This build was originally going to have Elo matchmaking included, however QA discovered an issue that caused us to need to disable it for now.
Combat and Balance
- General
- Tenacity no longer grants Armor Penetration suppression.
- Slightly reduced the default minimum time on standing up from a prone from 1 second to .6 seconds.
- Great Weapon Fighter
- Restoring Strike: The heal from this power now properly respects Healing Depression.
- Guardian Fighter
- Class Feature Mark: Now features updated FX.
- Crushing Surge: The heal from this power now properly respects Healing Depression.
- Hunter Ranger
- Constricting Arrow: The ongoing debuff is now considered a control effect and will be removed by control immunity or prevented by Guardian Fighter’s block.
- Iron Vanguard
- Crescendo: Now requires a target in order to activate.
- Enduring Warrior: The heal from this power now properly respects Healing Depression.
- Feat Reinforced Surge: Now also increases damage by 1/2/3/4/5%, but additional prone duration is reduced by half.
- Frontline Surge: Cooldown reduced by 1 second, now impacts 5 targets instead of 3, ground splat increased to better represent effect area. Damage reduced by 25%, and knockdown time reduced against players.
- Threatening Rush: Will now require a slight delay before reactivation when canceled early.
- Trickster Rogue
- Vengeance’s Pursuit: Fixed bug causing power to show higher estimated damage in power selection window than hotbar. Actual damage of power has not been adjusted.
Content and Environment
- There are now mannequins in the Trade of Blades to display available armor sets.
- There is now a PvP Domination Victory daily quest available from the Battlemaster in the Trade of Blades.
Items and Economy
- Aurora's Whole Realms Catalogue: The damage dealt by this artifact now correctly respects Tenacity at all ranks.
- Aurora's Whole Realms Catalogue: Fixed bug allowing the thrown potion to benefit from damage buffs.
- Emblem of Seldarine: The heal from this artifact now properly respects Healing Depression.
- There are now multiple vendors present in the Trade of Blades:
- New Rare sets of PvP armor for leveling for Glory are now for sale.
- There is a new Epic PvP set for each class for sale, stats and costs are not final. These will also be split apart into three sets for varying stats at a later date.
Performance and Stability
- Resolved a client crash that would occur when attempting to purchase Impact Shot on a Trickster Rogue.
Known Issues
You cannot currently slot enchantments on the new PvP gear. It is still in development as noted above as well.
Comments
The Devs (including myself) will be playing today at 3pm PST, come join in !
http://nw-forum.perfectworld.com/showthread.php?589881-Neverwinter-Adventure-Hour-PvP-with-the-Devs-1-24-3PM-PST
Glad you asked! I was not clear on the details either, now I have an article and realized it's "Elo" not "ELO" after the creator Arpad Elo.
http://en.wikipedia.org/wiki/Elo_rating_system
I sure hope someone is keeping an eye on the effects all this has on the pve side. Keep up the good work! Look forward to this release.
would also be nice to know if there is any plans to make Come and get it add AOW stacks and count as a cc for trample of fallen as this would not really damage pvp and would be nice for pve gwf they would not need a cw as much
Possibly? I forwarded it on anyway.
Just one question:
Will there be another new T1 Epic set?
EDIT: Nvm, I got a reply from panderus on the preview
Played 3 matches in this patch. Mostly nothing changed from Live to Preview as things are now, from a CW perspective. Perfects, rank 9s and 8s, PvP build with 990 Tenacity GG set (the new CW T2.5 set is incomplete guys... the gloves are from some other set, different bonus etc.), tried even putting as many points in Con as possible, basically took everything to make me tankier. 33K Hp (didn't want to go full round, with lame gear like Sylvan Talisman, bloodied frostpelt etc.). 3 epic artifacts.
Yet the CW is just as lame as ever when faced with a GWF or a perma. OK so TR hits for a lot, good, they are supposed to. Window of opportunity to land a spell: 0.5 secs Common... All this time I'm fully visible prey.
What else to say about GWF? They hit harder than CW with 2800 ArP? What the hell. Tankier than 5 CWs together?
Even DC has a very good chance at killing CW now. Yes, it is that bad. To be honest, I think my 29K HV CW on live with 90% PvE build fares better in PvP than this PvP 33K GG set CW on Preview. At least I have enough regen to kite on Live.
So yeah. Not much else to say. I like the tone of the changes, but my class? It is bitterly disappointing.
I know some of you devs played CWs with 26K HP (that's pretty daring...) and got obliterated way worse than I have to endure. All I can hope is that you find a way to make this class just as viable as the GWF and TR.
It has to be a terrible CW then.
I'm happy that i quit CW:D
Sadly the crit depression buff hurts CW's a lot cuz of eye of the storm.
Also tenecity works great on classes that are either tanky or can avoid most of the encounters like tr's.
CW's will never get to the point where they are able to ''tank'' hits, on live CW are very good cuz they can burn 1 target down in 1 rotation, but since that isnt possible anymore CW's are kinda screwed!
It's really good !!
Some suggestion to extend it:
Can we have it in the appropriate class color ?
Is it possible to have a PvE equivalent somewhere ?
so any 1 mind posting SS of new GF's set apperence ? on manekin or on himself
Well, I will take the post as the hook for a request.
Assuming that the deep gash is an error , there is a certain projection for the class that does not meet the need of the party, or personal projection of the players themselves . If not this error, the gwf remain the worst class in the game . I do not know if the deep gash will be replaced , but it is clear that the controversy has generated a terrible evil , and a skepticism about the future of the class.
What I 've been asking for is an opening of an " official thread " where players of the class discuss possible "replacement " of the deep gash without causing major problems in pvp . We did this in Module 1 , and unfortunately few suggestions avenged . We can do it again , making sure that ideas do not fall into the void.
I must admit I'm a bit tired of all the controversies involving the class in light of this duality pve / pvp . This topic , at worst , would serve as a projection of what we seek and how we seek .
sorry for Bad place. Thank you.
Encounter Matrix | Advanced Foundry Topics
"Second: Total dominators of PvP and just a step below almighty CWs in PvP, or deep gash in deep gash ... please, so stop complaining!"
assuming here that you wanted to mention that we are behind the cw pve (pvp never been in 1 or 2, or 3 steps behind) this is due to the deep gash.
so ... what's the point? why any sign of civilized conversation is harassed?
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yeah like every time before