an HR vs a CW is what matters. how many out there is not my problem as i have no control on what people like to use think twice we're balancing class not population
how about HR without any fancy gear just forest ghost + crushing root + thorned roots they perma daze the cw and dont need DC because the CW cant even use any encounter? if you haven't faced this you dont know how to play HR
please avoid more humiliation by only reading the enchantment part where you can't provide any even single counter to all of the reason (other class advantages) that is already provided.. do you even know what cw can or cannot do? considering you bring up EOTS+SS i can see how high your understanding at PvP CW stands.…
for defensive part gwf has unstoppable which is getting buff any time soon so more immunes + temp hp + dps? tr has stealth so nobody cant beat stealth rite? daze? ITC? piercing dmg? range? more dodges than CW? dodge increase stealth meter? hr has stealth with perma daze root encounter with little cooldown so you can spam…
a 5 mil TR vs a 5 mil CW i wonder there is at least 2x more decent geared CW rather than other classes when the PvE has only 6 dungeons to run and decent pvp gear is easier to obtain than pve gear? this happens i've seen way more CW with BIS equip opposed to other classes such as HR or TR or GF.. hell they are even more…
is there a nerf on shield? as i have known the shield have 50% at 2nd unstable state not 25% as stated in the first post it has been 50% from module 4 and 5 http://nw-forum.perfectworld.com/showthread.php?692711-Official-Feedback-Thread-Control-Wizard-Changes&p=8433221#post8433221 just wanna know if its been nerfed thank…
the 3rd strike of chilling cloud is AoE the buff is counted from the target that this AoE hits if it hits 3 target then you get 3 stack = 15% (max) first and 2nd hit doesnt matter. if you have 3 stack then you redo the atwill and your 3rd strike(AoE) hit 1 mobs then the stack goes to 1 and the timer reset.