The Reward Claims Agent (where the Mythic Enchantment exchange is) now has a Celestial Enchantment exchange also.
It works roughly the same way as it did for Mythics, but there are some important differences also.
Here's a summary:
* You get a Celestial in the first place by upgrading a Mythic that you got from the RCA (not an unbound Mythic).
* To keep overall costs under control, it's now cheaper to do the first few ranks of upgrades.
** The total costs to get from a fresh enchantment up to Celestial is about the cost it used to be from a fresh enchantment up to Mythic (actually slightly less).
* You hand in a Celestial to the RCA in the usual way to gain the "account unlock".
* Any of your characters can reclaim the Celestial. HOWEVER, you must hand in a Mythic also in order to get the Celestial (this is unfortunately necessary to keep the numbers in balance). You can pick up that Mythic from the RCA itself, so this shouldn't be a big burden.
** The end result should be the same as for Mythics: any enchantment setup you have on your main (including multiples of certain enchants) can now be obtained for free for each of your alts.
* You can't have more Celestial Account Unlocks (of a given enchantment type) than you have Mythic Account Unlocks (of that type).
* Any enchantment (Mythic or Celestial) that you get from the RCA reclaim will have "(R)" in the name to help you distinguish it more easily from other enchantments. Hopefully this will make it a bit easier to keep track of what's going on as you reclaim, refine, deposit, and then reclaim again.
If you use the Preview server, please try out the system to see if there are any flaws! Beyond, of course, being able to get the enchantments you need for your alts, please also see if there are any exploits. Because the RCA essentially allows you to "dupe" enchantments on your alts, the wiring to prevent actual exploits (where you dupe, refine, switch to an alt, etc., and then somehow wind up with more enchants than you should) is a bit tricky. So any help you all can give to test it out is much appreciated.
My apologies for the fact that the user flow for the Celestial reclaim is so tricky. The structure of the existing store, plus the fact that we really wanted you to be able to upgrade reclaimed Mythics (which you can duplicate using the reclaim store itself!), meant that the overall flow wound up not being as smooth as we'd like. Hopefully, though, being able to get the Celestials onto your alts will make it worth it.
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Comments
1 toon and only 1 toon can be played at a time so no one can complain.
Said toon trades only character bound enchantment this instantly stop's any exploitation.
Coding wise the characters marked as main is your entry level.
Players will fight back saying "i dont main any class" ... It matters not. What matters is the ability to get celestial enchantment without allowing exploitation.
It doesn't sound like I can choose to play one character with unbound celestial enchantments.
It doesn't sound like I can choose to play a few characters and pass unbound celestial enchantments between them.
Will it be the same as mythics in the future?
Your choice means you cant use celestial i must emphasize "your" choice.
Your choice above answers here.
Back to point
Games have rules, these rules we all agree to state the game can introduce new item's. Its t/c dictate how its put into practice.
Rule says add, t/c says must be account wide access.
Mythic enchantment was designed and intentionally account wide to allow players to play multiple characters. This is the sole reason you could claim character bound after you traded. They stayed unbound to allow swapping before mythic level. Being unbound let a few dictate the price essentially controlling who can and can't. Players leave because the costs involved so account wide became the fix that back fired. Character bound celestial stop's a 20m price tag because a you tuber wrongly states its bis.
The point of the post is to show the company listened to us they're trying to sort it and asked help in preventing cheating.
Actually the part.
* You hand in a Celestial to the RCA in the usual way to gain the "account unlock".
Only worked for me with the new Divine Aegis enchantment, for all other enchantments it says.
"For any given enchantment type, you cannot have more Celestial unlocks than you have Mystic unlocks"
Seems this check is not working properly, since i do not have any celestial unlocks on most types and many mystic unlocks.
Look like unlocks that were made before this change, does not count in.
This account has 3 characters, Peter, Paul and Mary. This account has 2 account wide Mythic Garnet.
Each characters claimed their 2 Mythic Garnet.
For ease of understanding, I give a name to each Mythic Garnet.
Peter has Mythic_Garnet_R_Peter1 and Mythic_Garnet_R_Peter2.
Paul has Mythic_Garnet_R_Paul1 and Mythic_Garnet_R_Paul2.
Mary has Mythic_Garnet_R_Mary1 and Mythic_Garnet_R_Mary2.
Peter upgrade Mythic_Garnet_R_Peter1 to become Celestial_Garnet_C_Peter1.
I assume this will be character bound (Hence, Celestial_Garnet_C_Peter1). Is it correct?
I assume I will lose my ability to claim another Mythic_Garnet_R_Peter1 (again) right after the upgrade. Is it correct?
Lets move on. Peter use Celestial_Garnet_C_Peter1 to buy account wide Celestial_Garnet and then claim Celestial_Garnet_R_Peter1.
Peter cannot claim another Celestial_Garnet because the Mythic_Garnet_Peter2 is not yet upgraded.
Paul can use his Mythic_Garnet_R_Paul1 to claim Celestial_Garnet_R_Paul1 and lose the ability to get Mythic_Garnet_R_Paul1.
Mary can use her Mythic_Garnet_R_Mary1 to claim Celestial_Garnet_R_Mary1 and lose the ability to get Mythic_Garnet_R_Mary1.
After Peter does the same thing for upgrading Mythic_Garnet_R_Peter2, .... to get Celestial_Garnet_R_Peter2,
Paul can use his Mythic_Garnet_R_Paul2 to claim Celestial_Garnet_R_Paul2 and lose the ability to get Mythic_Garnet_R_Paul2.
Mary can use her Mythic_Garnet_R_Mary2 to claim Celestial_Garnet_R_Mary2 and lose the ability to get Mythic_Garnet_R_Mary2.
I understand it will be other upgrade variation/path that we want to understand. I just want to clear the above basic concept so that I can know how it supposes to work before I move forward for other situation. Thanks.
Make so when you make a celestial enchant account wide you REDUCE the number of mythic enchants avaible for for claiming.
Then when someone want to claim a celestial enchant CHECK both if has enoght celestial unlocked AND if not have more mythic enchants claimed than the limit
With the combat changes, you shot yourself in the foot, and this bound HAMSTER is your end. All we've been looking for is a good old combat and meta from Mod 14. Enjoy the dead game while it lasts, until it eventually shuts down.
Uninstalled forever.
The clown deleted the feedback and the most realistic feelings of the players.
Human stupidity is unpredictable.
And as you also say, if I can't use celestials in this way and I can use mythics in this way, then they are obviously not the same.
And that is all I was saying...
For most of them, after upgrading to celestial, it was not possible to hand them over again to the reward agent to make them account-wide reclaimable: it says that we don't have enough enchantements to do the task, and it doesn't work. It seems the workaround in that case is to have TWO celestial enchantments (or one celestial and one bound mythic) but it should be not be like that.
However, the process went fine for instance with the Companion enchantment: this already reclaimed mythic 'R" enchantment was upgraded to celestial and I was able to claim the celestial BTC "R" version after going through different steps with the reward agent (basically the upgraded celestial disappears but you can claim a new mythic that allows you to claim again a "R" celestial).
it also works without problem if we work from the beginning with a brand new enchantment not yet bound but that we bind.
I don't know if it makes sense because it is too late here and I have been off to bed for too long , arghhhhh.........
Implementation errors:
* I upgraded one Garnet. After upgrade the selection of Mythicals I have available is missing a lot. What I see is
(I did not check how this looked before I upgraded however)
* I spent one Garnet to make the Celestial, and then another to buy it back after unlocking. That left me with two Mythicals down for one Garnet gained. It will not allow me to buy back the missing Garnet.
Correct me if I am wrong.
My Wizard and Ranger each have a Mythic they received from the RCA (that originated from an unbound enchantment that I promoted to mythic).
Wizard takes her Mythic and promotes it to Celestial and turns in it at the RCA and receives a Celestial back.
Ranger gives up her Mythic (that she received from the RCA). In exchange for that Mythic she receives the shiny new Celestial (that is of course bound).
Correct?
You've made up this <font color="orange">HAMSTER</font>-show of a process with all these hoops we have to jump through, just so you can force everyone to bind their enchants to account.
Why do you hate the players of your game so much?
But having just the unbound ones be upgradable would be really bad. Lots of people have turned in their Mythics for account-unlocked Mythics, and making those people grind up new unbound Mythics would be really punishing. Asking people who have unbound Mythics to turn them in for account unlocks is much, much less painful.
So if we could just do one, it made more sense to do the bound (account unlocked) ones.
You go to claim agent to get the mythic one and then use the mythic one to get the celestial one.
Longer answer:
You do not have a mythic one when you try to claim the celestial one for your main character (because you upgraded the original mythic one to celestial to get celestial unlock). Your main character's original mythic (R) was 'spent'.
Your other character has that mythic one in their possession. Hence, for your main character, you need to claim that Mythic (R) back to exchange for the Celestial (R).
Your newest also does not have the mythic (R) in its possession. Your newest character needs to claim the mythic (R) from the claim agent.