Call me Andy (or Strum, or Spider-Man)! Follow Neverwinter on Twitter: NeverwinterGame Like Neverwinter on Facebook: Neverwinter Follow me on Twitter: StrumSlinger
I like maze running, so I'm looking forward to that. I'm a bit disappointed that a maze in the Abyss appears so humdrum. I was hoping for something a bit more exotic.
I also suggest the following: generate the maze with a number of simple random encounter that can be shuffled during the weekly maintenance. This will keep the maze "new" forever. What I mean is: a number of rooms where the encounters change week by week.
I have just one more thing to say. I understand that you really, really thought about how to make the player ask him/herself "where I am " and "how do I get out"... Unfortunately this is not going to happen in the vast majority of cases. Most players have 2 questions at the top of the list when entering a dungeon: 1) How long does it take? 2) what's the reward?
This could be a new dungeon ... or at least it would be a nice idea for a dungeon
There are more than BIS players in this game RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ???? FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)
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Now by "Map" do you mean as in new 'zone', or area we can run around in? If so that's flipping awesome!
If not...
My sense of direction is already crying in a corner based on this post.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
Nice idea.
I also suggest the following: generate the maze with a number of simple random encounter that can be shuffled during the weekly maintenance. This will keep the maze "new" forever. What I mean is: a number of rooms where the encounters change week by week.
I have just one more thing to say.
I understand that you really, really thought about how to make the player ask him/herself "where I am " and "how do I get out"... Unfortunately this is not going to happen in the vast majority of cases. Most players have 2 questions at the top of the list when entering a dungeon: 1) How long does it take? 2) what's the reward?
All that said, really a nice work!.
Lethinath - DC
Fayn Fiddler - HR
Jean Fiddler - OP
Quinn Fiddler - TR
Tre'Davious Flynn - SW
Bogus Skullslicker - GF
Vanhankaupunginselk - CW
Alea - GWF
Noble Misfits
RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)