I'd like to add a bit on Private Wildfred, since I think it's been a terrible decision to wipe him from the tutorial. I've been a games writer for fourteen years and will try to feedback as objective… (View Post)
It's also a hint how badly the metrics currently used to collect numbers about completion work. Of course it's complex to piece better ones together, it's a complex matter after all. But to rely on t… (View Post)
I'm just rambling here and don't actually know what went wrong or how things are at Cryptic, but here's a recurring tale from my time in game development: "Boss, we can't release the patch yet, … (View Post)
Problem is that this goes beyond a principle of game design: Players need to find all necessary information ingame. And a problem I see more and more often in RPGs is that one needs to be a maths cra… (View Post)
Please read again yourself, the whole discussion, from start: This was never the point. You assumed that the group did not communicate (wrong), you implied that all five did not understand basic game… (View Post)