If they made them a little more like Star Trek Online where you get a small amount of AD with every completed task then they would be worth wile. As it is they present just something to do while waiting.
In all the games i played, neverwinter seems to have the hardest end dungeon bosses. I don't recall any game where finishing instnace was so hard and so little rewarding. Even if you beet the boss you still need luck to get the item, and even if you do get it it doesnt help that much on next run. And there is so many ppl…
I also live in a real world with lots of other ppl and i dont interact with them unless i want/need to. Why should I be forced to interact with someone in MMO just because it is a MMO.
It never seizes to amaze me how there can be so much hate and bashing at something that is free and not to mention it is a game, it should be fun. I'm guessing everyone forgot about single player games when you needed to load some old save file. Just bunch of spoiled brats rambling about.
Taking other games as references, user made contet often surpasses the developed content, missions/quests are often shorter, funnier, and they represent the game by someone who really loves it and is doing it for the fun.