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Strongholds Preview Patch Notes NW.50.20150722a.4

panderuspanderus Member, NW_CrypticDev, Cryptic Developer Posts: 1,007 Cryptic Developer

Classes and Balance
  • Oathbound Paladin: Divine Touch is no longer considered a personal shield, this was unintentional. Known Issue: When the amount of damage resisted by Paladin's Divine Touch exceeds the amount of incoming damage, the Paladin may be healed for 1 health instead of taking 0 damage.
  • Strongholds: Injury Resistance of Temple Rank 3 boon to Revive Sickness. This boon reduces the amount of time that Revive Sickness lasts by 30 seconds per rank of Temple above 2. Rank 3 Temples 4:30 all the way to Rank 10 Temples 1:00.

Content and Environment
  • Added a Maiden statue to the Maiden Lane.
  • Challenge quest enemies will now properly leash after a reasonable distance and will no longer follow you compulsively all the way back to the Stronghold.
  • Challenge: Stormcaller Balhom quest will now reward heroic shards of power.
  • Improved the names, descriptions, and benefits of structures, plots, and footprints to make structures more consistently worded
  • Plots within Plots This racial quest can now be completed again.
  • Removed all Relics/Research/Supply rewards. Anything that previously gave these rewards now gives out Influence and at a higher rate."
  • Resolved an issue with not being able to collect rewards from races. Please notify us if this issue persists in some cases.
  • Stronghold audio now changes depending on progress.
  • Stronghold daily quests are no longer shareable to other players and can be picked up again if they are dropped.
  • Stronghold enemy patrols are a little more forgiving and no longer check up on other enemy camps as directly.
  • Temple of the Spider: Lord Jevahn Jhavlar is no longer inclined to take a dip in the water. He now accepts the fact that his swim skill is 0.

Enemies
  • Blue dragon's Thunderspike attack now only hits players who are in combat.
  • Dragon breath FX now better align with the areas they actually hit.
  • Hill Giants are now more slobby, greasy and fat.

Items and Economy
  • Enchantments: Negation: Resolved an issue wherein Transcendent and Pure Negation enchantment did not increase recovery or incoming healing as indicated.
  • Greatly reduced the chances of level 69 items dropping for a level 70 player.
  • Mounts can now be used at level 4 after completing the Sleeping Dragon Bridge tutorial.
  • Preview Debugging:There is a new debug NPC located directly next to the guild coffer on guild stronghold maps. By speaking to her you will be able to purchase vouchers, guild marks, and other stronghold related rewards that should assist in the testing of strongholds content. Neither this NPC or the items she sells will be available on LIVE. This NPC is only to assist in testing.

User Interface
  • Companion Idle slots can now be purchased up to 200.
  • Dungeon quests listed in the Journal will no longer display the rewards for completing the dungeon.
  • Gateway now has better messaging for Leadership being disabled.
  • Golden Path for quests is now more reliable, especially in cases where there is nearby horizontal environment changes such as ledges, overhangs and cliffs.
  • Queues: There is now better messaging when the queue is looking for additional players.
  • Removed requirement for gathering your party when moving to a Guild Stronghold map.
  • Vote Kick: This can now be effectively used in normal dungeons with only 3 players.
Vote Kick: Vote Kicks are not allowed when items of Rare quality or greater are on the ground.
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