Don't worry, this guy is one of the standard GWF's that has no clue how to gear/spec properly...........he whines in every HR/CW thread cuz dodging red stuff is huuuuurd for him.
Fine let me re-phrase my deleted message. You have no clue about what proper balance is, judging from your analysis of the CW class my guess is that you are a GWF that decided to make his own build and stat allocation choices..........you die regularly from being unable to dodge red stuff and complain about ranged dps…
Idk if you're deriving your opinions from pug run or have just never seen any decent players, I can't honestly tell. Please realize that the vast majority of people playing this game are drool buckets, they have no idea how to spec/gear/or even play properly since most content doesn't demand anything more than licking…
Why? because you don't want to be btched at for under-performing? The only people who don't want a meter are people that know they either aren't very good or geared enough for the content. Adding a meter isn't going to change how the game is played, however it will help weed out the drool buckets that can't keep up.
It's not a moot point, it pains my brain every time I read one of your arguments, where do you get your logic from. GWF's have superior dps and superior survivability in exchange for less control, why isn't that fact registering with you? TR's have both control and survivability while having the highest single-target by a…
For that to happen there needs to be more GWF's and TR's that have a clue how to spec for PvE...........I don't want an Iron Sent GWF in my VT run. sry go play PvP. A destroyer on the other hand....... I also have no interest in a perm-stealth TR that tickles bosses, Idc if they can solo it in 20minutes............I want a…
Is your head on straight? Every class gives up something in comparison to another. GWF's may not have the control CW's have, want to know what they do have? About 10x the fricken survivability while still doing the same if not better dps. TR's are a striker class, they shouldnt be doing large amounts of AoE because they…
Games a mess in terms of balance atm...........TR's are useless in PvE and just about as brokenly OP as GWF's in pvp. DC's are pretty much required for end-game dungeons and premade pvp but suffer a lot in pugs. Basically it's pick your poison but i would stay away from the TR, they are just completely inferior in every…
I think you mistook my meaning of exploit.............and in the other cases you don't NEED to use jump for the skill to really function, it just helps kiting. My point is that so many of the TR's at-wills directly violate what the TR is supposed to be, quick, fluid, and flashy. The only move that embodies those aspects is…
Exactly........having to exploit the jump mechanic to make Flurry feel even remotely usable is something that doesn't make sense to me. Especially when you consider how fluid the new HR's moves feel and look, just seems like the TR is showing its age in terms of design and regardless of how much dmg the moves do I haven't…
Playing with the HR's melee feels like what the TR's should be, fast/controllable...........not "slugging" a 4.xx second combo that can essentially "1-hit" someone. It just feels like the higher I level the more clunky the class gets..........nothing seems to fit together, synergies are few and far between. There's only 1…
I can't really get a handle what I should be starting out with.........I've heard people say that perma-stealth sucks and is inferior to pure dps executioner in every way. I have also heard that it's pretty cool and does a great job in both pve and pvp, I'm not sure what to believe as there isnt a whole lot of build info…