[Discussion about the new UI]

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Comments

  • Mraochan - Lost City
    Mraochan - Lost City Posts: 464 Arc User
    edited August 2010
    Well he might not have been lying when he said it's tested. He delegated it to someone who delegated it to someone who delegated it to someone who delegated it to someone and it ended up in the toilet cleaner's hands who then puts it back on Kanto's desk and Kanto comes back and sees it on his desk and assumed it was tested and everything was A-OK.

    LOL'D @ toilet cleaner

    Who would you reasonably delegate it to? A ...software tester? Implying that there are specific people employed that test the updates? If so let us flame them. But honestly, I don't know how it works.

    I want to know the full corporate structure of the company and everyone's email address lol
  • Mraochan - Lost City
    Mraochan - Lost City Posts: 464 Arc User
    edited August 2010
    My friend and I are both severely Color-Blind n the tagging does make it easier for us to differentiate chats. However, we agree that it is annoying and unnecessary for other players, so an option to hide/show tagging will be nice. Oh and fix the fonts.

    This is golden. +10
  • Esnemyl - Dreamweaver
    Esnemyl - Dreamweaver Posts: 3,079 Arc User
    edited August 2010
    Sorry to say
    Even this cat facepalms at the thought of PWI turning into BOI
    http://www.youtube.com/watch?v=wpdQLFTBKAk
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  • MystiMonk - Sanctuary
    MystiMonk - Sanctuary Posts: 4,286 Arc User
    edited August 2010
    I do like the FPS meter and ping on the tool bar I got that in another RPG.
    Looking for a decent casual understanding Faction.
  • Lilura - Sanctuary
    Lilura - Sanctuary Posts: 2 Arc User
    edited August 2010
    I agree that the chat labels are not necessary or at least don't need to take up so much space. Maybe smaller but distinct icons can replace them.

    The name color being the same for all chat types creates a break in the line. It can get confusing if you have different chat lines stacked up on top of each other. Too many colors.

    Lilura: I much prefer having a single color message line.

    I'm guessing that those two things were done to address the people who change their chat color like talking in general chat using the same faction chat blue which was annoying.

    [Gen] Bobsled: Blah blah blah blah.
    COLOR="Lime"]Squad[/COLOR Lilura: But if you already have the chat label or icon,
    [Guild] JackOLantern: Blah blah blah blah.

    [Market] EvenSteven: Blah blah blah.
    COLOR="MediumTurquoise"]Guild[/COLOR Lilura: you won't need to have a different color for the character name to distinguish
    the entire message line from the rest.

    [System] DeathToDuke: Blah blah blah blah.

    Of course, these are things already said numerous times.

    Something I didn't see in the pages I read was the inability to cancel a message by pressing ESC. Now, I have to delete the whole message or switch chat modes and back to remove the text. I want my ESC button back.

    Another thing was the genie bars. They don't show up while they charge up. They only show up when the meters are full. You lose the point of having the bars. Might as well just have numbers there and reduce the clutter. But no, I want the bars to work like before. They are good quick visual aids. There is also something funky going on with the infuse bar.

    Also mentioned already is the new type style. Obviously in many applications, the type is too big to fit the containers. In the case of the hp/mp/genie bars, they block a good portion of the bars. I end up having to check using the tiny bars above my character's head which I don't like cause it's yet another thing to turn off when I'm taking a screenshot.
  • ShadesGlory - Heavens Tear
    ShadesGlory - Heavens Tear Posts: 23 Arc User
    edited August 2010
    Well guys and girls, I am quitting PWI, the UI is causing me to have headaches after a hour playing so i would like to say

    Thanks very much to PWE for everything, i hope the game continues but unfortunately you have destroyed it for me.
  • Zikai - Heavens Tear
    Zikai - Heavens Tear Posts: 153 Arc User
    edited August 2010
    As it would appear, the company does not understand what their customers want their UI to look like. So could they give us the option to customize our own fonts other than bold/non-bold and sizes?

    How about you make it so we get to choose the font colours (I don't mean for everyone else to see, like the silly horns, but like how a FL category can be changed uniquely for only you to see. Maybe I want all my squad chats to appear purple, but nobody else would know that's how I see it - hypothetically), font type, size (More than just those few options), labels or no labels (honestly, I thought that was the dumbest part - does PWI really think we're so stupid as not understand the colour coordination to a point where we needed to have them labeled too??), and maybe even the chat window's width.

    I don't see how this would be too difficult to program as all they'd have to do is implement the possible options in our menus. After a while, you'd be surprised as to how many people stick with the default rather than changing them once we have the freedom to do so - but the fact is that they want that freedom, utilized or not.
    [SIGPIC][/SIGPIC]
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  • frankieraye
    frankieraye Posts: 250 Arc User
    edited August 2010
    The irony is, Kanto then came along and said he tested patches, and then he came along and said GMs didn't test anything.

    I want to say he was being sarcastic, but most of me believes him when he says they don't test anything. It's pretty obvious they don't, anyway.


    I think the mis-communication lies in the labels of our positions.

    In our company, GM has a very narrow definition--

    GMs work to enforce the rules and resolve customers' support tickets. They do not test patches or fix bugs. Some examples of GMs are BearClaw, Grimli, and Usagi.

    Kantorek is not a GM, as his job involves working with the latest patches and new features in the game.


    To you guys, GM is everybody who works here at PWE in California, and this blanket category is where the confusion lies.
  • Darksylph - Heavens Tear
    Darksylph - Heavens Tear Posts: 1,816 Arc User
    edited August 2010
    I think the mis-communication lies in the labels of our positions.

    In our company, GM has a very narrow definition--

    GMs work to enforce the rules and resolve customers' support tickets. They do not test patches or fix bugs. Some examples of GMs are BearClaw, Grimli, and Usagi.

    Kantorek is not a GM, as his job involves working with the latest patches and new features in the game.


    To you guys, GM is everybody who works here at PWE in California, and this blanket category is where the confusion lies.

    The problem there lies in that when any one of you post, you get an avatar that says "GM" so we cant tell any of you apart for your different departments.
  • Brishi - Dreamweaver
    Brishi - Dreamweaver Posts: 43 Arc User
    edited August 2010
    Ty Pwi for fixing the ui b:victory
  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited August 2010
    Ty Pwi for fixing the ui b:victory

    It's a step in the right direction but it definitely isn't fixed yet.
    [SIGPIC][/SIGPIC]
  • Deora - Lost City
    Deora - Lost City Posts: 1,086 Arc User
    edited August 2010
    would just like to add, they did "Emergency Maint" to add packs... so why cant they just Emergency Maint to fix the UI?

    don't act like its 1200 lines of code to fix all it is is changing the font styling/sizes and gaps etc, just like coding a website. it took me less than a day to redesign a website completely using CSS and hell im not even that fluent in it lol

    Im not gonna defend them on the changes... but HTML and CSS are ridiculously simple compared to how much you have to do to create an actual UI, so yeah very likely it a few thousand lines of code just to make what you see
  • Aelric - Lost City
    Aelric - Lost City Posts: 1,031 Arc User
    edited August 2010
    I'm getting really bored... I'm not logging in to the game becuz of all the FAIL going on... hoping it will be fixed, or at least smooth out so that the game is actually playable.
    [SIGPIC][/SIGPIC]
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  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited August 2010
    I think the mis-communication lies in the labels of our positions.

    In our company, GM has a very narrow definition--

    GMs work to enforce the rules and resolve customers' support tickets. They do not test patches or fix bugs. Some examples of GMs are BearClaw, Grimli, and Usagi.

    Kantorek is not a GM, as his job involves working with the latest patches and new features in the game.


    To you guys, GM is everybody who works here at PWE in California, and this blanket category is where the confusion lies.

    Then that needs to be fixed?
    Some people risk to employ me

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  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited August 2010
    Then that needs to be fixed?

    What fixed ? b:surrender
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  • Xarathox - Dreamweaver
    Xarathox - Dreamweaver Posts: 1,657 Arc User
    edited August 2010
    What fixed ? b:surrender

    If all GMs have the same tag on their avatars, but only one of them actually has anything to do with testing/coding, then the tags need to be fixed to reflect who does what.

    Frankie wouldn't catch our hate if Kanto's the one who lets **** filter through when poor patches are implimented (such as the UI fiasco with patch 390).
    Some people risk to employ me

    Some people live to destroy me

    Either way they die
  • Drippydrop - Harshlands
    Drippydrop - Harshlands Posts: 23 Arc User
    edited August 2010
    I just like the item linking. aaaannd i also like... well, theres nothing else i like. Making TW pay into mirages is the worst thing you can do..
  • KAPPOW - Dreamweaver
    KAPPOW - Dreamweaver Posts: 44 Arc User
    edited August 2010
    Catshop name is screwed up click on catshop and there is a big bar sticking out on the left hand side
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  • teethewicked
    teethewicked Posts: 107 Arc User
    edited August 2010
    Just like to point out Real Life is not online and therefore cannot be called an "MMO" or "MMORPG" b:chuckle

    Glad to see someone at least caught my cynicism.

    **** the UI issues, someone needs to murder whoever came up with the idea to have Duke Blacke shout every single little pointless thing. Nobody gives a damn to hear a minute by minute play of the bidding hall. As if the packs aren't bad enough, at least those were more sporadic.
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  • DrunkWizard - Lost City
    DrunkWizard - Lost City Posts: 523 Arc User
    edited August 2010
    still same ew font n ew guild tags

    zzzz
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  • Divinie - Heavens Tear
    Divinie - Heavens Tear Posts: 43 Arc User
    edited August 2010
    Being in a higher resolution things have worked well since the borked up big patch....yes the labels for faction, world, team are annoying but can be adjusted to.

    Frankie, I only have one question for you please =) You fixed the genies a little bit but you still cant infuse with spirit, xp cubes etc. Do you know possibly when this will be fixed? Its the only thing left to fix on it for now. I would greatly appreciate a response, wyc of course. To the trollers, yes I know I probably wont hear anything right away cause its the weekend. =P

    Thanks!
  • MoonUsagi - Heavens Tear
    MoonUsagi - Heavens Tear Posts: 4,377 Arc User
    edited August 2010
    still same ew font n ew guild tags

    zzzz

    I lol ed b:laugh
    Anyway i am glad the company do something to the fonts, thank you.
    [SIGPIC][/SIGPIC]
    Sorry i speak engrish b:chuckle
    Nickname doesn't have anything to do with sailor but related to a folklore
    Use search, it was your best friends to avoid many suffering in internet...
  • Paa - Raging Tide
    Paa - Raging Tide Posts: 1 Arc User
    edited August 2010
    I thought I was just being too dramatic, but apparently I'm not the only one getting a minor headache from the font.... It really is bad enough that I had to take a break till it's fixed =/

    The item linking really is useful though.
  • _kaela_ - Raging Tide
    _kaela_ - Raging Tide Posts: 29 Arc User
    edited August 2010
    Item linking, fine, now you can see what someone is trying to sell you, very, very good.

    Ugly fail text font is ugly and fail, CHANGE IT NOWb:angry
  • Anzillu - Raging Tide
    Anzillu - Raging Tide Posts: 181 Arc User
    edited August 2010
    i think the whole "Guild" chat notification is not needed. the only good thing was the item linking. some stuff thats not a big deal i found too were, the genies have no life bar for the stamina, and the exp bar is like 12 times the normal size
    Dark for fear of failure
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  • Ao - Raging Tide
    Ao - Raging Tide Posts: 260 Arc User
    edited August 2010
    I don't like it, can't lie to myself. b:cry

    The labels are unnecessary and take too much space but item linking option is nice.
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited August 2010
    So it's that time of the week again....

    please please please please please give us a maintenance that sizes down the text in my mailbox, I miss my subjects! b:cry And I miss seeing what I'm searching for in the auction house. Four or five letters just isn't enough. New font is fine, but it doesn't have to be quite that big in those locations, please.

    You opened this thread, so I'm hoping you care about the feedback. Although I guess it could be just a place to channel it to save the mods a lot of headaches.

    But see what you've done? I miss the non-large print mail so much I've been reduced to begging. b:surrender
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  • Asperitas - Lost City
    Asperitas - Lost City Posts: 907 Arc User
    edited August 2010
    Hi frankie,

    I am wondering if any thoughts on removing the chat tags are being considered. There's been 65 pages of discussion, with most people absolutely loathing it. Personally, I find it so obnoxious I can't bear to log on more than just to do marriage quest. Are you taking in these opinions and weighing the options of removing the tags, or are we stuck with them for good?
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  • Boogiepanda - Raging Tide
    Boogiepanda - Raging Tide Posts: 4,682 Arc User
    edited August 2010
    This post by FrankieRaye made me rofl. Such an obvious lie.
    Yes we test every patch before releasing it, in fact this is why this particular one got delayed--it brought a ton of new features that we needed extra time to test.

    lolumad
  • NightRage - Raging Tide
    NightRage - Raging Tide Posts: 1,582 Arc User
    edited August 2010
    Yep that's all this company dishes out. Lies, lies, packs, and more lies.
This discussion has been closed.