I know that changes needed to be made, in m16 and even now. But.. boy!! i do miss my tactician.. i do miss the conqueror path (that path could be played as tank too)..
Playing a tank now feels boring and sad, taking a break from the game for 1-2 m…
Maybe a stupid question guys, but. Is it worth it to add HP after the combat changes ? I mean HP is getting scaled in content, does the 16k HP from a companion power getting scaled too? What's the point having a radiant or a HP companion slotted whe…
adds 30% defense == reduce damage by 30%, right ? I might be wrong, sry didn't test that.
Edit. Just saw the preview patch notes, it stucks with defense.
Tank gear that provides 25% (total) in stats, even with procs to reach it. Will that ever happen?
Every time you get hit for more than 15%(random number) of your total life (premitigated damage) get 2.5% deflect and 2.5% deflect severity,
stacks up…
Why you guys ask only for 7,5% bonus to "other stats" for acc,crit. I will go ahead and ask/propose for 12,5 % and even in both stats!! I want my stats capped!!! Let us all capp everything to 90% in the first day of that patch!!
@"noworries#8859"
…
@wilbur626
After your proposal i jumped back into preview, and i have to say. My tank finaly takes damage even in eCC. Those are good changes and it seems like, tanks will be needed after all and a healer ofc. Didn't test with dps, not enough time…
Can we have a clear answer on this ? Are dungeons meant to be cleared even without a tank, after the combat changes ? Should a group with 4 DPS and 1 HEAL be able to clear FBI or CN? If this is the final goal, a clear answer will save us from wastin…
Are you seriously asking for a kit nerf, when every time we get more ilvl make us need more stats ? You can also ask for nerf in the offhand weapon modification that grants 2.5k stats, it's too much.. Unbelievable.
So DEF stat is getting "nerfed" , no mention though to tank's HP( and %incoming Healing if i can ad, to Help Healers) getting a boost. Even Rainer in his proposal suggested that!
1 Make indomi to be 1 per usage like tenebrous!
2 Remove the ability to stack multiple times insignia bonuses, it's a rly nice opportunity to get rid of this multi insignia bonus stacking with all these changes.
* exchange those indomi runes like e…
1 Make indomi to be 1 per usage like tenebrous!
2 Remove the ability to stack multiple times insignia bonuses, it's a rly nice opportunity to get rid of this multi insignia bonus stacking with all these changes.
* exchange those indomi runes lik…
A good tank with the proper ilvl and well played rotations, should be able to do a decent amount of damage
and even do more, than a bad geared DPS with wrong position and bad rotations.
Just check other mmo's with a real pve gameplay, just check if …
Could you hold aggro against decent dps with those stats ? I agree that tanks will need balancing after those changes, maybe more sources of CA negation. Keep in mind that Barbarians will have Awareness as a Forte stat on next patch , and Paladins s…
Yep people with 100m ad on stash will "panic" upgrade 10 companions in each alt for 1.5m AD each when they can do it using ZAX and cost them 2.5 times cheaper!
ZAX will take a massive hit just wait and see folks
@"joccat#1817"
I don't know.. is Rolling 25k zen on multi accounts and posting it on Discord to brag a "paying customer". Not talking about you ofc, don't know you and don't care about you actually. Since you care about me though, i'm a happy payi…
@nitocris83
Another solution is to make all those bondings bound and give a vendor to trade back 1x15 bonding for 1000tradebars!! Everyone will get his tradebars back this way!! Plz you guys have to take some action on this.. This will end up bigg…
Just make it 3-12 r15 bondings per account and the rest, echant/runestone packs. Or the price of r15 bondings exchange will go down.
nvm people who abused that can easily tranfer to other accounts. I can't think anything that will help after this …
So shielding a boss attack(i need to direclty face the attack for that) will make me take CA damage, just because the boss will have combat awareness all the time?
Did i understand that correct?
What about mitigation and "less damage taken" from other sources beside DEF, let's say iron warrior on Vanguard.
We will be able to have let's say 80%dr from gear and we will get the extra 20%mitigation from iron warrior as it is right now ?
People already spamming for T1,T2 invites just for favour(they still get remains though). I can see the "just favour" reward, as an option, if there is way to prevent afk/bot/leeching. Getting actual loot gear,etc will drive people away from farming…
Did you find any fix on that ? Having the same problem here.. Vorpal Rank 13 enchant. If i leave my mount pressing shift or any encounter i lose the visual effect, however if press the "mount" button again to dismount i have the visual on.
The thing is.. they posted that they are aware of the issue BUT it seems like they decide on keeping that nerf in PVE too?
Is this the case @nitocris83 ?
Cheers
PLZ fix the disconnect issue before going for the last event!! It is so sad to get dced when you reach x4 or x5 and leave yourself and your team with less rewards and time wasted :/
Cheers
Yes but you can get only 1 flable chapter per event and you need 2 for the scarf and 2 for the belt to complete the artifact quest.
The coins though i agree you can farm them as long as you play the event!
Cheers