Preferences when building a squad or joining one

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Comments

  • tweakz
    tweakz Posts: 0 Arc User
    edited June 2013

    I'm glad that PWI enhanced SoT and abaddon for the soul reason that I think it will weed out the lazy people or encourage them to gear and skill up if they want to participate in the runs. There's absolutely no excuse for anyone 100+ not to have more than 6K HP. I have 7.2K HP and I only have 10 points from level stats on vit. The rest of the HP and vit stats comes from my gear which has 1 +5 and the rest +3 (waiting for the next orb sale because I hate gambling with tishas).

    I totally agree here, but sadly we're probably gonna see more vit builds. People would rather restat and mooch than play logically and responsibly.
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  • bluestuffzzz
    bluestuffzzz Posts: 627 Arc User
    edited June 2013
    I've been around on this veno (my only char I use for actual gameplay) since this game was 2 weeks out of BETA. Yeah, they weren't frost babies back then because frost as we know it now or anything like it didn't exist. I solo'd everything up until I was level 54 when I joined my 1st squad. That style of gameplay was actually a 2 sided sword. On one hand I really learned to get as many of the skills I had available to me and my pet and use them with the best way I could. On the other hand I lacked any skills related to working as a team. I was completely ignorant on what skills other classes had as well. But like you said someone who is dedicated to making their char work can learn to what is necessary real quick. I don't think we can necessarily learn to play our class in a single day unless we can get all out skills in the same day. I think that we can learn to play our classes with new skills within an hour of getting them and greatly enhance the gameplay.

    You're right calling it lazy. I think leveling from 1 to 10x in a week or less is lazy. Look at everything they are denying themselves within the game by doing that. I call those types the 'entitlement' class because they think others will gladly carry their water for them as they play so to speak and they want instant gratification for being level 100. Unless they're playing with very well geared people willing to drag them through every FB and instances for cultis and dumping tons of money into their game they won't have all the skills available to them and level appropriate gear at 10x in a week. Everything is accumulative as we progress through the game. I worked Morai dailies every day for 3 months to get those skills. With the new evolved nix skills, Ironwood, amp, extreme poison, and natural synergy my nix can 1 peck 55K off flying mobs .

    Those who are too lazy to invest in their char's skills are short changing themselves. Until recently my gears weren't the best because I chose to invest heavily in getting my skills and I left the game for 8+ months 3 times with the 5 years I've been playing. I have every veno skill available maxed out except for sage parasitic nova. I have never seen another veno on my server use Arcane antimony or fossilized curse. My team in NW owns even the best geared players when I use just those 2 skills along with theirs.

    I'm glad that PWI enhanced SoT and abaddon for the soul reason that I think it will weed out the lazy people or encourage them to gear and skill up if they want to participate in the runs. There's absolutely no excuse for anyone 100+ not to have more than 6K HP. I have 7.2K HP and I only have 10 points from level stats on vit. The rest of the HP and vit stats comes from my gear which has 1 +5 and the rest +3 (waiting for the next orb sale because I hate gambling with tishas).

    I love how people come running to the forums QQ'ing about how hard SoT/Aba is now and how it's impossible to run on their old squads of 6 low geared unskilled toons. These are the lazy people you are describing. If I can run with a squad with most people using g13 to g15 gears and complete the instance then anyone could if they properly invested in their char's gear and skills.

    I will insta-boot anyone from my squad running a 8x, 9x, or 10x instance who does not have at least lvl 79 or lower skills as easy as those are to get. A level 100+ EP that never learned the BB skill or the BM that doesn't know what the HF (dragon) skill is? Come on. GTFO.

    With what is remaining of the player base after all of the years, I believe making cultivations, 20x3s, quests in Abba/SoT, and one of the few ways to farm profit in the game; making these instances harder for newer players will surely make them go far, far away from this game.

    The instance should have been tiered off, with the past instance used for non-BH/trophy-mode, and instead used for cultivations & quests that players should be completing.

    A lot of what you're stating here is true, but it's really irrelevant. You shouldn't need g13 or g15 gear to complete your FB99, 20x3 for level 99, the culti, and the quests in that instance. Team-work and a harder instance is great, as long as it doesn't compromise the current player base, and make things harder for new players.

    In the end, it's all irrelevant. I too have been playing since beta, and I too have dealt with all the issues that PWE and Wanmei have shoved at the players through sales, game-breaking bugs/glitches, and many countless unneeded changes. I've been playing way to long, really. It's been like 5 years, zzz.
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  • tweakz
    tweakz Posts: 0 Arc User
    edited June 2013
    With what is remaining of the player base after all of the years, I believe making cultivations, 20x3s, quests in Abba/SoT, and one of the few ways to farm profit in the game; making these instances harder for newer players will surely make them go far, far away from this game.

    The instance should have been tiered off, with the past instance used for non-BH/trophy-mode, and instead used for cultivations & quests that players should be completing.

    A lot of what you're stating here is true, but it's really irrelevant. You shouldn't need g13 or g15 gear to complete your FB99, 20x3 for level 99, the culti, and the quests in that instance. Team-work and a harder instance is great, as long as it doesn't compromise the current player base, and make things harder for new players.

    In the end, it's all irrelevant. I too have been playing since beta, and I too have dealt with all the issues that PWE and Wanmei have shoved at the players through sales, game-breaking bugs/glitches, and many countless unneeded changes. I've been playing way to long, really. It's been like 5 years, zzz.

    The new cultis will produce better players. Ones that have to actually be on their toes and think. If it gets the derp heads to leave: I'll be happy!

    You're over-rating the ability to finish the culti so soon. The culti always had hard spots in it, and some were removed or made easier. I haven't even bothered to finish the culti on just over half my toons because it's simply not worth it. I haven't even got 100+ skills for some of the ones I have like the wiz, veno, and assassin.
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  • bluestuffzzz
    bluestuffzzz Posts: 627 Arc User
    edited June 2013
    tweakz wrote: »
    The new cultis will produce better players. Ones that have to actually be on their toes and think. If it gets the derp heads to leave: I'll be happy!

    You're over-rating the ability to finish the culti so soon. The culti always had hard spots in it, and some were removed or made easier. I haven't even bothered to finish the culti on just over half my toons because it's simply not worth it. I haven't even got 100+ skills for some of the ones I have like the wiz, veno, and assassin.

    I know it's an extensive cultivation, but making the instance much harder won't have the effect you're referring too. Specifically, making the instance more challenging (which is what the new update did. I don't think anyone will disagree that it is at least slightly more challenging, and can't be killed with a squad of level 99s, for example), will have the opposite affect.

    You say it will produce better players? How? They will either rely on other players with better gear that have cashshopped or played long before them, to complete the instance. Or quit! What you're saying can't happen because that would require the average level 99 player to somehow beat that instance for FB99/culti/quests, and thus making the player better - or quitting, thus getting rid of the player.

    When a game sets the bar at g13 gear or gfto, and players can barely scrap up tokens below level 99 from nation wars, along with coins for gear (tt90/tt99/gold mats, wep, etc), and instances like TT have been made harder in the past to stop farming at reasonable levels, with the gear that was originally intended - then the player will quit or drop a large sum of money in the game.

    Why would they stay playing the game if all the instances to obtain anything or finish the quests can't be done?
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  • Selak - Dreamweaver
    Selak - Dreamweaver Posts: 462 Arc User
    edited June 2013
    I normally do not worry about squad make up, in fact the less standard a squad is, the more fun, very rarely have i been in a squad which has been unable to complete the instance we started, and when I have, its usually someone in the group who fails to use their skill set effectively but not always.

    As a tradesman Fitter and Machinist in RL I can tell you an Apprenticeship lasts four years and then you spend the rest of your career learning the tricks of the trade.

    I see playing a char in this game in the same way, with a little knowledge about RPGs it does not take long to book learn your char from guides, but then the real learning starts and never stops for your own class and others.

    I think anyone who insists on doing things in a standard way has limited their own ability to learn new information and are missing some of the most exciting parts of the game where true learning occurs.

    Death in this game does not punish truly, if anything it teaches you what not to do next time.
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  • Vinat - Sanctuary
    Vinat - Sanctuary Posts: 1,200 Arc User
    edited June 2013
    I'm not gonna reject someone if they are a friend, even if they are undergeared but I'm kinda iffy about it.

    I have a friend who is perhaps one of the most poorly geared players I've met on here. This person was about 20 lvls higher than me back in 2008, and still has not hit 100 yet. She wears NPC or mold gears, no refines, no gems, Most of it is grossly under-lvl also. She can't manage to do much of anything without dying repeatedly. Refuses to invest in charms, decent pots, better gear, or stop leveling her 5+ alts. She contributes nothing to dungeons, spam healing and reviving a pet over and over the entire time. I DREAD this person hitting 100. I know they'll want to do seat and abba with me. I know I will be obligated to go with them on their CULTI (never mind BH and weekly) and I know that she is going to absolutely hate it.

    It's popular now to say "people should have saved enough by 100" but it's not always doable. Some people do inherently fail at the game or at their class. This friend of mine has no coin to upgrade skills, gear, and flies to every destination (teleport stone is not part of her vocabulary, and 10,20,30k is too expensive. so the rest of us wait 30+ minutes for her to get to a destination). And honestly people like that should not be playing, but they do. And there is nothing the rest of us, or the devs can do to make them stop. My friend is one of these people. And I know with 100% certainty: these new dungeons will not chase her away. She will be there, every day, in seat and abba and WS, with a squad of people, holding them back, getting them killed, pissing them off.

    Why do I put up with it? I'm a martyr. And contrary to popular belief I'm not a terrible person or so much of an elitist that I don't understand that fails need help too and sometimes deserve some compassion. Sometimes.
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited June 2013
    tweakz wrote: »
    I totally agree here, but sadly we're probably gonna see more vit builds. People would rather restat and mooch than play logically and responsibly.

    Yeah...sadly.
    With what is remaining of the player base after all of the years, I believe making cultivations, 20x3s, quests in Abba/SoT, and one of the few ways to farm profit in the game; making these instances harder for newer players will surely make them go far, far away from this game.

    The instance should have been tiered off, with the past instance used for non-BH/trophy-mode, and instead used for cultivations & quests that players should be completing.

    A lot of what you're stating here is true, but it's really irrelevant. You shouldn't need g13 or g15 gear to complete your FB99, 20x3 for level 99, the culti, and the quests in that instance. Team-work and a harder instance is great, as long as it doesn't compromise the current player base, and make things harder for new players.

    In the end, it's all irrelevant. I too have been playing since beta, and I too have dealt with all the issues that PWE and Wanmei have shoved at the players through sales, game-breaking bugs/glitches, and many countless unneeded changes. I've been playing way to long, really. It's been like 5 years, zzz.

    As I said in the other threads about this same subject there's no reason why someone has to do their cultis in squads of like-geared and level and inexperienced players. When I did my culti in abaddon I was 9x and joined a squad of 10x running their BH. They were gracious enough to run me through the instance to kill the other bosses. As the poster above mentioned think of the one needing a culti as an apprentice of those higher leveled, better geared more experienced players. This notion that lower levels aren't going to be able to do their cultis in the new SoT and Abaddon is false.
    I know it's an extensive cultivation, but making the instance much harder won't have the effect you're referring too. Specifically, making the instance more challenging (which is what the new update did. I don't think anyone will disagree that it is at least slightly more challenging, and can't be killed with a squad of level 99s, for example), will have the opposite affect.

    You say it will produce better players? How? They will either rely on other players with better gear that have cashshopped or played long before them, to complete the instance. Or quit! What you're saying can't happen because that would require the average level 99 player to somehow beat that instance for FB99/culti/quests, and thus making the player better - or quitting, thus getting rid of the player.

    When a game sets the bar at g13 gear or gfto, and players can barely scrap up tokens below level 99 from nation wars, along with coins for gear (tt90/tt99/gold mats, wep, etc), and instances like TT have been made harder in the past to stop farming at reasonable levels, with the gear that was originally intended - then the player will quit or drop a large sum of money in the game.

    Why would they stay playing the game if all the instances to obtain anything or finish the quests can't be done?

    See my comment above. FB99 is meant for level 99+ but those level 99 people and lower are just entry level for that instance. It's meant to force them to run with better geared and more experienced players.
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  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited July 2013
    Gotta agree with Jadsia here.
    I know people will think I'm some elitist too but whatever.

    I don't see why people worry so much about this new SoT/Abaddon change and the cultivation when you have things like TT3-2 Emperor that is just as deadly for someone who has average gear. Unless you get a good squad of well geared and/or competent people you won't go far with your Chrono (and consequently the Cultivation) either.

    I remember failing doing Emperor and full deltas a lot before I managed to get my Cultivation done way back then. I couldn't even rely on people too much since R8 and Nirvana gears were rare, let alone find someone with R9 to help. I didn't give up though.

    Now, I understand that the lvl99 Cultivation is quite more important and Chrono/lvl100 Cultivation is "optional" but I just find it silly that people claim Cultivation will be impossible now when people who tried and have completed their lvl100 Chrono and Cultivation had to face problems too and a lot of times they had average gear and had to rely on other people heavily.

    I wouldn't mind them weakening Hellfire though. I do think he's a tad bit too strong.
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  • TheFire - Lost City
    TheFire - Lost City Posts: 137 Arc User
    edited July 2013
    when people ask me to link wepon i link them my +12 pickaxe. then i tell them im a barb with lvl 11 hp and str buff you want me or you dont ill find a squad lol.
  • Joe - Morai
    Joe - Morai Posts: 1,299 Arc User
    edited July 2013
    I take along anyone that wants in my Squads. I couldn't care less about their gear. I can solo nearly anything and I always ask them to stand back and watch til I cleared it all. The only Exceptions are SOT and Aba weekly, those can't be soloed by me >.< at least not with my current gear (or maybe with Charms...but which nub needs charm?) =P

    Honestly it happens so many times when I let ppl go with me and tell them to stand back...they just get theirselves killed and that is really annoying. Not because they are wasting their own EXP and Stuff, no they are wasting my time which is the worst thing that could happen so I often don't take anyone in my squad and do it completely solo. Faster and better this way and safe to failures.

    If I need to go to Aba or SoT culti I take my friends with me. I would never ever run with random ppl. No. Not as long as I'm still playing this game. Random nubs were the main reason why I chose to run everything solo. Random nubs pi.ss me off in ways that are not contributing to my health :( So I suggest everyone, get friends and ignore random nubs.

    EDIT: O.o just noticed my post sounds extremely arrogant...but due to the fact that I'm playing this game for over 4 1/2 years and that I can proof everything I said with no problem...and the fact that I somehow know nearly to everything about this game...Well, I guess it's ok this way (:

    Actually I'm a really nice guy xDDDD sometimes
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  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited July 2013
    Sorry, that I post it here (I am level 82 yet), but name of this thread is " Preferences when building a squad or joining one".

    I myself think, that exist very strange situations of building a squad:
    Someone: LF barbarian. Cleric and DDs, pm me, bh69.
    Me: Invite me
    Someone: What is your class ?
    Me: DD
    Someone: silence to me , in
    World chat: LF barbarian. Cleric and DDs, bh69, pm class

    If he need DD, then why he need to know class of DD ?
    If he need special class, then he might to write it.


    Some squads forming from FC players, I was once on my Cleric:
    Unwined bh69, they are cleared all to lake, but not killed mobs/walkers around.
    Lured Gaurnob so, that Cleric could not to move far from him (he was between Gaurnob and walking mobs).
    Cleric had been killed by AOE few minutes later, after using all possible potions to heal himself.

    Next try:
    I said, that my Cleric will stay near lake ... Barbarian run to lake, not got aggro of Gaurnob, so Cleric had been killed by Gaurnob because of the healing aggro.

    "Lucky" barbarian was near edge of the lake (behind Cleric and Gaurnob), so he escaped easy.

    I can solo bh79, using my Cleric and Wizard, so I can just skip bh69 anyway, this can be better than such bh69.
  • tweakz
    tweakz Posts: 0 Arc User
    edited July 2013

    If he need DD, then why he need to know class of DD ?
    If he need special class, then he might to write it.

    If they already have barb and cleric then they want to know you're not. 2 clerics in squad = no one gets healed or buffed. 2 Barbs = fight over aggro and pulls + usually weak dd.

    It's just plain a courtesy that should be expected (to pm your class). I wouldn't have taken you because I hate having communication issues especially in an instance like 69.
    Be kind: Help the GMs to depopulate the servers.
  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited July 2013
    tweakz wrote: »
    ... I wouldn't have taken you because I hate having communication issues especially in an instance like 69.
    Thank you, but don't worry, I don't ask to invite me if someone ask "class".


    P.S.
    tweakz wrote: »
    ... 2 clerics in squad = no one gets healed or buffed...

    Is this joke ?
    Can one Cleric revive himself if something wrong with mad tank ?
    Do you know about red and blue bubbles ?
    Do you know, that Clerics can communicate with each other to divide their duties ?
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited July 2013

    Is this joke ?
    Can one Cleric revive himself if something wrong with mad tank ?
    Do you know about red and blue bubbles ?
    Do you know, that Clerics can communicate with each other to divide their duties ?

    Not always...
    Two Clerics is not a bad thing but sometimes it can turn out bad because of lack of communication.
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  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited July 2013
    I myself think, that exist very strange situations of building a squad:
    Someone: LF barbarian. Cleric and DDs, pm me, bh69.
    Me: Invite me
    Someone: What is your class ?
    Me: DD
    Someone: silence to me , in
    World chat: LF barbarian. Cleric and DDs, bh69, pm class

    If he need DD, then why he need to know class of DD ?
    If he need special class, then he might to write it.

    :facepalm: you never formed a squad did you?
    are you ashamed of your class? if not why did you try so hard to avoid mentioning it... the one that cannot communicate is you, even replying to a "invite me" was amazingly generous (or desperate)
    you only purge once #yopo
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited July 2013
    Sorry, that I post it here (I am level 82 yet), but name of this thread is " Preferences when building a squad or joining one".

    I myself think, that exist very strange situations of building a squad:
    Someone: LF barbarian. Cleric and DDs, pm me, bh69.
    Me: Invite me
    Someone: What is your class ?
    Me: DD
    Someone: silence to me , in
    World chat: LF barbarian. Cleric and DDs, bh69, pm class

    If he need DD, then why he need to know class of DD ?
    If he need special class, then he might to write it.

    1. Because they wan't variety in their squad instead of 5 clerics and 1 barb for example. Variety in squad gives more advantages (more debuffs, perhaps better DD power, someone who is potential to tank if barb dies etc)
    2. Because they want to make sure you can listen to directions. No one wants an idiot who doesn't listen.



    Some squads forming from FC players, I was once on my Cleric:
    Unwined bh69, they are cleared all to lake, but not killed mobs/walkers around.
    Lured Gaurnob so, that Cleric could not to move far from him (he was between Gaurnob and walking mobs).
    Cleric had been killed by AOE few minutes later, after using all possible potions to heal himself.

    Lol? Get physical ornaments and the physical AOE becomes a joke.

    Next try:
    I said, that my Cleric will stay near lake ... Barbarian run to lake, not got aggro of Gaurnob, so Cleric had been killed by Gaurnob because of the healing aggro.

    "Lucky" barbarian was near edge of the lake (behind Cleric and Gaurnob), so he escaped easy.

    I can solo bh79, using my Cleric and Wizard, so I can just skip bh69 anyway, this can be better than such bh69.
    Thank you, but don't worry, I don't ask to invite me if someone ask "class".


    P.S.


    Is this joke ?
    Can one Cleric revive himself if something wrong with mad tank ?
    Do you know about red and blue bubbles ?
    Do you know, that Clerics can communicate with each other to divide their duties ?

    1. Some clerics just don't communicate
    2. Many clerics get the attitude " ok I DD * turns Violet Dance on *
    3. RB and BB are considerable only in under lvl 89 squads because RB overwrites triple spark. Neither of these have plae in 69 pole and nob as they get interrupted and tank needs purify over BB.
    4. My own cleric dies _very rarely_ if tank is stupid because I do not heal if you do not aggro.

    b:thanks There you go
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  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited July 2013
    :facepalm: you never formed a squad did you?
    are you ashamed of your class? if not why did you try so hard to avoid mentioning it... the one that cannot communicate is you, even replying to a "invite me" was amazingly generous (or desperate)

    Really I had never ever formed any squad, except my own (my 2 characters) or squads to do fb/kill boss for someone (Like: "I can help you" and then I can invite him to help or not) .
    I somehow think, that players, that need class sometimes not need Wizards.

    So I don't ask to invite me, because I have not time to ask for nothing in above cases.
    Lol? Get physical ornaments and the physical AOE becomes a joke.
    If tank is in less than in 10 meters from Cleric, then AOE hit VERY HARD.

    Sorry, but in 2 above cases (in the second case Cleric had been directly attacked by Gaurnob) in those bh69 my Cleric with high physical defense (for arcane class) could not heal himself and tank in same time, so he died.
    Edit: For cleric physical defense is 2365 with buffs (42% damage reduction from level 81 enemy), he has near 3200HP at level 81.
    3. RB and BB are considerable only in under lvl 89 squads because RB overwrites triple spark. Neither of these have plae in 69 pole and nob as they get interrupted and tank needs purify over BB.
    Agree with you. Can't say better. Used BB for mobs and Pyro only (in bh69).
    4. My own cleric dies _very rarely_ if tank is stupid because I do not heal if you do not aggro.
    My own dies as often as I want - he is just alt of my Wizard.

    Those bh69 was useless for my main, so I had left squad after 2 deaths.
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited July 2013
    Really I had never ever formed any squad, except my own (my 2 characters) or squads to do fb/kill boss for someone (Like: "I can help you" and then I can invite him to help or not) .
    I somehow think, that players, that need class sometimes not need Wizards.

    So I don't ask to invite me, because I have not time to ask for nothing in above cases.


    If tank is in less than in 10 meters from Cleric, then AOE hit VERY HARD.

    Sorry, but in 2 above cases (in the second case Cleric had been directly attacked by Gaurnob) in those bh69 my Cleric with high physical defense (for arcane class) could not heal himself and tank in same time, so he died.
    Edit: For cleric physical defense is 2365 with buffs (42% damage reduction from level 81 enemy), he has near 3200HP at level 81.

    My cleric/mystic ave over 4k HP unbuffed, over 5k buffed at lvl 8x. Both can stand right in melee range and easily tank the damage while healing. My cleric's phys def buffed is 3k, mystic is around the same or even more. Also, plume shell is your friend if you have to go close for a short while.
    No, my toons don't have vit in their builds.



    Agree with you. Can't say better. Used BB for mobs and Pyro only (in bh69).

    My own dies as often as I want - he is just alt of my Wizard.

    Then don't QQ about dead clerics.

    Those bh69 was useless for my main, so I had left squad after 2 deaths.

    b:bye
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  • tweakz
    tweakz Posts: 0 Arc User
    edited July 2013
    I'm not sure I agree with not using Heaven's Wrath for the sake of Celestial Eruption. Erupting takes time, and buttload of chi. That chi is often better used for things like Heaven's Flame, Glacial Spike, Myriad Sword Stance, Sage Ice Dragon Strike, Mountain's Seize, Subsea, Power Dash, etc. I'm sure everyone has erupted at the same times as an HF as well. It's the derpapse head mentality that erupt->auto attack the way to play.

    If I'm in a 2 cleric squad, and my cleric has obviously more matk; I'll go UV. It lets them know they need to heal, and it gets stuff killed quicker. I also know that I have the Mark of Weakness, and Magical Shackle. I'm also not afraid to use Elemental and Dimensional Seals. I've only had one problem with this as one time a cleric went out of their way to not heal me.
    Be kind: Help the GMs to depopulate the servers.
  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited July 2013
    Really I had never ever formed any squad, except my own (my 2 characters) or squads to do fb/kill boss for someone (Like: "I can help you" and then I can invite him to help or not) .
    I somehow think, that players, that need class sometimes not need Wizards.

    so you fear rejection and try to rationalise it.
    you only purge once #yopo
  • Toliman - Raging Tide
    Toliman - Raging Tide Posts: 1,595 Arc User
    edited July 2013
    ...Then don't QQ about dead clerics...

    No, I dance with happy shouts: "Let him die, let him die !!!".
    ....
    And I really wish same to you as well.

    b:laugh
  • OIdpop - Heavens Tear
    OIdpop - Heavens Tear Posts: 1,052 Arc User
    edited July 2013
    When I make a squad I just see who whispers me and I'll choose class,if I join a squad then it's a toss up but I like to stick around even if its bad because I like to see epic drama from the teenagers and 20-25 year olds with their lack of peer pressure or they think they know it all attitudes,it's fun I love it!!
    This game is like washing hair with shampoo... Rinse and repeat if desired.
    Proud owner of many mains.101 bm,101 seeker,101 demon sin,100 sage sin,101 archer,101 barb,100 cleric,100 wiz( first toon since sept 08 finally made it in 2013)newly added mystic 100 HA,72 psy.
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited July 2013
    No, I dance with happy shouts: "Let him die, let him die !!!".
    ....
    And I really wish same to you as well.

    b:laugh
    And you wonder why you have problems in squads? It seems you can't play well with others.


    When I make a squad I just see who whispers me and I'll choose class,if I join a squad then it's a toss up but I like to stick around even if its bad because I like to see epic drama from the teenagers and 20-25 year olds with their lack of peer pressure or they think they know it all attitudes,it's fun I love it!!

    My sentiments exactly. Sometime I just love the chaos of mass panic and drama in squad party wipes. Livens things up a tad.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited July 2013
    tweakz wrote: »
    I'm not sure I agree with not using Heaven's Wrath for the sake of Celestial Eruption. Erupting takes time, and buttload of chi. That chi is often better used for things like Heaven's Flame, Glacial Spike, Myriad Sword Stance, Sage Ice Dragon Strike, Mountain's Seize, Subsea, Power Dash, etc. I'm sure everyone has erupted at the same times as an HF as well. It's the derpapse head mentality that erupt->auto attack the way to play.

    If I'm in a 2 cleric squad, and my cleric has obviously more matk; I'll go UV. It lets them know they need to heal, and it gets stuff killed quicker. I also know that I have the Mark of Weakness, and Magical Shackle. I'm also not afraid to use Elemental and Dimensional Seals. I've only had one problem with this as one time a cleric went out of their way to not heal me.

    Of course there are always exceptions. For example in BH 69 if there is only 1 lvl 89+ and most of the squad are ranged attackers, RB can be used (wont be canceled from distance) and it has more advantage.

    It truly depends of the squadsetting. If squad has no much useful 2 spark skills OR if the BM is the type who has cloud eruption to use multiple spark needing skills, RB is pretty much useless. Building chi ain't hard in my opinion on any class (yes, without aps).

    I usually go in VD on my cleric as well if it seems clear that the other cleric can heal by themselves and at least I assume they can.
    No, I dance with happy shouts: "Let him die, let him die !!!".
    ....
    And I really wish same to you as well.

    b:laugh

    b:kiss Waiting for that day
    Leader of Cyanure on Valonsurma and a proud member of Vertu
    Demon Strength Barbarian 103/103/101

    Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 47
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited July 2013
    Aww, was I late to the gear-elitism thread... :( Nah, I kid. I'll just start by answering the question in the OP.

    When I'm recruiting, I cover the bases before even bothering with DDs. Often my first BH of the day is on my barb because forming squads on him is easy, unless there's a shortage of clerics. My archer maintains contact with a good number of barbs and I usually won't bother to recruit unltil I have one (whether it's me or not).

    Can a BM or a Seeker tank most BHs? Can a Mystic solo-heal most BHs? Sure they can, but it requires a certain skill level to do those things... and assuming that a random has skill will usually bite you in the ***. I'll certainly appreciate it when a BM tells me he can tank or a Mystic tells me he can heal, and I'll almost always give them the benefit of the doubt in such cases; but when I recruit randoms and I get a BM or a Mystic, I don't assume they can tank/heal by default unless they volunteer those skills.

    I also strive for class variety. I very much like rainbow squads, although they aren't necessary, obviously. :P But if I have a squad with two sins in it and you PM me on a third one, I'm not going to take you unless no one else is available. Sins are by far the most abundant class (even after the role of APS was lessened slightly) and I'd much sooner give the spot to a wiz or veno who's probably been waiting for awhile and likely being turned down by other squads who require weapon linking.

    Speaking of weapon linking, I never ask for it. If you PM me your R9 or s3 weapon unsolicited, I will assume that you're trying to get into my squad solely on the strength of that weapon, and you will be the last one I consider. Why? Because I said PM class, not PM e-peen. I'm aware that some people will PM their weapon to anyone just as a pre-emptive measure, but this practice just reinforces the concept that gear elitism is acceptable, which it isn't.

    I would actually, unironically, take a person with lesser gear before a person with more powerful gear in most cases. Obviously there are limits; the TT70/TT80 is a good example of a character who doesn't even bother to equip level-appropriate stuff. But if someone shows up in g12 Morai gear, I'll take them (unless they're the cleric, in which case I'll just toss them a Midnight Black and they'll be good to go XD). Last night, I ran with a cleric who asked me if I had any more runs to do because she had DDs to get it done with; I asked her to bring whichever one had the lesser gear. Sure enough, she showed up as a TT99 veno and the run proceeded just fine.

    If all else fails and I have two of the same class PMing me for one spot, I'll even take the character name into consideration. If you're running around on a sin named XxDeathSinxX I'm going to assume you put about as much intelligence into your actual runs as you did into your name. :P

    So if I was recruiting for, say, Metal, on my barb, and I had four DD slots to fill... and I got the following replies:

    1. A sin, XxDeathSinxX
    2. Another sin with a less-stupid name
    3. A veno
    4. A cleric
    5. A s3 Unicorn's Tragedy +10 o.O
    6. A seeker

    2, 3, and 6 are the first ones to get in. The last slot is a toss-up between the BM and the cleric; the BM would make it a rainbow squad, but he didn't need to link his wep. Both would DD fine, so it might come down to whether I thought we needed HF or not (unlikely). If I added the BM, I would kindly tell him that I didn't need him to link his wep and that he shouldn't assume that this would be required.

    "First to PM" is never the criteria when I recruit. It's not an unfair system, granted, but it also doesn't afford you any special priveleges in my book.

    As an afterthought... I will say that I'm glad for SoT and Aba allowing ten-man squads now. It makes recruiting less of a headache. :P
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • Kiyoshi - Heavens Tear
    Kiyoshi - Heavens Tear Posts: 2,385 Arc User
    edited July 2013
    1. If you die at rocks, you are on your own.
    2. If I am to tank, either have a cleric I know or I bring my own cleric.
    1. If I kill you; do something about it yourself, don't go complaining to my wife.
    2. If you have less kill counts then me, don't expect me to take pk advice from you.
    3. If you are hiding behind an alt, don't expect me to acknowledge your existence.

    Tokichiro - Heavy Armor Fish / Kiyoshi - Dual Blade Elf
  • AsMyliuTave - Sanctuary
    AsMyliuTave - Sanctuary Posts: 77 Arc User
    edited July 2013
    Anybody who links their weapon, no matter what their class or how good the weapon is - rejected.
    Anybody who asks me to link my weapon - I won't do it.
    I generally won't take sins. There are just too many fail ones who don't know how to control their aggro. Exceptions are faction mates and people I actually know are good.
    I very rarely take barbs, though that isn't necessarily by choice. I can just never find one! Good thing everything is tank-able by other classes now, or we'd never get **** done.
    I ALWAYS take a cleric. I don't have time for those mystics who think they make good healers. Being able to heal doesn't necessarily make you good at it. Would you take a wizard as a healer? Lol. Besides, there are plenty of clerics around, so I don't see why anyone would take something else as a healer.
    I ALWAYS take a BM. Personal preference, but AoE stuns, Bell and HF are just too handy to pass up.

    According to my list, I'm quite picky.
    Name: AsMyliuTave
    Race: Winged Elf
    Class: Archer
    Spiritual Cultivation: Celestial Sage
    Level: 104-103-101
    Faction: Vindicate (Executor)
    Server: Sanctuary
    pwcalc.com/1c41e0adfdadd9f9
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited July 2013
    1st 5-9 names that give a decent mix of classes and are not played by ungodly stupid people.

    Who the hell still thinks this game is hard?
    Gifs are hard to make work here
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited July 2013
    1st 5-9 names that give a decent mix of classes and are not played by ungodly stupid people.

    Who the hell still thinks this game is hard?

    Those who level their toons from 1 to 100 in frost and never invest in skills and gears.
    I **** bigger than you...

    Shut up and play the game.....Damn
  • das7002
    das7002 Posts: 0 Arc User
    edited July 2013
    Anybody who links their weapon, no matter what their class or how good the weapon is - rejected.
    Anybody who asks me to link my weapon - I won't do it.
    I generally won't take sins. There are just too many fail ones who don't know how to control their aggro. Exceptions are faction mates and people I actually know are good.
    I very rarely take barbs, though that isn't necessarily by choice. I can just never find one! Good thing everything is tank-able by other classes now, or we'd never get **** done.
    I ALWAYS take a cleric. I don't have time for those mystics who think they make good healers. Being able to heal doesn't necessarily make you good at it. Would you take a wizard as a healer? Lol. Besides, there are plenty of clerics around, so I don't see why anyone would take something else as a healer.
    I ALWAYS take a BM. Personal preference, but AoE stuns, Bell and HF are just too handy to pass up.

    According to my list, I'm quite picky.

    Red: I somewhat agree with that even though my main is a sin. I know there are lots of terrible ones that do nothing but auto attack and have no idea how to help a squad. My first char was a wizard back in 2009 and I'm still stuck with ancient habits I had back then. If I have to die to keep someone else in the squad alive I will, I'm just better at keeping people alive and not dying nowadays b:chuckle. I've survived and gone through a lot of crazy stuff since 2009 and I can sure as hell tell you that a sin that knows what they are doing (such as myself) will probably be the best thing you can have in your squad. But good luck finding one via wc.

    Blue: I have mixed feeling about this. It really does depend on the instance... FB89 and below as well as frost and a lot of other bosses a Mystic will be just fine. Provided they used to be a cleric b:surrender. I have a Mystic friend that used to be a cleric and they were by far the best cleric on the whole damn server. She could keep you alive and you'd be wondering how she did it. She plays a mystic now and she's pretty damn close at her magical ability to keep you alive still.

    Lime: I very much agree. I absolutely despise people that beg for seekers when they don't even have a bm. AOE stun and dragons are really too hard to pass up.