You're right, but as someone else after my posted correctly stated, more variety is implied. Just something simple like (for example) one player has a specific job where a lever would spawn on a random side of the room and a player would need to pick the correct out of a total of four levers, failure to pick the correct…
Typical NW boss fight : Enter room. Boss places red circles over floor. Boss spawns bunch of adds. Repeat and rinse till boss dies. EVERY single boss in the game. Too boring and unimaginative.
I think it'd be a good idea to give each character about 3 free respecs as I've picked some skills which sounded amazing only to find out that they're totally worthless. Until the skills are balanced out and while work is still being done to such things, it would make sense to allow people to experiment and relay thoughts…