Today we
announced that the new release for PC, Shroud of Souls, will be launching on May 2! Stay tuned for upcoming Developer Blogs!
Also, check out our new project: Dev vlogs! These won't be replacing the traditional Developer Blogs but will be more of a supplement
https://www.youtube.com/watch?v=VDBgxtpD0cMIf you want to check out more info or discuss Shroud of Souls, head over to our
Preview subforum!
Comments
EDIT: Stupid formating on the phone is not working so deleted everything.
Cost, they are keeping mum about thus far.
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edit: :O the stronghold weapons? The way it's phrased makes it sound like artifact weapons are getting a balance pass or something.
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hot-swap spells. As a CW I'd like to be able to move from crowd control
to boss fight without having to frantically bring up screens and hope
I'm not dead before I get done.
(We are required to be at a campfire and not engaged in a fight, right?)
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
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Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
Sorry for the confusion everyone! Blog post has been updated.
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But what is the meaning of the stronghold's weapons? It starts with an excess of weapons and equipment, and with the cost of having stronghold weapons a 2% in attributes seems ridiculous, although in party it is 10%.
Besides that the game begins to need challenges consistent with the variety of equipment you have. A campaign and a dungeon of 3100 Item level is ridiculous, when people have a level item above 4000. It is urgent to carry out a campaign, and dungeons, which are a challenge, otherwise the game is too easy.
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