should the fish be nerfed to make pvp fair?

Kaidosan - Harshlands
Kaidosan - Harshlands Posts: 29 Arc User
edited September 2010 in General Discussion
well what the title says. this isn't a suggestion. it's an issue that needs to be enforced to balance pvp again.b:bye
Post edited by Kaidosan - Harshlands on
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Comments

  • Alphae - Lost City
    Alphae - Lost City Posts: 1,512 Arc User
    edited September 2010
    I smell a troll. <_< >_> <_<
    [SIGPIC][/SIGPIC]
  • anwynd
    anwynd Posts: 0 Arc User
    edited September 2010
    i smell a good show *starts making pop corn & selling tickets*b:sinb:avoid
    Collector of pet eggs, armor, weapons, fashion, and mountsb:chuckle
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited September 2010
    They made fish OP so people would spend thousands rerolling a sin.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited September 2010
    They made fish OP so people would spend thousands rerolling a sin.

    Bingo we have a winner.
    [SIGPIC][/SIGPIC]
  • Kaidosan - Harshlands
    Kaidosan - Harshlands Posts: 29 Arc User
    edited September 2010
    I smell a troll. <_< >_> <_<
    troll? TROLL?! ur $#*$ing kidding me. who the h3LL r u calling a troll when im stating a fact. pvp used to be balanced until the fish arrived. a ONE V ONE could go either way between classes now it's oh a psy vs wiz psy wins or sin vs barb sin wins. it's like an automatic w for the fishy race. so to put ur theory of me being a troll to rest... there's a mirror off to ur left. look in it because i see one right now.b:byeb:shutup
  • Alphae - Lost City
    Alphae - Lost City Posts: 1,512 Arc User
    edited September 2010
    troll? TROLL?! ur $#*$ing kidding me. who the h3LL r u calling a troll when im stating a fact. pvp used to be balanced until the fish arrived. a ONE V ONE could go either way between classes now it's oh a psy vs wiz psy wins or sin vs barb sin wins. it's like an automatic w for the fishy race. so to put ur theory of me being a troll. there's a mirror off to ur left. look in it because i see one right now.b:byeb:shutup

    LOL, now I SEE the troll.
    [SIGPIC][/SIGPIC]
  • Kaidosan - Harshlands
    Kaidosan - Harshlands Posts: 29 Arc User
    edited September 2010
    =Alphae - Lost City;10273692]LOL, now I SEE the troll.
    i was speaking of u unless ur actually that slow.b:shocked
  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited September 2010
    troll? TROLL?! ur $#*$ing kidding me. who the h3LL r u calling a troll when im stating a fact. pvp used to be balanced until the fish arrived. a ONE V ONE could go either way between classes now it's oh a psy vs wiz psy wins or sin vs barb sin wins. it's like an automatic w for the fishy race. so to put ur theory of me being a troll. there's a mirror off to ur left. look in it because i see one right now.b:byeb:shutup

    Psychics are oneshots to everyone, no matter the class, sure they hit hard, but die so easy its funny

    Sins are not that op... people just hate them for the stealth, It takes a lot of skill and quite a bit of luck to survive being attacked by more then one person as a sin, they are built for taking people out one at a time very clean and efficiently, archers sorta are like that too, and they share literally the same build, and you dont see people QQing about how op archers are...
  • Alphae - Lost City
    Alphae - Lost City Posts: 1,512 Arc User
    edited September 2010
    i was speaking of u unless ur actually that slow.b:shocked

    Oh dear. How could I ever have made such a mistake.
    [SIGPIC][/SIGPIC]
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited September 2010
    Psychics are oneshots to everyone, no matter the class, sure they hit hard, but die so easy its funny

    Sins are not that op... people just hate them for the stealth, It takes a lot of skill and quite a bit of luck to survive being attacked by more then one person as a sin, they are built for taking people out one at a time very clean and efficiently, archers sorta are like that too, and they share literally the same build, and you dont see people QQing about how op archers are...

    One reason (devil's advocate) when archers are getting attacked by multiple people (like your example) they can't *poof* x.x
    [SIGPIC][/SIGPIC]
  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited September 2010
    One reason (devil's advocate) when archers are getting attacked by multiple people (like your example) they can't *poof* x.x

    Sure they can, anyone can, just have another computer open with the client at all times with force log checked and ready to login b:laugh
  • Kaidosan - Harshlands
    Kaidosan - Harshlands Posts: 29 Arc User
    edited September 2010
    Oh dear. How could I ever have made such a mistake.
    enough with the blatant remarks. i know for sure u r only doing this to annoy me and the reader's troll. im not replying back because im the better man... if ur a dude u should be offended lol. but anyway they r and bye.b:byeb:thanks
  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited September 2010
    Psychics are oneshots to everyone, no matter the class, sure they hit hard, but die so easy its funny

    Sins are not that op... people just hate them for the stealth, It takes a lot of skill and quite a bit of luck to survive being attacked by more then one person as a sin, they are built for taking people out one at a time very clean and efficiently, archers sorta are like that too, and they share literally the same build, and you dont see people QQing about how op archers are...


    If Psychic spent as much as a lot of the 5APS crazy cash shoppers did they'd be more than godly in PvP.

    Also, it isn't the build that make Assassins OP. It's the skills they have. 25% chance to evade ALL damage, 50% chance to evade status effects, ability to come back from death with 20% HP, Stealth, Forcing stealth when you'll die, the insane chi gain. Let's not even mention the stun locks? The combination of skills they have make them more than OP.
  • Alphae - Lost City
    Alphae - Lost City Posts: 1,512 Arc User
    edited September 2010
    im not replying back

    lol wut?
    [SIGPIC][/SIGPIC]
  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited September 2010
    If Psychic spent as much as a lot of the 5APS crazy cash shoppers did they'd be more than godly in PvP.

    Also, it isn't the build that make Assassins OP. It's the skills they have. 25% chance to evade ALL damage, 50% chance to evade status effects, ability to come back from death with 20% HP, Stealth, Forcing stealth when you'll die, the insane chi gain. Let's not even mention the stun locks? The combination of skills they have make them more than OP.

    I really do challenge everyone that calls sin's op, to actually ****ing play one, till then ****, they aren't op, you'll realize that very quick after playing one.

    Also, sin's can't really stun lock, thats a bm thing, and why are people QQing about that now when bms have been able to do it for ages?
  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited September 2010
    Psy isn't really a challenge for me unless they spark. And sin always fall for my genie trap.
    AP classes are a real butt pounding...
  • Kaidosan - Harshlands
    Kaidosan - Harshlands Posts: 29 Arc User
    edited September 2010
    If Psychic spent as much as a lot of the 5APS crazy cash shoppers did they'd be more than godly in PvP.

    Also, it isn't the build that make Assassins OP. It's the skills they have. 25% chance to evade ALL damage, 50% chance to evade status effects, ability to come back from death with 20% HP, Stealth, Forcing stealth when you'll die, the insane chi gain. Let's not even mention the stun locks? The combination of skills they have make them more than OP.
    ty for staying on track u get 3 points. everyone tries to bypass this with "OH YEAH I HAVE GENIE THAT HELPS. XD OH YEAH I HAVE POTS, THAT HELPS."

    well im talking about the skills that sins and psys have. pvp oriented much? and btw, who r the ******* stating that sins r easy as pie. maybe they don't pvp that often to know.
  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited September 2010
    I really do challenge everyone that calls sin's op, to actually ****ing play one, till then ****, they aren't op, you'll realize that very quick after playing one.

    Also, sin's can't really stun lock, thats a bm thing, and why are people QQing about that now when bms have been able to do it for ages?

    I'd wager it has something to do with the ability to see the BM running up to you and channeling that Roar of the Pride. Or something along those lines.

    Just saying.
    [SIGPIC][/SIGPIC]
  • Kaidosan - Harshlands
    Kaidosan - Harshlands Posts: 29 Arc User
    edited September 2010
    @ Deora: maybe because when a sin stunlocks arcane and archers they r normally dead b4 they can get a skill off. and with bms they can't get off that many hits as a sin and also the person they attacked has a 50/50 chance. vs sin it's pretty much caput.
  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited September 2010
    That is why Absolute Domain is a must, if sin gets u in 1 stun, use AD, force of will, and nuke em.

    Considering your level 28, you cant have AD or force of will.
    AP classes are a real butt pounding...
  • Shevanel - Sanctuary
    Shevanel - Sanctuary Posts: 436 Arc User
    edited September 2010

    Also, sin's can't really stun lock, thats a bm thing, and why are people QQing about that now when bms have been able to do it for ages?

    While I'm not one to cry about sins anymore, when a bm stunlocked you could
    A: see them coming 90% of the time
    B: if they failed their stunlock, they would have to skillfully stop themselves from dying, Instead of hitting force stealth.
    C: one way to stop from a stunlock is vacuity powders. Don't give me the "use a detection pot" ****, cos then you cant use a vac if need be.
    Koiz - omfg my life is now complete
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  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited September 2010
    I really do challenge everyone that calls sin's op, to actually ****ing play one, till then ****, they aren't op, you'll realize that very quick after playing one.

    Also, sin's can't really stun lock, thats a bm thing, and why are people QQing about that now when bms have been able to do it for ages?

    I have played one. I hate to admit it but a few friends of mine have allowed me to use their Assassins and I did. I killed level 90s with nearly no trouble at all at level 75. It may not be a perfect stunlock (you can use skills during the freeze) but it's still keeping you in place.

    Like I said, it's not just the stunlock, it's the combination of all their skills that makes them insanely OP. They keep you in place, keep you from using skills, and attack with insanely strong attacks backed up with the fact that if something goes wrong they can force stealth in order to escape. Or they can just use it for that last spark they need to finish you off since forcing stealth gives a spark as well...

    In any case, there's no way you can ever prove they aren't OP. Anybody that says otherwise is just full of ****. Please, prove me wrong. I'm begging you.
  • Borsuc - Raging Tide
    Borsuc - Raging Tide Posts: 1,526 Arc User
    edited September 2010
    Also, sin's can't really stun lock
    No they do it better. Paralyze+silence is like a stun that can be used while opponent is stunned.

    Basically sins are like the squishy class that isn't ranged, and just because they aren't ranged they get all that wonderful combination of skills, great survivability skills, best control skills, instant teleport, instant teleport with stun, and stealth.
  • Rawrgh - Raging Tide
    Rawrgh - Raging Tide Posts: 6,790 Arc User
    edited September 2010
    It's insanely stupid that even if you're the same level as a sin, AND use a ridiciously stupid detection pot, you STILL cant see a sin.



    But honestly making sins so that they are balanced won't be happening, and it needs a lot more than just tweaking with them, they need a complete rework in order to be balanced, and dev's are too busy designing ways to make you cash shop.
    [SIGPIC][/SIGPIC]
    "My understanding of women only goes as far as the pleasure. When it comes to the pain, I'm like any other bloke - I don't want to know."
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2010
    No they do it better. Paralyze+silence is like a stun that can be used while opponent is stunned.

    Basically sins are like the squishy class that isn't ranged, and just because they aren't ranged they get all that wonderful combination of skills, great survivability skills, best control skills, instant teleport, instant teleport with stun, and stealth.

    Technically sins are ranged.
    They has one of the furthest ranges in the game....
    35 meters teleport....which also stuns....
    b:sweat

    Just triple spark from an angle where the other guy can't see you, teleport to your target, om nom nom stun lock combo, battle stealth,...profit........repeat.
    b:cold
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  • Loltank - Harshlands
    Loltank - Harshlands Posts: 747 Arc User
    edited September 2010
    tbh, they don't really need to nerf the tideborn. But they DO need to give mages and archers some sort of buff to set them apart from those classes, TW usefulness alone doesn't really cut it.
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  • ArchSaber - Sanctuary
    ArchSaber - Sanctuary Posts: 1,440 Arc User
    edited September 2010
    @Hamstah They can also use bows, which is still effective at 20 metersb:laugh
    AP classes are a real butt pounding...
  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited September 2010
    @Hamstah They can also use bows, which is still effective at 20 metersb:laugh

    Anyone can use a bow b:laugh
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited September 2010
    Anyone can use a bow b:laugh

    But sins can use them semi effectively.
    xD
    A mage with a bow would do practically nothing.
    b:chuckle
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • Borsuc - Raging Tide
    Borsuc - Raging Tide Posts: 1,526 Arc User
    edited September 2010
    Actually in regards to normal attacks, sins with bows are archers with:

    1) less range
    2) no bow mastery

    They can even out DPS some archers due to their skills such as Inner Harmony (sparking more often) and Wolf Emblem.

    b:bye
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