Small change to 5.0

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Comments

  • Evinerre - Lost City
    Evinerre - Lost City Posts: 167 Arc User
    edited September 2011
    Um, no one cares about interval anymore; with CC gone, R9 DPH > DPS in PvP.

    Interval is complete **** in PvP these days, and you sure as hell don't need R9 5aps to PvE.

    You rolled a BM on LC didn't you? Wait till you see TW with these guys running around with fist while their R9 axes sit in their inventory.
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited September 2011
    You rolled a BM on LC didn't you? Wait till you see TW with these guys running around with fist while their R9 axes sit in their inventory.

    Yeah.. I stopped using fists in mass PvP the day CC was nerfed, they are only decent in 1v1. I haven't been to any major TWs over there yet, but axes are really the only thing necessary for TW.
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  • Evinerre - Lost City
    Evinerre - Lost City Posts: 167 Arc User
    edited September 2011
    Yeah.. I stopped using fists in mass PvP the day CC was nerfed, they are only decent in 1v1. I haven't been to any major TWs over there yet, but axes are really the only thing necessary for TW.

    I agree completely, but some people haven't got the message yet. What's funnier is the 10X running around with calamitys.
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited September 2011
    I agree completely, but some people haven't got the message yet.

    People from this server get rejected from the big TW guilds if they only have fists and no axes. They're considered farm chars lol.
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  • Evinerre - Lost City
    Evinerre - Lost City Posts: 167 Arc User
    edited September 2011
    People from this server get rejected from the big TW guilds if they only have fists and no axes. They're considered farm chars lol.

    A certain few Instinct BMs were running around with their fancy nirvana claws last weekend b:chuckle
  • TheDan - Sanctuary
    TheDan - Sanctuary Posts: 3,495 Arc User
    edited September 2011
    A certain few Instinct BMs were running around with their fancy nirvana claws last weekend b:chuckle

    I don't really see the big hype over 5aps, merchants make 10x more money than farmers these days for much less work. It's an e-business.

    The only reason I could see people uses fists over axes in TW is if they have low refined GX's or something... G11 or some **** and can't even use attack charms.

    G15 NV and R9 out dd fists by a long shot in TW though..
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  • JSXJoe - Sanctuary
    JSXJoe - Sanctuary Posts: 97 Arc User
    edited September 2011
    You ppl and your TW, like its the only thing that game offerz...wait a sec...my bad b:surrender
    BUt I don't give a damn about TW cuz it's the same repetive Thing anytime. R9's are killing those ppl, Sins one-Hitting anyone in range, Archer Barraging the Hell out of everyone xD
    You kinda see it as fun =? what does it use owning a land =? What's the use of having a faction in this game =? doing stuffs together and always the same stuff indeed =? BEcoming the most powerful fac in game b:laugh ridiculous! The only thing I rly enjoy is my DMG on bosses sometimes or when I discover that I can solo this and that, achievements I do alone...doing something in a group of ppl isn't quite a challenge these days...whats challenging anyways in PWI =? GUess what^^ yeah nothing. Everything is easy with the right gears, if I duel sometimes I don't even use Fist or other APS weapons, just because its to easy to win with em sometimes^^ Beating an equally geared BM that uses fists with your pole or sword is rly funny^^ should try this out folks. THAT IS FUN. Not being one-shotted by someone or something, don't know how ppl can enjoy that^^ I know that not all Cashshoppers have low self-esteem, but guys who enjoy this miserable Content made for entertainment in this game must have a low version of it or other probs =P b:shutup
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  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited September 2011
    I don't really see the big hype over 5aps, merchants make 10x more money than farmers these days for much less work. It's an e-business.

    The only reason I could see people uses fists over axes in TW is if they have low refined GX's or something... G11 or some **** and can't even use attack charms.

    G15 NV and R9 out dd fists by a long shot in TW though..

    If everyone was a merchant no one would make any money.


    If they change chi gain when 3rd sparked I know about 15 BMs that will instantly quit. They honestly can't take another crazy nerf at this point. Sins will further be played even more then they are now and everyone else will pretty much be the same. The sad part will be the lack of melee besides sins in this game will also kill it for AA users. No more 8 minute runs for the AA users and normal nirvana squads will probably completely banish AA users. 3-3s will be holy alkas;ldjf;lajdf without full squads of 5.0 and a cleric.... well you get the picture.
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  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited September 2011
    If everyone was a merchant no one would make any money.

    Like how our world always need lower class people as worker or worse: slave. b:surrender
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  • Empu - Sanctuary
    Empu - Sanctuary Posts: 1,154 Arc User
    edited September 2011
    If everyone was a merchant no one would make any money.

    b:chuckle A funny quote, but true.
    If they change chi gain when 3rd sparked I know about 15 BMs that will instantly quit. They honestly can't take another crazy nerf at this point. Sins will further be played even more then they are now and everyone else will pretty much be the same. The sad part will be the lack of melee besides sins in this game will also kill it for AA users. No more 8 minute runs for the AA users and normal nirvana squads will probably completely banish AA users. 3-3s will be holy alkas;ldjf;lajdf without full squads of 5.0 and a cleric.... well you get the picture.

    There will be also a lot of ppl coming back. A lot of ppl quit because of the 5 aps problem, and we see how many of them keep logging on every month or hang on these forums just to see if there is a change. Besides, it can't be worse for arcane classes then it was before last patch.

    I'm not so sure if your vision of what would happen with this nerf will turn out that way. I don't think a static analysis of: "sin has most chi skills, so it won't affect them at all" is enough. Posted several times on that, so not gonna repeat. I actually think it might benefit bms and archers more then they think on first thought. A lot will depend on wether or not, the population will change it's logic and approach. If it stays the "aps or gtfo", economy is doomed.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited September 2011
    b:chuckle A funny quote, but true.



    There will be also a lot of ppl coming back. A lot of ppl quit because of the 5 aps problem, and we see how many of them keep logging on every month or hang on these forums just to see if there is a change. Besides, it can't be worse for arcane classes then it was before last patch.

    I'm not so sure if your vision of what would happen with this nerf will turn out that way. I don't think a static analysis of: "sin has most chi skills, so it won't affect them at all" is enough. Posted several times on that, so not gonna repeat. I actually think it might benefit bms and archers more then they think on first thought. A lot will depend on wether or not, the population will change it's logic and approach. If it stays the "aps or gtfo", economy is doomed.

    This will not fix the logical thinking of the mass people who play this game. Most people will just stress the need for 5.0 further to try and kill TT bosses in 1 spark (for instance) then think of bringing in AA to their TT / Nirvana runs.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Empu - Sanctuary
    Empu - Sanctuary Posts: 1,154 Arc User
    edited September 2011
    This will not fix the logical thinking of the mass people who play this game. Most people will just stress the need for 5.0 further to try and kill TT bosses in 1 spark (for instance) then think of bringing in AA to their TT / Nirvana runs.

    May depend on the number of old-school players, what they actually gonna put with that recasting system there appearantly gonna be, how that would affect AA (instant cast gonna be possible?) and melee (everyone 5 aps base?), and many other things.

    If chi gain becomes highly genie and skill dependant, it might turn to a different playing style. Some ideas that crossed my mind :
    -Would they rather stay fist/claw to get chi back as fast as possible after spark run out, or would they rather spark with bow to put in a max of damage during the first debuffs/amps and use chi siphon/pot for chi?
    -Would bms still do their spark + chi shiphon + hf thing, or rather get to gs + hf only and go back to their more support role like start of the game?
    -Would casters still be behind on spark frequency, or would this fix put them closer to the melee classes? Many lvl11 skills have chance for +chi effect or chance for not consuming.
    -Would it really be the best for sins to use their chi skills to keep their nearly permaspark, or would they still be used for powerdash/subsea even at cost of having less spark time?

    Not gonna try to answer them, cause only experience will tell. If logic stays the same as it is today, yeah, fix gonna be horrid. But there is a chance things may actually evolve. Just look how for instance fist weapon got from trash to godly status.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited September 2011
    May depend on the number of old-school players, what they actually gonna put with that recasting system there appearantly gonna be, how that would affect AA (instant cast gonna be possible?) and melee (everyone 5 aps base?), and many other things.

    If chi gain becomes highly genie and skill dependant, it might turn to a different playing style. Some ideas that crossed my mind :
    -Would they rather stay fist/claw to get chi back as fast as possible after spark run out, or would they rather spark with bow to put in a max of damage during the first debuffs/amps and use chi siphon/pot for chi?
    -Would bms still do their spark + chi shiphon + hf thing, or rather get to gs + hf only and go back to their more support role like start of the game?
    -Would casters still be behind on spark frequency, or would this fix put them closer to the melee classes? Many lvl11 skills have chance for +chi effect or chance for not consuming.
    -Would it really be the best for sins to use their chi skills to keep their nearly permaspark, or would they still be used for powerdash/subsea even at cost of having less spark time?

    Not gonna try to answer them, cause only experience will tell. If logic stays the same as it is today, yeah, fix gonna be horrid. But there is a chance things may actually evolve. Just look how for instance fist weapon got from trash to godly status.

    Fists became good because they got amped by -int gear.... not due to some nerf of some kind. People will still kill things faster being 5.0 even without chi gain so they aren't really fixing the problem. People stress to the max about doing stuff as fast as possible on this game, and changing how chi gain works will not effect this or the mindset of people on this game.

    This game is going to be horrible for farmers. As sad as it sounds, most hardcore solo/duo people that do 3-3 will also hate this because it nerfs how much coin they can make even further. If gold prices going up wasn't bad enough (since they have same coin worth from mats maybe less?) now they have to start squading with bigger squads which means a lower coin yield. I'm all for 6 person squads and yes the game was designed for that, but just replacing my +12 daggers with +12 r9 daggers (and I have the r9 ring already) is going to cost me 1.5 billion coins. Now I have to farm 1.5bil * 6 for everyone else in squad. It's seriously going to take months and months extra time. I can see why people only duo TT and Nirvana. This game is a joke of a f2p set up for end-game and it will get very bad for f2p people if stuff starts to change around as I can see it from what china has done to it.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Empu - Sanctuary
    Empu - Sanctuary Posts: 1,154 Arc User
    edited September 2011
    @ Traz : You may have zapped the era on forums where many were prooving how fists were the best dps weapon even considering no -int gear, and thus the best choice from lvl29 on. Besides, isn't it pwi who implemented more and more -int gear? Which is the same as changing chi gain. I also believe they changed chi gain before. Not 100% sure though, on barb that wasn't noticeable at that time.

    I do agree that the main stress ingame is to do things as fast as possible. And that is the point : The fastest way might not be the same way as it was before. Problem is, usually 1 idea gets so fixed in the minds and drawn to unreasonable proportions, that new visions have trouble to see the day. You see it different it seems, but for me the whole aps thing never been something different from all the other "hypes" there were before. From the all epic axe bm, to the wizzie must be LA, to the reign of att/def lvl shards : For me it's all just a hyperfocus on some build after seeing the example of 1 person who managed something new and epic. New rules, in the form of game change or gear evolution discovered by someone else, will reshuffle and bring the new hype.

    Ofc, that's just a vision. Feel free not to agree :P
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited September 2011
    @ Traz : You may have zapped the era on forums where many were prooving how fists were the best dps weapon even considering no -int gear, and thus the best choice from lvl29 on. Besides, isn't it pwi who implemented more and more -int gear? Which is the same as changing chi gain. I also believe they changed chi gain before. Not 100% sure though, on barb that wasn't noticeable at that time.

    I do agree that the main stress ingame is to do things as fast as possible. And that is the point : The fastest way might not be the same way as it was before. Problem is, usually 1 idea gets so fixed in the minds and drawn to unreasonable proportions, that new visions have trouble to see the day. You see it different it seems, but for me the whole aps thing never been something different from all the other "hypes" there were before. From the all epic axe bm, to the wizzie must be LA, to the reign of att/def lvl shards : For me it's all just a hyperfocus on some build after seeing the example of 1 person who managed something new and epic. New rules, in the form of game change or gear evolution discovered by someone else, will reshuffle and bring the new hype.

    Ofc, that's just a vision. Feel free not to agree :P

    If they change chi gain I say they change back TT to how it was, i'd go with all AA users then it would be fun.

    How's that for compromise b:avoid
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • _Ghoul_ - Lost City
    _Ghoul_ - Lost City Posts: 973 Arc User
    edited September 2011
    i think sparking should we considered a skill and as such it shouldent give chi to use a skill.


    if u think like this that under the duration of 3rd sparking is one big skill
    it make perfect sence.Would u use a ulti or 3rd sparking for most damage auto attack or a BIg hit (ulti).

    now discussb:victory
  • Empu - Sanctuary
    Empu - Sanctuary Posts: 1,154 Arc User
    edited September 2011
    @ Traz : lolz

    There is just the basic politics paradox.

    A group of ppl is always dumb and highly competitive among the individuals (just think of it, do you know any game that doesn't involve a "winner"?). The individual(s) supposed to direct them, have to keep them happy or be ejected, but also have to save them from their own stupidity.

    Like you said, ingame everything is about fast, faster, fastest. PW gave the playerbase what they wanted : super fast lvling and epic fast instances so nobody has to waste their time playing a game in their free time (which itself is already a paradox). This obviously broke the game in several ways. Now they try to fix things, and ppl are not happy. In the end, who's more to blame : The company that functions under a well know objective of profits, or the playerbase with it's auto-destructional desires?

    I just find it highly amusing that all the societies problems get directly replicated in free time activities supposed to relax, and then get turned in frustration. But, getting off-topic. Since it seems the nerf is really comming, we'll just have to wait and see how it actually impacts the game. I don't think anyone can really predict all the externalities of the aps nerf, so I'm going to be patient and see.
  • RunningTiger - Dreamweaver
    RunningTiger - Dreamweaver Posts: 243 Arc User
    edited September 2011
    Btw we dont need more overpowered gear- the game is too easy as it is with the aaverage cash shoped gear
  • StormHydra - Sanctuary
    StormHydra - Sanctuary Posts: 2,221 Arc User
    edited September 2011
    Lol i'd be gone in a flash if this ever hit this version. There's no way this will ever happen, so much of PWE's income is based off of cashers buying aps gear and farming solo. And trust me, the rest of you will quit too. With current gold prices, and no one to farm gear easily and quickly, the prices of absolutely every kind of item will skyrocket. And we'll see who's nerd raging then. You'll be forced to either cash out your TT99... TT99!... or farm for months on end, 2-3 hour TT runs, for TT99... TT99!!!

    Imagine nirv... oh god I don't wanna picture it Q.Q
    ImNotFiveAps

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  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited September 2011
    Ty for the warning whether or not its true I sold my bm's gear to refine my main =]
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  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited September 2011
    Frankie, can we please get some kind of confirmation, something solid? I would like to know if the investments I had planned to make would just be a waste of resources.

    This creeping about the forums, commenting on how you cannot comment, is completely unhelpful.
  • Incarnate - Dreamweaver
    Incarnate - Dreamweaver Posts: 4 Arc User
    edited September 2011
    I AM A SIN.....I would love some MODERATOR feedback on this, that way I can get ready to quit this game.. Nerfing APS is understandable, but the fact of the matter is that people have grown accustomed to the APS craze, and alot of people have invested time and money, ingame and real life, to get 5 aps. One thing that would be bothersome, is that alot of a sins PVE survivability comes from the HP I heal from sparking, will the HP regen from BP be upscaled so sins can keep the same degree of survivability? or will you enrage clerics because we die 24/7 now? Will sins get some sort of update since ,exaggeration, 90% of all sins would become completely useless in instances since our DPS would be very close to useless, unless rolling +12 nirv... nevermind those will be useless.

    Alot of this is part rant, part personal opinion and its based on my ignorance as to the degree of the nerf since nobody as given a 100% accurate explanation of, "how its gonna go down" Most people say that this will increase the amount of sins I think it will decrease them, specially since the rank 8 recast.

    Enjoy devouring this post trolls.
  • Channman - Lost City
    Channman - Lost City Posts: 491 Arc User
    edited September 2011
    last i heard china sever has 2 aps max not 5 o.O
  • CessiI - Dreamweaver
    CessiI - Dreamweaver Posts: 176 Arc User
    edited September 2011
    I AM A SIN.....I would love some MODERATOR feedback on this, that way I can get ready to quit this game.. Nerfing APS is understandable, but the fact of the matter is that people have grown accustomed to the APS craze, and alot of people have invested time and money, ingame and real life, to get 5 aps. One thing that would be bothersome, is that alot of a sins PVE survivability comes from the HP I heal from sparking, will the HP regen from BP be upscaled so sins can keep the same degree of survivability? or will you enrage clerics because we die 24/7 now? Will sins get some sort of update since ,exaggeration, 90% of all sins would become completely useless in instances since our DPS would be very close to useless, unless rolling +12 nirv... nevermind those will be useless.

    Alot of this is part rant, part personal opinion and its based on my ignorance as to the degree of the nerf since nobody as given a 100% accurate explanation of, "how its gonna go down" Most people say that this will increase the amount of sins I think it will decrease them, specially since the rank 8 recast.

    Enjoy devouring this post trolls.

    a sin demanding BP increase for survivabilty

    news flash, sins are not tanking classes
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited September 2011
    I herd u liek mudkipz.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited September 2011
    I AM A SIN.....I would love some MODERATOR feedback on this, that way I can get ready to quit this game..

    Just quit now. Every sin that quits is an improvement to the game.
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  • CessiI - Dreamweaver
    CessiI - Dreamweaver Posts: 176 Arc User
    edited September 2011
    Just quit now. Every sin that quits is an improvement to the game.

    so treu,, so treu
  • Pechix - Dreamweaver
    Pechix - Dreamweaver Posts: 1 Arc User
    edited September 2011
    Why cant they just remove the 25% attack rate from demon spark and add something else, then again base 5.0 aps anything gets no effect so add -25% attack rate to demon spark and give some other bonus :P
  • scarfaceclaw
    scarfaceclaw Posts: 443 Arc User
    edited September 2011
    just Quit Now. Every Sin That Quits Is An Improvement To The Game.

    +1


    .........
    What kind of fool pays for a free game.
  • Epros - Raging Tide
    Epros - Raging Tide Posts: 1,720 Arc User
    edited September 2011
    I think they should remove all -int gear from pwi, majorly nerf assassins, and release eg r9, as well as revert tt and lunar. While they are at it open a new pvp server with no pack/rep sales and get rid of hypers, oracles, and frost as an exp dungeon over mats. And before you say anything, I'm a rank 9+10 sin, I just realize how incredibly broken the class (as well as permaspark and 5 APS) is.
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