test content
What is the Arc Client?
Install Arc

Comments

  • Destroyer GWF getting damage buff. Deep gash change aimed at crappy sent builds. Even still, if TR did a few % more damage no one would take a TR over a GWF, because 90% of dungeon is not the boss. So shave a few minutes off a boss fight (maybe), or save much more time clearing to the boss?
  • Which is why worst pvp in any game - ever. 2 maps. Boring no one does any damage. Run around try not to die. *yawn*. Devs want it to be "game challenged" friendly where it takes 40 hits to kill someone. Oh wow you did damage to someone? Awful, here have some tenacity while we reduce their damage......... I have yet to see…
  • Expect to be below AOE DPS classes always on overall damage. You should beat them on bosses. By bosses I don't mean silly little "elite mobs", but real ones like in MC/VT/etc. This wasn't the case during Beta (where TRs would regularly top DPS charts), but TRs were nerfed into the ground due to PVP QQ. If you got into…
  • I know old school PVP is over cause of whiny casuals. Don't have the reflexes, PC, ability to strike first. QQ. Slow down PVP for them.
  • And that's exactly what a TR is supposed to do. CW is a control class not a damage class. It SHOULD do less damage than a TR. A TR should be able to one shot you if it gets the drop on you. The fact that they slowed down, dumbed down PVP (all 2 maps of it) is ridiculous. The slowest most boring pvp since people have been…
  • It can be deflected, and is quite regularly. I assume if I use it on a combat HR It'll be deflected more often than not. Above 50% it is not a one shot then even crit. So striker class doing more damage than defender or controller? Quick nerf. OP. SE has been nerfed already, it used to do enough damage to even be useful in…
  • 40k isn't crazy when it was consistently hitting 200k+ on bosses during open beta with no debuffs and 9k GS. Oh that's right, balance off 2 maps the entire class. March 30th come faster. I can only imagine that the true whales in this game play only PVP, since Cryptic consistently only balances off that small minute part…
  • How is TR going to be "god"? SE hits for less than lashing. Oh wait, you're talking about the 2 maps of PVP? ahhh yes. The reason the TR is totally irrelevant in PVE and pretty much all of the content. What's really, really laughable is no CW balance. Control class with striker damage? Makes sense.
  • I actually used it running dailies in PVE sometimes and had fun with it. Because of dev laziness even PVE damage was nerfed. roflmao this game. I agree they should have removed impact shot and given TRs constricting daggers. That constantly interrupt you....
  • Undo TR nerfs in PVE to make it viable again. That is all.
  • Maybe it's because of PVP QQ and shocking execution doesn't do HAMSTER,HAMSTER damage on bosses anymore. Lashing blade now does more damage funny as it is. Or because of PVP QQ lurkers doesn't do 60% more damage Or because of PVP QQ Cloud of Steel was nerfed And on and on. L2P issue. GF can block shocking execution or…
  • I thought the entire thought process was to remove TR from game? Personally, I think CWs should have their control nerfed in PVP. Avoiding some of tenacity is OP. Make striker class damage ignore part of tenacity across the spectrum.
  • It's already been fixed, it used to be available at lvl 49 and stacked.
  • "Combat rogue" is the original rogue. The striker rogue that does damage. That is until Cryptic decided that a burst striker class should not do burst damage. Because you know, tank fighter class topping damage made sense too?
  • Why are you not using wicked reminder? Any TR in PVE should always be using wicked reminder on boss. It's really the only thing you bring to the party and even that isn't all that much. The difference between being slightly useful or an anchor. TR will never top overall DPS in dungeons given similar gear/experience group.…
  • CW got a LARGE buff. Icy terrain instant now, their control ignoring what 65% of tenacity?
  • In other news, nobody cares and TRs should not be balanced based on a gimped PVP spec that soon will be obsolete anyways. Soon they WILL be losing stealth as well. I can't wait to hear the sweet QQ of all the perma babies without their crutch builds.
  • The nerfing of TRs due to PVP has to stop. Cryptic is just getting lazy with their balancing. Even worse are the TRs that play in 2% of game content (PVP) and constantly state "TR good place, ok, can stack 35k HPs, 3k defense and perma.... strong class" It's been going on since beta and TR is in the far worst place of any…
  • TR needs more nerf, does way too much damage in PVE and can stealth in PVP. Not fair. Someone please give GWF stealth. Can call it unstoppable stealth. One time a TR killed a GWF. True story.
  • In PVE they are by far the most gimped class. Not everyone that mains a TR is fixated on the smallest part of the game.
  • So, you're saying having a control class control instead of control AND DPS would hurt the game? HR can pick up the AOE DPS or GWF. CW should control, having more than you need to control mobs should slow the party down with lower DPS. How pretty much any game with DPS, Control, Heal, Tank works. By your logic to even…
  • Honestly I don't even care about the PVP nerfs, it's what 1% of the game? What is utterly ridiculous is that the impact shot nerf is in PVE as well. Furthermore, the devs need to undo the PVP based TR nerfs from earlier in the game (lurkers, shocking, cloud of steel, etc.). The class simply isn't competitive on any level…
  • Or just take some control classes/AOE DPS and pull everything and get done with the dungeon 4x faster. GF has a place - helping weak, inexperienced groups. Even totally decked out for damage it still slows down an experienced group and in this game there is no need to tank - anything. New GF class title "The anchor". Every…
  • I find it funny people are complaining about the most nerfed class in game still. Nerfed into oblivion in PVE because of PVP whiners that got killed once by a stealthed TR. And FYI shocking execution had a HUGE nerf to it months ago.
  • At best, and don't forget shocking execution which had it's niche on boss fights. TR was nerfed, as others have said, early in the game due to massive Q.Q about stealth cloud of steel killing. OMG, single target class doing single target damage- must destroy class! Now we're left with invincible mode GWFs in PVE/PVP doing…
  • Except, it's not a DPS class any more than a GF or DC. And honestly it should have similar damage output to those two classes. It's a control wizard - hence control. Warlock will be striker magic user.
  • . At one point in time in this game the TR was the king of damage in dungeons, but alas the PVP criers got the class nerfed into oblivion in PVE. With yet more nerfs to come in the future (based entirely off PVP.....). Yeah sure, the balance was needed for PVP, but afterwards you would rarely, if ever, find a group wanting…
  • Wow, cut right into GG, DD if you're still doing it on a Friday night. All for a skirmish event..... Planning fail.
  • No they're just trying to get people to stop playing TRs entirely. Constant nerfs since the beginning of the game, damaging the class in not only PVP, but even worse in PVE. Then you look at a weak PVE class that gets an insanely huge buff, and now it's crazy unbalanced in PVP (with a daily level power on tab...), but they…
  • Should be all about how you play and spec your character. Of course that would lose PWE a lot of money, so doubt that would happen.