Edit 3/28: Updating to a .3 build today with the following changes:
- Addressed a crash in the Professions code, causing maps to disconnect players relatively frequently.
- There's now a token in the Preview tab of the Wondrous Bazaar that allows players to bypass the requirements to start the new storyline. A level of River District progress is normally required to open this storyline.
Correction below:I incorrectly stated in the Loadouts description below that Companions would be configurable / swappable. These are not part of the feature as it currently stands, and I apologize for mistakenly including it in the description. There will be a dev blog soon™ explaining Loadouts in additional detail.
Original NW.80.20170322a.2 notes:HighlightsNote: Details for the below features will be released in upcoming blogs!
New StorylineThe illusionist Lukan has stumbled upon something beneath Neverwinter and has broken a ward keeping it sealed away. Join with unlikely allies and help keep the Sword Coast safe!
Dev blog(s) coming soon!Stronghold UpdatesSomebody finally cast a Grease spell on the doors of the keep. The Great Hall is now open! Enjoy a social space with functional seating and decor customizable by any guild rank with the appropriate permissions.
In addition, there's a new challenge available to the guild. Once the challenge has begun, guild members will be tasked to protect three supply cache drop-off points while waves of enemies assault them. Protect the supplies and get plenty of loot and vouchers, with a vote every five waves to risk continuing for greater rewards, or to call it a day and keep the rewards already earned.
On top of that, there are new Stronghold structures available to build. In the same vein as the ones that made an appearance in the last Protector's Jubilee, these structures will stick around for a set period of time, and provide a variety of services while available.
Dev blog(s) coming soon!LoadoutsThe Loadouts feature is now available (for real) on the Preview shard! Set up different sets of Feats, combinations of slotted powers, equipment,
companions, and more for a quick and easy swap to a variety of preferred play styles. Additional Loadouts beyond the default number can be purchased on the Zen Market, and are available for free on NeverwinterPreview.
Dev blog(s) coming soon!Known IssuesPowers & Loadouts
- When purchasing or upgrading powers in the Powers UI, there's now a noticeable delay before the purchase is finalized.
- Powers gained during the tutorial are not automatically slotted into the power tray.
Stronghold Improvements
- The numbers (both cost and benefit) for the new Stronghold temporary structures are placeholder only. A first pass at real values will be in a future build.
More detailed notes to appear in the coming week.
Comments
@terramak not much related but can you had the new armour of Spellplague master to the collections?
I know this is unrelated but could you add more transmute items to the gauntlgyrm traders store like the old profound pvp armor, draconic templar, wolf helmet, bloodied wolf pelt and shadow wolf sword? That would certainly be appreciated if you could add alot of the old transmute items that we can't get anymore. Thank you for reading this post and perhaps replying.
p.s we appreciate the news of actually being able to go inside the stronghold doors. TY.
And what @trentbail21 said, we wish a lot of lost gear.
The store will remain from last visited store and the campain is complete, not 86%.
And nvm my previous comment, the new armour of Spellplague master is already there *-*, just 1 thing, it is set to btc not bta and btc on equip, is this suposed?
Overall, this looks really, really interesting - looking forward to testing this - just hope the worst remaining bugs can be fixed before April 26th/May 2nd, or whenever this is scheduled to go live.
First, there is some serious stability issue.....game crashes every few minutes for me.
Second, there is supposed to be a new storyline, right? Where does it start - Knox has nothing for me...or do I need to complete M11 campaign first ? Possibly related to this, I see that Lord Neverember no longer gives me an option to replay the Cloaked Scendancy quests, but Knox offers to start the Cloaked Ascendancy campaign - there is something off.
Third...one small mastercraft-related bug: Someone did a bit too much copy/paste - the emeral and crimson ones are called vermilion too.
Can we please get some dedicated feedback threads for Mastercraft, Stronghold and Loadout issues, in addition to the one we already have for IL changes?
I have finished the storyline. I got it from Knox (although maybe someone in RD started it). I have completed RD campaign all the way up to unlocking SP and few boons.
Signature [WIP] - tyvm John
- Remembers i'm playing GWF -
Whatever.
Serious stability issues
It is next-to-impossible to really test things on Preview when my client crashes every few minutes. The crashes do not seem related to what I am doing - in fact, in many cases they happen just if I stand still and do not touch the keyboard or my mouse.1: i have to keep improve both builds seperately. more refine more ad more everything for bop stuff OR i have to throw my bop gear( companions-mounts and and and..................) into garbage to abandon one of the characters.
2:someone who sticked to one character of the class will not have that issue with the loadouts.
There are certain classes which will benefit very much from quick paragon/feat changes in dungeons while others nothing.
Like SWs will use soulbinder for boss and hellbringer for aoe and HRs will be used for trappers for boss and combat for aoe.
While CWs and GWFs gets basically nothing. The easy spell loadout change will be ergonomical but thats all. TR? idk. probably nothing too.
Not to mention the pvp but it would require a standalone topic.
Unable to find required game data files. If this problem persists, reinstalling the application may fix the situation.
But maybe if what adinosii said is true perhaps it's also happening in-game. I only received it when I tabbed out though, on several occasions.
Changes made to Companions and Mounts are global and are not properly "saved" or "loaded" loaded with the new system. In other words, any changes you make to companions or mounts persist if you switch loadouts.
@terramak might want to take a look at these since their impact is pretty significant :P
I wait for this a long time...now i can play DO and AC together!!!
Thnx cryptic for one more time!
Taylor DC/DO & AC Buff/Debuff - Guild Gutbusters Brigade - PVE
May the Torm of Understanding guide us!
but if we own an old SH weapon set, can we have a quest or trial or challenge of sorts to upgrade the SH Set into a Titansteel weapon Set?
And can it be open to people with the requisite SH requirements for a Titansteel Set? Not all of us made Masterwork gear, some of us bought it off the AH...