Greetings, adventurers!
This is the thread to leave feedback on the Normal version of the Rise of Tiamat trial. The Trial has been completely rebuilt with brand new mechanics and flow. Do your best to 'forget' what you know about the existing Tiamat, because things have changed. Looking forward to hearing what you all have to say!
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Comments
Feedback: I entered the trial alone in preview and I noticed that the original background music was replaced by the Demogorgon's theme (at least in phase 1). I feel like the original theme was one of the highlights of the trial and I would really like if it was kept.
The same applies to the Master version as well.
Ignore the above, the Tiamat's theme starts once Severin is defeated.
Also if you leave it in current state both versions entry level item level need to be increased by at least 10k!!!
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
That's my guesses, as I didn't run the trial on preview yet, but saw enough to figure out how it works. If normal version of tiamat is to be in random queue, it needs to be a bit more forgiving. Btw. is it even possible to kill bone devil and pit fiend there?
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
This mod also is adding content for everyone from new 20s to those high endgame players looking for a new challenge. Dragon hunts are meant for 18k+, Tiamat normal are for the midgame players, Tiamat Master for high end.