actually no.... You trade in your purple for purple so on so forth. If your artifact is like at 45 instead of the base 35 then you'll lose that true. But as long as it's within that rare, epic,legendary bracket you're fine.
I swear every time I see people saying "why should I believe you" I think of them having aluminum foil on their heads saying they are shielding themselves from aliens. Lets face it, there have been many problems with mod6. Everyone from the players to the devs know it. And the devs acknowledge it. To those that have left,…
The whole point is to not put gamer breakers behind a lockbox pay wall. If you're going to put a mount behind that, keep it like they have been before they started adding stats to them. If they are going to add stats to them then add stats to ALL of them. Keep it fair.
1. Stop game producing game breakers in the game. I.E. the new mounts. Pretty much enough said there. 2. If you are going to introduce these game breakers, don't hide it behind luck based cash grabs. It separates players 3. Lag has got to be fixed. Can't really say go back and recode the game. There's no reason why this…
Ah ok. Makes sense lol. Yeah it's pretty bad now. I just can't wait to see how people are going to act once all of this gets going. I'm not going to lie, this mod does actually give a reason to be in a guild. And it also does something that I haven't really seen other MMORPGs do: If a player gets kicked from a guild, they…
Ah so there's an iteration for each time to go to purchase it ? I.E. If you're stronghold is at level 1, you go turn in your gear and get the that set in the level 1 bracket. So on so forth?
I hate to say it but it seems like The Orb of Elemental Fire and it's Off Hand seem a lot better. The slight stat increases just don't seem worth it. Seems like you're getting half a % and some change for these new arti-gears.
Really I'm just tossing out ideas off the top of my head. I mean I understand they need to make money but this? It basically is the exact problem with free to play games. See video below: Extra Credits - Free to Play is Currently Broken https://www.youtube.com/watch?v=FwI0u9L4R8U But they way this is different is that they…
I guess my question was more rhetorical. But with these mounts confirmed a phrase I've been saying for a while: "pay for lucky, and maybe win" You're going to have more people feeling elitist about randomly getting a lucky lockbox drop. Awesome. Why not make these mounts where if you're guild completes a curtain task or…
And this is one instance where it's great to be a jack of all trades and not just an ace of 1. I was talking to another person yesterday who's Thaum/Oppressor like myself who presented more or less the same argument here. Our builds don't have any party centered buffs or debuffs. We pretty much are mainly DPS with some CC…
So the way it seems, strongholds is going to be for some BiS players who have marks, Merc for hire. If they have the marks to contribute, then they can be let into a big guild and take advantage of said guild?
Competition is fun, then again that's what PVP is for lol. But on a serious note. If there are two tanks in a party, would the competition for most damage taken be a measure of success since they are both keeping mobs off the party? Same with two healers and healing out even though they a both keeping the party alive and…
What do you expect coming to a forum where 90% of the time other people from other class forums come here to bash you because of how your class is? Like I said. I have no problem with people wanting to play CW as a CC class that's fine. But pushing that belief on everyone isn't right. I like playing Thaum/Oppressor with…
And sorry for the double post, but you saying just read chem's guide and not articulating what he said in your own words kinda gives off the impression even more of you being a troll than actually playing the class. Just another person who doesn'tlike CW's.
So after re-reading both of Chem's Guides (skimmed them) you and him are making no complete sense. In his MOF guide (someone correct me if I'm wrong) he even advises MOF users to go for damage over CC. I dunno where you've been on the forums but I've seen both in and out of game that people like the versatile-ness of a…
This I gotta disagree with. For all classes there should be some versatility. You should have the option to be either a controller or dps, Dps or tank, etc. Just saying keep support as support and dps as dps is crazy. And it destroys game play for people. Like I said before and many others. If you limit our dps give us CC…