Any Venos worried Mystics will make us obsolete?

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  • Nuku_Nuku - Raging Tide
    Nuku_Nuku - Raging Tide Posts: 277 Arc User
    edited January 2011
    in many squads venos are the last pic and in many more they airnt picked at all. sorry but venos airnt too popular anymore.
    [SIGPIC][/SIGPIC]
    The many sides of a Venomancerb:victory
  • tweakz
    tweakz Posts: 0 Arc User
    edited January 2011
    Honestly, this whole argument sounds silly.

    It boils down to that venos have access to a way of recovering mp that mystics lack. Sure, mystics will have ways to recover mp, but those ways are shared by other classes. Nature's Grace and Soul Transfusion are veno only.

    Wellspring Quaff, more mp per mag, more matk per mag, more mp from eruption etc, -all wiz has over veno. It really balances out for these two classes, so I don't see why Mystics would be different. It seems like a bunch of speculation to me. If we looked at Wizzies and assumed they used either DB or Undine all the time: we'd think they required crazy pots to play. If we looked at venos and assumed they used Myriad, Ironwood, and Nova all the tiem: we'd think they required crazy pots to play also.
    Be kind: Help the GMs to depopulate the servers.
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited January 2011
    tweakz wrote: »
    Wellspring Quaff, more mp per mag, more matk per mag, more mp from eruption etc, -all wiz has over veno. It really balances out for these two classes, so I don't see why Mystics would be different. It seems like a bunch of speculation to me. If we looked at Wizzies and assumed they used either DB or Undine all the time: we'd think they required crazy pots to play. If we looked at venos and assumed they used Myriad, Ironwood, and Nova all the tiem: we'd think they required crazy pots to play also.

    I'm thinking as far the mystic-summon soloing as opposed to veno-pet soloing, the mystic will require more mp. Let's be honest, if you're just healing pet it doesn't cost diddly lol.

    But overall mp use? It's too soon to make statements.
    [SIGPIC][/SIGPIC]
  • Laranda - Heavens Tear
    Laranda - Heavens Tear Posts: 283 Arc User
    edited January 2011
    tweakz wrote: »
    so I don't see why Mystics would be different. It seems like a bunch of speculation to me.

    Mooy posted a list of skills for mystic. I've checked over it and other links. There isn't any skill that recovers max mp or increases it. I'll admit I do not know how much mp they get per point. From the info I got, that's the only way I can see them having an advantage in mp recovery.

    They do have other advantages. It's just, so far, mp recovery is not one of them. If someone has some information that says otherwise, I'd be glad to hear it.
  • tweakz
    tweakz Posts: 0 Arc User
    edited January 2011
    Mooy posted a list of skills for mystic. I've checked over it and other links. There isn't any skill that recovers max mp or increases it. I'll admit I do not know how much mp they get per point. From the info I got, that's the only way I can see them having an advantage in mp recovery.

    They do have other advantages. It's just, so far, mp recovery is not one of them. If someone has some information that says otherwise, I'd be glad to hear it.

    So they can't meditate, and can't get MP from Eruption? We don't even know their base recovery rate. Furthermore, we're looking at high MP costs for AOE skills while Veno's Nova, and most good Wizzie's AOE's take 2 sparks! -Those sparks equate to MP!

    I don't think Mystics will make venos obsolete in squads, but I do think they'll attract those who like playing veno but are deterred by the cost of legendary pets.
    Be kind: Help the GMs to depopulate the servers.
  • Laranda - Heavens Tear
    Laranda - Heavens Tear Posts: 283 Arc User
    edited January 2011
    tweakz wrote: »
    So they can't meditate, and can't get MP from Eruption?

    Where did this come from? I am not saying they lack standard mp recovery stuff including these 2. I'm saying they don't have anything special to help with mp costs. There isn't anything specific to Mystics that helps with mp. Eruption and meditate are both general aspects and, while helpful, are things every mage gets.
    tweakz wrote: »
    I don't think Mystics will make venos obsolete in squads, but I do think they'll attract those who like playing veno but are deterred by the cost of legendary pets.

    There are pros and cons of each class. A veno isn't just a platform for a legendary pet. I think anyone who tries to play one as a "veno 2.0" will hit a wall. Likewise, anyone who tries to play a veno as a "beta mystic" will hit the same wall.
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited January 2011
    Personally I've always just like summoning classes so I'm going to try one. Venos just don't play like a summoning class to me.
    [SIGPIC][/SIGPIC]
  • CleaMuner - Raging Tide
    CleaMuner - Raging Tide Posts: 32 Arc User
    edited January 2011
    so apparently the 130ish posts in this thread have decided "wizards have more mp then veno's". good job all, anyone remember when "omg nerf veno pet skills" was the only way veno was ever mentioned in the forum? how about "veno is op nerf them"? veno is still a very strong class regardless of what the forum trolls will tell you. a good veno never has trouble getting a squad for anything, veno can do more dmg then anything except a 5.0 fist/claw/dagger user, and even then the debuffs keep them right up there with the 5.0 guys. veno will not be replaced, mystic will be just like sin and psy. lots of noobs rerolling and powerleveling to 100 to cry about how they aren't as strong as they should be.

    "I don't think Mystics will make venos obsolete in squads, but I do think they'll attract those who like playing veno but are deterred by the cost of legendary pets."
    this is probably the closest to replacing veno a mystic will ever get
  • tweakz
    tweakz Posts: 0 Arc User
    edited January 2011
    Where did this come from? I am not saying they lack standard mp recovery stuff including these 2. I'm saying they don't have anything special to help with mp costs. There isn't anything specific to Mystics that helps with mp. Eruption and meditate are both general aspects and, while helpful, are things every mage gets.

    You could likewise point out how the veno lacks the recovery that a wiz has. Are we going to argue in circles? Saying it's something every mage gets is like saying all demon sparks are equal when we know they're not.
    Be kind: Help the GMs to depopulate the servers.
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    theres your first problem, half the game is idiots if not more, therefore wizards dont get invited like they should, level up more and youd find that out, until then continue being naive or better yet just **** and gtfo.

    not to mention your horrendously wrong about psys

    acouple things, one, there's not need to insult me, you flaming sack of ****. two, i guess i'll party with the half of the game that isn't idiots, and tell the half that is to go **** themselves, just like i'm telling you to. and three, i had a full mag psychic, was still constantly running outta mp, and i know allot of psychics that complain about their mp consumption, i'm not wrong about that.

    have a nice day, and go ta hell.
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    tweakz wrote: »
    Good thing for you that this forum tolerates pathetic personal attacks, but please show us where I've ever been wrong w/o admitting to it.

    where you've been wrong without admiting it? um, thank you for giving me such an easy question to awnser. how about all those thread where you keep saying that 5.0 aps isn't overpowered? you ready ta admit yer wrong about that yet?
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    also @ WhiteVoodoo, you do realize psy have a defense lvl buff, so if you think we have more pdef thx to stone barrier, you realize the difference is really small right????? so saying psys have no def was a lame argument if ur comparing them to a wizard, but like i said before, that whole post of yours was horrendously wrong bout psys. not trying to come off as a **** but next time provide a better argument. b:bye

    yeah, at the sacrifice of a great amount of attack power, stone barrier does not decrease our attack power
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • tweakz
    tweakz Posts: 0 Arc User
    edited January 2011
    where you've been wrong without admiting it? um, thank you for giving me such an easy question to awnser. how about all those thread where you keep saying that 5.0 aps isn't overpowered? you ready ta admit yer wrong about that yet?

    1) How many say they're pathetic for PvP?
    2) When can they show they can earn more in PVE than equally equipped caster that's not a dumbutt?

    (you fail)
    Be kind: Help the GMs to depopulate the servers.
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    tweakz wrote: »
    Sorry if it's not simple enough for you. Nature's Grace has a cool down. It also takes time to perform, therefore you could compare it to meditating for MP. You can easily burn through well over 30k mp within that 5 minute cooldown.

    okay then, nature's grace has a cooldown, lets try and find a skill without one shall we? i have a veno, and this is my stratigy.

    1.use nature's grace.
    2when i run outta mp, use soul transfusion.
    3.use metabolic boost.
    4. repeat when nessecary.

    and it works, well. and over 30k mp in 5 minutes on a veno? yer gonna burn 30k mp with a pet attacking using skills at the same time as you? bull. oh, and as for the chi cost of soul degeneration. i use all my chi consuming skills before i use soul degeneration, so i don't waste chi. oh, and it costs "up to 100 chi", but it doesn't require any. if you time correctly, the skill doesn't have to cost anything. and yes, i do time correctly, maybe not every time, but dam close to it.
    No need to read beyond when the initial remark was incorrect. Natures grace costs nothing. End of story.

    what she said, end of story.
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • threepointone
    threepointone Posts: 0 Arc User
    edited January 2011
    yeah, at the sacrifice of a great amount of attack power, stone barrier does not decrease our attack power

    Considering a Psy's DoT's and Soulburn still deal damage at full power, it's really not a big loss.
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    tweakz wrote: »
    1) How many say they're pathetic for PvP?
    2) When can they show they can earn more in PVE than equally equipped caster that's not a dumbutt?

    (you fail)

    um, could you post something that actually makes abit of sence, or dumb that down for me please? cause aperently i'm not getting the explination of how 5.0aps isn't overpowered still.

    well, i dun quite understand yer lingo, but i'll give t a shot.

    1. um, none to the best of my knowledge say 5.0 aps is pathetic for pvp.

    2. when can they show they can make more in pve than a dumbutt caster? um, hopefully always, or it isn't the caster thats the dumbutt...
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    also @ WhiteVoodoo, you do realize psy have a defense lvl buff, so if you think we have more pdef thx to stone barrier, you realize the difference is really small right????? so saying psys have no def was a lame argument if ur comparing them to a wizard, but like i said before, that whole post of yours was horrendously wrong bout psys. not trying to come off as a **** but next time provide a better argument. b:bye

    okay, i've just facepalmed fer not reading my own post before i responded to this one. when the hell did i make a point about stone barrier? are ya lookin at my sig er somethin? cause if so, don't diss the biuld till ya try it out. and it's just a biuld ta slaughter archers, magic attack with high Pdef=dead archer. not really meant fer anything else, does have its benifits tho.
    Considering a Psy's DoT's and Soulburn still deal damage at full power, it's really not a big loss.

    well, i'd like to sy the exact same thing as i said to the last one, along with this. you want a defence agenst soulburn? at lvl 10 soulburn lasts for 8 seconds, turn around, and use a wizards fancy jump skill ta get outta range of their attacks, and wait the 8 seconds. and as for the DoTs. while they're hitting you with DoTs, you can hit them with yours, and attack them at full power.

    -no, stone barrier is not equivalent to, or supposed ta be equivalent to, or supposed ta do the same thing as white voodoo. nvr really suggested it did...
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • Laranda - Heavens Tear
    Laranda - Heavens Tear Posts: 283 Arc User
    edited January 2011
    tweakz wrote: »
    You could likewise point out how the veno lacks the recovery that a wiz has. Are we going to argue in circles? Saying it's something every mage gets is like saying all demon sparks are equal when we know they're not.

    I don't really care about Wizards. The only reason they are even remotely relevant is because Mystics do not have a version of Wellspring Quaff.

    For me, this was always about venos and mystics. If you have information or insight into how a mystic would have equal or better mp recovery than venos, please share. I'd prefer something other than mp per magic point since I already stated I don't know what that value is. Unless you know how much they get, of course.

    There are alot of details that are unknown. With the info I got, mystic does not have good mp recovery compared to veno: lacking variants of Soul Transfusion and Nature's Grace. This doesn't make them weak or anything. It just means they do things differently.
  • threepointone
    threepointone Posts: 0 Arc User
    edited January 2011
    -no, stone barrier is not equivalent to, or supposed ta be equivalent to, or supposed ta do the same thing as white voodoo. nvr really suggested it did...

    Either did I.
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited January 2011
    okay, i've just facepalmed fer not reading my own post before i responded to this one. when the hell did i make a point about stone barrier? are ya lookin at my sig er somethin? cause if so, don't diss the biuld till ya try it out. and it's just a biuld ta slaughter archers, magic attack with high Pdef=dead archer. not really meant fer anything else, does have its benifits tho.



    well, i'd like to sy the exact same thing as i said to the last one, along with this. you want a defence agenst soulburn? at lvl 10 soulburn lasts for 8 seconds, turn around, and use a wizards fancy jump skill ta get outta range of their attacks, and wait the 8 seconds. and as for the DoTs. while they're hitting you with DoTs, you can hit them with yours, and attack them at full power.

    -no, stone barrier is not equivalent to, or supposed ta be equivalent to, or supposed ta do the same thing as white voodoo. nvr really suggested it did...

    *Cough* Nothing personal, but:

    A: Soulburn takes affect when you use our "fancy jump skill" and

    B: Why would EVER use our magic DoTs on a magic class and

    C: Double/Triple posting is discouraged, please edit your posts.

    Oh, and @hysteria

    D:Wizard Defense IS better than psychic defense overall, psychics can turtle amazingly, but they can't get 6.7k p def fully buffed at lvl 96 while sharding mostly citrines and still maintain their damage. (But don't worry psychics, ya'll are still damn cool)you know it
    [SIGPIC][/SIGPIC]
  • threepointone
    threepointone Posts: 0 Arc User
    edited January 2011
    while they're hitting you with DoTs, you can hit them with yours

    You're kidding right? A Wizard, using their DoT's in PvP? Lol.
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited January 2011
    You're kidding right? A Wizard, using their DoT's in PvP? Lol.

    I know right? My eyes popped a little.
    [SIGPIC][/SIGPIC]
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    There are alot of details that are unknown. With the info I got, mystic does not have good mp recovery compared to veno: lacking variants of Soul Transfusion and Nature's Grace. This doesn't make them weak or anything. It just means they do things differently.

    what she said, or atleast i waz tryin ta say that xD
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • threepointone
    threepointone Posts: 0 Arc User
    edited January 2011
    I know right? My eyes popped a little.

    Yeah, only reason I would was for the Earth Freeze one, but even then, it's only like 50% lol.
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    Considering a Psy's DoT's and Soulburn still deal damage at full power, it's really not a big loss.

    you're kidding right? a Psychic use DoT's in PVP? Lol.
    You're kidding right? A Wizard, using their DoT's in PvP? Lol.

    ...
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited January 2011
    Yeah, only reason I would was for the Earth Freeze one, but even then, it's only like 50% lol.

    Not even that high. (I'm not sure about demon)

    Sage is like 15%(?)
    [SIGPIC][/SIGPIC]
  • WhiteVodoo - Raging Tide
    WhiteVodoo - Raging Tide Posts: 329 Arc User
    edited January 2011
    *Cough* Nothing personal, but:

    A: Soulburn takes affect when you use our "fancy jump skill" and

    B: Why would EVER use our magic DoTs on a magic class and

    C: Double/Triple posting is discouraged, please edit your posts.

    Oh, and @hysteria

    D:Wizard Defense IS better than psychic defense overall, psychics can turtle amazingly, but they can't get 6.7k p def fully buffed at lvl 96 while sharding mostly citrines and still maintain their damage. (But don't worry psychics, ya'll are still damn cool)you know it

    A: no comeback xD

    B: see the responce to the next quote.

    C: double or triple posting vs. incredibly long multiquote post. whats the difference? eitehr way, same amount ta read.

    D: high PDef wizard ftw. and yeah, psychics are still pretty cool xD
    I know right? My eyes popped a little.

    hey dogg, comparin the two classes here, someone said they could still use their DoTs without a damage decrease, i'm just sayin what would happen if they used them agenst a wiz in comparison. don't hate, i'm just workin with what i'm given.
    [SIGPIC][/SIGPIC]

    light armor rules, and JOKERZz are the best. shaff, you meh dogg. Neko, you smexy redhead you, yer my favorite veno out there. Evo, yer straight up crazy. Lillie, thanks fer giving LA cerics a good name. hask, what can't you tank? Kyo, yer wizard biuld sucks, and yer obsession with aps annoys me, but eveni will admit, yer a frackin pro. Chick, our dad's would be great friends in rl, and we'd have so much fun messin with them. fer all the rest of the clan, *salutes* at yer service doggs.b:cool
  • threepointone
    threepointone Posts: 0 Arc User
    edited January 2011
    you're kidding right? a Psychic use DoT's in PVP? Lol.



    ...

    Psychic's use their DoT's in PvP because they deal ALL the damage over time, not do 1/2 **** damage on hit and 1/2 **** damage over time like a Wizards DoT's do. And because they aren't nerfed by White Voodoo.
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited January 2011
    And we've effectively hijacked this thread.

    WTB: Psy-like DoTs
    [SIGPIC][/SIGPIC]
  • threepointone
    threepointone Posts: 0 Arc User
    edited January 2011
    And we've effectively hijacked this thread.

    High-five.
This discussion has been closed.