Great point, I will probably still stack recovery, as I'm already stacking power also. If the threat issues are really fixed, as long I'm not standing in reds, I'll be okay.
With the current bug on 4p miracle healer, it's better to go 2p+2p, unless you're really hurting on survivability. As far as stone, since you're already at 10k gs, ioun stone would give you the most benefit and you should work on it first. You never know you might get lucky on drops/DD chest. And to get your 4p t2 set you…
You can however, have 100% uptime on one, going full on recovery and completely ignoring everything else is just bad. I've been meaning to ask, on a typical 15 sec AS cd build, can they maintain 100% uptime just on HG? I'm curious, since you're the goal of this test is to see if you can get 100% on both DA/HG.
How much % crit with buffs are people having with this build? 50%? Without enchanting any crit or putting points into str, I have 35% crit with rogue buffs.
My group farm castle never daily probably over 20+ dracolich kills so far, our comp is: 2 DC, 2 CW, 1 TR everyone is 11k-12k gs Average clear time: 1 hr Fastest clear time: 53 minutes Average Dracolich kill time: 7 minutes I have to agree with the above post, 2 CN is not necessary, but it's nice, and it's a safer comp. You…
Personally, I'd like to have divine armor in the group whenever I am running with another cleric for castle never runs, and it is because the fact that I am currently running full recovery build, and have almost 100% uptime on hallowed ground (+43% AP gain with buffs), and having 2 clerics doing hallowed ground is…
Yes, T2 miracle healer set drop from T2 last bosses or dungeon delve chest only. in the past few days, I killed dracolich 8 times, 4 of which was dungeon delve, no sighting of the "Reinforced" version of gloves drop for any of the players I ran with. Dracolich itself only drops weapons/offhands. Also, Castle Never dungeon…
Speaking of castle never, the last boss drops another set piece Symbol+Icon with +450 power bonus. Ancient Royal Priest's Icon +165 Power +133 Crit +165 Recovery [Offense Slot] Part of 2 set -Ancient Royal Priest's Symbol -Ancient Royal Priest's Icon Set 2: Equip +450 Power
I saw someone was looking to sell a new T2 set that I've never seen. It's probably the T2 PVP set. boat load of defense with regen I asked the guy where he gets it and he wont tell me. High General's Greaves +126 Power +279 Recovery +576 Defense +126 Regeneration 2p: +450 Armor Penetration 4p: When you land critical…
I've never have use for divine armor myself, until castle never. In castle never when people are spiking hard, divine armor is really nice for emergency. Use it like WoW's raid cooldown, if anyone get the reference.
If you are running with 2 cleric, sooth is pretty useless. You wil get aggro one way or another, might as well put the passive into something else like healer's lore.
not every single mob is gonna stick to you there's bound to be 1-2 loose. Also, use healing word for kiting and toss it on people. Use your pip to lay down astral shield for the dps.