You are not clearing an equally geared and skilled TR as a GF if he is running P.Bile and Smoke Bomb, if he has half a clue you will die in a cloud of smoke while you are dazed pretending to walk in slow motion most of the time. With the Nerf to T.Neg other builds can be cleared but it is never an easy fight assuming equal…
This is entirely untrue, it is a danger to everyone minus perhaps unkillable DCs and OPs. The classes that can dodge it is certainly easier on, but any TR that can count can simply time his SE for when dodging is not an option. GF and OP also have no dodge, they both have block but block is runs out and while it is active…
From the perspective of GF, HR control is extremely broken. At the same gear level around 3k-3.5k if you are a GF and the HR knows what their doing it is nothing but pure miracle if you are allowed any chance at all to fight back.
Kweassa - very well said! I can say you are dead on with this last post, it never ceases to amaze and disgust me how some players will fervently defend broken class skills/mechanics.
Then your build is wrong or your playing it wrong, Dom one of the top pvp GFs will tell you flat a well played and geared OP is 100% unkillable by a GF. My main is a GF I am on the Same lvl as Dom, Azrael and Druss the Legend I have met more than a few OP that I could not kill even if they didn't fight back and that was…
Please stick to Faerûn races That said if were including creatures that are classically monsters then i would choose - either Skeletal - aka skeletal warrior/wizards or Half Demons
The xp needed to rank at 70 is nothing compared to what it takes to lvl from 60-70 now, not even in the same ballpark. From 64-65 = 5,700,000 That is 570 quests at 10k each for 1 lvl and most quests are 5k. Looks like im done lvling any alts, the grind to far to brutal now.
Do not know if it was mentioned before but you really need to add pagination at the bottom of the threads, it is terrible UI/UX to require the reader to scroll back to the top of the page to then be able to move to the next page.
After class balance what I want to see more than anything for Underdark, Is explorable dungeons NOT linear progressing dungeons. Go grab the Under Mountain boxed set and have a look at that dungeon map. Give me that map with random and triggered encounters and I will be pretty happy. Almost all dungeons should follow that…
Yeah gwf is definitely not the only gear dependent class, GF is just a dependent. That said TR is not as dependent as those two, only class that might be would be SW, they are pretty weak till they get close to BiS then turn into monsters. Huge Shift for them, rather a large shift for GWF and GF once they hit that point as…
I almost completely agree with this, I am am advocate of completely removing piercing dmg from all classes it never should have been included in pvp. I also think TR survivability is a major problem but ITC is not the only culprit half of the problem is also dodge immunity, with how fast TRs can regen stm they can stay…
SE is not fair for any class, my main is a 3.4k GF, I have been hit by SE multiple times for over 90k, that might as well be instant death because you will never recover. Any CC and you have not chance to use any defense. Piercing dmg is a major problem in pvp right now, it needs to be removed from pvp period. When a TR…
Have to disagree with this, at least with the DCOP team I get the illusion of being able to fight back rather than someone forcefully unplugging my mouse and keyboard.
Oh one more thing, the perma CC I have been suffering every single day is through the 50% CC protection from a Slyph, so either its active is bugged and affording no protection or is take a ridiculous amount of protect to have any hope of a fair fight against these broken mechanics.
Someone asked how strong the slow on bilethorn is, on me a GF as I mentioned earlier if your hit with it in a cloud you can not move it might as well be a root and you are dazed so no abilities at all, 95% immobile might as well be 100% and 100% defenseless if your a class without dodge you will die every single time.…
And yes I have played gladiatorial arena, I was in Top guilds on Both Black Dragon flight PVE server and Mugthol the top PVP server. Granted I have not played wow in like 6-8 years, but did a LOT of arena before quitting WOW. If things have changed in that time I wouldn't know, but during my stent CC could be chained it…
Your right I am not a newb, I am guild mate to Azrael and easily a top 10 GF only the fact that I am not BiS keeps me from being a contender from top GF overall. Now then let me clue you in on how shield block works with GF, there is a Delay it is not instant add to that any latency issues and it is nothing but pure luck…
Lvl70 Blue gear is pretty easy to get granted you may have to buy some off the AH but a few dailies will get you enough AD to get the blue gear yah need to complete T1s. Now EPICS are another beast entirely, they are built entirely wrong, how PW thought that trash mobs that can 1shot tanks is ok is impossible to fathom.…
Honeslty havent noticed a difference with the previously mentioned classes, and figured I wouldnt as it is abilities and synergy between them or just being flat out to strong that is the core problem.
I also think WOW handled CC very well, diminishing returns which overlapped with other CC, so two separate classes could not keep someone locked down indefinitely.
That would be a great solution I think, I would certainly like to try for a while to know if it was enough. The problem though is if your dead because it was CC from 100%-Dead you get no chance at immunity. Current daze durations are far to long.
If you are near my gear level "3.3k-3.4k depending on enchants" its highly unlikely you can beat me 1v1, if you can you can thank TRs broken mechanics, the synergy between Neg and dodge is OP not to mention ITC. Dodge alone is broken with near perma invulnerability while out of stealth. Do not make assumptions about…
Dodge? tell yah what you tell me where my GF dodge button is and I will jump right on that. What ever the slow effect is it is impossible to get out of the cloud, if you are a GF and it pops on you while you do not have your shield up you will die long before you get halfway out of the cloud.
Yeah unless the GF is running Tactician build then he has 1 second of prone which doesn't normally last even 1 second. So tell me how 1 second or even 3 at best for a Tact equates to the 6-10 seconds of complete loss of control? It is laughable that you even try to compare them.