Stupid OP Fish

13567

Comments

  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited August 2011
    Look into **** before you start calling **** out. I happen to have started this game as a cleric. SO what, i fkn post under my psy? its doesnt fkn matter. Bytching isnt going to solve ****. So don't fkn play is you dont like.

    So you started as a cleric on a pvp server then rerolled to tideborns when you realized you were terrible, hum.
    the metal sharding is more for pve then pvp. so far heart shatter and metal shards with vortex is helping hold agro were, at this point in the game on my old barb, sins were starting to take agro off me because of aps. ill admit its expensive and i've spent a bit of real cash on it. but a lot of it is from farming and selling off fc. and its a hell of a lot cheaper then going r9, witch isn't even 100% available to seekers yet.

    Wait you werent trolling? its going to be soooooooooooooo funny to see you get 1shot by r9 psys and wizzys
    p.s its not cheaper than r9..lol. Losing a +12 ring would actually give you enough for the r9 ring and probably another piece. A rank 9 ring gives you more damage reduction than your second +12 ring in phys and magic. (R9 5% phys/mag, +12 ring 2% phys res.) Nirvana sword with no zerk or draken seal its all just so..fail =/
    Siggy from bellefleurs.
    [SIGPIC]http://imageshack.us/photo/my-images/94/25yzm05jpg.png/[/SIGPIC]
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  • ReMakaBo - Archosaur
    ReMakaBo - Archosaur Posts: 845 Arc User
    edited August 2011
    0o protection belt and neck?
    re
  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited August 2011
    the metal sharding is more for pve then pvp. so far heart shatter and metal shards with vortex is helping hold agro were, at this point in the game on my old barb, sins were starting to take agro off me because of aps. ill admit its expensive and i've spent a bit of real cash on it. but a lot of it is from farming and selling off fc. and its a hell of a lot cheaper then going r9, witch isn't even 100% available to seekers yet.

    Haha, oh wow.
    [SIGPIC][/SIGPIC]
  • LilNai - Harshlands
    LilNai - Harshlands Posts: 481 Arc User
    edited August 2011

    +10000

    lolmetalshards
  • LilNai - Harshlands
    LilNai - Harshlands Posts: 481 Arc User
    edited August 2011
    So you started as a cleric on a pvp server then rerolled to tideborns when you realized you were terrible, hum.

    Failed. She still plays her cleric and shes pretty good at it. Unlike me, im a fawking terrible cleric b:victory (Probably out of self hate tho... Ugh clerics, biggest mistake evar.)

    Wait you werent trolling? its going to be soooooooooooooo funny to see you get 1shot by r9 psys and wizzys
    p.s its not cheaper than r9..lol. Losing a +12 ring would actually give you enough for the r9 ring and probably another piece. A rank 9 ring gives you more damage reduction than your second +12 ring in phys and magic. (R9 5% phys/mag, +12 ring 2% phys res.) Nirvana sword with no zerk or draken seal its all just so..fail =/

    This be truth also.

    --**** the double post. Thought it was another thread.
  • Massad - Harshlands
    Massad - Harshlands Posts: 360 Arc User
    edited August 2011
    As a sin... What really sucks is trying to kill a seeker with that veno reflect buff... Ow ow ow OWWWWWW *** me I'm deadb:surrender
    [SIGPIC][/SIGPIC]Other names include but not limited to LOKl_ _ClRCE_, _AnGeal_
  • XLeetSauce - Dreamweaver
    XLeetSauce - Dreamweaver Posts: 89 Arc User
    edited August 2011
    why would i troll you people? its not like you get mad and butthurt over every little thing. or when you see something that doesn't go exactly the way you think it should you point out every little flaw in it to try and make that person feel smaller then you. every person on this forum is so much better then every other person. i wouldn't troll you. its to easy.
    [SIGPIC][/SIGPIC]I don't understand whats so hard for you to understand that i cant understand why you don't understand me.
  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited August 2011
    why would i troll you people? its not like you get mad and butthurt over every little thing. or when you see something that doesn't go exactly the way you think it should you point out every little flaw in it to try and make that person feel smaller then you. every person on this forum is so much better then every other person. i wouldn't troll you. its to easy.

    Small flaw? That things a gigantic flaw. I could probably kill that seeker on my wiz.
    http://pwcalc.com/d9da6ac8f48025e3
    This costs less than the build you made and it has 43 more attack levels and 33 more defense levels lol =x

    (I didnt add full buffs or Buddhas guard because that's dumb.)
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  • XLeetSauce - Dreamweaver
    XLeetSauce - Dreamweaver Posts: 89 Arc User
    edited August 2011
    predictable response to my obviously sarcastic statement, taken seriously, pointing out the obvious flaws in said build.

    (further degrading remarks to make me feel smaller then you.)

    thank you for proving my point.
    [SIGPIC][/SIGPIC]I don't understand whats so hard for you to understand that i cant understand why you don't understand me.
  • Sir_Puma - Raging Tide
    Sir_Puma - Raging Tide Posts: 780 Arc User
    edited August 2011
    i would like to see people post real builds.

    When u are attacked by a sin, you usually don't know it before it's too late.. I would doubt that one is gonna give you the time if u ask :

    "Oh sorry wait, I need a barb, a clerc, a bm and a veno to buff me before the fight"

    b:bye
    Proud supporter of the new expansion. Sure it has it's share of bugs, like any games. But for a pure farmer/grinder, that's a whole lot of new mobs to go beat up b:chuckle
  • Massad - Harshlands
    Massad - Harshlands Posts: 360 Arc User
    edited August 2011
    i would like to see people post real builds.

    When u are attacked by a sin, you usually don't know it before it's too late.. I would doubt that one is gonna give you the time if u ask :

    "Oh sorry wait, I need a barb, a clerc, a bm and a veno to buff me before the fight"

    b:bye

    There are people in game who claim sins are useless... The also claim other classes are useless but eh.... Anyways these are often the first people to be asking for buffs by west gate.... When you don't then they get all emo and place you on some kos list that they never remember about later.... And cry when you kill them for being on there kos list that they forgot about... There was a point to all that somewhereb:surrender
    [SIGPIC][/SIGPIC]Other names include but not limited to LOKl_ _ClRCE_, _AnGeal_
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited August 2011
    i think they did nerf hercs.thats what alot of venos say.

    No, they didn't get nerfed. They simply made hh harder, and made classes that can outpot more damage.
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited August 2011
    I play a Psychic myself and I often joke around that I'm OP because I really am. As much as I love the control skills I have and the power of my DD I more than agree that fish needs some nerf.

    Either way I've kinda given up on my little idea to try PK as a Psychic with the faction she is a member of. We had created a small group and we were going to have some fun PKing but some high lvl Assassin kept camping for us outside of safe zone in stealth mode while calling us cowards, lol. We were only lvl 70 back then and were looking to have some fun with people of the same level range.

    I've given up on this game, though. I'm only enjoying the PvE aspect of it (as I've been doing since I joined anyway) along with faction and/or friends or farming to improve my characters' gear. No particular reason to, but without goals to aim for..you have no motivation to play.
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  • endlesspsy
    endlesspsy Posts: 0 Arc User
    edited August 2011
    this game so much fun in pvp and pve before the tideborn classes came out. Everybody had a chance at anybody and you wouldnt get killed in 5 seconds, Fights would last longer and it was just more fun. Then the 5aps came in and killed everything
  • Skippy - Dreamweaver
    Skippy - Dreamweaver Posts: 254 Arc User
    edited August 2011
    this sin guy, who keeps farming my ****
    he is SO full off hisself,

    so i challenged him to go on an other class equally geared as his sin, and try to kill me

    well he logged on his brother account, BM with most gear +11 and a few peaces +12 vit stone sharded.

    i nearly killed this BM, sadly, after a fight of almost 18 minutes he killed me,

    i dident care that i lost, i proved my point, no other class with gear as good as his would be able to drop me in 5-6 seconds

    sadly the sin mentioned did not get the point, and onely could say:

    HAHA NOOB BARB NOOB BARB

    ( i did say i could own him on any other class, i dident know he would go on a 18k hp BM x.x )

    b:surrender

    Edit: would help if them ****** Jones blessings would just dissapear...
  • Massad - Harshlands
    Massad - Harshlands Posts: 360 Arc User
    edited August 2011
    this sin guy, who keeps farming my ****
    he is SO full off hisself,

    so i challenged him to go on an other class equally geared as his sin, and try to kill me

    well he logged on his brother account, BM with most gear +11 and a few peaces +12 vit stone sharded.

    i nearly killed this BM, sadly, after a fight of almost 18 minutes he killed me,

    i dident care that i lost, i proved my point, no other class with gear as good as his would be able to drop me in 5-6 seconds

    sadly the sin mentioned did not get the point, and onely could say:

    HAHA NOOB BARB NOOB BARB

    ( i did say i could own him on any other class, i dident know he would go on a 18k hp BM x.x )

    b:surrender

    Edit: would help if them ****** Jones blessings would just dissapear...

    And thats why I said make it so only certain people can use sins lol... Thats a 10 year old on a power trip... You know you had one hell of an 18 minute fight (dare I say one of your best lol) A fight like that among the right kind of players at one time would have garnered alot of respect... But because you had a true ASSassin on a computer... He ruined it by going haha noob fail blah blah blah...

    I sir salute you for proving that point and feel sry for my fellow man for being to ignorant and stupid to only see (after 20 minutes) I still won you noobb:sad

    I may roll a sin but I do not lower myself to such a standard.

    Just because we can doesn't mean we should... and I stand by my earlier post... sins should only be in the hands of a select few
    [SIGPIC][/SIGPIC]Other names include but not limited to LOKl_ _ClRCE_, _AnGeal_
  • ShinSein - Harshlands
    ShinSein - Harshlands Posts: 189 Arc User
    edited August 2011
    And thats why I said make it so only certain people can use sins lol... Thats a 10 year old on a power trip... You know you had one hell of an 18 minute fight (dare I say one of your best lol) A fight like that among the right kind of players at one time would have garnered alot of respect... But because you had a true ASSassin on a computer... He ruined it by going haha noob fail blah blah blah...

    I sir salute you for proving that point and feel sry for my fellow man for being to ignorant and stupid to only see (after 20 minutes) I still won you noobb:sad

    I may roll a sin but I do not lower myself to such a standard.

    Just because we can doesn't mean we should... and I stand by my earlier post... sins should only be in the hands of a select few

    *Nods*b:thanks
    [SIGPIC]http://i454.photobucket.com/albums/qq270/ZeroAngel08/Shinsein.jpg[/SIGPIC]
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    +Bring sexy back - Complete b:victory
  • ResMePls - Heavens Tear
    ResMePls - Heavens Tear Posts: 1,349 Arc User
    edited August 2011
    And thats why I said make it so only certain people can use sins lol... Thats a 10 year old on a power trip... You know you had one hell of an 18 minute fight (dare I say one of your best lol) A fight like that among the right kind of players at one time would have garnered alot of respect... But because you had a true ASSassin on a computer... He ruined it by going haha noob fail blah blah blah...

    I sir salute you for proving that point and feel sry for my fellow man for being to ignorant and stupid to only see (after 20 minutes) I still won you noobb:sad

    I may roll a sin but I do not lower myself to such a standard.

    Just because we can doesn't mean we should... and I stand by my earlier post... sins should only be in the hands of a select few

    I am basically the same on that. I have an assassin and a psychic and just because I know I can flop my epeen on the table and put most to shame does not mean I do it xD. Actually I prefer to only PK people who bother me or attempt to PK me. I guess you could say I am a nice person :o.
    [SIGPIC][/SIGPIC]I know what your thinking.
  • Alsiadorra - Sanctuary
    Alsiadorra - Sanctuary Posts: 1,004 Arc User
    edited August 2011
    the metal sharding is more for pve then pvp. so far heart shatter and metal shards with vortex is helping hold agro were, at this point in the game on my old barb, sins were starting to take agro off me because of aps. ill admit its expensive and i've spent a bit of real cash on it. but a lot of it is from farming and selling off fc. and its a hell of a lot cheaper then going r9, witch isn't even 100% available to seekers yet.

    I would hope you are not serious. It is completly pointless to shard metal. Vortex rips aggro right off the bat. It don't need help with that.. Secondly being a vortex only seeker is the noobest way to play this class, that I have ever seen, the second being, seekers using parchblade dance on bosses. Seekers like that bring me to shame.

    It's not about playing the way you want. It's about common sense. Stick to attack shards. Attack far outweights what a metal gem can possibly offer. I'm serious, don't stick high powered metal gems in a rank 8 sword >.<.
  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited August 2011
    Duh.


    Sins are broken because wtf...Not only are they annoying as balls (could a sin bother explaining to me why it's fun to target someone who's obviously typing/riding a mount/embracing someone? It's a boring easy kill, it doesn't prove ***** and all it does is prove your an anti-social ****. No other class has a habit of thinking "OMG HE'S TYPING, NOW'S MY CHANCE") but they can stun for DAYS. A r9 +12 sin can even chill of the deep, try for a double-spark frenzy crit and if it doesn't work, restealth and try again. Zero chance of catching a sin that does this because Absolute domain would be enough time to stealth and get away. And should you do everything right and set yourself up to kill them, they just leave. Stealth needs some form of limitation, 5APS straight out of stealth needs some work and why the BALLS did they have sense enough to nerf triple spark in stealth but not double spark?

    Another issue isn't actually the class itself, but how they play. Show of hands, how many people can name a sin that will call a wizard for backup? I certainly can't: they all call more sins. More and more and more sins until the relentless attacks are just too much for either your chi supply or your anti-stun. The devs also did a wonderful job of providing us with this nice little skill called "Occult Ice," so any idiot can "HURRRRR DURRRRRR OCCULT ICE + 5APS HURRRDURRRRRRR"


    Psys are OP once you get +12 gear, I agree, and I play one. Honestly if I ever get my refines up I think I'd be bored. What's good though is that a Psy with anything but +12 refines is balanced, and if they would just nerf Soul of Silence down to....say, 22-25% maximum chance of silence (so 25% chance of silence when you're full +12, with the average Psy only having 15-20%) then that'd make a huge difference. Psys are squishy as hell if you can hit them; the problem is simply that no one can hit them once they have 33% chance of silence on every hit taken. It's not a crazy idea that they might actually nerf that, either, cause having played a Psy for like a year now, I can tell you that yes, they DO actually nerf our skills over time. Soul of Vengeance and Soul of Retaliation used to barely be affected by physical defense and defense levels; now they're far more reduced than before. I just remember one day I got AOEed by a r9 archer and my once-steady Soul of Retaliation damage was hitting nothing on her, and then with some testing I realized that they'd tweaked it to increase the effects of defense on it.
    However, on the downside of that, while Psys have been nerfed a bit here and there, sins have actually been improved. Tidal Protection didn't always work against Soulburn, for example. xP
    I <3 AGOREY
  • ResMePls - Heavens Tear
    ResMePls - Heavens Tear Posts: 1,349 Arc User
    edited August 2011
    Wall of Truth(WoT for short)

    Basically ya.
    [SIGPIC][/SIGPIC]I know what your thinking.
  • Nniotora - Lost City
    Nniotora - Lost City Posts: 446 Arc User
    edited August 2011
    Duh.


    Sins are broken because wtf...Not only are they annoying as balls (could a sin bother explaining to me why it's fun to target someone who's obviously typing/riding a mount/embracing someone? It's a boring easy kill, it doesn't prove ***** and all it does is prove your an anti-social ****. No other class has a habit of thinking "OMG HE'S TYPING, NOW'S MY CHANCE") but they can stun for DAYS. A r9 +12 sin can even chill of the deep, try for a double-spark frenzy crit and if it doesn't work, restealth and try again. Zero chance of catching a sin that does this because Absolute domain would be enough time to stealth and get away. And should you do everything right and set yourself up to kill them, they just leave. Stealth needs some form of limitation, 5APS straight out of stealth needs some work and why the BALLS did they have sense enough to nerf triple spark in stealth but not double spark?

    Another issue isn't actually the class itself, but how they play. Show of hands, how many people can name a sin that will call a wizard for backup? I certainly can't: they all call more sins. More and more and more sins until the relentless attacks are just too much for either your chi supply or your anti-stun. The devs also did a wonderful job of providing us with this nice little skill called "Occult Ice," so any idiot can "HURRRRR DURRRRRR OCCULT ICE + 5APS HURRRDURRRRRRR"


    Psys are OP once you get +12 gear, I agree, and I play one. Honestly if I ever get my refines up I think I'd be bored. What's good though is that a Psy with anything but +12 refines is balanced, and if they would just nerf Soul of Silence down to....say, 22-25% maximum chance of silence (so 25% chance of silence when you're full +12, with the average Psy only having 15-20%) then that'd make a huge difference. Psys are squishy as hell if you can hit them; the problem is simply that no one can hit them once they have 33% chance of silence on every hit taken. It's not a crazy idea that they might actually nerf that, either, cause having played a Psy for like a year now, I can tell you that yes, they DO actually nerf our skills over time. Soul of Vengeance and Soul of Retaliation used to barely be affected by physical defense and defense levels; now they're far more reduced than before. I just remember one day I got AOEed by a r9 archer and my once-steady Soul of Retaliation damage was hitting nothing on her, and then with some testing I realized that they'd tweaked it to increase the effects of defense on it.
    However, on the downside of that, while Psys have been nerfed a bit here and there, sins have actually been improved. Tidal Protection didn't always work against Soulburn, for example. xP

    best psy nerf make choice between hp/soulforce when they refine fixes whole psy thing.
    I mean its so unfari they get so much more op when they refine in comparison to the other clasees jsut think having 50k soulforce but 6k hp or having 15k soulforce with 15k hp.
    100% F2P legit 105 since starting this game. Full rank9 jaded +12 seeker. .tinyurl.com/nocashshopHaters gona hate cuz they cant play a game
  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited August 2011
    best psy nerf make choice between hp/soulforce when they refine fixes whole psy thing.
    I mean its so unfari they get so much more op when they refine in comparison to the other clasees jsut think having 50k soulforce but 6k hp or having 15k soulforce with 15k hp.

    The problem with that is that the vast majority of soulforce comes from the weapon refine, and if you made people choose between soulforce or damage? Yeah no one would play the class. With a +12 weapon alone, a Psy will get 20% soulforce, so yeah, if they left that unchanged and then made the Psy decide on HP vs. Soulforce? I dunno, maybe it could work.

    But as I said, Soul of Vengeance and Soul of Retaliation CAN be combated against just by refining your own gear; they'll do far less damage if your physical defense/defense level is high. Having said that, yes, a high refined Psy will be absolutely beast to anyone who has lower gear than them: they'll damage themselves as much as the Psy. But meh, there's not really any class (cept veno) that doesn't struggle with taking out an r9 +12 anyways. Soul of Stunning? Personally I've never seen it as OP because, while it CAN stun really long, YOU have to set it off, so you can easily anti-stun or get Badge of Courage ready or AD or whatever you choose. I'd have nothing against a nerf though. Think right now it maxes at 12 seconds or so; 8 would be plenty.

    The MAIN issue though is Soul of Silence. Psys have a very high damage output and, for physical opponents, an ace in the hole in case they come close to death. With Soul of Silence ticking every third hit, no one can kill a Psy before the Psy kills them. Soul of Silence should serve the purpose of countering APS classes, because yeah, APS could use a counter. However, what the devs don't seem to realize is that a one in three chance is ridiculous for EVERY class. A wizard or a BM are the only classes that might be able to consistently combat a Psy once their silence is that high. If they'd just cap the silence at 20 or 25%, it'd be high enough to be a nightmare for APS classes, but low enough so that others can still fight them.
    I <3 AGOREY
  • SilverCleric - Lost City
    SilverCleric - Lost City Posts: 1,969 Arc User
    edited August 2011
    And thats why I said make it so only certain people can use sins lol... Thats a 10 year old on a power trip... You know you had one hell of an 18 minute fight (dare I say one of your best lol) A fight like that among the right kind of players at one time would have garnered alot of respect... But because you had a true ASSassin on a computer... He ruined it by going haha noob fail blah blah blah...

    I sir salute you for proving that point and feel sry for my fellow man for being to ignorant and stupid to only see (after 20 minutes) I still won you noobb:sad

    I may roll a sin but I do not lower myself to such a standard.

    Just because we can doesn't mean we should... and I stand by my earlier post... sins should only be in the hands of a select few

    ^ This period....


    I would be funny if you have to take a short quiz or even a test to prove if you should play as a Assassin or not.... xD
    [SIGPIC][/SIGPIC]

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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited August 2011
    Duh.


    Sins are broken because wtf...Not only are they annoying as balls (could a sin bother explaining to me why it's fun to target someone who's obviously typing/riding a mount/embracing someone? It's a boring easy kill, it doesn't prove ***** and all it does is prove your an anti-social ****. No other class has a habit of thinking "OMG HE'S TYPING, NOW'S MY CHANCE") but they can stun for DAYS. A r9 +12 sin can even chill of the deep, try for a double-spark frenzy crit and if it doesn't work, restealth and try again. Zero chance of catching a sin that does this because Absolute domain would be enough time to stealth and get away. And should you do everything right and set yourself up to kill them, they just leave. Stealth needs some form of limitation, 5APS straight out of stealth needs some work and why the BALLS did they have sense enough to nerf triple spark in stealth but not double spark?

    Another issue isn't actually the class itself, but how they play. Show of hands, how many people can name a sin that will call a wizard for backup? I certainly can't: they all call more sins. More and more and more sins until the relentless attacks are just too much for either your chi supply or your anti-stun. The devs also did a wonderful job of providing us with this nice little skill called "Occult Ice," so any idiot can "HURRRRR DURRRRRR OCCULT ICE + 5APS HURRRDURRRRRRR"


    Psys are OP once you get +12 gear, I agree, and I play one. Honestly if I ever get my refines up I think I'd be bored. What's good though is that a Psy with anything but +12 refines is balanced, and if they would just nerf Soul of Silence down to....say, 22-25% maximum chance of silence (so 25% chance of silence when you're full +12, with the average Psy only having 15-20%) then that'd make a huge difference. Psys are squishy as hell if you can hit them; the problem is simply that no one can hit them once they have 33% chance of silence on every hit taken. It's not a crazy idea that they might actually nerf that, either, cause having played a Psy for like a year now, I can tell you that yes, they DO actually nerf our skills over time. Soul of Vengeance and Soul of Retaliation used to barely be affected by physical defense and defense levels; now they're far more reduced than before. I just remember one day I got AOEed by a r9 archer and my once-steady Soul of Retaliation damage was hitting nothing on her, and then with some testing I realized that they'd tweaked it to increase the effects of defense on it.
    However, on the downside of that, while Psys have been nerfed a bit here and there, sins have actually been improved. Tidal Protection didn't always work against Soulburn, for example. xP

    There is no evidence that psy has ever been nerfed. It would be a good class if soulforce was capped at like 15-20k but it gets obscene at 50k+. There isn't much reason for their skills to become higher quality at +12.

    Sins still take the cake for OPness.
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  • Ezehc - Lost City
    Ezehc - Lost City Posts: 238 Arc User
    edited August 2011
    Duh.


    Sins are broken because wtf...Not only are they annoying as balls (could a sin bother explaining to me why it's fun to target someone who's obviously typing/riding a mount/embracing someone? It's a boring easy kill, it doesn't prove ***** and all it does is prove your an anti-social ****. No other class has a habit of thinking "OMG HE'S TYPING, NOW'S MY CHANCE") but they can stun for DAYS. A r9 +12 sin can even chill of the deep, try for a double-spark frenzy crit and if it doesn't work, restealth and try again. Zero chance of catching a sin that does this because Absolute domain would be enough time to stealth and get away. And should you do everything right and set yourself up to kill them, they just leave. Stealth needs some form of limitation, 5APS straight out of stealth needs some work and why the BALLS did they have sense enough to nerf triple spark in stealth but not double spark?

    Another issue isn't actually the class itself, but how they play. Show of hands, how many people can name a sin that will call a wizard for backup? I certainly can't: they all call more sins. More and more and more sins until the relentless attacks are just too much for either your chi supply or your anti-stun. The devs also did a wonderful job of providing us with this nice little skill called "Occult Ice," so any idiot can "HURRRRR DURRRRRR OCCULT ICE + 5APS HURRRDURRRRRRR"


    Psys are OP once you get +12 gear, I agree, and I play one. Honestly if I ever get my refines up I think I'd be bored. What's good though is that a Psy with anything but +12 refines is balanced, and if they would just nerf Soul of Silence down to....say, 22-25% maximum chance of silence (so 25% chance of silence when you're full +12, with the average Psy only having 15-20%) then that'd make a huge difference. Psys are squishy as hell if you can hit them; the problem is simply that no one can hit them once they have 33% chance of silence on every hit taken. It's not a crazy idea that they might actually nerf that, either, cause having played a Psy for like a year now, I can tell you that yes, they DO actually nerf our skills over time. Soul of Vengeance and Soul of Retaliation used to barely be affected by physical defense and defense levels; now they're far more reduced than before. I just remember one day I got AOEed by a r9 archer and my once-steady Soul of Retaliation damage was hitting nothing on her, and then with some testing I realized that they'd tweaked it to increase the effects of defense on it.
    However, on the downside of that, while Psys have been nerfed a bit here and there, sins have actually been improved. Tidal Protection didn't always work against Soulburn, for example. xP

    Tidal protection never always worked against soulburn just like any other debuff. and I doubt sov or soulburn got nerfed, just other ppl got more defence.
    Lost City Cheze Refining Service. Save up to 40% of orb cost for refines up to +9.

    tinyurl.com/chezerefine
  • Blade_aether - Lost City
    Blade_aether - Lost City Posts: 141 Arc User
    edited August 2011
    The problem with that is that the vast majority of soulforce comes from the weapon refine, and if you made people choose between soulforce or damage? Yeah no one would play the class. With a +12 weapon alone, a Psy will get 20% soulforce, so yeah, if they left that unchanged and then made the Psy decide on HP vs. Soulforce? I dunno, maybe it could work.

    But as I said, Soul of Vengeance and Soul of Retaliation CAN be combated against just by refining your own gear; they'll do far less damage if your physical defense/defense level is high. Having said that, yes, a high refined Psy will be absolutely beast to anyone who has lower gear than them: they'll damage themselves as much as the Psy. But meh, there's not really any class (cept veno) that doesn't struggle with taking out an r9 +12 anyways. Soul of Stunning? Personally I've never seen it as OP because, while it CAN stun really long, YOU have to set it off, so you can easily anti-stun or get Badge of Courage ready or AD or whatever you choose. I'd have nothing against a nerf though. Think right now it maxes at 12 seconds or so; 8 would be plenty.

    The MAIN issue though is Soul of Silence. Psys have a very high damage output and, for physical opponents, an ace in the hole in case they come close to death. With Soul of Silence ticking every third hit, no one can kill a Psy before the Psy kills them. Soul of Silence should serve the purpose of countering APS classes, because yeah, APS could use a counter. However, what the devs don't seem to realize is that a one in three chance is ridiculous for EVERY class. A wizard or a BM are the only classes that might be able to consistently combat a Psy once their silence is that high. If they'd just cap the silence at 20 or 25%, it'd be high enough to be a nightmare for APS classes, but low enough so that others can still fight them.

    +1 But I have to say the on demand stun has too much range/too little channeling. Honestly, when I run at a Psy, I KNOW that my mdef is insanely low, and that I am likely to kill myself off of any Psy's reflect, but I just can't escape, once Psy's will is up, if my purge fails, then I really have to turtle or something.

    Either way, unless I get the jump on them, hopefully not in white voodoo, I almost always get toppled. You can ask HardToThink, I am not a terrible barb, and believe you me, any Psy gives me a run for my money.




    Blade_Aether
    Scared of magic damage.
  • XLeetSauce - Dreamweaver
    XLeetSauce - Dreamweaver Posts: 89 Arc User
    edited August 2011
    I would hope you are not serious. It is completly pointless to shard metal. Vortex rips aggro right off the bat. It don't need help with that.. Secondly being a vortex only seeker is the noobest way to play this class, that I have ever seen, the second being, seekers using parchblade dance on bosses. Seekers like that bring me to shame.

    It's not about playing the way you want. It's about common sense. Stick to attack shards. Attack far outweights what a metal gem can possibly offer. I'm serious, don't stick high powered metal gems in a rank 8 sword >.<.

    i was just going to ignore this reply to my trolling. then i read "its not about playing the way you want".

    its not? so i absolutely HAVE to play my seeker according to some guide on here?

    nah... i think ill play it the way i want. if i want to put metal shads in a r8 sword im gonna.

    if i want to shard my assassin with amber soulgems to get 77k evasion with archer buffs im gonna.

    there may be a "right" and a "wrong" way to play this game. but i really don't give two rats. i WILL play it the way i want. because that's how people have fun. any one that doesn't like it can go eat a bag.

    think i might actually preform this build now. just like my sin people said i was stupid for sharding with ambers. then they realized they couldn't hit me and now i have people pming me all the time wanting to know how much it cost. whats the best way to get ambers. how many do they need to make a soul gem.
    [SIGPIC][/SIGPIC]I don't understand whats so hard for you to understand that i cant understand why you don't understand me.
  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited August 2011
    i was just going to ignore this reply to my trolling. then i read "its not about playing the way you want".

    its not? so i absolutely HAVE to play my seeker according to some guide on here?

    nah... i think ill play it the way i want. if i want to put metal shads in a r8 sword im gonna.

    if i want to shard my assassin with amber soulgems to get 77k evasion with archer buffs im gonna.

    there may be a "right" and a "wrong" way to play this game. but i really don't give two rats. i WILL play it the way i want. because that's how people have fun. any one that doesn't like it can go eat a bag.

    think i might actually preform this build now. just like my sin people said i was stupid for sharding with ambers. then they realized they couldn't hit me and now i have people pming me all the time wanting to know how much it cost. whats the best way to get ambers. how many do they need to make a soul gem.
    Except magic doesn't miss <3 *gush shot*

    And aefers an amazing barb! Always interrupting my fow's and hitting me for 7k's from like 20 meters away..grr x/x
    Siggy from bellefleurs.
    [SIGPIC]http://imageshack.us/photo/my-images/94/25yzm05jpg.png/[/SIGPIC]
    youtube.com/user/HardToYawn?blend=1&ob=video-mustangbase
  • LilNai - Harshlands
    LilNai - Harshlands Posts: 481 Arc User
    edited August 2011
    i was just going to ignore this reply to my trolling. then i read "its not about playing the way you want".

    its not? so i absolutely HAVE to play my seeker according to some guide on here?

    nah... i think ill play it the way i want. if i want to put metal shads in a r8 sword im gonna.

    if i want to shard my assassin with amber soulgems to get 77k evasion with archer buffs im gonna.

    there may be a "right" and a "wrong" way to play this game. but i really don't give two rats. i WILL play it the way i want. because that's how people have fun. any one that doesn't like it can go eat a bag.

    think i might actually preform this build now. just like my sin people said i was stupid for sharding with ambers. then they realized they couldn't hit me and now i have people pming me all the time wanting to know how much it cost. whats the best way to get ambers. how many do they need to make a soul gem.

    Evasion has been debated forver and as far as most care, is regarded as notworth the effort for the most part. (I like it personally, it can be hell trying to hit a BM with a +6 or so evasion neck / belt)

    However Elemental shards has been proven to be a dumbasss move 100000000000000% of the time. Always. Every. Single. Time.

    Simplest way : 400 Metal damage. Instantly drops to 100 with PvP nerf. Assuming your target has half decent gear, it drops to half that. It DOESNT enhance your magic spells, it ONLY affects physical skills. Metal debuff will never raise it above 100 damage. Only thing that would would be attack levels, and those have a much larger effect for huge *** physical damage.

    Theres a difference between making an unusual choice (evasion) and making a fully idiotic one.