Wizard Guide for Newcomers.
Comments
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damage loss will be visible already at lvl 40 or so...
I rolled 1 Full mag wizz and 1 LA to 43 both, and the difference is noticeable. Starts with 100-200/hit and grows to 400-500.
As the lvl grows so is the dmg diff. U will need 1 or 2 more hits to kill a mob, while you will be hit at least once. This has a number of disadvantages:
- slower lvling
- bigger mana consumption
- bigger cost for HP pots/mana for heal. If u meditate to restore HP and Mana, see point 1.
You're on PvE server, no one will attack you unless u want to. Go Robe, LA on PvE server is a mistake. U can restat at ~75 to go to rebirth, although I completed my first RB at 77 as robe with 2.8k HP and 2.5k pdef unbuffed (3.7 HP and 4.5k pdef full buffed) and I was the only DD.____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0 -
im on dreamweawer and i will start pure now isit ok?0
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GunShoT - Dreamweaver wrote: »im on dreamweawer and i will start pure now isit ok?Quit.0
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Kannone - Heavens Tear wrote: »Why do people write guides before they've even played half the game?
Streaker's guide was trash (I think it was posted as a joke), and this is just lol fodder.
P.s. Seraphim & Mizouni (although mizouni's is too long to take seriously) both have better guides that won't lead to broken mages needing to spend fortunes on restating & leveling up essential skills they skipped... replace please?
Why do people write comments about why others write guides are trash due to them being beginner guides when the title shows that it is a (CLASS) Guide for Newcomers?
Seraphim & Mizouni may have some intricate and advanced class guides (not sure how intricate and advanced, as I have not read them yet), but that doesn't mean that these types of guides are trash.
The purpose of Beginner Guides is solely to give explanations on builds, how many stat points are needed for a specific build, skills and their functions, the usefulness of the skills (in the author's own opinion, I might add), and different effective skill combinations (also in the author's own opinion).
That being said, I think this guide will help me out quite a bit. I am going to attempt my first Mage, and I had no ideas for a build. This guide gave me what I needed, and more, thanks to the skill ideas included.
And with that, I shall start working on my mage.0 -
DTones is ok up to a certain level. But Miz and seraph's are much better.Currently flying internet spaceships around dodixie, moving to amarr soon.
Send me a mail if you wanna ask/request anything
Sanctuary's retired king of wizards alongside queen Saintblu.0 -
Mage_Chris - Dreamweaver wrote: »Why do people write comments about why others write guides are trash due to them being beginner guides when the title shows that it is a (CLASS) Guide for Newcomers?
Seraphim & Mizouni may have some intricate and advanced class guides (not sure how intricate and advanced, as I have not read them yet), but that doesn't mean that these types of guides are trash.
The purpose of Beginner Guides is solely to give explanations on builds, how many stat points are needed for a specific build, skills and their functions, the usefulness of the skills (in the author's own opinion, I might add), and different effective skill combinations (also in the author's own opinion).
That being said, I think this guide will help me out quite a bit. I am going to attempt my first Mage, and I had no ideas for a build. This guide gave me what I needed, and more, thanks to the skill ideas included.
And with that, I shall start working on my mage.
need any help or u have questions? PM me ingame, I'll help u as much as I can. We're on the same damn server. I can help u with pretty much any issue/question until u reach my lvl.____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0 -
Ursa - Dreamweaver wrote: »damage loss will be visible already at lvl 40 or so...
I rolled 1 Full mag wizz and 1 LA to 43 both, and the difference is noticeable. Starts with 100-200/hit and grows to 400-500.
As the lvl grows so is the dmg diff. U will need 1 or 2 more hits to kill a mob, while you will be hit at least once. This has a number of disadvantages:
- slower lvling
- bigger mana consumption
- bigger cost for HP pots/mana for heal. If u meditate to restore HP and Mana, see point 1.
You're on PvE server, no one will attack you unless u want to. Go Robe, LA on PvE server is a mistake. U can restat at ~75 to go to rebirth, although I completed my first RB at 77 as robe with 2.8k HP and 2.5k pdef unbuffed (3.7 HP and 4.5k pdef full buffed) and I was the only DD.
ofc....when u grow lv u will see ur dmg diff more and more is easy to check it becuz the mag works like a amplificator of ur magi atk from items and like everbody knows hight lv have better itens so mag becomes more and more important otherwise while 10hp per vit seems nice at begin it ends in a **** build[SIGPIC][/SIGPIC]0 -
whats better though? pure magic wiz or a balanced build?0
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One of my friends pointed to this guide and now I read it I actually say this guide sucks sorry to say that -_-'0
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Ryger - Harshlands wrote: »whats better though? pure magic wiz or a balanced build?
pure magic.....Vampirefairy - Dreamweaver wrote: »One of my friends pointed to this guide and now I read it I actually say this guide sucks sorry to say that -_-'
is hard find a good guide and the most of teh guides are stick here dont give new info just the basic...[SIGPIC][/SIGPIC]0 -
Beside Seraphim and even Mizouni, this guide is a joke____________
I have as much authority as the Pope, I just don't have as many people who believe it.
George Carlin
~I listen to hardcore FIGHT songs when I visit the forum, just to get into the proper mood~
[SIGPIC][/SIGPIC]0 -
I'm sorry, I've only just started considering this server but surely this guide really shouldn't be sticky'ed? I was under the impression that official servers had non-noob members on the forums, but if THIS can get stickyed...I managed to hit level 104 on a X5 rates server!
b:cute
How you level 101's on X1 can stand it, I don't know b:shocked
Woyaa|Level 104|Venomancer|Heaven|Heavy Fox
SpringBud|Level 98|Wizard|Heaven|LA Mage <--Goes to DP
Lowbie Alts:
FrostSong|Level 90|Cleric|Heaven|Full Vit Cleric
IcantPWN|Level 77|BladeMaster|Axe/Fists HA/LA
X0neX|Level 89|Archer|Hell|Exotic EA (1 Mag each level)
LaZy|Level 91|Cleric|Heaven|Full Int, retired
T4nker|Level 8x|Barbarian|Full Con, playing on this one0 -
This was stickied a looong time ago, not sure if we can but I'd like a mob/admin to remove DTones and the other beginners guide and replace them with Mizu's and Seraph's.Currently flying internet spaceships around dodixie, moving to amarr soon.
Send me a mail if you wanna ask/request anything
Sanctuary's retired king of wizards alongside queen Saintblu.0 -
Witchburner - Sanctuary wrote: »This was stickied a looong time ago, not sure if we can but I'd like a mob/admin to remove DTones and the other beginners guide and replace them with Mizu's and Seraph's.
b:thanks u are 100% right[SIGPIC][/SIGPIC]0 -
this guides ok and im glad to be a wizzy with lvl 60 tt then any other calls with tt. it jsut shows my pride and my hard work even if we dont get awsome **** axes b:sadi like pie0
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Thank you for this guide.Bored now....0
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Hey, i am downloading the game right now...i am definately making a wizard/mage as i usually go them in every game, i have tried perfect world befor and i really liked it b:laugh i will be looking back at this guide when i start playing.0
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i just say that i play with wizard lvl35 and in begining i build hybrid one,but i see its pure ****,becose u cant aford weapon ur lvl and that point to vit later are whaste of them,and i try to make light arm. one after that but mistake cant be prevent,and i say that wiz. are most fragile cllas...if u build pure mag. u will have big truble but later its nuke man nuke,so i build new character wiz. also and i go for light armor,seems like its best...and yea they are rly amaizing for play,not like barb or war. just hek&slash.....0
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hey, I Am Downloading The Game Right Now...i Am Definately Making A Wizard/mage As I Usually Go Them In Every Game, I Have Tried Perfect World Befor And I Really Liked It B:laugh I Will Be Looking Back At This Guide When I Start Playing.kannone - Heavens Tear wrote: »Dude This Guide Is Garbage, Worse Garbage Than Streaker's Guide. Pretend You Never Even Saw This And Start Blind... You'll Probably Roll A Better Character Than If You Followed This Guide.
Go Read pandora's Guide, Or seraphim's Guide If You're Having Questions About Building Your Wizard.
And Mods Please Send this And this To The Lower Depths So That No One Will Ever See Them Again. B:thanks0 -
b:laughb:victoryb:cuteb:b:angry0
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Great help here. Thanx![SIGPIC][/SIGPIC]
umad bro?b:cute
DW Wizard - Celestial Demon0 -
Dtone - Sanctuary wrote: »Wizard's Guide for Newcomers
Recommended Spells in terms of Priority
Primary Spells: You'll need these spells to function in the game. Absolutely needed.
Pyrogram
Gush
Stone Rain
Distance Shrink
Essential Sutra
Secondary Spells: Level these whenever you can, but never at the cost of a Primary Spell.
Morning Dew
Dragon's Breath
Sandstorm
Blade Tempest
Black Ice Dragon Strike
Recommendations: Spells to be considered when there's nothing else to level up but have SP available.
Glacial Embrace
Stone Barrier
Frost Blade
Manifest Virtue
Mountain's Seize
Optional: You can grab these out of personal taste, but not at the cost of something important.
Wellspring Quaff
Glacial Snare
Will of the Phoenix
Force of Will
Soporific Whisper
End Game: Raise only when everything else needed is raised.
Fire Mastery
Water Mastery
Earth Mastery
Undine Strike
Hailstorm
I dont understand something!. Should I finish leveling up the primary spells in this list to their maximun before getting the secondary spells?0 -
Tawnos - Dreamweaver wrote: »I dont understand something!. Should I finish leveling up the primary spells in this list to their maximun before getting the secondary spells?
Yes you should max them asap since they're your primary damage spells. For secondary spells, you can get them to lvl 1 if you have extra spirit/coin.
For Sutra, it has only 1 level. You get it at lvl 59.
Happy hunting.Rank 8 Wizard: 1% farm b:shutup0 -
atm i have a lv 11 wizard doing 3 maq,1 str,1 vit per lv is that good or should i change it? O.o b:thanks0
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how do i level up my skills like i want to level Pyrogram to level 2 how do i do this?0
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pokerargentino wrote: »atm i have a lv 11 wizard doing 3 maq,1 str,1 vit per lv is that good or should i change it? O.o b:thanks
You might wanna stop adding vit. I did it too at low level, and I regret and restat it later, cause I lagged damage. 1 str 9 magic every 2 levels will do fine.how do i level up my skills like i want to level Pyrogram to level 2 how do i do this?
You need to level up to do that. In your skill tree you can see what level you need to be to level any skill. Also you need to have enough spirit and coins.[SIGPIC][/SIGPIC]0 -
Thanks for the guide0
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thank you cause im just now startin a wiz0
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very nice guide I will enjoy mymage as much as i do my archer :P0
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Okay, read the guide but something SERIOUSLY stumps me...
Why oh why does everyone say to not put anything in Vitality? Surely having a tiny HP total is going to make you the biggest bullseye in the whole of PWI?
Granted there are equips which give HP bonuses, but if you literally put nothing into VIT then how are you supposed to combat opponents with 3000+ HP when you're sitting in triple digits?
Is there some seriously powerful resistance spell we get which renders us nearly untouchable? Is the whole point never to come close enough to get attacked in the first instance? Sounds a bit too 'glass cannon' for my liking.
This really confuses me0
This discussion has been closed.
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