreamweaver
    Dblazen - Dreamweaver Posts: 78 Arc User
    edited May 2014
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    Hey dude its fine!
    Can you give a link to where you found this information? :)

    This. Do want a link
  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited May 2014
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    It's begun....
    Any word on any changes to FSP/UCH or possibly new Primal Skills?
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  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited May 2014
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    Source: http://w2i.wanmei.com/news/bulletin/20140506/72982.shtml
    I'll see what I can dig up and update this post later. A 3rd sky level suggests a 3rd rebirth and probably new skills?

    EDIT1: Patch link for test server: http://md2.w2i.com.cn/w2itiyan/patch/ec_patch_1513-1546.cup 433MB
    EDIT2:
    Looking at the patch files:

    No new skill updates.
    No new gear / avatars
    29 new titles (cant tell which are actually available)
    3rd sky level released maxes out at 444 spirit up from 219, last level takes 31k vitae
    They unlocked or are preparing to unlock Nuema Tier 6 and Tier 7 (7000 / 9900 nuema needed, tier 7 stats = 1.6 * tier 5 stats)
    5 more history advancement phases to unlock the new area Map
    some new instance?
    Of course silly looking fashion weapons - AK47 / Ping Pong Paddle, Baseball glove, other ****

    [sigpic][/sigpic]
    PWI Calculators - aster.ohmydays.net/pw
  • Dblazen - Dreamweaver
    Dblazen - Dreamweaver Posts: 78 Arc User
    edited May 2014
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    Source: http://w2i.wanmei.com/news/bulletin/20140506/72982.shtml
    I'll see what I can dig up and update this post later. A 3rd sky level suggests a 3rd rebirth and probably new skills?

    More delicious wizard and archer tears inbound confirmed?
  • Zoldi - Morai
    Zoldi - Morai Posts: 1,595 Arc User
    edited May 2014
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    It sounds interesting and I hope we'll get more information soon (even it won't be in our version before some time anyway)
    I was wondering about continue to collect some blood when I'll get all my skills or not.
    ~ Sage Mystic 105-105-105 ~
    ~ Sage Sin 103-103-102 ~
    ~ Sage vita Barb 103-102-101 ~
    ~ Sage BM 102-101 ~ Demon Archer 102 ~
    ~ Sage Cleric 102 ~ Demon Wizard 101 ~
    ~ Sage Seeker 101 ~ Sage Psy 101 ~
    ~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
    Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 89
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited May 2014
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    Yay, another event at 8pm ...
    [SIGPIC][/SIGPIC]

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  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited May 2014
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    attackerv wrote: »
    1) new faction pvp event, Wed or Thurday (random) , 20:00-21:00.

    I really wish this was like an hour earlier.
    2) TW buff. the attacker will have buff. but own more lands, less buff.

    I'd probably base this off of how many lands each own + soulforce of who's in the war if that's at all possible.
    3) active point system

    the daily quest will be makred active quest or inactive quest by random daily. If u finish active quest, u will get active point. Then, u can use active point to finish other daily quest directly.

    THANK THE GODS ABOVE. gg.
    4) new sky lvl (3rd).
    all passive skills will reach lvl 10

    Now to just hope that this doesn't come out before I hit 105/105/105 since I assume this means new rb. -___- 104 this weekend...
    5) new map in primal world ( right side) and new quest

    Wouldn't it just be like the starter area though...?
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • attackerv
    attackerv Posts: 295 Arc User
    edited May 2014
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    Source: http://w2i.wanmei.com/news/bulletin/20140506/72982.shtml
    I'll see what I can dig up and update this post later. A 3rd sky level suggests a 3rd rebirth and probably new skills?

    EDIT1: Patch link for test server: http://md2.w2i.com.cn/w2itiyan/patch/ec_patch_1513-1546.cup 433MB

    It is boundary sky lvl, give u spirits one

    here is new update site ( or called new expansion ? )

    http://event51.wanmei.com/w2i/201404/storm/index.htm


    BTW, I don't mind ppl open a new post if he/she can give a detailed translation or introduction.

    Actually, the news has been released for a few days. Cuz no1 talked them here, so I give some clues.

    But my time and bad English is not allowed me do more things for that b:surrender
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • attackerv
    attackerv Posts: 295 Arc User
    edited May 2014
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    BTW

    no new rebirth release so far, dw b:chuckle
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • SakuLv - Dreamweaver
    SakuLv - Dreamweaver Posts: 1,400 Arc User
    edited May 2014
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    attackerv wrote: »
    too busy to translate point by point b:surrender

    just give some baisc info, details may be given by others

    1) new faction pvp event, Wed or Thurday (random) , 20:00-21:00.

    each land in the world will be created a souce point and a base point. a carriage will carry the source to base. if reach base, the land owner faction will have the source. If the carriage is killed by other faction, other faction will get the source. If the base is destroyed by other faction, other faction will own the source in the base.

    reward: some tokens will be given to player. Tokens can be exchanged lots of things

    one of best thing is a pot, which give 100 sprit and reduce 20% dmg of crit in one hour b:dirty

    I believe this could be what u talking about

    Youtube link here

    But i heard thats the event for every1, where Charm and armor dont matter
  • attackerv
    attackerv Posts: 295 Arc User
    edited May 2014
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    I believe this could be what u talking about

    Youtube link here

    But i heard thats the event for every1, where Charm and armor dont matter

    no , that is old one ( already in pwcn couple months ago). and pwi is not release it yet

    what I talk is new release today in pwcn
    Main Chars in tidewell:
    Attacker_V: archer
    Seraphim_V: Veno
    xNightshadowx: db
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited May 2014
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    attackerv wrote: »

    1) new faction pvp event, Wed or Thurday (random) , 20:00-21:00.

    each land in the world will be created a souce point and a base point. a carriage will carry the source to base. if reach base, the land owner faction will have the source. If the carriage is killed by other faction, other faction will get the source. If the base is destroyed by other faction, other faction will own the source in the base.

    reward: some tokens will be given to player. Tokens can be exchanged lots of things

    one of best thing is a pot, which give 100 sprit and reduce 20% dmg of crit in one hour b:dirty

    Meh, I won't be able to attend that due to real life needs.


    2) TW buff. the attacker will have buff. but own more lands, less buff. Interesting I guess. We'll have to see how it affects TW.


    3) active point system

    the daily quest will be makred active quest or inactive quest by random daily. If u finish active quest, u will get active point. Then, u can use active point to finish other daily quest directly.

    If this is what I think it is..then I'm glad. Pretty sick of dailies, honestly.

    4) new sky lvl (3rd).
    all passive skills will reach lvl 10 Expected. I just hope we won't get yet another reawakening.. >.>

    5) new map in primal world ( right side) and new quest Expected as well, pretty curious about it though.


    6) new fashion and weapon fashion Usual stuff b:chuckle

    Not particularly excited as these are things I expected to see. I seriously hope we won't be getting another reawakening though.. adding more sky levels and the like is fine but no more reakwaneings please x.x
    [SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
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  • XXHotXx - Morai
    XXHotXx - Morai Posts: 1,246 Arc User
    edited May 2014
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    i just read in wanmei notes:

    for regular TWs if attacking faction has way less territories than defending faction, that attacking faction players will have a passive TW buff

    the buff will be stronger as the difference between lands owned by the 2 factions is greater


    YEY b:dirty
    mypers.pw/1.7/#123510
    mypers.pw/1.7/#123524

    i58.tinypic.com/231jj8.jpg
  • lodez
    lodez Posts: 36 Arc User
    edited May 2014
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    Changing BH 100 to include Aurora Dragon (AEU) and Warsong Snakefist, but remove Delta W2
  • SakuLv - Dreamweaver
    SakuLv - Dreamweaver Posts: 1,400 Arc User
    edited May 2014
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    attackerv wrote: »
    no , that is old one ( already in pwcn couple months ago). and pwi is not release it yet

    what I talk is new release today in pwcn

    Oh ok
    ill keep checking youtube then, maybe they post that event
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited May 2014
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    lodez wrote: »
    Changing BH 100 to include Aurora Dragon (AEU) and Warsong Snakefist, but remove Delta W2

    BH GV was getting annoying anyway... I assume AEU BH will give a Jade Dragon Order though?
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Samaranight - Sanctuary
    Samaranight - Sanctuary Posts: 144 Arc User
    edited May 2014
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    attackerv wrote: »


    6) new fashion and weapon fashion

    Please don't be in packs..

    Also, I still have a long long way(48%) til 103 -.-
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited May 2014
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    Nothing PW adds nowdays can create any excitement or expectation anymore. I'm profoundly disappointed.
  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited May 2014
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    They should really take more time on these to avoid things like releasing those new crappy op sin skills...
  • bluestuffzzz
    bluestuffzzz Posts: 627 Arc User
    edited May 2014
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    Nothing PW adds nowdays can create any excitement or expectation anymore. I'm profoundly disappointed.

    I couldn't agree more, unfortunately. Instead of creating new concepts, classes, farming instances, sets of equal gear to what we already have; there seems to be a lack of proper innovation.

    I really enjoyed some of the things added in the last major expansion (about 6 1/2 months ago). I dislike the constant application of dalies. It's not feasble for anyone to spend hours a day on daily quests nor would it be good to add new dalies each expansion, because that will be even more catching up for a new player.

    The actual artwork for instances and the Primal area was great. Hell, even the two instances added (FSP & UHC), are pretty fun and semi-innovative. The bosses so some pretty cool stuff.

    So, what am I complaining about exactly? Well, it comes down to the lack of innovation. Since the Age of Sprits expansion, Wanmei has been re-using instances and applying new difficulties to each instance per patch. This makes it harder for new players, harder for under-geared folks, and less fun for most people. Here's a few qualms I have:
    -PV reuses the same instances already in the game
    -No new concept for events have really been added, but new events keep getting added
    -Gear has been pretty much stale and cookie-cutter for a while now
    -No innovations in questing

    The problem with this is that... Well, let's say you have been playing since beta. You log on, do your dalies (including FSP/BH), and then what? You can play the merchanting game, or log on an alt. But what really is left? If you fork over an hour of dalies per day, then have another hour or two to burn, there isn't much left to do. You can re-run the same instances over again x amount of times to do some farming or exp farming (PV/FF/TT), but what else?

    Also, considering a few of the instances are deader than dead... I mean, what's the purpose of Nirvana nowadays? At least with BH, things like AEU/EU/Lunar are being done semi-frequently on my server. Nirvana is a wasted instance now - same with a few others.
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  • Samaranight - Sanctuary
    Samaranight - Sanctuary Posts: 144 Arc User
    edited May 2014
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    Don't forget the new boss that isn't a new boss.

    And the bit you spoke on about dailies is something I've brought up before. Really, once you're done with all of them(doesn't take long.. maybe 1-2 hrs) there's no further reason to stay logged in. :/
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited May 2014
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    Also, considering a few of the instances are deader than dead... I mean, what's the purpose of Nirvana nowadays? At least with BH, things like AEU/EU/Lunar are being done semi-frequently on my server. Nirvana is a wasted instance now - same with a few others.

    And now RB will be a wasted instance also. You need it once for celestial culti but that's it (since you no longer need the chrono chain), and I think squads for that are going to be a heck of a lot harder to make without it being a BH.

    I love RB, personally. This is just one more change that makes me very sad.
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    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

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  • XXHotXx - Morai
    XXHotXx - Morai Posts: 1,246 Arc User
    edited May 2014
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    with lvl 10 defense passives,

    debuffs will be just ****..

    i hope pwi will review and improve debuffs before releasing what appears to be a 80% debuffs nerf (new def passives cap)
    mypers.pw/1.7/#123510
    mypers.pw/1.7/#123524

    i58.tinypic.com/231jj8.jpg
  • Jarkhen - Archosaur
    Jarkhen - Archosaur Posts: 990 Arc User
    edited May 2014
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    with lvl 10 defense passives,

    debuffs will be just ****..

    i hope pwi will review and improve debuffs before releasing what appears to be a 80% debuffs nerf (new def passives cap)

    Hardly. Endgame wizards still hit me for around 45k crits with spark combo (which is relatively cheap to do), with maxed passives (and yes, before someone asks, I am +12).


    EDIT: More on topic -- the new primal map.

    And yes, we will have to unlock one area similar to the way we unlocked Mirrorflower and the Fortress.
    Current: http://mypers.pw/1.8/#133167
    105-103-102

    TW/NW Videos: http://www.youtube.com/user/Axel3200

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  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited May 2014
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    Looking at the patch files:

    No new skill updates.
    No new gear / avatars
    29 new titles (cant tell which are actually available)
    3rd sky level released maxes out at 444 spirit up from 219, last level takes 31k vitae
    They unlocked or are preparing to unlock Nuema Tier 6 and Tier 7 (7000 / 9900 nuema needed, tier 7 stats = 1.6 * tier 5 stats)
    5 more history advancement phases to unlock the new area Map
    some new instance?
    Of course silly looking fashion weapons - AK47 / Ping Pong Paddle, Baseball glove, other ****

    [sigpic][/sigpic]
    PWI Calculators - aster.ohmydays.net/pw
  • XXHotXx - Morai
    XXHotXx - Morai Posts: 1,246 Arc User
    edited May 2014
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    Hardly. Endgame wizards still hit me for around 45k crits with spark combo (which is relatively cheap to do), with maxed passives (and yes, before someone asks, I am +12).


    EDIT: More on topic -- the new primal map.

    And yes, we will have to unlock one area similar to the way we unlocked Mirrorflower and the Fortress.

    shards? g8 citrines on purged? i hardly believe that...

    besides spark, that was a major debuff in first place,

    real problem will be all the other debuffs starting from your own thunder shock, metal debuff that will become negligible to useless
    mypers.pw/1.7/#123510
    mypers.pw/1.7/#123524

    i58.tinypic.com/231jj8.jpg
  • Sevchenko - Dreamweaver
    Sevchenko - Dreamweaver Posts: 661 Arc User
    edited May 2014
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    one of best thing is a pot, which give 100 sprit and reduce 20% dmg of crit in one hour

    There goes sage wolf emblem through the flush...

    **** that, i'm demon :)

    It's a fun way to nerf absurd critical rates they put into the game, if Hot say "OMG FINALLY THEY NERFED SINZ! Wolf Emblem went full **** GG", remember: Sin's are the only class with natural crit dmg plus so GG other classes. b:pleased

    But I do believe this thing will give a little bit more balance, less gigantic game breaking crits and more PvP.
    with lvl 10 defense passives,

    debuffs will be just ****..

    i hope pwi will review and improve debuffs before releasing what appears to be a 80% debuffs nerf (new def passives cap)

    Thats not it Hot, the defense passives are a way to nerf the debufs, indeed, but they will still be effective (more than no debufs at all), they're just trying to make PvP lastier and player's PvP skills count. (Other than just being overgeared).

    As a "Pro endgame pvp'er" you are, you shouldn't mind about these changes, its an Anti-Noob change.
    [S.E.V.C.H.E.N.K.O]
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  • Kalopsia - Dreamweaver
    Kalopsia - Dreamweaver Posts: 78 Arc User
    edited May 2014
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    with lvl 10 defense passives,

    debuffs will be just ****..

    i hope pwi will review and improve debuffs before releasing what appears to be a 80% debuffs nerf (new def passives cap)


    So you want to increase skill damage & crits, leave debuffs the same, and nerf defense passives?

    Skill damage + crits increase proportionately (or close enough) to offset the debuff : defense passive.
  • SHIMBERLY - Heavens Tear
    SHIMBERLY - Heavens Tear Posts: 703 Arc User
    edited May 2014
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    The only game I know that has player gear stronger than the whole game thus making this game so boring at times.

    dailies dailies dailies...no more awesome goals really.

    sad