Can the 6-month TW reset be reversed?

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Comments

  • LoraTab - Dreamweaver
    LoraTab - Dreamweaver Posts: 67 Arc User
    edited April 2012
    That would only be a good idea if NO land actually paid you to own it and instead costed to own it. If lands costed 5 mill per week- that would be a great coin sink.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited April 2012
    This update sucks for big factions, but is awesome for a small faction like mine. We have about 15 unique players with 40 accounts in our faction and we held a land for 6 weeks. We plan to do the same next time it's reset. All the defends were fun, and the money we are saving really goes a long way to upgrade our faction base.

    The big factions are bored from this. The only true hard goal for this game was to dominate every land on the map, but now that's completely taken away so they really don't have anything to accomplish faction wise beside TWing for pride... kinda sucks really.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Zarni - Dreamweaver
    Zarni - Dreamweaver Posts: 258 Arc User
    edited April 2012
    The TW reset originally bothered me, being in the "#1" faction. Getting attacked by 3 or more factions at once was a type of fun I never expect to have again in PWI, and I miss it, but there is an upside. I don't feel nearly the pressure to gear up that I did before.

    Before the reset policy, I was trying to decide how many hundreds of dollars I would need to spend to remain useful to my faction, facing 3 way ganks from factions full of rank 9s (I don't have top end gear, just r8/nirvana). Now I can spend that money on other things and still get the same fun out of the game as I would anyway. Since no one will attack us, until maybe right before reset again when there's no choice, we only have one TW per week and with close to 200 people wanting to go, that's maybe 2 a month for me. I've been having some fun with my alts in TW also, so I guess that's good.

    Ideally there would be gear-restrictions on tw, or tiers for differently geared factions. A level of tw where no rank 9 gear was allowed to be equipped would add a lot of fun.
    [SIGPIC][/SIGPIC]
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited April 2012
    6 Months reset, is one of few good ideas of PWI. Finally every1 can participate in TW. Is much more fun for every1. No just 2 cashhoppers factions owning everything.
    [SIGPIC][/SIGPIC]
  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited April 2012
    I support the change, however a few things can be tweaked with. As everyone says, the #1 factions gets no fun and usually complains about it in WC, then you have the other factions, "tier 2" ones that can easily beat any other "tier 3" faction or have a fun fight with another "tier 2" faction.

    Tier 1 is pretty much alone.
    [SIGPIC][/SIGPIC]
    b:flowerHave a Techno Rave Flower!b:flower

    -Self-Proclaimed TW commentator of HT-
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  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited April 2012
    6 month reset is worst change ever. If you want competitive TWs you need to put an alt in an alt faction.

    I fully understand why all the hyper nubs and people who have crappy gear love the change. They love it because it was made easy-mode, just like every other horrible change in this game that was made for them.

    PWI is a dead game. Only people left are the hardcore addicts that either spent too much money, or those that didn't spend any at all. TW is dead for real end-game chars.
    I post in forums. This one and others. That's why I post.
  • Mrvate - Heavens Tear
    Mrvate - Heavens Tear Posts: 406 Arc User
    edited April 2012
    6 month reset is worst change ever. If you want competitive TWs you need to put an alt in an alt faction.

    I fully understand why all the hyper nubs and people who have crappy gear love the change. They love it because it was made easy-mode, just like every other horrible change in this game that was made for them.

    PWI is a dead game. Only people left are the hardcore addicts that either spent too much money, or those that didn't spend any at all. TW is dead for real end-game chars.

    I overall agree with this post.
  • Retsuko - Heavens Tear
    Retsuko - Heavens Tear Posts: 1,016 Arc User
    edited April 2012
    It's sad when strategy is no factor anymore for #1 faction to win against a #2 faction on a server.
    [SIGPIC][/SIGPIC]

    playing Faction Wars Again.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited April 2012
    6 month reset is worst change ever. If you want competitive TWs you need to put an alt in an alt faction.

    I fully understand why all the hyper nubs and people who have crappy gear love the change. They love it because it was made easy-mode, just like every other horrible change in this game that was made for them.

    PWI is a dead game. Only people left are the hardcore addicts that either spent too much money, or those that didn't spend any at all. TW is dead for real end-game chars.

    Why should have fun just #1 or #2 faction with top geared players?
    Explain this pls.
    [SIGPIC][/SIGPIC]
  • ImNotFeelnIt - Heavens Tear
    ImNotFeelnIt - Heavens Tear Posts: 211 Arc User
    edited April 2012
    Don't you think there are more than 200 top-geared people on your server that want to participate in TW? Or is your server too dead?

    Those 200 people can't agree with each other enough to decide whether the sky is blue or not. The only reason some of these factions hold together will all those teenage egos is because they all want *that* name over their head.

    This is a surprise to you?

    Or is *your* server full of thick people?

    \see, I can insult your server too, if that's how you want to play
  • ImNotFeelnIt - Heavens Tear
    ImNotFeelnIt - Heavens Tear Posts: 211 Arc User
    edited April 2012
    I can respect your opinion, but you're making it sound like this is the mutual feeling for every person on every server which is just not true. I understand that some might feel this way but truth is there are more people who enjoy this change then there are people who hate it.

    You can see this by the amount of low to mid factions that have come out of hibernation and are now active players in TW.

    I can't really understand why you see that as a bad thing unless it's just the fact that it effects your personal game play so thats why you hate it.

    The problem here is that you think he gives a flying fig about anyone besides himself, as far as the game is concerned.

    Dark is a trend-setter - he was complaining about the game before it was fashionable. How he makes it thru the day, and still manages to post in every thread on a game he doesn't play or like anymore is *amazing*.
  • monkeysir35
    monkeysir35 Posts: 0 Arc User
    edited April 2012
    6 month reset is worst change ever. If you want competitive TWs you need to put an alt in an alt faction.

    I fully understand why all the hyper nubs and people who have crappy gear love the change. They love it because it was made easy-mode, just like every other horrible change in this game that was made for them.

    PWI is a dead game. Only people left are the hardcore addicts that either spent too much money, or those that didn't spend any at all. TW is dead for real end-game chars.

    Can't really tw with your alt in an alt fac if the bigger facs own most if not all of the map...
  • Sagek - Sanctuary
    Sagek - Sanctuary Posts: 1,156 Arc User
    edited April 2012
    The problem here is that you think he gives a flying fig about anyone besides himself, as far as the game is concerned.

    Dark is a trend-setter - he was complaining about the game before it was fashionable. How he makes it thru the day, and still manages to post in every thread on a game he doesn't play or like anymore is *amazing*.

    Ninja'd...

    Yea, I figured it was pointless saying what I did to him, so I deleted. But I do honestly think Mike makes some good points at times, he's just far too bitter at times.
  • Heartz - Dreamweaver
    Heartz - Dreamweaver Posts: 422 Arc User
    edited April 2012
    if each server had 3x+ population of active players, those resets wouldnt be a problem as there would be more strong factions.

    if anything atleast make resets yearly..then there's 6-8 months of good TW for top factions and 4-6 months for the demanding casual nabs, and ppl who like to play on alts and w/e their reasons may be..
    105 - 105 - 105 (14th march 2014)

    Join date: November 2008 - HT.
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited April 2012
    Why should have fun just #1 or #2 faction with top geared players?
    Explain this pls.

    All the time and effort someone put into their main to be well geared, experienced and prepared just for high end-game brutal war... pretty much made useless by this change.

    I don't play or even want to play a dozen different alts. The last thing that kept me playing was hardcore endgame 80vs80. The reward is no longer there for opponents to face that kind of war competitively.

    Map resets should only happen if a faction can take the whole map or if it stagnates too long. There are so many things wrong with 6 month reset I don't feel like bothering to list them all. I will say it is easy mode TW designed solely to farm money from casual players.
    I post in forums. This one and others. That's why I post.
  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited April 2012
    Why should have fun just #1 or #2 faction with top geared players?
    Explain this pls.

    well i can explain

    lets say faction #1 can pull about 130 people every TW night
    and #2 faction about 110 people

    the nab/alt factions pull about 20 each

    so the two best factions equal 12 minor factions

    as it was stated before, the middle tier factions are very rare
    not many factions that can pull 60-70 ppl for tw



    ..

    i have two alts in tw factions

    one is the alt faction of #1 dw faction,
    unfortunately the #2 faction of our server seems to be demoralized by loosing multiple times in a row, as of now they hunt down the lands of our alt faction to stay on the map instead of attacking us for 2 tws per week (we had 2 #1vs#2 tws a week pre-reset :( )



    the other faction im in is at nab-lvl, 20-30 people attend tw max
    its fun to some extend vs equals.. but its not even remotely close to 80vs80 in terms of fun :(

    pulling cata on my la-bm :3 lalala
    id rather shrink around on my r8 wiz fighting r9 archers Q_Q
    i like potato
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited April 2012
    Those 200 people can't agree with each other enough to decide whether the sky is blue or not. The only reason some of these factions hold together will all those teenage egos is because they all want *that* name over their head.

    This is a surprise to you?

    Or is *your* server full of thick people?

    \see, I can insult your server too, if that's how you want to play

    No I'm pretty sure you just contradicted yourself and failed to comprehend my post all in one go. Also, your analysis of why the top faction stays together fails.

    Lols at being defensive about your server BTW. It isn't an insult to you to say your server is dead, it's an insult to the game.
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • Ariella_ - Lost City
    Ariella_ - Lost City Posts: 245 Arc User
    edited April 2012
    I was going to quote everyone and respond individually but you're all saying pretty much the same things so I'll just reply normally. I have an account on 3 servers, all in TW factions, or were anyways, I've gone sort of inactive and got kicked from one of them. So to those of you saying I dont know what Im talking about, I may not be talking about one specific server. I said overall the impression Im getting is that mid level factions have the best TWs...But thats not what TW is!! TW is supposed to be the BEST factions fighting for the map, not a bunch of alts having fun! If they would ever finish the Faction base war **** maybe that could be where mid level facs could have fun wars. But they need to gtfo of our TWs. Crystal walks arent fun, and shiitty players shouldnt be allowed to have all the fun. Why get great gear and work on your character when all youre doing is sitting in an empty base for 10 minutes watching a vacant crystal get farmed?


    And at everyone saying "the only reason the top factions dont have fun TWs is BECAUSE they dont attack eachother...you don't understand...

    Land count and member loyalty go hand in hand. We all know this, lose your land, lose your members. The reverse is also true. In order to keep recruitment up you have to keep your land count up. Obviously factions will wait to attack the giant until they are forced to. It's just common sense. To suggest they do otherwise is an idiotic suggestion, and nothing more...*cough* fuzzy *cough*...dumbass mod who doesn't know what he's talking about, and never does. *cough*

    Anyways. There's no reason to punish the top factions with this stupid reset. Call me a QQer. Its going to get reversed I guarantee it. Top faction members will eventually get bored of constant crystal walks and just quit playing. For most members of top factions, especially on PvE servers, TW is the only reason they continue to play. And for those of you wondering why this will cause the reset to be reversed, top faction members are the biggest CSers. We all know you middle tier factions are not on PWs priority list. The top dawgs will win out eventually...or Ill quit from boredom. Whatever works I guess. =)
    <3 b:cute
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited April 2012
    All the time and effort someone put into their main to be well geared, experienced and prepared just for high end-game brutal war... pretty much made useless by this change.

    I don't play or even want to play a dozen different alts. The last thing that kept me playing was hardcore endgame 80vs80. The reward is no longer there for opponents to face that kind of war competitively.

    Map resets should only happen if a faction can take the whole map or if it stagnates too long. There are so many things wrong with 6 month reset I don't feel like bothering to list them all. I will say it is easy mode TW designed solely to farm money from casual players.
    So you saying only hard cash shoppers have to right to have fun from TW right?
    [SIGPIC][/SIGPIC]
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited April 2012
    I was going to quote everyone and respond individually but you're all saying pretty much the same things so I'll just reply normally. I have an account on 3 servers, all in TW factions, or were anyways, I've gone sort of inactive and got kicked from one of them. So to those of you saying I dont know what Im talking about, I may not be talking about one specific server. I said overall the impression Im getting is that mid level factions have the best TWs...But thats not what TW is!! TW is supposed to be the BEST factions fighting for the map, not a bunch of alts having fun! If they would ever finish the Faction base war **** maybe that could be where mid level facs could have fun wars. But they need to gtfo of our TWs. Crystal walks arent fun, and shiitty players shouldnt be allowed to have all the fun. Why get great gear and work on your character when all youre doing is sitting in an empty base for 10 minutes watching a vacant crystal get farmed?


    And at everyone saying "the only reason the top factions dont have fun TWs is BECAUSE they dont attack eachother...you don't understand...

    Land count and member loyalty go hand in hand. We all know this, lose your land, lose your members. The reverse is also true. In order to keep recruitment up you have to keep your land count up. Obviously factions will wait to attack the giant until they are forced to. It's just common sense. To suggest they do otherwise is an idiotic suggestion, and nothing more...*cough* fuzzy *cough*...dumbass mod who doesn't know what he's talking about, and never does. *cough*

    Anyways. There's no reason to punish the top factions with this stupid reset. Call me a QQer. Its going to get reversed I guarantee it. Top faction members will eventually get bored of constant crystal walks and just quit playing. For most members of top factions, especially on PvE servers, TW is the only reason they continue to play. And for those of you wondering why this will cause the reset to be reversed, top faction members are the biggest CSers. We all know you middle tier factions are not on PWs priority list. The top dawgs will win out eventually...or Ill quit from boredom. Whatever works I guess. =)

    That's not true. On server is many mid-grade faction. Of course they have no chance to TOP factions, but they compete pretty well against same mid faction. So much more people have fun than just #1 and #2 faction. If people see, that they have no chance against top faction, because they not spending thousands dollars, they will leave for sure. Why to buy very expensive 1shot gear to be the best in tw? They would say no thanks. There is many another games which don't require so expensive gear to have fun.
    So instead of 200 people from TOP faction having fun now have fun many,many people from all game.
    [SIGPIC][/SIGPIC]
  • Bladesofpie - Dreamweaver
    Bladesofpie - Dreamweaver Posts: 65 Arc User
    edited April 2012
    I like the system so the new calamity or some other fac doesnt do what the original calamity did back a couple years ago
  • Aubree - Dreamweaver
    Aubree - Dreamweaver Posts: 1,868 Arc User
    edited April 2012
    well i can explain

    lets say faction #1 can pull about 130 people every TW night
    and #2 faction about 110 people

    the nab/alt factions pull about 20 each

    so the two best factions equal 12 minor factions

    as it was stated before, the middle tier factions are very rare
    not many factions that can pull 60-70 ppl for tw



    ..

    i have two alts in tw factions

    one is the alt faction of #1 dw faction,
    unfortunately the #2 faction of our server seems to be demoralized by loosing multiple times in a row, as of now they hunt down the lands of our alt faction to stay on the map instead of attacking us for 2 tws per week (we had 2 #1vs#2 tws a week pre-reset :( )



    the other faction im in is at nab-lvl, 20-30 people attend tw max
    its fun to some extend vs equals.. but its not even remotely close to 80vs80 in terms of fun :(

    pulling cata on my la-bm :3 lalala
    id rather shrink around on my r8 wiz fighting r9 archers Q_Q

    Yea I thought it was hilarious you guys asked a emergence to "wait" while you fought dyna on regen, then wanted to attack emergence with sprouts. LOL fun fun Why should any faction allow regen to own lands on 2 factions?

    This is exactly what is wrong with the new TW system. Like I said before the top faction will try to dominate the whole map with using alt factions. If Regen & sprouts (which is also the icon for regen) Hadn't spent its time gobbling up the map, smaller faction would still have lands up there. This is a no brainer and anyone from those top factions complaining about competitive TW should just shut up. PWI should instate rules against this.

    I see no reason why the map should be reset at any more length than what they are now since factions are so greedy they make alt factions to get more coin while saying how it's for "fun". I can just imagine regen holding 48 lands on 2 factions and blocking sprouts off from other larger factions with regen lands. Fun is the exact reason they claim that small factions shouldn't be able to own lands or that they want to degrade Dyna for attacking the alt faction! LOL
  • Michael_Dark - Lost City
    Michael_Dark - Lost City Posts: 9,091 Arc User
    edited April 2012
    So you saying only hard cash shoppers have to right to have fun from TW right?

    You're an idiot. Just because you're lazy and horribly geared doesn't make me a heavy cash shopper. My gear is only slightly above average and I farmed most of it. I worked hard to be competent and competitive... all that effort is meaningless.
    I post in forums. This one and others. That's why I post.
  • Aquireis - Lost City
    Aquireis - Lost City Posts: 143 Arc User
    edited April 2012
    I think the 6 month TW reset has been pretty nice. I have finally gotten a chance to do TW because of this. I never got to do it before because my I guess you would call them was mid tier really, and we never bid on TW because it wouldn't be much of a fight for us. With this reset though we have had several really fun TW's and its been a good way for some of us to gain some experience with it.
    All generalizations are false, including this one.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited April 2012
    You're an idiot. Just because you're lazy and horribly geared doesn't make me a heavy cash shopper. My gear is only slightly above average and I farmed most of it. I worked hard to be competent and competitive... all that effort is meaningless.

    No you are idiot you just prove it. And my gear is R8 +10(weapon) + 2 pieces of recasted R8+ cube neck and warsoul belt + cape and helm nirvana(+5attack lv.)
    I do in TW one shot players except R9 of course. I'm physic and just my attack level is 61 with blessing now.
    But I understand that some people don't want to spend so much money to "have" fun.
    RETARDD.
    [SIGPIC][/SIGPIC]
  • Sachimi - Sanctuary
    Sachimi - Sanctuary Posts: 13 Arc User
    edited April 2012
    The initial plan of the devs was to make a map 5 times as big as it is with 5 cities like Arch (if I read correctly). In that case the whole landholding & TW concept had worked out...

    TW doesn't happen often enough. Imagine you are on a pve server then you get nothing and are stuck forever with shiny gear and maybe 2 TWs per week. There should be an option to switch servers then at least pvp servers would be more populated by TW hungry nabs.. b:thanks
  • Lolgasmic - Raging Tide
    Lolgasmic - Raging Tide Posts: 1,315 Arc User
    edited April 2012
    I'd rather get a fight at all, than not even a chance to place my piece on the map... I always liked the Battle Ship piece.

    Monopoly lol
    [SIGPIC][/SIGPIC]
    Barbarian 103 - 101 - 101
    Started playing on March 2010
  • douknowjello
    douknowjello Posts: 64 Arc User
    edited April 2012
    I agree with the original post mostly on how things are working. But like has already been said, not resetting the map makes it the same way with little factions not getting to TW AT ALL and only one or two big factions owning the whole map.

    One thing I've noticed that this has changed the dynamic of the bigger factions. Instead of all the best players just being in the top two factions, alot have moved or put alts in other factions to get more TW time. They wouldn't do this before because other factions weren't getting to TW but now that they are this is allowing growth of more factions.

    In my opinion I think we need to give it time and see what happens. This is the first reset. I already see new factions emerging on my server and some of the middle class ones becoming more formidable on my server so that we have 5+ instead of just 2. I think we all just need to give it some time. At least this way if its only top factions but more of them holding land, more people get to TW and there are more faction choices
  • RunningTiger - Dreamweaver
    RunningTiger - Dreamweaver Posts: 243 Arc User
    edited April 2012
    Atleast on my server, the reset is a good thing. True most of the major tw players have made an alt and put into a mid level faction. However in the case of the number one faction, they made an alt faction comprised of thier alts/excess mains. I personally like the idea of alt factions made up of alts from all the top factions so power is evenly spread an you get a chance to meet new people.

    If not for the reset, One faction would have all the map and there would be no point in trying to stop them as they have the most experienced twers as well as a great deal of the best geared players.

    I think twing with them is about as fun as pking against an all +12 rank 9 character or 105 sin.
  • Takeva - Heavens Tear
    Takeva - Heavens Tear Posts: 359 Arc User
    edited April 2012
    I was going to quote everyone and respond individually but you're all saying pretty much the same things so I'll just reply normally. I have an account on 3 servers, all in TW factions, or were anyways, I've gone sort of inactive and got kicked from one of them. So to those of you saying I dont know what Im talking about, I may not be talking about one specific server. I said overall the impression Im getting is that mid level factions have the best TWs...But thats not what TW is!! TW is supposed to be the BEST factions fighting for the map, not a bunch of alts having fun! If they would ever finish the Faction base war **** maybe that could be where mid level facs could have fun wars. But they need to gtfo of our TWs. Crystal walks arent fun, and shiitty players shouldnt be allowed to have all the fun. Why get great gear and work on your character when all youre doing is sitting in an empty base for 10 minutes watching a vacant crystal get farmed?


    And at everyone saying "the only reason the top factions dont have fun TWs is BECAUSE they dont attack eachother...you don't understand...

    Land count and member loyalty go hand in hand. We all know this, lose your land, lose your members. The reverse is also true. In order to keep recruitment up you have to keep your land count up. Obviously factions will wait to attack the giant until they are forced to. It's just common sense. To suggest they do otherwise is an idiotic suggestion, and nothing more...*cough* fuzzy *cough*...dumbass mod who doesn't know what he's talking about, and never does. *cough*

    Anyways. There's no reason to punish the top factions with this stupid reset. Call me a QQer. Its going to get reversed I guarantee it. Top faction members will eventually get bored of constant crystal walks and just quit playing. For most members of top factions, especially on PvE servers, TW is the only reason they continue to play. And for those of you wondering why this will cause the reset to be reversed, top faction members are the biggest CSers. We all know you middle tier factions are not on PWs priority list. The top dawgs will win out eventually...or Ill quit from boredom. Whatever works I guess. =)

    Aren't most of the "top dawgs" gone now? The ones handing out most of their money to pw are mostly the new "plvl r9 dawgs". This game stopped caring about you guys when they allowed this 6 months reset. After most of you self-proclaimed top players got your r9, what else did you contribute to after that? What else is there to spend money on? They are looking for new players, **** the old ones. The more factions getting obsessed over TW, the more who will most likely break down and open their wallets. Those mid tier factions want to be bigger and be the BEST. The top factions aren't the only ones with r9 players in their ranks. Most of their members are getting r9 just to help out their faction. And if I'm not mistaken most of the top faction members claim to have farmed all of their gear.

    Maybe they will change it back when r10 comes out...b:chuckle