best damage dealer?
Comments
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/facepalm
Ok, there is no help for you.0 -
if you honestly think fist bms deal 3-4k damage in 5 seconds. your serve must be full of incompetent fist bms.Less QQ more Pew Pewb:thanks
"Don't argue with an idiot. They bring you down to their level, and beat you with experience."
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Stickygreen - Heavens Tear wrote: »if you honestly think fist bms deal 3-4k damage in 5 seconds. your serve must be full of incompetent fist bms.
EDIT: You know what? I'm tired of this, and I have other things to do. So yeah, they are incompetent0 -
Best DD? What is best DD? A best DD is one that has the best gears + highest level. To be honest, just about any class can be a 'best' DD except for perhaps clerics and barbarians.
For example, besides riping bite and perhaps a veno's pet in HH, there is not a single person in entire PWI who can out DPS me. Why? Because I have the best weapon in the game atm.
The point is not to brag but rather to show you that there are way too many factors determining how well a class can DD. Are you TW built? Do you have a good weapon? Do you have high refinery levels?
Because honestly it is pointless to hypothesize if every class is at the same level, are using same equip, etc...and under such circumstances who will do the most dmg? Because in real game play, you won't be at the same level, you won't have the same equipments and you won't put all of your stats into strength or int.
This thread is pointless. Just go level or farm for equipments. Thats when you can do more DPS, not by discussing about meaningless statistics on a forum.0 -
Stickygreen - Heavens Tear wrote: »umm are you on crack? fist BMS deal the highest steady DPS.... they do.. 1.43 attacks per second? at level 75 a bm level 73 was hitting me for 150 damage per hit..... thats ..... about 225 dps. archers dont deal nearly that much.... neither do mages.... nor do clerics..... nor do barbs...... nor do venos.... epic fail, GG
150 damage at 1.43 (.57 reload) hits per second results in a DPS of 263.2
Hmm lets see... normal attacks (no skills) Fist vs Dual Axe
((2531+3130)/2)*1/.57
At level 100 using the standard fist build using a level 100 fist called Regius's Heart Glove (according to this site, do not know PWI name for it, 808-1023, 4% crit on top of 15% crit and adds 15 strength) would deal 4966 (rounded up to nearest whole number) Damage per second.
Now for dual axe... BM, same level.
((2805+5803)/2)*1/1.17
Level 100 using level 100 dual axe Unknown Dual Axe (do not know PWI name for it deals 831-1826 +4% cti +17 con) would deal 3679 (rounded up to nearest whole number) Damage per second.
I used this guide: http://pwi-forum.perfectworld.com/showthread.php?t=143481 for the stat builds
I used this site: http://www.ecatomb.net/character.php
for getting the damage values to work with. I used a basic DPS forumla ((Min+max)/2)*Penetration/Reload
Penetration was kept at 1 (100% damage as if the target had 0 defense of any kind) Reload was the weapons Attack Speed (1.43 for fist .83 for dual axe, had to flip the attack speed gain around, in other words faster it was the lower the number, slower it was the higher the number, just so it would divide properly.)
Remember, no skills involved. Just pure melee damage.0 -
Deity - Lost City wrote: »Best DD? What is best DD? A best DD is one that has the best gears + highest level. To be honest, just about any class can be a 'best' DD except for perhaps clerics and barbarians.
For example, besides riping bite and perhaps a veno's pet in HH, there is not a single person in entire PWI who can out DPS me. Why? Because I have the best weapon in the game atm.
The point is not to brag but rather to show you that there are way too many factors determining how well a class can DD. Are you TW built? Do you have a good weapon? Do you have high refinery levels?
Because honestly it is pointless to hypothesize if every class is at the same level, are using same equip, etc...and under such circumstances who will do the most dmg? Because in real game play, you won't be at the same level, you won't have the same equipments and you won't put all of your stats into strength or int.
This thread is pointless. Just go level or farm for equipments. Thats when you can do more DPS, not by discussing about meaningless statistics on a forum.
QFT, 2 thumbs up b:victoryLess QQ more Pew Pewb:thanks
"Don't argue with an idiot. They bring you down to their level, and beat you with experience."
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meh stun lock ftw0
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booboostains wrote: »Since Lockie brought up pvping, FAC beat wiz anyday at any lvl. so dont say what you would do in a duel cuz the fact of the matter is you get 2 shots, 1 with crit or spark. same goes for veno. only class that can win is archer and thats a huge coin toss. and barbs last for a while but ultimately die
*DUEL STARTS: Essential Sutra, Force of will, Sandstorm, Will of Phoenix = Dead cleric.*●Wizard (Male) - Fasditious and pretentious, carries the arrogance of intellectual superiority. Feels the need to remind everyone of his world-ending power, but grows a little manic and unhinged when he finally is allowed to unleash it. "Ahh-hahahahaha!! NOW YOU ALL BURN!!!!"
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DPS =/ Spike damage
An archer will out DPS any Warrior. The difference is that obviously they can't handle the same amount of damage.0 -
Lyndura - Lost City wrote: »DPS = Damage Per Second
Means the highest damage dealt per second, and Fist BM is way far from dealing any considerable "high" damage per second.
They have the highest number of hits per second, yes, but when they do 50 damage per hit, I wouldn't consider them that much.
HIGHEST DPS DOESN'T MEAN HIGHEST DAMAGE PER SECOND....
it means the highest damage one can deal at a certain amount of time...
therefore, speed and damage...
please don't get it wrong...0 -
just delete this . my bad0
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tankhunter wrote: »150 damage at 1.43 (.57 reload) hits per second results in a DPS of 263.2
Hmm lets see... normal attacks (no skills) Fist vs Dual Axe
((2531+3130)/2)*1/.57
At level 100 using the standard fist build using a level 100 fist called Regius's Heart Glove (according to this site, do not know PWI name for it, 808-1023, 4% crit on top of 15% crit and adds 15 strength) would deal 4966 (rounded up to nearest whole number) Damage per second.
Now for dual axe... BM, same level.
((2805+5803)/2)*1/1.17
Level 100 using level 100 dual axe Unknown Dual Axe (do not know PWI name for it deals 831-1826 +4% cti +17 con) would deal 3679 (rounded up to nearest whole number) Damage per second.
I used this guide: http://pwi-forum.perfectworld.com/showthread.php?t=143481 for the stat builds
I used this site: http://www.ecatomb.net/character.php
for getting the damage values to work with. I used a basic DPS forumla ((Min+max)/2)*Penetration/Reload
Penetration was kept at 1 (100% damage as if the target had 0 defense of any kind) Reload was the weapons Attack Speed (1.43 for fist .83 for dual axe, had to flip the attack speed gain around, in other words faster it was the lower the number, slower it was the higher the number, just so it would divide properly.)
Remember, no skills involved. Just pure melee damage.
your working out is wrong but fist is still higher with normal attacks, but skills would be getting used and the damage from the axe skills would be much higher so working out the damage per second of standard attacks means nothing0 -
OK ill wrap this up...
since we are talking about damage, BMs and barbs can get out of here now...
1if we are talking about DPS(damage per second) on a situation like a mob with no def and infinite HP, then its definitely demon archers, use sharpened tooth arrow-quick shot then just normal attack, ur attack speed will be around 1.oo/sec with 50% crit
2if we are talking about who can hit the most in 1 shot, well, archers wizards and clerics have a competition, angel archer's take aim(500% weapon damage, a lv 100 archer normally have a 2500 attack weapon, so about 12500+base 15000 damage, makes it 27500 or so), or wizard's water dragon(almost 10k attack +500% weapon, thats about 6500, plus base damage about 10k, which makes it 26500), or cleric(not entirely sure about this one...but i know they are strong, they're able to 1 hit wizards...)
3if u want to know who averagely do the most damage in PVP, then no doubt, archers, cuz they have both physical and elemental attacks (only class that can do both and one is not weaker than the other), so they can do high damage on 5 classes (maybe not high level wizards...)
4the talk about phoenixes, ok, they are great in early game... one phoenix powns all...but later on, they are garbage, an archer can kill it in 3 normal shots (2 if one got crit)
5about the class that can never die within one shot, its still archers...winged shell absorbs 80% damage, but even if the shell breaks that attack still does only 20% on the archer, which means an archer only take 1/20 damage (u do 1/4 damage on players), it is tested that an archer equipped with a rank 8 weapon (2400-3400 attack), cannot kill another ordinary archer with 4000 HP in one shot if he has winged shell on
6additional thing, the class that has the highest attack rate is....still archers...the highest recorded was 5.00 per sec (with fist), it might go higher tho, cuz someone suggested to use devil quick shot first then switch back to the fist...that would pown0 -
o.O wall of texts...htf you want ppl to read ur post~~~~la la la~~~~~~
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A simple way to end the highest single hit would be for u all to take a screen shot of yourself hitting a lvl one mob post it and then we can get a better idea with similar circumstances.0
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Kaelis - Heavens Tear wrote: »your working out is wrong but fist is still higher with normal attacks, but skills would be getting used and the damage from the axe skills would be much higher so working out the damage per second of standard attacks means nothing
That DPS formula is a standard formula for figuring out DPS.
In a game mod called dowpro for the Dawn of War series we have a Heavy Bolter that does 50 DPS. For people who do pure DPS comparisons, it rocks. However, its reload is .5 seconds. Which means per hit it deals 25 damage, a major difference in its damage caused by its reload.
Same applies here. Lets ignore the attack speed of a weapon.
(Fist)
((2531+3130)/2)*1=2830.5
(Dual Axe)
((2805+5803)/2)*1=4304
It does not take a genius to see that axe wins in the damage per hit department, and this is what the skill attacks would go off of, which is why axe skill damage is higher. Simply put, DPS is ignored by skills because skills by nature are one hit for the vast majority of skills out there.
Only skills that deal damage over a period of time have DPS, and that is internal capped damage divided by duration that ignores the players damage except for the initial hit.
So any DPS argument must exclude skills to be proper arguments. As skills are spike damage, they are single hits, not multiple hits over a period of time.
So, you want to compare DPS, it needs to be with normal attacks. If you want to compare damage, then have it involve skills, as that is what they are for, the most damage in a single hit as possible.
Attack combos do not count for DPS.0 -
tankhunter wrote: »That DPS formula is a standard formula for figuring out DPS.
if the fist attacks 1.43 times a second then you should times the value by 1.43 dividing it by .57 gives a different result therefore your working out was incorrect
i.e if you did 10 damage a hit and hit 1.43 times a second your damage would be 14.3 but if you divided by .57 as you did then the result you get is 17 which is obviously wrong0 -
well I don't know how to insert a screenshot on this forum ( would be a good idea if it hasn't already got that facility) except by linking to another web site which i havn't got. so i'll just tell that i got at the moment a 16800 single hit on lvl 1 mob. Whats everyone else got ?0
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booboostains wrote: »LMAO did you not read your previous post.
"Guys, read the title. We're not talking about who pwns at duels,"
We arent talking about pvping so lowering self mag def wouldnt matter and even if we were u would've gotten slept and plumed to death cuz u take too long to cast anything before i sleep you. Secondly, my point still stands u are using 2 dmging spells to overcome 1. undine and whatever else u choose. Third, i never said you add the percent to the 9k. i put the weapon attack right below. you add 550% of the weap attack to the base attack plus the 9k. geez r u stupid lol. fourthly, once again u didnt even read ur previous post. u increasing mag def by 1000% doesnt matter cuz we're not talking about pvp nor are we talking about receiving dmg and one again that doesnt matter when i start hitting you with phy attk lol; so stupid. since when did wiz get 4spark to cast undine, manifest, and black ice consecutively??? and as forward as jack goes, why havent you added any input outside of riding the band wagon of another. so sad....
I know how about we let Jack put up an argument before anyone else adds anything and see what he thinks lol yeah right!!!!
Lockie u do have good point just not enough spark to do so
DUDE shhhh do you want them to nerf us or what lol0 -
You know everytime I hear a cleric say they are the best DDes I fall in the ground laughing my **** off after lvl 60 no cleric can beat a wiz unless that wiz is down right dump as hell will think about it this way I deal normally 8-9k dmg to mobs my lvl(full int) and I have a 5.2sec silence yes it is still to be maxed to 6 secs during that time I also have sutra 6secs no channling which means 4 spells when done right (DP>GS>SS>DP again) and I can tell you with atleast 800-900 dmg each sometimes 1k no class but barbs can survive it and I get out hit free cuz of the .5sec channling of the silence and the instant sutra which is more time stun and faster when casting so am sorry to say to all "DD" clerics out there get a reset note get some money to lvl your healing and rez and then go do your rel jop(supporting us barbs and real DDs from the background) no offence.
and to archers I say yeah you have cool stuns and crits but with my silence as first attack am afraid you can only watch me 2 hit you am afraid sorry.
now PVE wise: yeah maybe we take a long time to hit any mob but the same time it takes us to kill two mob is the same time it takes you to kill 1-1.5 mob ...not sure? go test it with a full int mage if you dont belive me an int mage who spent abput 8-8.5M on skills like me a real mage.
if you again dont belive me go test it yourself in PW and then get back to report here (End of TOPIC)
SORRY LVL 60+ MAGES ARE THE BEST BUT HELL TO GET THERE.Is Back once more.
sorry med school needs some time.0 -
I'll show you mine if u show me yours lol
http://i724.photobucket.com/albums/ww245/thorjackson/16645.jpg0 -
Short version of post: The mage version of the spell, which is pretty much identical in every single way except the damage does an extra 100% weapon damage+~300. Mage wins, you fail, try again except with less suck.
In that you're using Tempest. For a level 10 Tempest you need to be level 86. Stats are:
Range: 26.5 meters
Mana: 516
Channel: 4.0 seconds
Cast: 1.5 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendant
Focus all of your energy to cast down countless thunder bolts at the target and enemies within a 12.0 meter radius around it, inflicting Metal damage equal to your base magic damage plus 400% of weapon damage plus 9337.1. Has a 95% chance to cause a 8.0 second reduction in speed of 60%.
Requires 2 Spark.
Now we take an equivalent mage skill. It follows the same level up pattern, also hitting level 10 at 86, and requiring the same culti level.
They both have the same mana requirement, chi requirement, identical secondary effect (slow, identical in chance and duration), same cooldown, same area of effect, same channel time, the mage has a 0.1s slower cast time but 2m greater range.
In fact, pretty much the only different between the two is in the damage.
Cleric is 400% weapon+9337.
Mage is 500% weapon+9649.
It's pretty damn clear which one of them does the most damage.
Range: 28.5 meters
Mana: 516
Channel: 4.0 seconds
Cast: 1.6 seconds
Cooldown: 30.0 seconds
Weapon: Unarmed, Magic Instruments
Requisite Cultivation: Transcendant
Focus one's energy to summon a Water dragon that soars up to the sky and smashes onto the target and all surrounding enemies. Target and enemies in a 12.0 meter radius around target suffer Water damage equal to base magic damage plus 500% of weapon damage plus 9648.9. Has a 95% chance to slow enemies by 60% for 8.0 seconds.
Requires 2 Spark.
Source for skill effects is ecatomb.net0 -
Blaa Blaa Blaa. yes yes looks very impressive. but you are forgetting one little detail. BASE MAGIC ATTACK which I'm pretty sure will be alot higher for cleric than a mage. because if I'm not mistaken mages don't have plume shell or its equivalent so alot of there attribute points will be used else where. Anyhow stop your detailed analysis and lets see your best hit screen shot. proof is in the pudding as they say. !!!0
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Shiningon - Sanctuary wrote: »Blaa Blaa Blaa. yes yes looks very impressive. but you are forgetting one little detail. BASE MAGIC ATTACK which I'm pretty sure will be alot higher for cleric than a mage. because if I'm not mistaken mages don't have plume shell or its equivalent so alot of there attribute points will be used else where. Anyhow stop your detailed analysis and lets see your best hit screen shot. proof is in the pudding as they say. !!!
You really don't know what you're talking about.0 -
Why's that dear? enlighten me0
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Shiningon - Sanctuary wrote: »Blaa Blaa Blaa. yes yes looks very impressive. but you are forgetting one little detail. BASE MAGIC ATTACK which I'm pretty sure will be alot higher for cleric than a mage. because if I'm not mistaken mages don't have plume shell or its equivalent so alot of there attribute points will be used else where. Anyhow stop your detailed analysis and lets see your best hit screen shot. proof is in the pudding as they say. !!!
Your neglecting something, or just ignorant. Base magic attack is the same formula for both Clerics and Wizards, therefore a full int wizard and full int cleric should have exactly the same base magic attack given the same level and equipment.
Wizard wins when it comes to the weapon damage modifier and additional damage bonus.
And what does plume shell have to do with anything regarding stat point allocation? o.OI like pie0 -
Mosabi - Heavens Tear wrote: »You know everytime I hear a cleric say they are the best DDes I fall in the ground laughing my **** off after lvl 60 no cleric can beat a wiz unless that wiz is down right dump as hell will think about it this way I deal normally 8-9k dmg to mobs my lvl(full int) and I have a 5.2sec silence yes it is still to be maxed to 6 secs during that time I also have sutra 6secs no channling which means 4 spells when done right (DP>GS>SS>DP again) and I can tell you with atleast 800-900 dmg each sometimes 1k no class but barbs can survive it and I get out hit free cuz of the .5sec channling of the silence and the instant sutra which is more time stun and faster when casting so am sorry to say to all "DD" clerics out there get a reset note get some money to lvl your healing and rez and then go do your rel jop(supporting us barbs and real DDs from the background) no offence.
and to archers I say yeah you have cool stuns and crits but with my silence as first attack am afraid you can only watch me 2 hit you am afraid sorry.
now PVE wise: yeah maybe we take a long time to hit any mob but the same time it takes us to kill two mob is the same time it takes you to kill 1-1.5 mob ...not sure? go test it with a full int mage if you dont belive me an int mage who spent abput 8-8.5M on skills like me a real mage.
if you again dont belive me go test it yourself in PW and then get back to report here (End of TOPIC)
SORRY LVL 60+ MAGES ARE THE BEST BUT HELL TO GET THERE.
Hate to nit-pick but Force of Will maxes to 5 secs of Seal (2 secs of that wasted in casting time) so in reality only 3 secs of free time when the skill is maxed at level 85.I like pie0 -
Ty - Heavens Tear wrote: »Your neglecting something, or just ignorant. Base magic attack is the same formula for both Clerics and Wizards, therefore a full int wizard and full int cleric should have exactly the same base magic attack given the same level and equipment.
Wizard wins when it comes to the weapon damage modifier and additional damage bonus.
And what does plume shell have to do with anything regarding stat point allocation? o.O
What i'm saying is. how does a wizard protect him/her self physically. They haven't got plume shell . So a large number of allocation points will have to go on str. vit. and dex. cleric is the only char that can allocate nearly all points to mag. So a wizard will never have as much base magic attack in the game they just would not survive that long. So the difference in base magic more than compensates for the weapon damage modifier and damage bonus. This is all just Academic. Like i said if anyone has a higher single hit at my lvl then prove it by putting up screen shot of it, simple end of argument, i will bow out gracefully. So put up or shut up. lol. btw this is a fun game isn't it.0 -
Plus i've gone up a lvl so u have a new target lol.
http://i724.photobucket.com/albums/ww245/thorjackson/2008-12-2909-31-35.jpg0 -
Shiningon - Sanctuary wrote: »What i'm saying is. how does a wizard protect him/her self physically. They haven't got plume shell . So a large number of allocation points will have to go on str. vit. and dex. cleric is the only char that can allocate nearly all points to mag. So a wizard will never have as much base magic attack in the game they just would not survive that long. So the difference in base magic more than compensates for the weapon damage modifier and damage bonus. This is all just Academic. Like i said if anyone has a higher single hit at my lvl then prove it by putting up screen shot of it, simple end of argument, i will bow out gracefully. So put up or shut up. lol. btw this is a fun game isn't it.
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