charkanramonMember, NW M9 PlaytestPosts: 51Arc User
Panderus, please confirm the following CW feats have been fixed:
- Fanning the Flame does not activate the bonus of Elemental Reinforcement.
- Icy Rays / Ray of enfeeblement are not affected by Spell Twisting when placed in the Spell Mastery (TAB).
While you're at it.....can ya remove the structures construction time. With launch date coming soon....we can test most of everything faster if you remove this......just for the Preview.
Strongholds: Injury Resistance of Temple Rank 3 boon to Revive Sickness. This boon reduces the amount of time that Revive Sickness lasts by 30 seconds per rank of Temple above 2. Rank 3 Temples 4:30 all the way to Rank 10 Temples 1:00.
Didn't the sickness use to revive after 3 minutes? So 4:30 is longer than before.
While you're at it.....can ya remove the structures construction time. With launch date coming soon....we can test most of everything faster if you remove this......just for the Preview.
Exactly what I was thinking. Time for "testing" is running out so getting all the mats we need to build this stuff in a more timely fashion is a must. Please reduce all requirements to needing only 1 of everything, with like 30s construction time.
- Major Peachy Bottom * Gutbuster's Brigade -
"Last request - microtransactions for alllll old skins for zen/weapon appearance changes, 500 zen to make ur wep glow the color/enchant you want it... You will make more off that one item than any other zen item ever made." freshour
"beckylunatic" Gateway AH should have column headers to sort by buyout, bid, end time, quantity, etc. These disappeared iirc with the module launch. It's obnoxious.
Currently I plan to have a small update to the Preview server tomorrow afternoon to address stronghold coffer sizes and add shards of power to the testing store.
Currently I plan to have a small update to the Preview server tomorrow afternoon to address stronghold coffer sizes and add shards of power to the testing store.
panderus, the amount of recovery that we get from negation its broken !
you should take a look at it, it gives too much
Thanks for reporting this, it will be fixed for launch.
also if you are there make a uptime of 20s on broonzewood at transcendet level , and put a 0.5s internel cooldown on the thorned roots from the HRs, it multi proccs on targets that are cc immune or have elven battle.
I agree a 20 sec uptime would be very appealing. Even just a 15 sec uptime would make this enchant go from <font color="orange">HAMSTER</font> (where it is now) to a much more meaningful enchant.
People dont like it because of the downtime of the enchant.
Preview Debugging:There is a new debug NPC located directly next to the guild coffer on guild stronghold maps. By speaking to her you will be able to purchase vouchers, guild marks, and other stronghold related rewards that should assist in the testing of strongholds content. Neither this NPC or the items she sells will be available on LIVE. This NPC is only to assist in testing.
I love this. I would love even more if you could toss in free Diamonds (RP item), Lockbox keys, a box full of PvP and PvE gear, a GMOP, and a box with one of each enchantment (all the specialty ones too, like tenebrous, dragon hoard, tranquil, etc). I wouldn't mind more of those Testing Bags with 120 slots either
Currently I plan to have a small update to the Preview server tomorrow afternoon to address stronghold coffer sizes and add shards of power to the testing store.
Hmm where's the update? it's Wednesday here, 6 days to launch and we've lost 5 days of testing. This mod was looking better a week ago, now i'm a bit worried...
404 Italians Not Found Guild Leader
Matt Shieldheart 3.5k GF Conq PVE _ Matt Shieldheart 0 3.5k GF Tactician PVE _ Matt Shieldheart II 4.1k Buffer DC _ Matt Shieldheart III 4.3k Thauma CW _ Matt Shieldheart IV 3.5k Exe TR _ Matt Shieldheart V 3.9k Destroyer GWF _ Matt Shieldheart VI 3.1k Trapper HR _ Matt Shieldheart VII 3.1k Fury SW _ Matt ShieldheartVIII 3.6k OP Justice _ Matt Shieldheart -8 3.1k Healadin _ Matt Shieldheart -9 3.1k Mof Rene CW
There will be an update today to address guild coffer sizes being to small to upgrade buildings. There may also be an additional surprise as well!
Quick note, when contributing to the coffer if the amount added would give you more than 30k guild marks the transaction will fail without an error. Spend some guild marks and try again.
Quick note, when contributing to the coffer if the amount added would give you more than 30k guild marks the transaction will fail without an error. Spend some guild marks and try again.
rickcase276Member, NW M9 PlaytestPosts: 1,404Arc User
edited August 2015
Was the surprise the increase again in the amount of items needed to upgrade everything? Again the marketplace needs 27,000 AD coffers to make it to rank 1.
Comments
- Fanning the Flame does not activate the bonus of Elemental Reinforcement.
- Icy Rays / Ray of enfeeblement are not affected by Spell Twisting when placed in the Spell Mastery (TAB).
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Exactly what I was thinking. Time for "testing" is running out so getting all the mats we need to build this stuff in a more timely fashion is a must. Please reduce all requirements to needing only 1 of everything, with like 30s construction time.
"Last request - microtransactions for alllll old skins for zen/weapon appearance changes, 500 zen to make ur wep glow the color/enchant you want it... You will make more off that one item than any other zen item ever made." freshour
"beckylunatic" Gateway AH should have column headers to sort by buyout, bid, end time, quantity, etc. These disappeared iirc with the module launch. It's obnoxious.
Thanks for reporting this, it will be fixed for launch.
Cool, thank you!
"...I grab my wiener and charge!" - ironzerg79
I agree a 20 sec uptime would be very appealing. Even just a 15 sec uptime would make this enchant go from <font color="orange">HAMSTER</font> (where it is now) to a much more meaningful enchant.
People dont like it because of the downtime of the enchant.
I love this. I would love even more if you could toss in free Diamonds (RP item), Lockbox keys, a box full of PvP and PvE gear, a GMOP, and a box with one of each enchantment (all the specialty ones too, like tenebrous, dragon hoard, tranquil, etc). I wouldn't mind more of those Testing Bags with 120 slots either
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Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
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Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
[*] Mounts can now be used at level 4 after completing the Sleeping Dragon Bridge tutorial.
Totally read that as the Rank 4 mounts could be used at level 4. I was preparing for the flame fest.
It's one of the details they plan on fixing today (hopefully).
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Hmm where's the update? it's Wednesday here, 6 days to launch and we've lost 5 days of testing. This mod was looking better a week ago, now i'm a bit worried...
Matt Shieldheart 3.5k GF Conq PVE _ Matt Shieldheart 0 3.5k GF Tactician PVE _ Matt Shieldheart II 4.1k Buffer DC _ Matt Shieldheart III 4.3k Thauma CW _ Matt Shieldheart IV 3.5k Exe TR _ Matt Shieldheart V 3.9k Destroyer GWF _ Matt Shieldheart VI 3.1k Trapper HR _ Matt Shieldheart VII 3.1k Fury SW _ Matt ShieldheartVIII 3.6k OP Justice _ Matt Shieldheart -8 3.1k Healadin _ Matt Shieldheart -9 3.1k Mof Rene CW
Quick note, when contributing to the coffer if the amount added would give you more than 30k guild marks the transaction will fail without an error. Spend some guild marks and try again.
Will do, boss!!!
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