Frostcovered Land-FC What's going on?

135

Comments

  • _Spot_ - Lost City
    _Spot_ - Lost City Posts: 318 Arc User
    edited December 2010
    They are all noobs my dear OP. They think that any sin is a great dd. While they are good dd's a sin at level 8x is not better than an archer, and probably a hercules does still more damage. For a sin to become a super dd they need a lot of interval, which is pretty much imposible to get at level 85. At level 85 the only interval they could have is from a tome and wrist guards, which most don't have. Most sins don't even have a good refine on their weapon.

    I think you were better off leaving that squad because they were obviously noobz.

    NIce post too....

    At level 85 the only interval they could have is from a tome and wrist guards, which most don't have. Most sins don't

    Jez another 101 noob

    Let me clear some things for you....



    LVL 80 sin:

    Tome 0,05

    Rank chest 0,05

    Writs: 0,05

    TT 80 wepon cry and thorn 0,05

    And another thing you need to learn........

    Chi skill 2 sparks instant

    ravishing slash 50chi

    Dragon strike 150chi

    Result a lot of double spark in our 80s... = more dd dmg

    Imagine at 89 with demon spark .....


    PS: Subsea strike aoe skill lvl 10: Deals bla bla bla dmg, and makes ALL TARGETS RECEIVE 30 PER CENT MORE DMG SKILL CAN STACK WITH HEAVENS FLAME....


    b:bye
  • _Spot_ - Lost City
    _Spot_ - Lost City Posts: 318 Arc User
    edited December 2010
    Yah, Sins suck until demon spark. But being able to get 2.5 at 89 is pretty deadly. I've had sins be so c0cky that they said "me double sparking deals more damage when squad is effected by my subsea strike."

    i not saying that every squad should have a sin or we are the best and all.....

    I got two lv l100 chars(barb and wiz) plus ome others that dont matter..


    im stating facts only, and with sin hate/or not, the fact is that in FC

    lvl 70s 80s 90s wtever sins are better DD than archers,physicics, wizards, venos, etc.


    I really dont mind that in my frosts squads being with 2 archers, or two venos whatever but i just dont like when ppl dont even know how sins or sins skills work..
  • Tsubakey - Heavens Tear
    Tsubakey - Heavens Tear Posts: 473 Arc User
    edited December 2010
    They are all noobs my dear OP. They think that any sin is a great dd. While they are good dd's a sin at level 8x is not better than an archer, and probably a hercules does still more damage. For a sin to become a super dd they need a lot of interval, which is pretty much imposible to get at level 85. At level 85 the only interval they could have is from a tome and wrist guards, which most don't have. Most sins don't even have a good refine on their weapon.

    I think you were better off leaving that squad because they were obviously noobz.

    a herc doing more DD dmg then a lvl 8x sin? are you a ******? do u even know the amount of -int a sin has at 8x?

    a decently built 2aps sin is already out DDing most if not all of the classes in the game already at that lvl.
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited December 2010
    NIce post too....

    At level 85 the only interval they could have is from a tome and wrist guards, which most don't have. Most sins don't

    Jez another 101 noob

    Let me clear some things for you....



    LVL 80 sin:

    Tome 0,05

    Rank chest 0,05

    Writs: 0,05

    TT 80 wepon cry and thorn 0,05

    And another thing you need to learn........

    Chi skill 2 sparks instant

    ravishing slash 50chi

    Dragon strike 150chi

    Result a lot of double spark in our 80s... = more dd dmg

    Imagine at 89 with demon spark .....


    PS: Subsea strike aoe skill lvl 10: Deals bla bla bla dmg, and makes ALL TARGETS RECEIVE 30 PER CENT MORE DMG SKILL CAN STACK WITH HEAVENS FLAME....


    b:bye
    You're much closer than the poster you quoted was, but you're missing a better (albeit kinda rare) wristguard.
  • _Spot_ - Lost City
    _Spot_ - Lost City Posts: 318 Arc User
    edited December 2010
    You're much closer than the poster you quoted was, but you're missing a better (albeit kinda rare) wristguard.

    I was just making a point for those two lvl 101 learn something about this game, anyway,

    taking the tome off the other stuff are easy and obtainable for non csers people...

    Even without the tome sin will out dmg any class....
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited December 2010
    NIce post too....

    At level 85 the only interval they could have is from a tome and wrist guards, which most don't have. Most sins don't

    Jez another 101 noob

    Let me clear some things for you....



    LVL 80 sin:

    Tome 0,05

    Rank chest 0,05

    Writs: 0,05

    TT 80 wepon cry and thorn 0,05

    And another thing you need to learn........

    Chi skill 2 sparks instant

    ravishing slash 50chi

    Dragon strike 150chi

    Result a lot of double spark in our 80s... = more dd dmg

    Imagine at 89 with demon spark .....


    PS: Subsea strike aoe skill lvl 10: Deals bla bla bla dmg, and makes ALL TARGETS RECEIVE 30 PER CENT MORE DMG SKILL CAN STACK WITH HEAVENS FLAME....


    b:bye

    Yeah yeah, however most sins at that level wouldn't have the money for all that stuff, unless they cashop. At 85 most sins I see don't have any interval at all and go around with +2 refines.
  • Martin - Harshlands
    Martin - Harshlands Posts: 207 Arc User
    edited December 2010
    I was just making a point for those two lvl 101 learn something about this game, anyway,

    taking the tome off the other stuff are easy and obtainable for non csers people...

    Even without the tome sin will out dmg any class....

    Must...have...more....aps. *inserts needle into arm*

    Ahh thats better b:pleased
    PvE = F2P PvP = P2P
  • Tigriss_o - Raging Tide
    Tigriss_o - Raging Tide Posts: 625 Arc User
    edited December 2010
    What ever happened to the days that all you needed was a barb and a cleric and the rest of the party didn't matter. I miss the PW B4 all these changes.
    [SIGPIC][/SIGPIC]
  • _Spot_ - Lost City
    _Spot_ - Lost City Posts: 318 Arc User
    edited December 2010
    Yeah yeah, however most sins at that level wouldn't have the money for all that stuff, unless they cashop. At 85 most sins I see don't have any interval at all and go around with +2 refines.

    You are a disgrace to our server....

    Most of them have the rank LVL60 chest and with this sale lol i think evryone has it......

    FYI with do a lvl 80 sin spend lots of money on lvl 80s stuff???? takes what 10 15 day to get 90 if you frost often????


    And +2 refines??? lol yeah cause ppl want to spend loads of cash in 80s gears: again you fail...


    Im a 97 sin with rank8 waitng for me plus the tt99 bonuses(boots/writs/ neck/belt)

    Atmm i got a Frost wep +4, my int comes in tt90 gold writs/rank6 chest/lunar cape, sparked i hit only 2.22 aps.....

    And you know what its more than enough to frost and i bet i out dmg you in every frost boss/mob.. b:bye
  • Tsubakey - Heavens Tear
    Tsubakey - Heavens Tear Posts: 473 Arc User
    edited December 2010
    Yeah yeah, however most sins at that level wouldn't have the money for all that stuff, unless they cashop. At 85 most sins I see don't have any interval at all and go around with +2 refines.

    most sins have high lvl alts and therefore most sins have the money to afford that gear.

    and even without alts its still easy to farm for that gear since all of it is relativly cheap aside from the pan gu tome.
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited December 2010
    So umm... I'm an Archer and I have been denied entry to a few FC runs in the past week because the person preferred an Assassin more. I am experienced and an all round good archer/DD, so my skills are not the issue. I just want to inquire as to why Assassins are picked over Archers lately, is there any big bad reason? Frankly I just find it annoying when I respond before a party is full and the person says "we'd prefer an assassin sorry".

    The cherry on top was earlier today, I joined an FC run all was dandy, I was like "woooo" :D. Then the squad starts talking...in SQUAD chat that they would rather have an Assassin as if i'm not there lol, so I just left! "Let them find their precious assassin", I said.

    My guess for the favoring would have to be the difference in APS, but is that what this games has come to? throwing aside the value of intermingling and teamwork for a quicker kill? I just don't see it folks... such a shame.

    Can anyone out there enlighten me on this situation? let me hear your thoughts.

    Welcome in reality. Wizards are even much harder to get to instances.
    [SIGPIC][/SIGPIC]
  • Maragon - Dreamweaver
    Maragon - Dreamweaver Posts: 645 Arc User
    edited December 2010
    When I FC its usually on my bm and on the big pulls I usually end up with most of the aggro somehow. and because of all the hyper/oracle/bh babies around some of the pulls take way too long to die.

    I usually prefer a sin in squad for the sole purpose of bloodpaint because that tends to help keep me alive. in all honesty if not or bloodpaint I would take an archer/wiz/psy over a sin any day.

    I've seen ppl take 2 bm, 2-3 sins.....never understood why.

    for me I always like cleric, barb, bm, sin, and then bring along 2 real DDs.
    [SIGPIC][/SIGPIC]
  • Galinor - Raging Tide
    Galinor - Raging Tide Posts: 7 Arc User
    edited December 2010
    Agreed, sins can pump out a lot of damage. Other classes have their bonuses too however. If your veno armour breaks the boss with myriad rainbow it helps every melee DD to hit harder, which adds up to a lot of extra total damage. Then there's amp damage and purge to consider too which can help the whole party. Add ironwood plus extreme poison on top and the boss can be taking a whole hell of a lot of additional damage. Passing chi can make the run a little smoother too. It just depends what you're used to i suppose.
  • _Spot_ - Lost City
    _Spot_ - Lost City Posts: 318 Arc User
    edited December 2010
    When I FC its usually on my bm and on the big pulls I usually end up with most of the aggro somehow. and because of all the hyper/oracle/bh babies around some of the pulls take way too long to die.

    I usually prefer a sin in squad for the sole purpose of bloodpaint because that tends to help keep me alive. in all honesty if not or bloodpaint I would take an archer/wiz/psy over a sin any day.

    I've seen ppl take 2 bm, 2-3 sins.....never understood why.

    for me I always like cleric, barb, bm, sin, and then bring along 2 real DDs.



    "Last nigh fc 3 sins cleric bm...15min

    5 man squad"....

    Hope this answer you question or doubts..

    Real DDs what sin are unreal??????

    Ill tell you this i have a 10+tt99 gold glaive on my wizard

    On my sin i got Frost wep +4 with 2,22spraked int... My sin in overall dmg deals more dmg than my wizard OoOO

    This means that if i go with my sin i kill way faster....

    Its sad cause ive benn on both sides but int- pwns inside instances b:bye
  • Crypsis - Lost City
    Crypsis - Lost City Posts: 78 Arc User
    edited December 2010
    I was in party with a sage sin that was using CoD and spamming skills on bosses in Frost o.o He also had like +1 weapon, but anyway im pretty sure any archer with a Heaven Shatter and Quickshot would have out damaged that. Or a 95 archers with int gear and Decicide. Psychic with high refines using black voodoo would probably have more dps to. Or veno with high channeling + amp + herc etc.

    But normally sin is by far the best DD class on single targets after 89+. So you automatically invite them over any other DD-class for FF. The fact that they can clear Shades makes pulling way faster to. BM using HF and all sins triple sparking and the boss drops in a couple of seconds and thats what u wanna see when you wanna rush to 100+ lol.

    I do think it would be more wise to actually check peoples gear first and give other classes a chance to. Cant just assume that every 80+ sin is a good DD. I get really annoyed when a party leader auto-invites some random sin with horrible gear when i know someone playing another class wants the spot and would do the job just as good or even better.
  • chanchale
    chanchale Posts: 0 Arc User
    edited December 2010
    I dont know whats going on on ur server but in Raging Tide, ppl would rather take a lvl 86 archer over a lvl 88 sin..
    Reason? - They think sins dont do **** in FC
    Solution? - Make your own FC squad
  • _Spot_ - Lost City
    _Spot_ - Lost City Posts: 318 Arc User
    edited December 2010
    i didnt sayd we are Op and a must have to Frost ofc all depend on gear base....

    But seeing things like "sins are useless in frost" or "Hercules deal more dmg than sins"b:laugh or even "why a squad with 3 sins"

    Just please....b:angry
  • MasterShi - Dreamweaver
    MasterShi - Dreamweaver Posts: 33 Arc User
    edited December 2010
    archers might have their use without fists, but FC isn't one of them.
    for all intents and purposes, a SIN in FC >>>>>>>>>>>>>>Archer.
    Interval archers are decent, but any bow/slingshot/xbow archer is severely handicapped in DPS vs a SIN.
    I don't pick my nose when it comes to squad composition, maybe because I'm mostly the main DD, tank because of it and most of the time puller. But if I have to chose my squad I'll get another BM to double HF and stun, a cleric and 3 Sins.

    For the QQ archers: glad you guys finally start to see the world through wizards eyes. Get interval and then ppl will take you.

    Anytime I want to do a fc I just have to wc something like "8k HP 3.33aps BM looking for FC". Always works. Since I'm 3.33 I never had to WC that twice.
    Ppl are so crazy about -interval classes (when a BM even better as pdef buff and HF comes along) that sometimes they kick out someone from a full team just to make space for me.
    Ya, I know how they feel, I felt the same a long time ago. Suck it up or get -interval, in PvE that's all that matters.
    Or get a lot of friends and run with them, that's how wizards are going around in this game since its launch.
  • Maragon - Dreamweaver
    Maragon - Dreamweaver Posts: 645 Arc User
    edited December 2010
    "Last nigh fc 3 sins cleric bm...15min

    5 man squad"....

    Hope this answer you question or doubts..

    Real DDs what sin are unreal??????

    Ill tell you this i have a 10+tt99 gold glaive on my wizard

    On my sin i got Frost wep +4 with 2,22spraked int... My sin in overall dmg deals more dmg than my wizard OoOO

    This means that if i go with my sin i kill way faster....

    Its sad cause ive benn on both sides but int- pwns inside instances b:bye

    ok sry i didnt specify lvl my bm is 83 and running with similarly lvled squad.
    [SIGPIC][/SIGPIC]
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited December 2010
    archers might have their use without fists, but FC isn't one of them.
    for all intents and purposes, a SIN in FC >>>>>>>>>>>>>>Archer.
    Interval archers are decent, but any bow/slingshot/xbow archer is severely handicapped in DPS vs a SIN.
    I don't pick my nose when it comes to squad composition, maybe because I'm mostly the main DD, tank because of it and most of the time puller. But if I have to chose my squad I'll get another BM to double HF and stun, a cleric and 3 Sins.

    For the QQ archers: glad you guys finally start to see the world through wizards eyes. Get interval and then ppl will take you.

    Anytime I want to do a fc I just have to wc something like "8k HP 3.33aps BM looking for FC". Always works. Since I'm 3.33 I never had to WC that twice.
    Ppl are so crazy about -interval classes (when a BM even better as pdef buff and HF comes along) that sometimes they kick out someone from a full team just to make space for me.
    Ya, I know how they feel, I felt the same a long time ago. Suck it up or get -interval, in PvE that's all that matters.
    Or get a lot of friends and run with them, that's how wizards are going around in this game since its launch.

    True. But it means the game is BROKEN. If every class doesn't have equal chances to play, the game is BROKEN.
    [SIGPIC][/SIGPIC]
  • Maragon - Dreamweaver
    Maragon - Dreamweaver Posts: 645 Arc User
    edited December 2010
    True. But it means the game is BROKEN. If every class doesn't have equal chances to play, the game is BROKEN.

    ^^this^^

    this little line also got me too
    archers might have their use without fists, but FC isn't one of them.
    If someone is that much better by going outside of the weapons designed for their class something is definitely wrong.
    [SIGPIC][/SIGPIC]
  • _DarkSeph_ - Sanctuary
    _DarkSeph_ - Sanctuary Posts: 2,294 Arc User
    edited December 2010
    Personally I enjoy a nice casual 1 hour run with friendly, competent players a hundred times more than a 20 minute frenzied dash with arrogant morons screaming "gogogogo" and "mai hyperz are running!!" and babbling about their dps nonstop...

    I'll run an instance with any class whatsoever who knows what they're doing. When I restat at 100 and become 4.0+, that attitude will not change. In fact I'll probably end up starting nirvana squads and bringing in decent caster and non int players. Instances for me are always about the social and teamwork aspect of gaming.
  • Joshcja - Sanctuary
    Joshcja - Sanctuary Posts: 3,502 Arc User
    edited December 2010
    i almost never take archers to fcc for a few reasons

    1: archers are STA hoes who never stop useing the damn skill

    2:STA

    3: my static group atm is myself (bm duh) my wife (wizzy level 97) and our friend (sage veno with all skills) leaving spots for cleric and 2 DD's. now with BM+wizzy+veno we already have enough aoe DD to clear most pulls in 1 HF meaning boss DPS is nice

    HP food is a pain to buy and with bloodpaint i can solo the instance if need be so sins are sexy add on a 30% amp every pull and i love the fishies

    dont need barb buffs and unless its a clawbarian not adding any speed so barbs are out

    psys are nice aoe DD not needed but the sage reflect buff is nice so will use them

    archers have a few meh aoe's and BOA is a waste of spark out of exp room and drag pulls + have i mentioned STA irks me

    another BM can be nice but so many fail ones on sanc that i would rather have a sin (idiot proof class full of idiots > tricky class full of idiots)

    wizzies...already have one...would rather have a psy for 2nd mag DD, i mean do you really need to 1 shot the mobs twice?

    already have a veno who can actualyl time debuffs why would i add another?

    clerics...1 for buffs adn BB on long pulls

    so squads normally look like

    bm,sin,wizzie+...

    sin sin cleric
    bm sin cleric
    psy sin cleric

    this is just fcc from a bm tanks prespective
    Gifs are hard to make work here
  • MasterShi - Dreamweaver
    MasterShi - Dreamweaver Posts: 33 Arc User
    edited December 2010
    True. But it means the game is BROKEN. If every class doesn't have equal chances to play, the game is BROKEN.
    ^^this^^

    this little line also got me too If someone is that much better by going outside of the weapons designed for their class something is definitely wrong.

    PLEASE come up with some new comments. We all know that. A long as this BM at 3.33 aps with +7 lunar claw can kill the dog in 45 in 1min 30 seconds and my lvl 100 wizard with +10 neon , 14 crit and 27% channel can do it in like 5-6 minutes or so (don't really remember since last time I was on my wiz in Cube) who said this game ain't broken? It's friggin obvious.
    Personally I enjoy a nice casual 1 hour run with friendly, competent players a hundred times more than a 20 minute frenzied dash with arrogant morons screaming "gogogogo" and "mai hyperz are running!!" and babbling about their dps nonstop...

    I'll run an instance with any class whatsoever who knows what they're doing. When I restat at 100 and become 4.0+, that attitude will not change. In fact I'll probably end up starting nirvana squads and bringing in decent caster and non int players. Instances for me are always about the social and teamwork aspect of gaming.

    yeah, I do that sometimes too.
    But most of the time I want that 13% of level asap. Since I have a life, for me it matters how much time I'm wasting or not wasting in an instance. When I have time to play I want to get the maximum return for the invested time. Sure, some days I just get ingame, chill, help, look for deals, make fun with ppl in Faction Chat. But most of the time when I'm on to something I want that thing done and over.
  • _DarkSeph_ - Sanctuary
    _DarkSeph_ - Sanctuary Posts: 2,294 Arc User
    edited December 2010
    1: archers are STA hoes who never stop useing the damn skill

    Forget about that, I don't think I've met an archer yet smart enough not to use it :/
    yeah, I do that sometimes too.
    But most of the time I want that 13% of level asap.

    Dunno, personally I don't really care if I level today, or in 3 days time. I'm still gonna level. And it means I had 3 days relaxed, enjoyable gaming, over 1 day of stressed and rushed gaming. I only ever do a single fcc a day and I'm close to 100 now. Still get about 10% a run at 99.

    Endgame really isn't that exciting.
  • MasterShi - Dreamweaver
    MasterShi - Dreamweaver Posts: 33 Arc User
    edited December 2010
    I have a wiz at 100 for about a year, I know what's there, lol.
    and once I hit 99 with the BM...it's not much to push for. I can have 4 aps or 5 aps regardless if it's 99 or 100.
    Good thing at 100 is the BH. You can actually make good money out of it.
  • AnimaBlanc - Sanctuary
    AnimaBlanc - Sanctuary Posts: 555 Arc User
    edited December 2010
    Personally I enjoy a nice casual 1 hour run with friendly, competent players a hundred times more than a 20 minute frenzied dash with arrogant morons screaming "gogogogo" and "mai hyperz are running!!" and babbling about their dps nonstop...

    I'll run an instance with any class whatsoever who knows what they're doing. When I restat at 100 and become 4.0+, that attitude will not change. In fact I'll probably end up starting nirvana squads and bringing in decent caster and non int players. Instances for me are always about the social and teamwork aspect of gaming.

    you just made my day.

    i thought nearly all Bm's on sanct were the same aggro/dps/Aps wh0res.
    All you need is something to believe in. -Solar_one. <-- <3 mah snoockums, mah hubby, mah eberyfing. :3

    Lag; You think yours is bad ? It took Jesus 3 days to Respawn !
    [SIGPIC][/SIGPIC]
    "Current games aren't -games- anymore, just light shows operated by win buttons, lol."
    "ah sh*t, were gonna die!.... but it's still cool!" -INTMDATOR
  • MasterShi - Dreamweaver
    MasterShi - Dreamweaver Posts: 33 Arc User
    edited December 2010
    yeah, I thought all venos are greedy TT farm ho's too.
    Couldn't get one to farm something for me unless I payed them for mats same as AH prices. And they were in my friggin faction and farming TT 12 hrs/day.
    Then the packs came out and permaspark was possible. LOL.
  • VlLKASS - Sanctuary
    VlLKASS - Sanctuary Posts: 1,396 Arc User
    edited December 2010
    True. But it means the game is BROKEN. If every class doesn't have equal chances to play, the game is BROKEN.
    Then game was broken from the start with venos being able to solo TT
    or even my barb being able to solo 3-3 prior all the int & aps craze. (took a while though)
    [SIGPIC][/SIGPIC]
  • tweakz
    tweakz Posts: 0 Arc User
    edited December 2010
    yeah, I thought all venos are greedy TT farm ho's too.
    Couldn't get one to farm something for me unless I payed them for mats same as AH prices.


    Greedy to me is expecting something for nothing.
    Be kind: Help the GMs to depopulate the servers.