Disable hypers in frost, yes, no or LV restricted? FORGOTTEN THREAD

SylenThunder - Twilight Temple
edited September 2013 in General Discussion
Was poking around, seems like there's a lot of new people posting so they can QQ about Anni, and then I remembered the last QQ thread where we were promised it would be looked into, and then has seemingly been forgotten since then.

Disable hypers in frost, yes, no or LV restricted?

It got closed for necro (which also disabled the ability to vote, unfortunately). Personally it's one of those threads that should still be open as the issue is still unresolved.

I mean, look at the results from having them disabled completely. Made the overall game much more enjoyable.
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Post edited by SylenThunder - Twilight Temple on
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Comments

  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited September 2013
    The irony of one mod making a thread and another one closing it before it had resolved.

    This also just makes me think of Valiance's rapid disappearance. It seemed like he was actually addressing many of the concern of the player base, which was knew to us. This was one that he never got around to actually addressing.

    With low level charms, low level gear, meditation, higher exp rewards in quests, the simplifying and streamlining of lower level cultis, and many other things that have increased the rate players already level I don't see a real point in nerfing hyper use until those are gone, too. Hypers are a players decision to use, but the devs and pwi management really do seem to be actively pushing players to be 100+. And why wouldn't any new player or current players alts want to be 100+ when 90% of the player base is and that's where the action happens nowadays. Forcing new characters to have to level up slowly with no other players in their level range around would be very tedious and defeat the purpose of a mmorpg.

    The first time I voted "Lvl restricted" but now I kind of feel it's too late to level restrict hypers as it'd only punish the small minority of new characters.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • _Shui - Harshlands
    _Shui - Harshlands Posts: 268 Arc User
    edited September 2013
    Will never happen. Why would PWE care?
  • MyMate - Dreamweaver
    MyMate - Dreamweaver Posts: 558 Arc User
    edited September 2013
    Disable Hypers in Frost = get instant lvl 80 as in china (or is that one just a rumor?)?

    Idk if changing anything would be to the better anymore. Disable hypers is out of the question, the QQ would be massive. And tbh, if you do normal FC runs at 80+ it still takes a while to get to lvl 100 with hypers + it's real squad play (a bit repetitive perhaps xD).

    Should they be lvl restricted to like lvl 75 then? Sure, it would help counter pleveled noobs, but would **** up for people doing PV or zhening PQ mobs (it still happens occasionally).

    I think if they should change anything it should be lvl restricting the FC instance to lvl 75, and leave hypers as they are. Sure people would QQ, but getting to 75 is possible in a matter of days anyway. Would revive the world, make it more appealing to new players, help people make friends, learning their class a bit etc.

    Just my 2 cents ^^
    "In the beginning, it was claimed that all in Perfect World were equal. But now it seems that some are more equal than others..." ~ Lost City Recluse
  • SylenThunder - Twilight Temple
    edited September 2013
    Disable Hypers in Frost = get instant lvl 80 as in china (or is that one just a rumor?)?

    Idk if changing anything would be to the better anymore. Disable hypers is out of the question, the QQ would be massive. And tbh, if you do normal FC runs at 80+ it still takes a while to get to lvl 100 with hypers + it's real squad play (a bit repetitive perhaps xD).

    Should they be lvl restricted to like lvl 75 then? Sure, it would help counter pleveled noobs, but would **** up for people doing PV or zhening PQ mobs (it still happens occasionally).

    I think if they should change anything it should be lvl restricting the FC instance to lvl 75, and leave hypers as they are. Sure people would QQ, but getting to 75 is possible in a matter of days anyway. Would revive the world, make it more appealing to new players, help people make friends, learning their class a bit etc.

    Just my 2 cents ^^
    I agree with you completely here. FCC should be level-limited to enter. And it should be set to 75. Hypers at that point would be fine.

    As Sakubatou stated, with all the changes and streamlining of the lower level quests, there is absolutely no need for low levels to even user hypers. (Maybe level limit the hyper stone itself as well.) I know for a fact that I can start a toon on Friday afternoon and be 70 with farmed TT gear by Sunday night without using hypers or FCC. That's just on the regularly available quests and culti's.

    But yes, this was one of the things V4liance said he would monitor and look into. Since he was one of the best CM's we've had to date in regards of actually showing us that he's talking to the people that matter, it's rather sad to see him gone and I don't want anything that he was working on (like this) to just be forgotten and left alone.
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  • WannaBM - Archosaur
    WannaBM - Archosaur Posts: 1,984 Arc User
    edited September 2013
    OMG do not repeat the most horrible BS discussion in PWI history plz b:cry
    Everything i write is from PvE perspective unless mentioned otherwise.
  • Kablaab - Dreamweaver
    Kablaab - Dreamweaver Posts: 57 Arc User
    edited September 2013
    I can start a toon on Friday afternoon and be 70 with farmed TT gear by Sunday night without using hypers or FCC. That's just on the regularly available quests and culti's.

    How many actual hours spent actively playing? How much help received from your main account to one shot your quest mobs? I'll admit it has been quite some years since I did a regular run of PWI questing at noob levels, but back when I first joined, level 70 took about a month or more of marathon sessions. Granted you do get the Jolly Jones quests these days so you can afford gears and skills galore in a months time - I'm wondering how you manage to get a full set of TT 70 armors and be of level to wear them, all within two days of casual play (read as you work a full time job so can't play the game full time) without having help from your main toon to speed things along "quest style"
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited September 2013
    OMG do not repeat the most horrible BS discussion in PWI history plz b:cry

    I agree with you completely here. Im getting tired of discussions of how to chase more players away from PWI. b:surrender
  • SylenThunder - Twilight Temple
    edited September 2013
    How many actual hours spent actively playing? How much help received from your main account to one shot your quest mobs? I'll admit it has been quite some years since I did a regular run of PWI questing at noob levels, but back when I first joined, level 70 took about a month or more of marathon sessions. Granted you do get the Jolly Jones quests these days so you can afford gears and skills galore in a months time - I'm wondering how you manage to get a full set of TT 70 armors and be of level to wear them, all within two days of casual play (read as you work a full time job so can't play the game full time) without having help from your main toon to speed things along "quest style"
    About 6 hours on Friday and 12-15 hours on Saturday and Sunday. Absolutely no twinking at all with my mains.

    I got the armors with the help of some runs with faction mates. I didn't even join a faction until level 38, and even then soloed everything except the couple of BH's I managed to do, some Culti bosses, and the farming of the gear. Farming the mats for the gear took 4 or 5 runs with a 103 Sin and a cleric essentially soloing the instance. (got the quests done too.)
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  • Wickedbrew - Raging Tide
    Wickedbrew - Raging Tide Posts: 856 Arc User
    edited September 2013
    I agree with you completely here. Im getting tired of discussions of how to chase more players away from PWI. b:surrender

    Actually, FC is one of the main reasons I have all but quit playing PWI. Everyone now is so hell bent on levelling as fast as they can, that in wc, unless its. PK epeen war or QQ, its all WTB/WTS full room, heads, boss and heads, or mobs boss and heads. So many "lvl [20 to 70 people] looking for FC"

    There is little help with lower level content and as I said on a previous thread, if you do find help its a bored high level. I am all for level/hyper restrictions in FC. It was great fun when it was disabled.
    WeBeKinky Leader - lvl 10x psychic

    If you don't like my attitude, you should realize I don't care.

    [SIGPIC][/SIGPIC]
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  • Zsw - Dreamweaver
    Zsw - Dreamweaver Posts: 1,087 Arc User
    edited September 2013
    As a PvP player, it would not interest me in any way to have hypers disabled or restricted.
    Zsw -104 Sage Assassin
    TehZsw - 100 Demon Archer


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  • Nibaki - Heavens Tear
    Nibaki - Heavens Tear Posts: 300 Arc User
    edited September 2013
    No way man. The game is dying already! No need to restrict more thing that will make people leave. It's also a great source of money, great way to test builds if you don't want to sit there for 3 months endlessly grinding to 90. It's there money, let them do what they want with it. If you see a noob messing up in your squad, explain to him what he/she could do to help. If they dont listen, just kick em!
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited September 2013
    I used to support the level restriction but at this point I don't care much anymore.
    Maybe I've just accepted the state of the game and maybe I lost hope that this game can ever be better.

    I can't say that I don't enjoy it or don't like playing, there are things I still love in this game, but I'm not as optimistic as I used to be and maybe that's linked to v4liance leaving as well. There was a ray of hope and things were getting done or looked into while he was around. Now it feels like it's all forgotten.
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  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited September 2013
    How many actual hours spent actively playing? How much help received from your main account to one shot your quest mobs? I'll admit it has been quite some years since I did a regular run of PWI questing at noob levels, but back when I first joined, level 70 took about a month or more of marathon sessions.

    They have changed all of the old quests, and added new quests. They are all reduced to 5-10 mobs so they are fast, and have a much higher exp reward. The exp gain is so high that I rushed a recent new char to 60 pretty fast on quests alone. On top of that, they added things like the seasonal quests, and lucid, and questmaster, and dreamchaser pack which all give multiple exp items. You can get to 75 stupidly fast even with skipping BHs and CS like I did.

    And I agree with level restricting FF to 75. Though I think the damage has been done and I've slowly gone beyond caring if they change anything.
    I used to support the level restriction but at this point I don't care much anymore.
    Maybe I've just accepted the state of the game and maybe I lost hope that this game can ever be better.

    I can't say that I don't enjoy it or don't like playing, there are things I still love in this game, but I'm not as optimistic as I used to be and maybe that's linked to v4liance leaving as well. There was a ray of hope and things were getting done or looked into while he was around. Now it feels like it's all forgotten.

    I feel the same way.
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  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited September 2013
    Actually, FC is one of the main reasons I have all but quit playing PWI. Everyone now is so hell bent on levelling as fast as they can, that in wc, unless its. PK epeen war or QQ, its all WTB/WTS full room, heads, boss and heads, or mobs boss and heads. So many "lvl [20 to 70 people] looking for FC"

    There is little help with lower level content and as I said on a previous thread, if you do find help its a bored high level. I am all for level/hyper restrictions in FC. It was great fun when it was disabled.

    Okies, maybe we play at different times on the server, and you are just lucky enough to catch a bunch of WC spam for heads and big room.

    I hardly ever see anyone asking for anything at all except a tank and cleric.

    A year or so ago, I would have felt you had a point. Honestly, if I was new to PWI, I dont think I would have much choice but to either grind mobs endlessly, or try to figure out how to get the money to buy some heads.

    Until about the first week in August, the server population was on life support. Its been breathing on its own for about a month. The amount of people looking to buy heads or big room is hardly a fraction of what it was a year and a half ago.

    Funny, back then grinding FC with Hypers was the only way to get from 85-100.

    When I first started playing, and first joined Miniathan 2 and a half years ago, one of the first things someone did was give me 2 Million and 5 Hypers. I didnt even know what the Hypers were for yet. b:chuckle

    The only thing buying heads and big room now is someones alt, anyway. I see one or two people in WC when Im on, either looking to buy or sell FC. So many scammers these days seems like no one really cares that much about it anymore anyway.

    I dont care either. Power-level your alts if you want. Whatever keeps you playing. b:victory

    P.S. I DO see tons of people trying to sell anything they can item-wise, for as much as can. Not too many people seem to buying though. *shrugs*
  • Wickedbrew - Raging Tide
    Wickedbrew - Raging Tide Posts: 856 Arc User
    edited September 2013
    I used to support the level restriction but at this point I don't care much anymore.
    Maybe I've just accepted the state of the game and maybe I lost hope that this game can ever be better.

    I can't say that I don't enjoy it or don't like playing, there are things I still love in this game, but I'm not as optimistic as I used to be and maybe that's linked to v4liance leaving as well. There was a ray of hope and things were getting done or looked into while he was around. Now it feels like it's all forgotten.

    I guess this is how I feel as well, but I'm more of the mindset to hang up my swords, axes, spheres, etc; set my armor in the closet, and retire permanently from the land that had promise, but fell catastrophically into the abyss.
    WeBeKinky Leader - lvl 10x psychic

    If you don't like my attitude, you should realize I don't care.

    [SIGPIC][/SIGPIC]
    It's strange what desire will make foolish people do.
  • qupidyn
    qupidyn Posts: 73 Arc User
    edited September 2013
    Before mod close this topic, I think FC should be ONLY for players 85lvl-105lvl(lower can't enter). Lower lazy players get no game knowledge during this power lvling and GM/Admin good know it. It's ruin game, but good thing, if you have a main at 100+lvl and do niub char, so you know the game, in this case you can be allowed to lvling there. If this game will be depend on me, I'll do so much for fair play and balance all classes, but i can't :(
    Turning off hypers in FC is a very bad idea, limited it for new players(to lvl85) will be cool.
  • WannaBM - Archosaur
    WannaBM - Archosaur Posts: 1,984 Arc User
    edited September 2013
    qupidyn wrote: »
    Before mod close this topic, I think FC should be ONLY for players 85lvl-105lvl(lower can't enter). Lower lazy players get no game knowledge during this power lvling and GM/Admin good know it. It's ruin game, but good thing, if you have a main at 100+lvl and do niub char, so you know the game, in this case you can be allowed to lvling there. If this game will be depend on me, I'll do so much for fair play and balance all classes, but i can't :(
    Turning off hypers in FC is a very bad idea, limited it for new players(to lvl85) will be cool.

    Because you are a noob who cant normally run FC at lvl 75-85 you think noone can ?
    Everything i write is from PvE perspective unless mentioned otherwise.
  • Wickedbrew - Raging Tide
    Wickedbrew - Raging Tide Posts: 856 Arc User
    edited September 2013
    qupidyn wrote: »
    Before mod close this topic, I think FC should be ONLY for players 85lvl-105lvl(lower can't enter). Lower lazy players get no game knowledge during this power lvling and GM/Admin good know it. It's ruin game, but good thing, if you have a main at 100+lvl and do niub char, so you know the game, in this case you can be allowed to lvling there. If this game will be depend on me, I'll do so much for fair play and balance all classes, but i can't :(
    Turning off hypers in FC is a very bad idea, limited it for new players(to lvl85) will be cool.

    Here is where I disagree with some of what you said. If I remember correctly you have to be level 75 to start FC (don't remember exactly as its been a while), and FC is actually a great dungeon for learning how to play your character, squad dynamics, etc. Unfortunately there are some very viable classes that are shunned or under-utilized in FC like archers, wizards, psychics, mystics. All four types, when played well, can be an asset to a squad in FC.

    The problem with FC is like any low level BH. You have a high level run it. Granted for FC low levels get the heads room in essence doing nothing to get there. They just enter, and run to that room Same as low level BH. High level kills boss, everyone else stands around, or occasionally plinks at it, but the high level kills all or most of the mobs to get to the boss.

    The most fun I have had in this game is doing FB/BHs with correct levels, unwined, as well as a lower level FC run (75 to 85 up to lvl 90). Sure it might take a while, but people familiar with a full FC, that know their character, can make for a great time. Far too often though, you see in squad chat, various complaints from people level 80+ that have NO clue how to do a full FC (to heads room or holeen), because they have only bought the heads room.

    It's like a particular demon sin on RT that is now R9 that when he was level 99 demanded a cleric for BH51 because all he did was FC and heard rankar and wyv were hard to kill. Sorry, but there are some really stupid players in this game.
    WeBeKinky Leader - lvl 10x psychic

    If you don't like my attitude, you should realize I don't care.

    [SIGPIC][/SIGPIC]
    It's strange what desire will make foolish people do.
  • qupidyn
    qupidyn Posts: 73 Arc User
    edited September 2013
    Realise fact, that almost all players running FC with gear at lvl43(from free pack), and wait till lvl 90 to get better gear. Remember fact that, only 10 lvl difference can be in squad for a good exp.(80-90 etc) As I said FC for low lvls NO, for players 85(open the gate quest up to lvl 85) YES. Thank you :)
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited September 2013
    Here is where I disagree with some of what you said. If I remember correctly you have to be level 75 to start FC (don't remember exactly as its been a while), and FC is actually a great dungeon for learning how to play your character, squad dynamics, etc. Unfortunately there are some very viable classes that are shunned or under-utilized in FC like archers, wizards, psychics, mystics. All four types, when played well, can be an asset to a squad in FC.

    The problem with FC is like any low level BH. You have a high level run it. Granted for FC low levels get the heads room in essence doing nothing to get there. They just enter, and run to that room Same as low level BH. High level kills boss, everyone else stands around, or occasionally plinks at it, but the high level kills all or most of the mobs to get to the boss.

    The most fun I have had in this game is doing FB/BHs with correct levels, unwined, as well as a lower level FC run (75 to 85 up to lvl 90). Sure it might take a while, but people familiar with a full FC, that know their character, can make for a great time. Far too often though, you see in squad chat, various complaints from people level 80+ that have NO clue how to do a full FC (to heads room or holeen), because they have only bought the heads room.

    It's like a particular demon sin on RT that is now R9 that when he was level 99 demanded a cleric for BH51 because all he did was FC and heard rankar and wyv were hard to kill. Sorry, but there are some really stupid players in this game.

    Well, I have no clue how to do a full FC either. There are many reasons for that, none of which have anything to do with knowing how to play my class or not.

    No one ever goes beyond the heads. For a full 3 years of being on this Mystic and in countless numbers of random squads, no one EVER goes beyond the heads, lol.

    FC is one of the few places my class is accepted or 'thought of' for squads. FC and RB (Delta) are basicly it - and ofc, the few rare occasions when there is a cleric shortage on the server.

    FC was a great learning ground for me. Its where I first noticed my Healing Herb acting as an attack/target plant. Most of us learned a lot when p-leveling in FC squads (not talking about running heads, but am talking about using Hypers).

    People talk about Snowy Village being active now. I never see it, not compared to what it used to be a few years ago. Its better off than the starter cities, but still practically a ghost town too.
  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited September 2013
    Ah, I still remeber this...
    Things were actually a lot more interesting while FF was down. Lots of lower leveled BH runs picked up again, and PV runs of many different ranges became more frequent. I even saw a lot more players questing around the 6x~7x areas too....
    *sigh*
    I'd love for FF/Hypers to be restricted to lv 75+, but if one of the best CMs we've had couldnt get it to happen, and with things being the way they are for so long, what are the odds of change...?
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  • krisnda
    krisnda Posts: 4,655 Community Moderator
    edited September 2013
    Was poking around, seems like there's a lot of new people posting so they can QQ about Anni, and then I remembered the last QQ thread where we were promised it would be looked into, and then has seemingly been forgotten since then.

    Disable hypers in frost, yes, no or LV restricted?

    It got closed for necro (which also disabled the ability to vote, unfortunately). Personally it's one of those threads that should still be open as the issue is still unresolved.

    I mean, look at the results from having them disabled completely. Made the overall game much more enjoyable.

    Thanks for actually taking the time to bring this back up. There are many things that could have changed here, very simple fixes that you all (and the other mods and I) have been trying to push, but it's becoming somewhat tiring to keep having 50+ page discussions about certain topics (hundreds of topics, to be honest) and only a few get changed. (and that's after years of asking... )
    The irony of one mod making a thread and another one closing it before it had resolved.
    HA! The funny thing is that I actually had to re-look at the thread to see that I was the one who made it. That is ironic. D:

    Edit: Hey, I didn't close it! D:<
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited September 2013
    So, um...is anyone going to be making a restrict everything and ban everyone thread?

    Who is the benchmark to play like anyway? Id really like to meet this perfect player who never did anything wrong, not even by accident, and prefers to play all games the hardest way they can find.

    Thanks. b:thanks
  • Veneir - Dreamweaver
    Veneir - Dreamweaver Posts: 3,541 Arc User
    edited September 2013
    When I think of this subject, the only thing that really comes to my mind is.... all the other things that started happening in the world, like zhenning and BHing and questing and all the people you could find around doing things on the map and... things that people only dreamed of for this game in the state it's been in, that only managed to happen during the little time that FC was 'down'. And, well I think that kind of speaks for itself.
    "Clearly, the only logical option is Squid." -Decus <コ:彡 <コ:彡
    I'm helplessly needless, and needless to say I owe you | Well I'd pull, teeter away, at the earth with my teeth, to touch your face alive | You lie, helplessly still | As your face falls apart | Well I can make your face brand new | Come take my hand and I'll take your hand | And I will pull you out | Into the sun.
    First fell into an army of noob mobs on 19/3/2009~ Upside-down fox and old-colour squid <┻┻~ [SIGPIC][/SIGPIC]
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited September 2013
    The problem is not if people want or not, it's do the devs will want to do it just cause players say so.

    We did win the .ini edit being allowed, but it's something that was already allowed in PWCN, if the FC is not a lvl restricted instance for them, I doubt we even get it for here. If I'm not wrong they cannot hyper in FC and we can, but then it's not what players wanted to change in our FC.

    I would personally prefer lvl restricted, cause some lvl 100+ cannot solo PV, but can solo FC, so that give them a other option to lvl.
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  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited September 2013
    When I think of this subject, the only thing that really comes to my mind is.... all the other things that started happening in the world, like zhenning and BHing and questing and all the people you could find around doing things on the map and... things that people only dreamed of for this game in the state it's been in, that only managed to happen during the little time that FC was 'down'. And, well I think that kind of speaks for itself.

    If that is true, and not just something people who want it are claiming, why is there hardly anyone doing FC right now?

    Yes, people do have other options to level, like AFKing in RoR. Im not sure what that does for the game really, or how it helps anyone with skill and team dynamic issues - but then again, we dont see any big QQ threads over it either - which makes one wonder what the big deal about FC is even moar. *shrugs*

    Oh wait! Hypers dont do nothing in there. Nao, I see. b:chuckle
  • Veneir - Dreamweaver
    Veneir - Dreamweaver Posts: 3,541 Arc User
    edited September 2013
    If that is true, and not just something people who want it are claiming, why is there hardly anyone doing FC right now?

    Yes, people do have other options to level, like AFKing in RoR. Im not sure what that does for the game really, or how it helps anyone with skill and team dynamic issues - but then again, we dont see any big QQ threads over it either - which makes one wonder what the big deal about FC is even moar. *shrugs*

    Oh wait! Hypers do nothing in there. Nao, I see. b:chuckle
    --or-- Hypers don't do anything in there.

    I don't know, I haven't played the game activeily in forever. Forgive me for being unbiased and relaying history that already and actually happened as a contribution to this thread instead of saying nothing.
    Also, fixed for you. You almost contradicted your point. :3 Either that or I know more about RoR.
    "Clearly, the only logical option is Squid." -Decus <コ:彡 <コ:彡
    I'm helplessly needless, and needless to say I owe you | Well I'd pull, teeter away, at the earth with my teeth, to touch your face alive | You lie, helplessly still | As your face falls apart | Well I can make your face brand new | Come take my hand and I'll take your hand | And I will pull you out | Into the sun.
    First fell into an army of noob mobs on 19/3/2009~ Upside-down fox and old-colour squid <┻┻~ [SIGPIC][/SIGPIC]
  • Asone - Raging Tide
    Asone - Raging Tide Posts: 792 Arc User
    edited September 2013
    Was poking around, seems like there's a lot of new people posting so they can QQ about Anni, and then I remembered the last QQ thread where we were promised it would be looked into, and then has seemingly been forgotten since then.

    Disable hypers in frost, yes, no or LV restricted?

    It got closed for necro (which also disabled the ability to vote, unfortunately). Personally it's one of those threads that should still be open as the issue is still unresolved.

    I mean, look at the results from having them disabled completely. Made the overall game much more enjoyable.


    Oh yeah, I remember that thread. Shame it got closed before it could hit 1,000 votes. That's what the .ini petition got to before we were able to get it passed. But yes, I did see a lot more activity that week the hypers were disabled as well, was nice seeing people out in the world again. I still stick to my old vote of "level restrict FC" on that thread.
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  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited September 2013


    I don't know, I haven't played the game activeily in forever. Forgive me for being unbiased and only relaying history that already and actually happened as a contribution to this thread instead of saying nothing.
    Also, fixed for you. You almost contradicted your point. :3 Either that or I know more about RoR.


    I didnt almost contradict anything ---or--- nothing. I speak a southern dialect of American English. Its okay if you have no tolerance for cultures other than your own though. I dont mind --or--- care. b:chuckle
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited September 2013
    Ah, I still remeber this...
    Things were actually a lot more interesting while FF was down. Lots of lower leveled BH runs picked up again, and PV runs of many different ranges became more frequent. I even saw a lot more players questing around the 6x~7x areas too....
    *sigh*
    I'd love for FF/Hypers to be restricted to lv 75+, but if one of the best CMs we've had couldnt get it to happen, and with things being the way they are for so long, what are the odds of change...?

    b:surrender

    Oh yeah, I remember that thread. Shame it got closed before it could hit 1,000 votes. That's what the .ini petition got to before we were able to get it passed. But yes, I did see a lot more activity that week the hypers were disabled as well, was nice seeing people out in the world again. I still stick to my old vote of "level restrict FC" on that thread.

    I agree with this 100%. I really see the FC problem as one of the bigger nails in the coffin for this portion of the game. Leveling did need to be sped up and things like PV, BH, Revamped Quests etc were the right way to go about it imo.
    Krisnda wrote: »
    Thanks for actually taking the time to bring this back up. There are many things that could have changed here, very simple fixes that you all (and the other mods and I) have been trying to push, but it's becoming somewhat tiring to keep having 50+ page discussions about certain topics (hundreds of topics, to be honest) and only a few get changed. (and that's after years of asking... )


    HA! The funny thing is that I actually had to re-look at the thread to see that I was the one who made it. That is ironic. D:

    Edit: Hey, I didn't close it! D:<

    I'm also starting to feel this way about discussing FC. I feel like this is of vial importance of this game to solve, as it actively discourages older players from meeting the newer players. And then things like this happens: http://pwi-forum.perfectworld.com/showthread.php?t=1626511 <---Only a lot of them do not ever come back. You simply cannot run a business that doesn't attract new customers and if they don't fix their new player problem this game really will be dead.
    I didnt almost contradict anything ---or--- nothing. I speak a southern dialect of American English. Its okay if you have no tolerance for cultures other than your own though. I dont mind --or--- care. b:chuckle

    This a forum with international players, you're accent doesn't come through the written word. And in the written word, a double negative is a positive and will be interpreted as such by people who have no way of knowing your accent/culture. And that is all I shall say on this subject as I don't want to derail the thread with grammar ****'isms.

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