Perfect World International Alumni
Closed Beta 2008 - Present
Nael - Dreamweaver wrote: »Am I the only one who doesn't understand what the OP is talking about?
Seems to me like OP is saying -int should be a negative thing because it's got negative sign on it...
It's like pdef/mdef. Have you ever noticed that the more pdef you put on, say, a BM (through Bell/Marrow/Cleric buff, etc.) the less of a physical reduction % each buff gives? You need more and more pdef to get the same effect. Even Buddha's Guard (+1000% pdef) can't bring a BM to 100% physical resistance.Nael - Dreamweaver wrote: »Am I the only one who doesn't understand what the OP is talking about?
Seems to me like OP is saying -int should be a negative thing because it's got negative sign on it...
Dezto - Harshlands wrote: »
If you want something like this to change then go over to the PW-CN forums and post it there.
Zeyar - Dreamweaver wrote: »not one of those stupidity again b:cold
y do i see the majority of ppl complaining abt aps r lower lvls or mediocre players ? who refuse to spend as much $ or time as those aps players ? u know, if u spend as much RL money OR time merchanting like them, ur char might be as good as them b:shutup
in short, these players worked for it either in game or in RL.
there is no cheap -int gear where -CT gears r cheaper
how abt starting a QQ thread abt R9 wiz/psy/arch 1shotting everybody and their grandmas in TW ?
like we should cap aps at 2.22 or something and cap casters dmg at 10k per hit max ? b:sin
Here's a hint: people complaining about aps =/= wanting to be "as good" as aps players. -_- The PVP system has a lot of problems, R9 being another one. But the last thing we need is people assuming that those who bring up legitimate problems just have gear envy. >_>Zeyar - Dreamweaver wrote: »not one of those stupidity again b:cold
y do i see the majority of ppl complaining abt aps r lower lvls or mediocre players ? who refuse to spend as much $ or time as those aps players ? u know, if u spend as much RL money OR time merchanting like them, ur char might be as good as them b:shutup
in short, these players worked for it either in game or in RL.
there is no cheap -int gear where -CT gears r cheaper
how abt starting a QQ thread abt R9 wiz/psy/arch 1shotting everybody and their grandmas in TW ?
like we should cap aps at 2.22 or something and cap casters dmg at 10k per hit max ? b:sin
how abt starting a QQ thread abt R9 wiz/psy/arch 1shotting everybody and their grandmas in TW
_Aubree__ - Dreamweaver wrote: »Level 103 cleric and I voted no. By your assumption if I spent as much you on my gear, I should be every bit as good. But it isn't true. Dragons orbs cost me the same as you, but I will never reach the same damage out put with equivalent gears and refines. I have +10 r9 and just as many channeling pieces as an -int user would need for 5aps, but I will never be able to solo a boss in as much time as it takes aps people. And sins should be capped at 2.22 imo.
TheDan - Sanctuary wrote: »It makes no sense for ranged classes to have equal dps as melees. If you want to pull aggro off me and get 1 shot by a world boss, go for it, but people should know their roles as who the designated tanks should be.
Maybe because that's not what your character is built for? Because it seems like that's all you are complaining about._Aubree__ - Dreamweaver wrote: »Level 103 cleric and I voted no. By your assumption if I spent as much you on my gear, I should be every bit as good. But it isn't true. Dragons orbs cost me the same as you, but I will never reach the same damage out put with equivalent gears and refines. I have +10 r9 and just as many channeling pieces as an -int user would need for 5aps, but I will never be able to solo a boss in as much time as it takes aps people. And sins should be capped at 2.22 imo.
So using your argument, archers, sins, and bm's should be the tanks?
Not the barbs? Hmmmmm....
Considering your past arguments, you must be off track today Dan.
Simple fact is that mathematically, the code does not make sense.
Rawrgh - Raging Tide wrote: »
All this complaining is by PvP built classes/characters complaining that their char, SPECIFICALLY DESIGNED FOR PVP, cannot PvE very well.
So using your argument, archers, sins, and bm's should be the tanks?
Not the barbs? Hmmmmm....
Considering your past arguments, you must be off track today Dan.
Simple fact is that mathematically, the code does not make sense.
EDIT: Not to mention, some WB's do range magic, which a magic tank would be best at, if I recall. Maybe not, been awhile since I did WB hunts.
I'm talking about character builds as well as the potential of the classes. It's obvious that simply because of what they are able to do what the classes are intended for.Asterelle - Sanctuary wrote: »Quit claiming you know what classes are intended to do. You are not a product manager at pw-beijing. There is no official documentation that says casters are not intended to be used in PVE.
Rawrgh - Raging Tide wrote: »I'm talking about character builds as well as the potential of the classes. It's obvious that simply because of what they are able to do what the classes are intended for.
Or do you intend to say that a mage with the worst single target DPS in the game, the worst survivability, and absolutely no utility is designed for instances that are completely designed around single target dps?
Let us not forget that "what they are able to do" has been augmented, compromised or in some cases made completely irrelevant by the changes our lovable PWE and the devs have made to the game since launch.Rawrgh - Raging Tide wrote: »I'm talking about character builds as well as the potential of the classes. It's obvious that simply because of what they are able to do what the classes are intended for.
All of it? So everyone who's ever QQ'd about aps is part of that same cadre of TW Wizards/Psychics who're the target of your personal soapbox? There can't be any other reason? :PRawrgh - Raging Tide wrote: »But fine, fair enough. Let me reword it then.
All this complaining is by players of characters that perform ridiculously well in PvP, that their character with a HUGE advantage in PvP, cannot PvE very well.
The classes are balanced (except for fish) they just have different scenarios and roles where their usefulness comes in.Asterelle - Sanctuary wrote: »I don't think the devs paid much consideration at all into the end-game design of the game.
I don't see a problem with dissatisfied people complaining about the game's lousy class balance.