Stupid OP Fish

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  • Almon - Lost City
    Almon - Lost City Posts: 164 Arc User
    edited August 2011
    icwutudidthar
    Sad enough to say, alone we can barely light a match, but together we can burn this place down
  • Darcwolf - Lost City
    Darcwolf - Lost City Posts: 156 Arc User
    edited August 2011
    ...Haven't been 1-shot by any of these people. Doubting Calvin has either tbh

    well since archevil hit me for 35k and I have full R9 gear (minus belt and weapon) I think you havent fought the right mage yet. Stupid OP magic casters, Ill fight sins anyday over them :(

    I love my barb and all with my cool r9 gear, but its pretty much worthless at this point unless I get all JOSD and I dont have time to and Im done spending money on this broken game. I pretty much just log on for tw and to say hi to ppl in instinct in chinatown :)

    Otherwise Ive found a new (old) game which is much better, its too bad to, as an orginal beta tester of this game it was pretty fun for the first year, no op gear really, i could actually fight a bm and win cause they didnt hit at 5.0..... casters have always sucked.... but whatever.

    Just dissapointed with the games state, I will stay and merchant but otherwise... .yea this game is screwed.
  • Ezehc - Lost City
    Ezehc - Lost City Posts: 238 Arc User
    edited August 2011
    Pretty sure wizards are just as OP as fishes with end game gear. Can selfbuff to have over 12k of both p def and m res and also able to debuff opponent to nearly no fire res and then hit full r9s for 5-10k non crit with 3-4 spells in 6 seconds. No other class can get this kinda burst damage especially from a distance.

    The highest damage a full +12 r9 psy or sin can do on a full +12 r9 wizard selfbuffed in 1v1 with 3 spark and genie amping is somewhere around 8k with crit/zerk crit. a wizard can hit 20k-30k crit easily if 3 sparked or just with bt.
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  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited August 2011
    Pretty sure wizards are just as OP as fishes with end game gear. Can selfbuff to have over 12k of both p def and m res and also able to debuff opponent to nearly no fire res and then hit full r9s for 5-10k non crit with 3-4 spells in 6 seconds. No other class can get this kinda burst damage especially from a distance.

    The highest damage a full +12 r9 psy or sin can do on a full +12 r9 wizard selfbuffed in 1v1 with 3 spark and genie amping is somewhere around 8k with crit/zerk crit. a wizard can hit 20k-30k crit easily if 3 sparked or just with bt.

    I think the biggest complain isn't the damage but that every second hit seals you or stuns you or kills you.
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  • Ezehc - Lost City
    Ezehc - Lost City Posts: 238 Arc User
    edited August 2011
    I think the biggest complain isn't the damage but that every second hit seals you or stuns you or kills you.

    get a wiz with same gear and he'll tank almost as well.

    this is selfbuffed
    http://pwcalc.com/ba5d6c70f3d2a324
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  • Darcwolf - Lost City
    Darcwolf - Lost City Posts: 156 Arc User
    edited August 2011
    I wonder how many people who are mad at this game were gonna play forsaken world then realized it would become perfect world 2 (broken, unbalanced, and devs just not caring in general)

    Raises handb:shutup
  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited August 2011
    get a wiz with same gear and he'll tank almost as well.

    this is selfbuffed
    http://pwcalc.com/ba5d6c70f3d2a324

    Wizzys can reflect damage stun you just because you touched them seal them and kill them all at the same time? Without even having to hit a key? =x

    But just to be sure you're actually telling me you don't think your soulforce is to much? x/x I remember in vengeful they needed 1-2 squads to kill just you. They're bad but still.
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  • Ezehc - Lost City
    Ezehc - Lost City Posts: 238 Arc User
    edited August 2011
    Wizzys can reflect damage stun you just because you touched them seal them and kill them all at the same time? Without even having to hit a key? =x

    But just to be sure you're actually telling me you don't think your soulforce is to much? x/x I remember in vengeful they needed 1-2 squads to kill just you. They're bad but still.

    the reflect damage is nonfactor in end game. and stun one person out of a squad every 30 seconds doesn't do a whole lot either. The seal is nice when getting ganked yes, but a wiz can just blink away and avoid damage for a while from all the non ranged ppl (and maybe some ranged ppl too) . Phys damgae on the wiz would be a joke especially when phys debuffs will barely do anything to a total of 250% p def. I would be surprised if it doesn't take at least a squad to kill a full +12 wiz.


    also... the main complaint is the seal buff on psys, but I can complain as much about bm stun locking too. If you can deal with bms's stuns it's not my fault that most of the people on the server are oto dumb to know how to overcome seals :\
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  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited August 2011
    the reflect damage is nonfactor in end game. and stun one person out of a squad every 30 seconds doesn't do a whole lot either. The seal is nice when getting ganked yes, but a wiz can just blink away and avoid damage for a while from all the non ranged ppl (and maybe some ranged ppl too) . Phys damgae on the wiz would be a joke especially when phys debuffs will barely do anything to a total of 250% p def. I would be surprised if it doesn't take at least a squad to kill a full +12 wiz.


    also... the main complaint is the seal buff on psys, but I can complain as much about bm stun locking too. If you can deal with bms's stuns it's not my fault that most of the people on the server are to dumb to know how to overcome seals :\

    My spark bt combo on questro 1 shot him, my spark bt combo on you hit you for 3k and almost killed me instead. Theres ways to overcome seals obviously but idk, its a what 33% chance to seal or more for you? On every hit?
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  • FayHumming - Dreamweaver
    FayHumming - Dreamweaver Posts: 325 Arc User
    edited August 2011
    My spark bt combo on questro 1 shot him, my spark bt combo on you hit you for 3k and almost killed me instead. Theres ways to overcome seals obviously but idk, its a what 33% chance to seal or more for you? On every hit?

    Why not give wizard attack buff and other stun skill? b:chuckle Then we are equal.
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  • FluffyAngel - Dreamweaver
    FluffyAngel - Dreamweaver Posts: 11 Arc User
    edited August 2011
    @Darcwolf

    Perfectly agreed, game was much more fun and balanced till TB came out.

    Unlike it's name it was never perfect but definitely was very good at the beginning, now it's just a monotonous boring game with barely any balance.


    And yeah I agree on the "Just dissapointed with the games state, I will stay and merchant but otherwise... .yea this game is screwed."


    Where would I start....


    Bugs/Glitches that never get fixed

    Packs Packs Packs oh no more Packs!

    Everything so easy to obtain

    Leveling up is no longer a challenge....there were days where some ppl would go wow a lvl100 char. Yes I'm pointing to hyper stones.

    Fees for almost everything you do, open TT 50k, Buffs (name your price)...sometimes I see ppl offering to pay for a ress, excluding nirvana cause it's your key in the middle but geez, where has this "perfect" world gone.....

    I remember in some updates they used to change some skills, now they don't care anymore.


    It's all about the same thing: give the players everything in boutique and make everything so easy to obtain to make more money.

    Yeah one could say "we get updates here and there" but the really necessary fixes rarely happen anymore. It's just add more content for more money. No game balancing because the rest of the focus is on other games for even more money.


    I don't mean to offend but PWE got greedy. Facebook 100k likes contest for a 2x event was great etc till the number of likes starts to slow down. There's hardly any special events anymore.

    Forgot to mention about the new european servers, yeah good idea events and tw where I don't have to wait till 2 am for a TW. But hey where's the english server? I know 4 languages and neither german or french is among them and that means I'm screwed eitherway.

    Ok I'm done rambling I could go about the carelessness for the next 2hrs But bed is calling me.



    Bottom Line: Even though I barely or didn't mention PK this game is simply dead, I'm glad I never spent a cent and never will. It's not worth it.
  • Skippy - Dreamweaver
    Skippy - Dreamweaver Posts: 254 Arc User
    edited August 2011
    this is pretty much what sins do in PW



    http://www.youtube.com/watch?v=liF0pZwFHKE
  • Ezehc - Lost City
    Ezehc - Lost City Posts: 238 Arc User
    edited August 2011
    My spark bt combo on questro 1 shot him, my spark bt combo on you hit you for 3k and almost killed me instead. Theres ways to overcome seals obviously but idk, its a what 33% chance to seal or more for you? On every hit?

    I can't remember exactly but I'm probably buffed and in white if it hit 3k. otherwise it would probably be like 6k non crit. seal is annoying yeah but if i can always take 50% of phys damage instead of sealing attackers 33% of the times, it's not that much worse of a trade off.
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  • Evinerre - Lost City
    Evinerre - Lost City Posts: 167 Arc User
    edited August 2011
    I really think Assassin was a mistake by the devs. They were over-compensating for the fact that they were a light melee class. They went nuts and gave them a **** load of over powered moves, just like another game did. The only difference is, they haven't admitted their mistake or fixed it. Psychics are easy to fix, and before high refines are just as easy to get rolled over by a sin.

    I don't know how many times I have to say it, Assassins are NOT supposed to roll over a heavy armor class, in no other game is that their role, and it should not be changed for this one. Sure they can kill them, but with skill, not HUURRRDUUURR DEMON SPARK DERP. The class is broken. It's the most pathetically easy class to play, their kills shouldn't even count on the ranking page anymore. Yeah there are people who are good at it, and I think they'd still be able to kill if they're nerfed. The only people a nerf would effect is all the mentally handicapped or otherwise dumb people. At least make them unable to use Occult Ice, even that would help.
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited August 2011
    I can't say Wiz almost as tanky as Psy. Looking at the numbers alone, Psy with white voodoo is almost as good against phys attacks as the self buffed wiz there. 66 extra def levels over typical R9 is about 45% reduction. White voodoo is also better against magical damage. I'm going to just guess that the wiz is more likely going to get killed by another wiz/psy endgame than anything else.

    In practice, Wiz can get purged and ganked. Can't DS if you are stunned from range...by, say some Psy with a ranged 6s stun. On the other hand, I'd say it takes a lot more coordination to kill a R9 psy compared to R9 wiz.

    I'd actually take the seal + voodoo instead of the stone barrier + DS. You might say, people have ways to get rid of stun and seal, sure...but just comparing the two I'd still say Psy better off.
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  • LilNai - Harshlands
    LilNai - Harshlands Posts: 481 Arc User
    edited August 2011
    I can't say Wiz almost as tanky as Psy. Looking at the numbers alone, Psy with white voodoo is almost as good against phys attacks as the self buffed wiz there. 66 extra def levels over typical R9 is about 50% reduction. White voodoo is also better against magical damage. I'm going to just guess that the wiz is more likely going to get killed by another wiz/psy endgame than anything else.

    In practice, Wiz can get purged and ganked. Can't DS if you are stunned from range...by, say some Psy with a ranged 6s stun. On the other hand, I'd say it takes a lot more coordination to kill a R9 psy compared to R9 wiz.

    I'd actually take the seal + voodoo instead of the stone barrier + DS. You might say, people have ways to get rid of stun and seal, sure...but just comparing the two I'd still say Psy better off.

    ^Pretty similar to what id say. But it really is the seals that make life hell. Stuns can be antistunned or broken out of with various skills people use frequently, especially Wizards. But dealing with Seals is horrible, they dont get deflected by antistun, there arnt a huge deal of ways to stop them either. AD doesnt last long, Faith takes a genie most people just dont have (I wish I could run faith, omg. But I cant, I need other things more of the time), lawbreaker is ok, but its chancy still.... and even with those, you get sealed again within a couple of spells. :(

    ~Personally I dont mind most Psys, they appear balenced until they become OP (lul). I just think that when it passes 1/10 chance, soul of Silence gets ****ing stupid and almost as annoying as any sin could be.
  • Ezehc - Lost City
    Ezehc - Lost City Posts: 238 Arc User
    edited August 2011
    white voodoo is pretty much for running away. u can't deal damage in white lol.
    Lost City Cheze Refining Service. Save up to 40% of orb cost for refines up to +9.

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  • hiddenmonkey
    hiddenmonkey Posts: 179 Arc User
    edited August 2011
    Barbs have been fail tanks for a loooooong time. BMs took the stage long before sins came around. Simple fact is barb are usually poorly geared, they QQ and wonder why they can't complete. Might have somethnig to do with the fact barbs cast their agro slowly and hit very weakly with their low refined gemmed weapons where as other classes actually pump up their offensive and attack very quickly, even without int/chan gear.

    While I hear PWMY devs are already in the works to retool barb and seeker agro skills. We all knew sins were goining to be cheap and abush from stealth like little cowards the moment we heard about them. As for getting ***** from a range you must be forgetting what archers always did taking advantage of their 30m attack range and attacking anyone that strayed too close safe zone where they could town hug and just fall back if things didn't go as plan for them.

    You'll have even more to QQ about once seekers and mytics get their r9. Letting seekers have something like +130 def level fully pimped out with JoSD b:victory
  • ShinSein - Harshlands
    ShinSein - Harshlands Posts: 189 Arc User
    edited August 2011
    @Darcwolf

    Perfectly agreed, game was much more fun and balanced till TB came out.

    Unlike it's name it was never perfect but definitely was very good at the beginning, now it's just a monotonous boring game with barely any balance.


    And yeah I agree on the "Just dissapointed with the games state, I will stay and merchant but otherwise... .yea this game is screwed."


    Where would I start....


    Bugs/Glitches that never get fixed

    Packs Packs Packs oh no more Packs!

    Everything so easy to obtain

    Leveling up is no longer a challenge....there were days where some ppl would go wow a lvl100 char. Yes I'm pointing to hyper stones.

    Fees for almost everything you do, open TT 50k, Buffs (name your price)...sometimes I see ppl offering to pay for a ress, excluding nirvana cause it's your key in the middle but geez, where has this "perfect" world gone.....

    I remember in some updates they used to change some skills, now they don't care anymore.


    It's all about the same thing: give the players everything in boutique and make everything so easy to obtain to make more money.

    Yeah one could say "we get updates here and there" but the really necessary fixes rarely happen anymore. It's just add more content for more money. No game balancing because the rest of the focus is on other games for even more money.


    I don't mean to offend but PWE got greedy. Facebook 100k likes contest for a 2x event was great etc till the number of likes starts to slow down. There's hardly any special events anymore.

    Forgot to mention about the new european servers, yeah good idea events and tw where I don't have to wait till 2 am for a TW. But hey where's the english server? I know 4 languages and neither german or french is among them and that means I'm screwed eitherway.

    Ok I'm done rambling I could go about the carelessness for the next 2hrs But bed is calling me.



    Bottom Line: Even though I barely or didn't mention PK this game is simply dead, I'm glad I never spent a cent and never will. It's not worth it.

    Hey Fluffy think you can PM me when you wake up?
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  • Blade_aether - Lost City
    Blade_aether - Lost City Posts: 141 Arc User
    edited August 2011
    white voodoo is pretty much for running away. u can't deal damage in white lol.

    A: Cheze is a troll, never argue with him. He always wins that way.

    B: That's cool, not like your DoTs do full damage through most damage reductions like invoke, and even do full damage in defense voodoo (White Voodoo)

    C: You already lost, Cheze is a smart guy, and a fantastic player, and has 2 full +12 toons, both being FISH.

    D: Did I mention that you lost for arguing with him?




    Blade_Aether
    Cheze I will forever hate you for single-handedly spiking DoT prices.
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited August 2011
    Wiz buffs can be purged. I've 2 shot endgame fully buffed +10 r9 wiz with a basic purge - normal hit.

    Fish buffs pretty much all can't be purged and their debuffs can't be purified. WTF is that BS?
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  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2011
    Wiz buffs can be purged. I've 2 shot endgame fully buffed +10 r9 wiz with a basic purge - normal hit.

    Fish buffs pretty much all can't be purged and their debuffs can't be purified. WTF is that BS?

    Oh noes b:cry go pimp out your re tarded r9 even more so you can 1 shot every 1 b:bye
  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited August 2011
    Oh noes b:cry go pimp out your re tarded r9 even more so you can 1 shot every 1 b:bye

    Don't try to argue a valid point with nonsensical QQ gibberish. It only makes you look stupid. Unpurgable, unpurifyable fish buffs and debuffs are like a slap in the face to the game itself.
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2011
    Once again, you need to fear csed sins or with insane gear, average sins fall like flies, especially to r9 god mode, if you don`t admit r9 is even more ridiculous than sin or psy buffs, then you are just being ignorant.
  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited August 2011
    Once again, you need to fear csed sins or with insane gear, average sins fall like flies, especially to r9 god mode, if you don`t admit r9 is even more ridiculous than sin or psy buffs, then you are just being ignorant.

    Since when was other classes in R9 the main point of this thread?
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2011
    Since when was other classes in R9 the main point of this thread?

    Since we got too many OP fish threads, I`m waiting when people will make OP seekers threads when they finally get r9, should be nice for a change, tides are broken every1 knows that, making new threads will not change a damn thing, if it doesn`t concern the boutique, it will be pretty much ignored by the devs or gm`s.
  • AlbireoTwo - Lost City
    AlbireoTwo - Lost City Posts: 2,056 Arc User
    edited August 2011
    Time to hi-jack this thread.

    Clerics are overpowered. One came and healed me for 1k hp. QQ

    Seriously though, a well geared TB is a pain in pvp, and sins can pretty much solo anything pve. A nerf would be nice, but I don't see one coming. PWI is simply making too much money from people cash shopping their 5 aps gear. If seekers turn out stronger than TB, all those people who cash shopped their gear will make a seeker, and will cash shop gear for them. And with this new (suspiciously convenient) frost bug, people will have lvl 100 seekers in a couple days. b:sweat
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  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited August 2011
    After op seeker we should get a class with burst aspd and vit based damage / weapon. b:pleased
    Passively lowering enemy aspd and atk lv. Chance to silence and immobile.
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  • Abstractive - Archosaur
    Abstractive - Archosaur Posts: 1,232 Arc User
    edited August 2011
    After op seeker we should get a class with burst aspd and vit based damage / weapon. b:pleased
    Passively lowering enemy aspd and atk lv. Chance to silence and immobile.

    The...revitalizers ?
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  • Magicsaber - Dreamweaver
    Magicsaber - Dreamweaver Posts: 727 Arc User
    edited August 2011
    The...revitalizers ?

    No, Wizards with
    Emberstorm - A self charging area of effect spell that causes more damage the longer it is charged, the spell also burns away up to 60% of your user's HP.
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